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    • IMPORTANT - REACH US IN THE NEW FORUM   05/04/2017

      Ladies and gentlemen ATTENTION please:
      It's time to move into a new house!
        As previously announced, from now on IT WON'T BE POSSIBLE TO CREATE THREADS OR REPLY in the old forums. From now on the old forums will be readable only. If you need to move/copy/migrate any post/material from here, feel free to contact the staff in the new home. We’ll be waiting for you in the NEW Forums!

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      *New features and amazing tools are waiting for you, even more is yet to come in the future.. just like world exploration in BDO leads to new possibilities.
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      Enjoy and see you on the other side!  
    • WICHTIG: Das Forum ist umgezogen!   05/04/2017

      Damen und Herren, wir bitten um Eure Aufmerksamkeit, es ist an der Zeit umzuziehen!
        Wie wir bereits angekündigt hatten, ist es ab sofort nicht mehr möglich, neue Diskussionen in diesem Forum zu starten. Um Euch Zeit zu geben, laufende Diskussionen abzuschließen, könnt Ihr noch für zwei Wochen in offenen Diskussionen antworten. Danach geht dieses Forum hier in den Ruhestand und das NEUE FORUM übernimmt vollständig.
      Das Forum hier bleibt allerdings erhalten und lesbar.   Neue und verbesserte Funktionen warten auf Euch im neuen Forum und wir arbeiten bereits an weiteren Erweiterungen.
      Wir sehen uns auf der anderen Seite!

      https://community.blackdesertonline.com/index.php Update:
      Wie angekündigt könen ab sofort in diesem Forum auch keine neuen Beiträge mehr veröffentlicht werden.
    • IMPORTANT: Le nouveau forum   05/04/2017

      Aventurières, aventuriers, votre attention s'il vous plaît, il est grand temps de déménager!
      Comme nous vous l'avons déjà annoncé précédemment, il n'est désormais plus possible de créer de nouveau sujet ni de répondre aux anciens sur ce bon vieux forum.
      Venez visiter le nouveau forum!
      https://community.blackdesertonline.com
      De nouvelles fonctionnalités ainsi que de nouveaux outils vous attendent dès à présent et d'autres arriveront prochainement! N'ayez pas peur du changement et rejoignez-nous! Amusez-vous bien et a bientôt dans notre nouveau chez nous

Tinaral

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Everything posted by Tinaral

  1. Tinaral added a post in a topic Sorc New costume bug   

    The product is broken for a fact. You should be refunded whenever you ask regardless of the hours...
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  2. Tinaral added a post in a topic Think they can raise the level cap for pvp to 55, once we get 60 to 65 regions?   

    where is the fking dislike button.
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  3. Tinaral added a post in a topic Dark knight Awakening(Trailer)   

    They should stop copying vindictus classes and start copying vindictus bosses.
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  4. Tinaral added a post in a topic PVP/No Karma Channel   

    Sure Mishee. But that takes time and would need a more thought out process. In the meanwhile, a lot of players would like to enjoy OWPvP with zero restrictions, and so PVP channel is a very good and easy way to give em that, without disturbing the rest of the player base not interested in OWPvP and even benefiting them by reducing the number of PKs in contested areas.
    I guess we like spontaneity? Like BANG I killed you  Something that will make us feel we are in constant danger and could die any time anywhere. This could be achieved through a PVP channel.
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  5. Tinaral added a topic in Suggestions   

    PVP/No Karma Channel
    Someone already posted this? Well one post is not enough!
    Give us a PVP channel in which killing someone doesn’t make you loose karma. Simple as that. I might be wrong but it seems like a super easy thing to implement. Maybe just let us try it for a couple of weeks and if you see it doesn’t work or is breaking something, just remove it?
    I’m sure a lot of people want this and it would ease both the frustration of players that are not happy with karma and also the frustration of players that are PKed constantly.
    Please Kakao, just try it and then decide if it stays or not... Be empirical!
    Rgds.
    @CM_Oli
    @CM_Yukimura
     
     
     
    • 16 replies
    • 713 views
  6. Tinaral added a post in a topic Party System need some Revamp   

    Hi Nguyen. Reason I didn't suggest anything is because if I wanted to do that, I would open a thread in suggestions not post my suggestion in your thread... In here, I believe I should talk about your suggestion and I tried to be constructive explaining to you why I think the idea is not very thought out, so maybe you can improve it.
    Now if the whole thing is to make parties more relevant. There's a very good suggestion in here: http://forum.blackdesertonline.com/index.php?/topic/127190-suggestion-solution-to-spot-taken-leave-now-or-die/ that implies dynamic modification of number/difficulty of mobs based on users that are in an area. Which could lead to people always wanting to make parties to grind. (I do not agree with the other aspects of the suggestion in that thread, but that one I think is great).
    Also, I find a little bit inconsistent that you feel you are not playing with a party while being in one, and apparently you think this will improve by allowing members of the party to be away from each other? Your suggestion seems to be against your own interests.
    Player cooperation would be improved by designing a system that allows player trading, creating more low level dungeons (not dungeons that need such high AP to be done) and increasing party exp bonuses.
    But it should be noted that BDO is not party friendly by design. This will always be the case. Games with no level restriction to gear or to enter in any area, can always be soloable since a level 1 character can already have 500AP/DP, and so party would be completely pointless for this character. This is the price you have to pay for such "freedom" in the game.
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  7. Tinaral added a post in a topic Game lacks competive enverioment   

