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      Ladies and gentlemen ATTENTION please:
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        As previously announced, from now on IT WON'T BE POSSIBLE TO CREATE THREADS OR REPLY in the old forums. From now on the old forums will be readable only. If you need to move/copy/migrate any post/material from here, feel free to contact the staff in the new home. We’ll be waiting for you in the NEW Forums!


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    • WICHTIG: Das Forum ist umgezogen!   05/04/2017

      Damen und Herren, wir bitten um Eure Aufmerksamkeit, es ist an der Zeit umzuziehen!
        Wie wir bereits angekündigt hatten, ist es ab sofort nicht mehr möglich, neue Diskussionen in diesem Forum zu starten. Um Euch Zeit zu geben, laufende Diskussionen abzuschließen, könnt Ihr noch für zwei Wochen in offenen Diskussionen antworten. Danach geht dieses Forum hier in den Ruhestand und das NEUE FORUM übernimmt vollständig.
      Das Forum hier bleibt allerdings erhalten und lesbar.   Neue und verbesserte Funktionen warten auf Euch im neuen Forum und wir arbeiten bereits an weiteren Erweiterungen.
      Wir sehen uns auf der anderen Seite!

      https://community.blackdesertonline.com/index.php Update:
      Wie angekündigt könen ab sofort in diesem Forum auch keine neuen Beiträge mehr veröffentlicht werden.
    • IMPORTANT: Le nouveau forum   05/04/2017

      Aventurières, aventuriers, votre attention s'il vous plaît, il est grand temps de déménager!
      Comme nous vous l'avons déjà annoncé précédemment, il n'est désormais plus possible de créer de nouveau sujet ni de répondre aux anciens sur ce bon vieux forum.
      Venez visiter le nouveau forum!
      De nouvelles fonctionnalités ainsi que de nouveaux outils vous attendent dès à présent et d'autres arriveront prochainement! N'ayez pas peur du changement et rejoignez-nous! Amusez-vous bien et a bientôt dans notre nouveau chez nous


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About Onineko

  • Rank
    Advanced Member
  • Birthday 02/16/1989

Onineko's Activity

  1. Onineko added a post in a topic Epheria Sailboat issues   

    About #2 I'm not sure yet, it's not happening always. Like 80% of times I partialy unload the ship and then i see materials that some of them are just a vision (so cant pick them from the ship, it will say smth about wrong amount of items).
    #3 is happening only with empty ship, and again not always. yesterday it didnt happen and today in the very same situation It did again - right after unloading all goods from the ship, i want to move it (empty) to wharf menager but then its acting that wierd buggy way.
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  2. Onineko added a topic in In-Game Bugs   

    Epheria Sailboat issues
    I've find 3 bugs that are about Epheria Sailboat so I wish to oppress them here and possibly lead to fall ^^ The 1st one will be shown on a screen, 2nd and 3rd are on the video, but please mind that video is recorded with me talking in polish language, so i recommend to simply mute the video it while watching if anyone is willing to check how does those bugs look.
    1. It's just a visial bug seen but a passanger, me as a ship owner don't see it that way, for me everything is correct. No idea why it happened, it was very random, but the ship was flying after taking it out from wharf menager. Im leaving a screenshot of that.

    2. Once unloading the ship, if we take just some amount of items and leave some in the ship (for example when their combined weight is far over our limit and we can't take all at once), when we come back to the ship and try to get more (rest of items), we will see strange amount of items being in the inventory. Like they are multiplicated, and we didn't take out any of them. Also when we try to pick them then, we need to chose the number, even tho there is just one of each in stack (as always with trading goodies from menager). Those "additional" are only a a visual bug and to "fix"  the problem we need to pick one of thise that are really there. Nothing serious here, but as i've find the bug, I believe it's good to report it and wish to be fixed. Im showing this in the video at 3:44. Link to the video will be at the very bottom ot this post
    3.  This one is actually the most annoying. I've tryed to figure how does it proc but nothing sure for me on it. The thing is that once unload all goodies from the ship, while in altinova, its empty and still got durability and power, but act like its destroyed or totaly overburdened. I can't use ship skills, move stupidly slow and im being blocked by invisible walls all the time. At first i thought it might happen when I move far away from the ship but that is not an issue since I left my sailboat in port ratt and went for deep coral gathering, was beyonde Nada Island and when i back, ship was fine. The 'slow down' problem can be solved by just repairing the ship but since we talk about sailing from Port Ratt, if I use 'remote collection' in altinova, my ship will travel back to Margoria... not like this. Anyway, today I had this problem again in some other condition than usually (right after unloading goodies from ship) - this time i just take my sailboat out of wharf menager and went back to storage in altinova. When I get back to the ship, it was on 100% durability and power, was only at like 30-40% of its weight limit but still was acting the same as after unloading. I had to repair it and that 'fixed the problem', even tho repair cost was only 45silver... 
    The most annoying part of this last one is the loss of time when we move ship from the place we were unloading items to the wharf menager, and since it's not working as it suppose to, I hope it will be fixed soon. You can see how does this 'slow down' look at my video at 5:01.
    If something left unclear, please let me know so I will try to explain further.
    Link to the video:

