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Graviera

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Posts posted by Graviera


  1. You could split life skills on multiple chars and this would be fine. But you could also not split them and be the hottest person around.:D

     

    798367416.thumb.jpg.2815eddef8ba90a487f6

    4 people like this

  2. Sailing follows the general concept of the developers when it comes to character progression.
    1. Introduce something practically impossible to complete/achieve 100%
    2. After some time make it very difficult but possible with some(or a lot) pearl shop boosts and/or time.
    3. Have everyone invest tons of money and/or time progressing for an initial X amount of time (probably guided by number of new players / pearl sales).
    4. Release ways to make progress a lot easier up to a point (which makes the initial time investment look like a waste to those that made it) while introducing new impossible progression target(s).
    5. Go to 2.

    This is the standard way they prolong gameplay.
    The "early adopters" in BDO will always lose time (of course it is not losing for them if they enjoy it) compared to just waiting for the phase that makes this initial effort trivial. So, unless you really enjoy doing something in BDO, the best course of action would be to just.... wait.

    Initially "the bait" was Sailing Apprentice1, then Skilled1, now it is Prof, next will be Artisan. Personally (skilled1) I am gonna wait for the next big boost and catch up in a small fraction of the time otherwise required.

    1 person likes this

  3. I got a +75lt alchemy stone, and this still happens to me once a while. I think you don't know what I mean

    I got a sharp stone too. It's not that. It happens with and without it.


  4. Is anyone else experiencing this bug? When crafting large quantities of items it stops 1 short 80% of the time.

    Yes, it is rare to not happen to me, as you describe it. For me there is not always one left, some times there are even 2 left. I thought it had to do with the durability weapon crystals I use, or some kind of lag issue.  Got used to it though, doesn't even bother me anymore.


  5. It has to do with the workload of the specific node. Roughly Workload divided with Work Speed gives a number that when rounded to an integer it renders how much times the worker will have to work each iteration.

    Check this https://www.reddit.com/r/blackdesertonline/comments/5ii5lj/is_there_any_reason_to_use_giant_workers_anymore/db943wt/


  6. Another tip for pine gathering efficiency if you are willing to spend a few CP:

    Rent the storage of Calpheon, get a house in Florin and put it there, florin forest area is pine hotspot 

     

    Florin forest, although full of Pine trees, is not a good area to get Pine timber/logs. Reason is the particular skin of the pine trees there (white with stripes of black) is the one with the highest chance of not being gatherable.  This issue slows down gathering by a lot, whereas the other pine tree skins (except the decorative ones) are almost always gatherable. Imo best area is Trent. Next best is south of eastern gateway along the road.


  7. Personally I would go straight for Pine trees without being prof1. Whatever logs I get while getting to prof1 I would consider bonus. Also as @AlnilamE said, when it comes to logs, level seems to make little difference with gathering level (you only get max 2 anyways).  The trip to pilgrim haven alone should make pine trees as fast to gather overall (I recommend Trent or slightly worse the area south of Eastern Gateway) . The other issue though, that is equally (if not more) important, is your processing level. If you don't have the 2.5 processing multiplier (Artisan1+ I think, but I could be wrong) you will need a lot more logs to make the final scaffoldings and squares. Even with the 2.5 multiplier, squares are max x2 average proc (possible values 1,2,3 iirc).

    You can store a lot of one kind of item on a mount as a temporary huge single slot storage space. Search for overloading mount to see how.

    1 person likes this

  8. Regarding good loot (not dandelion boxes) and auras, Karanda is the worst boss. Not only does she drop far less auras than say Kzarka, but there are also numerous cases where she drops nothing to no one. The frequency that this happens certainly indicates that loot is harder to get overall compared to other bosses (or even bugged in some cases). Now, if this needs to change or not is debatable. But this particular boss is different when it comes to loot.


  9. It will take a looot more time to get another pair of bhegs than the time you would need to grind the ~80 mil you will get after taxes (or even worse ~63mil without it). I would recommend keeping them.


