• Announcements

    • IMPORTANT - REACH US IN THE NEW FORUM   05/04/2017

      Ladies and gentlemen ATTENTION please:
      It's time to move into a new house!
        As previously announced, from now on IT WON'T BE POSSIBLE TO CREATE THREADS OR REPLY in the old forums. From now on the old forums will be readable only. If you need to move/copy/migrate any post/material from here, feel free to contact the staff in the new home. We’ll be waiting for you in the NEW Forums!

      https://community.blackdesertonline.com/index.php

      *New features and amazing tools are waiting for you, even more is yet to come in the future.. just like world exploration in BDO leads to new possibilities.
      So don't be afraid about changes, click the link above and follow us!
      Enjoy and see you on the other side!  
    • WICHTIG: Das Forum ist umgezogen!   05/04/2017

      Damen und Herren, wir bitten um Eure Aufmerksamkeit, es ist an der Zeit umzuziehen!
        Wie wir bereits angekündigt hatten, ist es ab sofort nicht mehr möglich, neue Diskussionen in diesem Forum zu starten. Um Euch Zeit zu geben, laufende Diskussionen abzuschließen, könnt Ihr noch für zwei Wochen in offenen Diskussionen antworten. Danach geht dieses Forum hier in den Ruhestand und das NEUE FORUM übernimmt vollständig.
      Das Forum hier bleibt allerdings erhalten und lesbar.   Neue und verbesserte Funktionen warten auf Euch im neuen Forum und wir arbeiten bereits an weiteren Erweiterungen.
      Wir sehen uns auf der anderen Seite!

      https://community.blackdesertonline.com/index.php Update:
      Wie angekündigt könen ab sofort in diesem Forum auch keine neuen Beiträge mehr veröffentlicht werden.
    • IMPORTANT: Le nouveau forum   05/04/2017

      Aventurières, aventuriers, votre attention s'il vous plaît, il est grand temps de déménager!
      Comme nous vous l'avons déjà annoncé précédemment, il n'est désormais plus possible de créer de nouveau sujet ni de répondre aux anciens sur ce bon vieux forum.
      Venez visiter le nouveau forum!
      https://community.blackdesertonline.com
      De nouvelles fonctionnalités ainsi que de nouveaux outils vous attendent dès à présent et d'autres arriveront prochainement! N'ayez pas peur du changement et rejoignez-nous! Amusez-vous bien et a bientôt dans notre nouveau chez nous

Arthidon

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About Arthidon

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    Newbie

Arthidon's Activity

  1. Arthidon added a post in a topic [Updated v2.0] Bounty Hunters, Karma, and Flagging Discussion   

    I am going to iterate a little bit more on my original post... Its not about OW PVP vs PVE vs Consensual PVP...... It's about sandbox.... Sandbox... and sandbox. I think we are all tired of theme parks, sand parks and grind parks.... I need organic, emergent gameplay driven by players decisions and game mechanics that empower players to make their own content. Developer driven content is never going to work, a 2,000 man team can't produce enough content, fast enough, for any MMO community. Give players the tools to make their own content. PVP is a very important part of any sandbox, please see below.
    Previous post:
    Open world Pvp is part of a organic, emergent, sandbox experience. Putting in harsh penalties and too many artificial limiters will kill the sandbox experience.  I implore the Devs, please do everything you can to save the sandbox. Otherwise this game will be like all the other MMO titles released this past decade. 
    -I recommend looking at Eve online for sandbox and pvp inspiration. I'm not suggesting a 1 to 1 model. But it has great sandbox and pvp elements for sure. Maybe have safe zones closer to main  cities, and outside those zones will be higher risk due to no pvp restrictions.
    -look at archeage for inspiration with their trade pack system. Having to carry trade goods that can be taken by other players if going through open pvp zones. Your localized auction houses already support this concept and ideology.
    -give players a choices, don't force us to only PVE through crazy harsh penalties and restrictions.
    -Pvp players want meaningful pvp encounters. We want to fight for resources, territory, our faction, our guild. A lot of us don't want to grief. Give us a reason to pvp. 
    -allow players to Govern themselves with interesting player driven game mechanics. The bounty Hunter idea is a good start.
    • 3
  2. Arthidon added a post in a topic [Updated v2.0] Bounty Hunters, Karma, and Flagging Discussion   

    @CM_Jouska Please tell you me you saw my post
    • 1
  3. Arthidon added a post in a topic [Updated v2.0] Bounty Hunters, Karma, and Flagging Discussion   

    =^_^=    Thank you sir <3
    • 1
  4. Arthidon added a post in a topic [Updated v2.0] Bounty Hunters, Karma, and Flagging Discussion   

    Open world Pvp is part of a organic, emergent, sandbox experience. Putting in harsh penalties and too many artificial limiters will kill the sandbox experience.  I implore the Devs, please do everything you can to save the sandbox. Otherwise this game will be like all the other MMO titles released this past decade. 
    -I recommend looking at Eve online for sandbox and pvp inspiration. I'm not suggesting a 1 to 1 model. But it has great sandbox and pvp elements for sure. Maybe have safe zones closer to main  cities, and outside those zones will be higher risk due to no pvp restrictions.
    -look at archeage for inspiration with their trade pack system. Having to carry trade goods that can be taken by other players if going through open pvp zones. Your localized auction houses already support this concept and ideology.
    -give players a choices, don't force us to only PVE through crazy harsh penalties and restrictions.
    -Pvp players want meaningful pvp encounters. We want to fight for resources, territory, our faction, our guild. A lot of us don't want to grief. Give us a reason to pvp. 
    -allow players to Govern themselves with interesting player driven game mechanics. The bounty Hunter idea is a good start.
    • 16