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    • IMPORTANT - REACH US IN THE NEW FORUM   05/04/2017

      Ladies and gentlemen ATTENTION please:
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    • WICHTIG: Das Forum ist umgezogen!   05/04/2017

      Damen und Herren, wir bitten um Eure Aufmerksamkeit, es ist an der Zeit umzuziehen!
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      https://community.blackdesertonline.com/index.php Update:
      Wie angekündigt könen ab sofort in diesem Forum auch keine neuen Beiträge mehr veröffentlicht werden.
    • IMPORTANT: Le nouveau forum   05/04/2017

      Aventurières, aventuriers, votre attention s'il vous plaît, il est grand temps de déménager!
      Comme nous vous l'avons déjà annoncé précédemment, il n'est désormais plus possible de créer de nouveau sujet ni de répondre aux anciens sur ce bon vieux forum.
      Venez visiter le nouveau forum!
      https://community.blackdesertonline.com
      De nouvelles fonctionnalités ainsi que de nouveaux outils vous attendent dès à présent et d'autres arriveront prochainement! N'ayez pas peur du changement et rejoignez-nous! Amusez-vous bien et a bientôt dans notre nouveau chez nous

MishaX

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About MishaX

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MishaX's Activity

  1. MishaX added a post in a topic Level difference advantage is concerning and potentially detrimental to PvP in general   

    Let's be clear at least on one point, BDO isn't and can't be a competitive game. Competition means fighting other people with the same or nearly the same level / stuff with small or no advantage at all.
    What it is, in the other hand: a competition between who will have the most played hour. Let's say someone is level 100 and fight a level 90, it's a no match. No skill needed at all.
    What this system means is that new players won't be able to be part of HL fight as if someone start to play day 1 and someone starts now... they'll have no chance at all to be egal with old players.
    What does that mean? New player only buy the game to enjoy the story / crafting / pve? / world, not really to pvp. So at the end it's more a dead game than anything else.
    What should be made to cancel that? Well simple erase the accuracy / level and give maybe really small advantage to player with higher level. There should be a "Max" level that raise with every new extension, infinit level to have some small benefits (like HP bonus). That would be fair enough between players and the game could become a real competitive game.
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  2. MishaX added a post in a topic Musa & Chase Stamina Cost - Daum You F***ED Up   

    This mobility is a joke, especially because the class is based on mobility... i really have the feeling they have no clue at all of what to do with Musa & Maehwa... this nerf wasn't even made in Corea. So why not simply make Musa & Maehwa exactly the same as it is i KR / RU version????????
    SImple, easy, everybody will be happy.
    One final thing: before this patch Musa&Maehwa where just fine, problem was more the stuff & the skill of players. Now both class became weird, better play a Sorceress cause the gameplay is becoming the same with an iframe and shields. The specificity was clearly the chase capability and they decided to nerf it for some reason...
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  3. MishaX added a post in a topic Maehwa after patch + tested   

    Normal chase cost stamina so yeah we definitely lost some mobility here... was 10 times better better this 18 may patch... gosh. Only good thing is the animation time reduction on some spells that s all that is good in this patch... and it wasn't a real problem before onyl saying...
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  4. MishaX added a topic in Art & Media   

    Need your help for a vid!
    Hi everyone,
    I m preparing a video for the guilde: "Crépuscule" a FR guild and i would need a guild that accept to come for an organised battle, with at least 20 members (more would be better but we will have to discuss about it).
    An organised battle?! WTF is that???
    Yes, an organised battle, where Crépuscule win the fight. I will need 2 to 4 shots to have everything i want on my screen. I would have prefer a real GvG but it's too complicated for me to record everything, cause the fight need to be in a small area so i can have everything i need for a good rendering.
    Of course no name will appear on the video, i ll record with the free camera mod (Ctrl + U), regards to the guild will be added and OF COURSE it will be specified that the battle was organised and not a real GvG fight to keep everyone reputation safe!
    Eventually at the end of those "fake" battle, a REEL GvG could be organise for the competition aspect or only for fun.
    Thanks to have take some time to read my post, don't hesitat if you have any question.
    EDIT1: EN subtitles would be implemented in the video so you will be able to understand it =)
    EDIT2: Sorry if my English is bad.
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    • 105 views
  5. MishaX added a topic in Discussions générales   