  10. I'd take my time on getting a T9 if I were you.. don't spend too much money.

    The awakening rate is apparently abysmal(Under 5%-KR speculates a whopping 1%-), and you're back at 0% of the 200% bar needed on a failure(or you can pay 100mil and only lose 100%).

    Other than that, good links have been posted. In the end it's RNG since your horse may just be a total lemon(as a friend's T8 ended up with only 10 skills).

    After reading the information recommended by the players that posted in this thread.  I think I agree with you. I will take it slow again and we 'll see. I got some T6 females with breeds available and a couple T7s left. If the specific T8 proves to be a lemon, I 'll try to get a another one. Although It will be very hard.  These are 1 year's results for me because I never got into breeding seriously, I usually opted doing other stuff when afk overnight/work (which worked out very nicely but not regarding horses :)).

    @DenverRalphy, @magret
    Thank you, I understand now the whole thing with the swap method and the couple variations on how to use it. I think I will go up to lvl 30 with this one and see what RNG brings and go from there...

    @Onii-sama
    Yes I found out about the appearance coupons too. Thanks for pointing it out though.

    @iller
    I agree with you that lifeskills could actually be made more active at least as an option that would yield better results. Especially for training. But we all know the reasons they keep things that way and will continue to do so as long as sales are up to their expectations.

     


  11. You don't need to spam. You just need to click bid, wait till the button changes to Confirm and then click it again within 20 seconds to see if you won the item or not. Up to this stage no spamming is necessary. The winner is decided by the server and you just check to see if it is you or not. It is not a speed competition, it is just a lottery where you buy a ticket by bidding and check out if you won by confirming and claiming the item.

    The spamming however can be useful after you lose an item and in the situation where the item is not claimed by the winner or when the item is partially claimed by the winner (for example someone bids a 10 mem frags stack and wins but only buys 2 of them). In this case the unclaimed item or what is left of it will go into normal BUY mode and the fastest clicker will be the one to buy it. However, it is trivial for some people to write a script that automatically spams the appropriate clicks to buy an item in this situation. Those scripts compete on a level of latency and will easily be faster than any human competitor.


  12. => you cant predict xD

     

    Actually and with no mistake, no, you can't, unless you are a prophet. But there many things we do predict every second with astonishing success. Like putting one foot in front of the other in order walk. Of course there is the anthropic principle that says that this is actually the reason the world is as is. Because we actually predict it the way we do. And then quantum mechanics.... And you know, from a philosophical stand point I actually do believe that we predict/control nothing and that free will is just an illusion useful to our survival. But I think we derailed my thread enough for now. I 'd be glad to continue this with PMs if you wish to. This thread was meant to be about my T8... :)


  13. But in a lottery you have to way to know if / when you are going to succeed like in BDO, Whatever what you do, RNG will have the last word.

    You contradict yourself here ->

    BDO RNG is chaotic, since you cant predict if you are going to succeed.

    You can predict and you can succeed or fail your prediction. This is the nature of all predictions. There is no way to code chaos. You can only code RNG. RNG is pseudo randomness. Real people have coded the modules/classes whatever to simulate randomness in a non-reversible manner. But still there are settings in any pseudo RNG engine. settings that produce a distribution of results that may appear chaotic from an observers stand point  but they are not so from a coder's point.

    There is nothing to argue here. Feel free to stand by your opinions. I have no intention trying to change them.


  14. Actualy its close to the chaos considering the very low % success chance they use ( ofc to even more promote the cash shop, but totaly not on a gameplay prupose )

    And there is so far no controlable work around.

     

    BDO is a lottery for the majority of his system, saddly.

    You mean using $$$$$$ to skip RNG as much as possible with the cash shop ? yeah.

    BDO is a lottery in the sense that you always just have just a chance to succeed something. The difference to Chaos is that chaos has no chance at all. It is completely unpredictable and there is nothing to do to help prediction other than gather a huge amount of data for relatively small improvement on short term predictions. For example weather (a chaotic system) predictions.

