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SuperiorAmericanIntellect added a topic in US GuildSiege guild tier list 18th of FebruaryS TIER: Barcode
S- TIER: ManUp
A++ TIER: Vision
A+ TIER: Lunar
A TIER: Alloy, ChoNation, Lotd
B+ TIER: BlackRose
B TIER: Critical, Audacity
B- Tier: Insomnia, NewEra
Someone got sad I didn't give explanations, luckily for everyone, I am a benevolent tier list generator and have given an explanation alongside each guild.
Barcode: Have a solid leader with no signs of taking a "break", top tier gear, good mechanically, good strategy, solid shotcalling but not perfect, homogeneous, and the ability to pull allies. While other guilds have the issues of players become fragmented due to their past guilds (see relevant/manup/mangos, support/rage) BC's environment that has been fostered, allows for this to be basically a non-factor. While other guilds lose members to these issues, BC is able to capitalize on it by bringing in top tier players, from top tier guilds constantly, to replace the ever burdening reality of inactivity, allowing for the guild to not stagnate and to progress.
ManUp: Have good shotcalling for the most part (Valencia 30 min siege, nm on that one LUL), very strong players mechanically, and good gear. They are able to overcome most guilds through this, but run into problems when they can not roll over a guild with just this, which is where they start doubting calls, and start acting more like it is RBF. Unlike BC, their guild is very fragmented, mango/relevant/manup, and through this, there is the potential for them to lose sizeable chunks of players at a time because of their players still holding onto their past faction. Without Lacari staying vigilant and making sure not to go on any more breaks, I fear that ManUp has the possibility to die overnight, or at least drop to number three behind Vision. Fortunately, like Barcode, they are able to constantly get new players due to their all-star streaming trio of Lacari/Macilus/Zeth. With the allure of playing with their favorite streamers/LACARI MEME VID xD, they manage to get players from tier 2/3 guilds who have the gear, and the mechanics, but not necessarily the experience in region wars.
Vision: With the addition of 15-20 imports they can really call themselves a serious region guild, with the ability to break into the top two. While they do have some very geared players, on average their gear is worse than bc/manup. Since they are used to fighting outmanned they have not yet acclimatized to fighting in a 90-100 man force and currently lack the "big damage on my ping" which is needed to focus down targets quickly. They also have a certain stigma associated with their guild (meme'ing) and this could stop some potential mergers/geared players from joining. If Vision was able to cuck ManUp, and bring over MangoBay group, I believe Vision would have the ability to step over lacari's dying body to achieve greatness.
Lunar: While they have gear, and numbers, in general their players are less mechanically inclined than other players with their level of gear, it would almost seem as if they got their gear without having to grind for it :thinking:, which both practises mechanics, and hones them. They have yet to learn how to fight as a team post-merge, and currently seem to have some issues with shotcalling. It will be interesting to see if they will once again manage to break into the big 3 once they have ironed out these kinks.
Alloy: Like a worse Vision pre-20 imports. They have worse gear, worse players mechanically, worse strategy, worse shot-calling, and worse team fighting. I do not seem them progressing any higher in the rankings unless a guild rolls over and dies and they somehow manage to poach the members who have crawled out of the carcass. I would suggest they stick to t2 regions if they wish to get a castle in 2017, might I suggest Eiffel towering LoTD with the assistance of another A-lister guild?
ChoNation: Not much can be said here, stronger after the merge with WolvesOfWar which assisted with boosting their numbers and also their average GS. I expect to see them sit on Serendia unless an alliance from the t2 guilds want to overthrow them.
LoTD: Great turnout, average gearscore, this combined means 4 weeks of not getting contested and free money for all lucky enough. Would be nice to see them give away balenos and see them work with possibly Alloy/BlackRose to push ManUp/BC out of their respective regions.
BlackRose: They are very organized, know how to play factions for their benefit, and in general have a good core. Unfortunately, they do not have the gear and the current turnout to be a major threat. Would be nice to see them teamup to take out LoTD/ChoNation if no other deals have been previously setup.
Critical: Good snake charmers, don't know much else about them |:
Audacity: Do not know much about them except Critical boyfriend.
Insomnia: Solid turnout, average gear, good for softening up opponents for better geared guilds.