    • 2 replies
  3. Onineko added a post in a topic Awakening Event Series - Dark Knight   

    out of all your tldr, i would just love to point one thing... what about "as announced"? Im impressed how blind people might be for things that are so obvious...
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  4. Onineko added a post in a topic Awakening Event Series - Dark Knight   

    Hardocre players (aka no-lifes) might used to don't like delay in opening servers because that is the time that they could spend better than just watching how somebody failed on his job. That additional hour(s) could be spend in job with some nicely overtime for example. But when you know a specific hour for important even in the game you love to play, then your workplace earlier just to be on a time proves how dedicated you are. And here we just see the incompetence of publishers who totaly fuc... failed. Same as you failed on trying to be a hero of the day by simply spitting a shit on the table. You speak about growing up, but all you proved is that you are just a dumb jerk who use his own stupidity to attract the attention. Very smart move.
    • 0
  5. Onineko added a post in a topic Awakened Red Nose   

    Glad its here, thanks for helping  I hope some upcomming patch will fix that soon.
    • 0
  6. Onineko added a post in a topic Patch Notes - March 29th 2017   

    I'd love to be able to hear the voice of my character while voice of npc stays disabled. Now I'm going to turn voices on everytime I'm going to enter a grinding spot, but in cities velia trade menager will tear my soul apart with his "I'm a merchant, I even bargain in my dreams" or altinova storage keeper with his "workers do all the work, I only keep this storage". 
    • 1
  7. Onineko added a post in a topic Pre Order Marketplace - Working as intended?   

    Ok, so since this topic is fresh I would love to ask my question here. 
    Few days ago I tryed to sell my kzarka boxes to a friend. Changed them to shortswords and he placed a preorder. First one went to bid phase and he didnt manage to win. He took down a preorder and place a new one (higher, 200% of the max price) and we waited few hours, then tryed again and again it went to a bid phase (that he lost again). We were at same channel, same city both times. How does this system work then?
    • 1
  8. Onineko added a post in a topic Patch Notes - March 22nd 2017   

    I believe that idea should not exclude an option to bring somehting new...
    • 0
  9. Onineko added a post in a topic Patch Notes - March 22nd 2017   

    Nothing new? Only same tree as from the last year? That's what I might call a sad disappointment ;/
    And why there is no Yukata for DK? DK can't into japan?
    I love this event and I love this game, but here once again, I can't say I like what's happening.
    • 1
  10. Onineko added a post in a topic Cannot change channel due to restrictions   

    Even after so long time the problem is still real >.< Very nice...
    • 0
  11. Onineko added a post in a topic titles progression   

    Since the very beginning I've seen it as very annoying that I need to look at reddit to see what amount of mobs I need to kill for a specific titles. Then, trying to get some titles was a serious pain in the ass (like "Witch Hunter") because of the said reason. I wish to know how far I already am in that title progress. Thumbs up.
    • 0
  12. Onineko added a post in a topic Dark Knight Release Events   

    Seriously? You celebrate an anniversary with just a simple cake? BladeBoques did already far more "just" by making an awesome video >.<
    • 3
  13. Onineko added a post in a topic Valentines Day Popularity Event - Winners   

    I said that before and I will dislike it forever - event with unique reward (title) based on rng is just s deep $%^*. 
    Anyway, gratulations for the winners, may the luck stay with you
    • 4
  14. Onineko added a post in a topic Patch Notes - February 15th 2017   

    One more another bloody awesome costume NOT for a witch Q_Q
    • 4
  15. Onineko added a post in a topic [Maintenance] Maintenance February 15th   

    And that being said, it's not a fault of players that we got more exp at sausans, pirates and gahaz, than in sulfur mines...
    • 0