    In BDO there are many cases where there are methods to make odds better but never guaranteed. For enchanting is failstacks, for gathering is life stones/lucky tools, for looting is Kama buff. These are some examples. Of course they promote cash shop sales through all of these. I was the one claiming that you can actually make silver through certain enchanting procedures with AM (which I actually have done so).

    I am one of the players that firmly believe that BDO has p2w aspects and in the case of horse skills those aspects are outrageous and down right shady. You won't find a white knight in me. I know very well the culprits of many BDO systems and how annoying they are. I know very well how much further a paying player will get and whatever. But still, I like the game, I play it a lot, and frankly I fail to see the benefit of constantly complaining about things told a thousand times in this forum by players who played hundreds and thousands of hours. P2w yes, Cash shop advantages, yes. Can we change it? No. So, one either stops playing or not. I don't see any other option really. I choose to play and get the good and the bad with it.


  15. the strat ? RNG ?

    Hehe, I know it is RNG. But as I have said a lot of times in this forum RNG is not Chaos. There are ways to turn chances to your favor even if it is by a small margin. I am not asking for a full proof strategy or something. There is no such thing in BDO. But as with enchanting there are ways to possibly better the odds. At least this is my overall experience up to now. And trust me, I had lots of bad luck in this game. I am in no way RNG carried. But I have played a lot this game and I have seen patterns from gathering to looting to enchanting. Could be my imagination, could be coincidence, could be correct. Can't prove it and I don't care to tbh :)


  16. If you refer to page 1 of the horse thread year 2 pinned at the top of the forums - plenty of info there, this is what it says:

    Some breeders on the Horse Breeders Discord (ask in a post on this forum if you want an invite) have been testing to come up with a theory for how horses learn skills.  You can read that discussion here: http://forum.blackdesertonline.com/index.php?/topic/128269-how-horse-skill-gain-likely-works/

     

    Didn't know. Thank you.


  17. EDIT: I think I understand the whole situation, so I wanna thank the people that helped. If you have some interesting theory other than the ones mentioned already, please share. For now, I decided to lvl up to 30 and use swaps If it makes sense to do so and considering the skills the horse will learn up to 30. I will try to get another T8 if this proves to be a failure (which is very likely from the things I read so far).

    Original post:

    So, I got my first T8 (which I never thought it would happen tbh), and I will spend pearls/loyalties to make it a good one for a chance for T9 later on, because I don't really wanna go through the trouble of getting more of them. This will probably be my first and last T8. I have only used breed resets several months ago, so I don't know how to go about using skill changes and skill deletions.

    At the moment Lucky_Strike is level 16 with the following skills.

    1. Hind Kick
    2. Fore Chop
    3. S. Front Kick
    4. Start Accel
    5. High Jump
    6. Quick Stop
    7. Quick Back
    8. Quick Ride
    9. Roar
    10. Sideways Move

    What would you, experienced breeders,  advice me to do?

    2017-03-31_202209381.thumb.JPG.f74d173b7


  18. When it comes to quality of  trading packs available in each region, it is like:
    Apprentice: Balenos
    Skilled: Serendia
    Professional: Calpheon
    Artisan: Mediah
    Master: Valencia

    But you can remain for some extra levels in each area with no problem depending on your route. For example I had a good route at Calpheon and stayed there till Artisan3 without ever  going to Mediah (did trash crates to master2 after that).

    I think route is more important though. Quantity > Quality, at least when I did it.
     


  19. I am sitting on over a thousand and won't sell at actual prices, not worth, even if i reach 10 thousand of them i won't sell.

     

    I have about 400 atm but have sold quite a lot of them in the past. Since your count is really solid, would you mind sharing the sharp/hard ratio you got so far? For me it is about 2sharp:5hard. Pretty close to 1sharp:2hard. I am interested to know how much rng is involved in this ratio over large numbers of shards.