NewEra: Solid turnout, average gear, good for softening up opponents for better geared guilds.
Please no meme'ing, just keep it factual and concise if you disagree with the ranking, and I will make changes if it makes logical sense..
- 68 replies
- 6,656 views
SuperiorAmericanIntellect added a topic in US GuildSiege guild tier list 4th of FebruaryGoing into this week, we were fully expecting to see a change up in regions that would have allowed for the big 3 to each claim their own castle, but it did not quite pan out that way. This has led to a shake up in the rankings:
S TIER: Barcode
S- TIER: Manup, Gravity
A+ TIER: Alloy
A TIER: BlackRose, Lotd, Vision
B TIER: NewEra
B- TIER: Critical, Audacity, Insomnia
DED TIER: Iconic, Wolvesofwar
SCAMMED BY SERVER TIER: ChoNation, Juicy
Barcode: They showed why they are the number one pick this week with a tactical outmanoeuvre on ManUp's base in the early minutes to secure a guaranteed win. BC who were close by, came into their base in the first 5 minutes and wiped their entire siege weapons and also brought their fort down to 50%. They however, have room for improvement if they want to hit S+, as their grouping seemed uncoordinated after realizing they had a guaranteed win if they played as a guild. Props to BC as well for having essentially a 1v1 against ManUp as Insomnia/BlackRose focused only on keeping NewEra detained for 95% of the fight.
ManUp: ManUp came into the fight with a healthy amount of confidence after garnering the assistance of B tier guild, NewEra, giving them a relatively fair 2v3 in the home of the Valencian Sun God. They made multiple critical mistakes in this fight:
Bad base placementStarting the fight by focusing InsomniaNot having a sufficiently sized defence squad in place even though BC built nearby I am aware that ManUp apparently had issues with resurrecting which caused them to lose their base faster than expected. Even with this taken into account, they still made some grievous mistakes that would have extended the fight by another hour minimum, and given them a fighting chance in this siege.
Gravity: They did what they had to this week to secure themselves the much needed guild funds to afford their masterful tacticians, who to their credit, deserved the paycheck this week, securing the help of 5 guilds to basically guarantee themselves Mediah, versus Vision. They took a decent amount of time, though one has to consider the difficulty to break down castle doors. It will be interesting to see what it took to gather this army ,and if there will be a castle rotation, or a whale in Gravity that has taken out a second loan to secure their help.
Alloy: Strong showing last week has deterred anyone from contesting. Fat cash coming their way.
BlackRose: Brought NewEra down to 50% with the help of Insomnia within 30 minutes, before big brother Barcode could step in. Solid performance all round for the boys in black.
Lotd: Strong showing last week has deterred anyone from contesting. Fat cash coming their way.
Vision: Without the help of their pet, ManUp, it does not look like they have the numbers to hold off an alliance, or one of the big three placing solely (Gravity). Good attempt by them to hold out for 1 hour 30 minutes but times have changed and they need to realize that holding a t1 region requires more than 70 geared players. Will be interesting to see if they come back with ManUp to challenge Gravity, or if they wish to proclaim the Valencian Sun God as a false deity who they need to crush.
NewEra: They allowed for BC to sneak past them in the early minutes and wreak havoc on ManUp's base. If NewEra had of caught them, I do not believe BC would have been able to secure the region in the first 10 minutes of the siege. They however gradually did catch onto what was happening, and stopped BC from getting through, but by that point it was too late. Dropping them down to B from B+ due to this huge strategic error.
Critical: Decent numbers, decent gear, they show up consistently, but they are not a high impact guild and suit best working in tangent with their lovers Audacity to make an impact to soften up targets, while a bigger name guild comes in to finish the enemy off.
Insomnia: Coming in as somewhat of an unknown, in the past two weeks they have shown they are a capable ally for BC/BlackRose. Best utilized in conjunction with BlackRose to act in the same way as critical/audacity.
Audacity: Same as critical.
Everyone that has not been mentioned isn't consistent enough in appearing in region wars to make it into my list. Let me know who the guild who placed on Serendia are that got trolled by Kakao servers, so that I can add them into my aptly named, 'SCAMMED BY SERVER TIER' tier.
- 21 replies
- 2,877 views