    Besoin de votre aide pour une vidéo!
    Salut a tous,
    Je prépare une vidéo pour la guilde Crépuscule et j'aurais besoin d'une guilde qui accepterait de venir pour une bataille organisé, avec au moins 20 membres (plus ca serait encore mieux à déterminer après discussion plus poussé)
    Une bataille organisé???
    Oui, une bataille où les Crépuscule gagneraient le combat évidement. Il y aurait entre 2 et 4 prises pour pouvoir avoir les angles de vue que je désire. J'aurais préféré un vrai GvG, mais pour avoir les prises de vue que je souhaite, le combat doit rester assez compact pour avoir un bon rendu.
    Bien évidement, les pseudo n'apparaitront pas sur la vidéo, celle ci sera fait en mode caméra libre (Ctrl+U), des remerciements à la guilde qui sera venu et évidement il sera spécifié que le combat était prévu à l'avance pour être sur de ne pas nuire à la réputation de la guilde qui aura eu la gentillesse de venir.
    Eventuellement à la fin de ces "fake" combats, un VRAI GvG pourrait éventuellement être organisé pour le côté compétitif ou juste pour le fun.
    Merci d'avoir pris du temps pour lire mon message, n'hésitez pas à poser vos questions pour plus d'infos =)
     
    • 0 replies
    • 189 views
  6. MishaX added a post in a topic Vae Victis : La web-série   

    Vraiment dur de regarder jusqu au bout...
    Points positifs:
    - L'idée d'une websérie
    - Le fait d'avoir un personnage fictif qui représente le narrateur
    Points négatifs:
    - ENLEVER LE CADRE GOUDRON TOUT DEGUEUX?! Ca n'apporte strictement rien, une vieille pub pour la guilde en mode adresse web... on a pigé c'est Vae Victis, un lien en commentaire et en intro ou outre et BASTA...
    - les voix surement le PLUS GROS point faible... le narrateur a part un charme de "gothique noir mal dans ca peau et qui a mal vieilli" n'a aucun charisme... et encore c'est dommage il aurait pu en avoir si ce n'était pas une voix aussi molle... la voix féminine qui dénote totalement avec la voix du narrateur (désolé pour la demoiselle qui y a mis tout son coeur j'en suis sur), mais c'est mou, on n'arrive pas a y croire une seule seconde... c'est sur joué ça aurait bien rendu dans une série humouristique (peut etre). Et le "Valkyrie tu me serviras ou tu mourras!", franchement... on y croit vraiment pas du tout c'est dommage.
    - le narrateur comme dit précédement avec un charisme proche du néant marque des énormes temps mort, les combats auraient pu être bien, mais sont vraiment trop mou et beaucoup trop long. Aucun rythme n'est donné dans l'action et ça ne donne qu'une envie arrêter la vidéo.
    - je suis pas fan du on fait le résumé de fin en mettant plein d'interrogations... j aurais pu regarder les 2 derniers minutes j'aurais compris tout l'épisode. Ca serait mieux de faire un "récap" rapide de ce qui c'est passé avant surtout sur des épisodes aussi "long".
    - les bannières de guilde à la fin, bon ok "humour humour" malheureusement ca n'a rien à voir avec la websérie de près ou de loin, un montage sur les "fails" pendant le tournage aurait été fun par exemple. Mais les bannières... à part les gens de votre guilde, ça n'intéresse personne... autant faire une vidéo à part sur les réalisations de la guilde ca aurait plus d'intérêt éventuellement.
    Conclusion:
    A suivre pour les plus courageux. Ca aura au moins le mérite d'exister et d'avoir eu l'idée de faire une websérie sur BDO. A voir la suite surtout au niveau des retours divers, voir si cela s'améliore ou non.
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  7. MishaX added a post in a topic Musa + Maehwa DP + AP bugged + other issues (PVE+PVP) main thread   

    Biggest problem is they release the class with the awakening nerf, without the awakening... so normally the class isn't hard to play... EVEN without any DP, but (even more for Plum), when you dash range mobs still touch me, even if they arrow or spell is 10 miles away from me... with an Iframe that wouldn't happen. Main problem is that atm it s not really "hard" to farm but if you want to farm effecively you HAVE to be in a group.
    If everything is fixed in 1 month then Blader/Plum will be late on other class. Reason is quite simple, when i see Ranger (a class i m playing too), i can go in pirate island and solo farm while watching a movie and i m only level 53 full +15 trinkets +0 so nothing incredible at all... in the opposite i have my Plum where i need to be 300% more focus when i farm the Elric or Helm Cave.... 1 mistake and "I ll make you a magic trick!", in the other end my ranger can take more hits, if anything happens, i can use the Ranger iframe to temporise easily (in Plum even if i dash all arround ranger creeps still hit me, thanks server lags + no iframe).
    I m thinking more and more that there is absolutely no bug with the survivability (only sometime a DP issue for some players, had the problem 1st week), the real "bug" is the class balance in the game i think. As i red a ton of posts, class are supposed to be balance with the awakening that will arrive in... 2 months or more and the PvP content even later if they are still working on it to make something better...
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  8. MishaX added a post in a topic Musa + Maehwa DP + AP bugged + other issues (PVE+PVP) main thread   

    2 explanations:
    - They don't really understand what they made in their game (i m more and more think that's the truth sadly...)
    - They don't want to communicate about anything so even if there are some bugs, players can't really see if things are working correctly.
    Things were allready done, well in PvE i m much more resistant than the first week, still NO COMMUNICATION at all about what was done... weirdest thing is that the patch didn't tell anything about Blader/plum&PvE... only thing that was said (most epic Patch note EVAAAAAAAAAAAAA):
    "PVP balance against other classes has been adjusted."
    C O M M U N I C A T I O N
    They continue to make new patch, new content and so on... but what's the point if previous content isn't working properly? No communication at all, even if it's to say: "Guys everything is working properly problem comes from players" Obviously if so many people are complaining and other leaving the game, i can presume something isn't working properly or is frustrating for Blader/Plum players. We know there is "pro" Blader/Plum players, that don't see any problem with the class, but well... at some point a class should be playable by more than 10% of the community or there will not be any community left...
    To add to all this, no update or server reboot today cause NAserver>EUserver, so nothing more until next wednesday for sure...
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  9. MishaX added a post in a topic worker node investment. worth it or not?   

    Guys they said that they don't want to provide any informations about the game. Players have to find everything by them self even if it's important stats as Accuracy... (yes for stats in a game where Stuff is so important it's stupid....)
    My personnal thought is that they sometime don't really know what things are doing or if everything is working correctly so less info we have, easier it is for them...
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  10. MishaX added a post in a topic Musa + Maehwa DP + AP bugged + other issues (PVE+PVP) main thread   

    Did some more test DP & AP were corrected during patch, don't know how but they are good now
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  11. MishaX added a post in a topic Musa + Maehwa DP + AP bugged + other issues (PVE+PVP) main thread   

    Well apparently for me there was some important changes with AP/DP. Seems to work fine finally.
    Compared to last week!
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  12. MishaX added a post in a topic Musa + Maehwa DP + AP bugged + other issues (PVE+PVP) main thread   

    So for you DP is working properly? If the class is working properly then what is the goal of having my 162 DP, while DP got no effect at all on the Musa/Maehwa? i run naked it's exactly the same (well with a +0 taritas / grunil), if it's not a bug than it's a -----ing bad game design!
    Some spells seem to deal no damage at all. In comparaison with other class (for me, my Ranger that only has 85 AP), i deal tons more damage than with my Maehwa that has 120 AP... How is that possible, when Maehwa = Melee Damage + Not supposed to be hitten a lot & Ranger = Range Damage + Not supposed to be hitten a lot ???? (bug of Maehwa OR Bad game design)
    Some spells not working properly, best example: Chase 2!!!
    But yeah "everything is fine" lol Even if you think the class is ok in term of AP/DP/Damage taken/Damage dealt, some spells are broken like Chase 2.
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  13. MishaX added a post in a topic Guides, Trucs & Astuces clairs et précis, le tout en FR!!!   

    Une nouvelle série de vidéos vient d'arriver sur ma chaîne, jetez y un oeil en espérant que cela vous plaise!!
    Vous trouverez les liens en haut afin de vous aider à trouver directement ce que vous recherchez!
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  14. MishaX added a post in a topic Musa + Maehwa DP + AP bugged + other issues (PVE+PVP) main thread   

    Let's see what will arrive in tomorrow patch... maybe Mediah 2 is coming out, even before Musa & Maehwa have been fix (allready released for 2 weeks "L O L")
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  15. MishaX added a post in a topic [Maintenance] Regular Maintenance May 04th   

    I really hope this patch will fix Musa & Maehwa... if this update is the release of Mediah 2 content... many players will quit the game.
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