    LoL people spending 8 billion in gear. RNG jesus hates you so you should probably delete game.
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  8. Tinaral added a post in a topic More enemy types like Shadow of Gahaz   

    I want to add that PA should have a good look at TERA to learn how to make mob behaviours that are both chalenging and fun in an action combat.
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  9. Tinaral added a post in a topic Sunstroke/hypothermia   

    I love the concept of the sunstroke/hypo etc. I remember perfectly my first time in the desert, getting those debuffs, wandering without minimap. It made my experience so much more enjoyable/exciting despite being such tiny mechanics. BUT I must agree they should be reworked like so water gives you immunity to sunstroke for at least 5 minutes. BDO is all about grinding, you spend a lot of time (hours) in the same place, so it is a bit frustrating having to buy 500 waters just to grind some fogans.
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  10. Tinaral added a post in a topic Party System need some Revamp   

    Party range serves a couple purposes, like preventing people from exploiting special deals system. Imagine you can stay in a zone free of mobs while someone kills and kills for you through a bot and makes you rich.
    But most important, in my opinion, is that it prevents the party from monopolizing a grind spot. If party range is tripled, then one x5 party could literally take over the whole sausans mainspot by leaving one character on each mob group and kill the mobs as soon as they respawn. This of course wouldn't matter if you could actualy kill the whole party, but with the current karma system you can not do such a thing.
    So no, party range should be kept as it is.
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  11. Tinaral added a post in a topic Character gone - new player[SOLVED]   

    It's in the launcher, the window in which you type your account and password. Top right (settings symbol) > region > wherever you play!
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  12. Tinaral added a post in a topic [Official] Dark Knight 'COMING SOON' after Margoria + Awakening info + lore   

    and to think male dark knight was released so long ago http://image.noelshack.com/fichiers/2015/08/1424608822-phantom-sword-attack.gif
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  13. Tinaral added a post in a topic [SUGGESTION] Solution to "Spot taken! Leave now or die!"   

    I don't think many people will support a suggestion that is trying to hinder the rewards that come with being good geared.
    Also, the need for a measure directed to ease the experience of "lower geared player that had to do quest or kill some mobs somewhere but could not find a free spot because there is already a selfish player who PKs directly every player who appears" starts from the premise that those players do actually exist, but I believe this is a bit disconected from our reality. No player is being prevented from questing by PKs. Even in highly contested spots like Sausans or pirates, "PKs" focus on very particular mob groups and completely avoid the isolated mobs in between or around those groups. They have their fixed number of mob groups in their rotations and ignore everyone that is not directly attacking those groups. Surely you can put this to test any afternoon.
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  14. Tinaral added a post in a topic Dark knight Awakening(Trailer)   

    Meh. Expected a whip. Glad to see sorc is still coolest class 
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  15. Tinaral added a post in a topic [SUGGESTION] Solution to "Spot taken! Leave now or die!"   

    Doesnt the first point kind of neglet one of the rewards of being good geared?: being strong enough to kick other players from your grindspot.
    Low geared players do not actually need sausans mainspot to level up or farm money efficiently. Why is such a problem for them to stick to other grind spots until they can compete? I constantly see people below level 55 claiming sausan main then complaining they are killed, like... wtf were u doing in such a dangerous place to begin with? 
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  16. Tinaral added a post in a topic [Suggestion] Solution to Karmabombing   

    So basicly this applys a debuff the second time you are killed in PVP that will render you unable to respawn at a node and force you to respawn at a city. Is this correct? I love the idea.
    Adding an exp penalty to node resurrection could also work.
    • 1
  17. Tinaral added a post in a topic [SUGGESTION] Solution to "Spot taken! Leave now or die!"   

    Sorry but I feel the suggestion will 1st slow down the grinding pace and 2nd I don't like the idea of cooperating/asking for permission to get into an area. I simply like killing the "owner" better without any warning.
    That said, the idea of mob difficulty/numbers dynamically adjusting is really good.
    • 1
  18. Tinaral added a post in a topic Ninja Creation   

    second is ok, but first one needs more tan!
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  19. Tinaral added a post in a topic Fix desert pvp   

    Hey Panpan Source of this? (and you tried personaly?) 
    • 0
  20. Tinaral added a post in a topic BDO Fixed in Minutes   

    Sausans and pirates are pretty good but I can do same money in any other famous grind spot like bandits or etc. Difference is that Sausans is populated by weak monsters which attracts people with very low AP/DP, and so it will always be better to grind at any other place. It is pretty impossible to do say 1 hour of rotations in Sausans without being disturbed at least once. I can do this same rotations in bandits without anyone disturbing me, and so in the end, I will get more money from bandits no doubt. 
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  21. Tinaral added a post in a topic How I Imagine the Awakening classes were handed out to each class...   

    So what awakening weapon can we expect for Dark Knight?
     
    Edit: I saw the chained blade class now... Yes please  
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  22. Tinaral added a post in a topic Is BDO the prettiest game ever made?   

    Witcher 3 is probably most breath taking game I've ever played. Artistic direction is beyond BDO no doubt for me. But among MMORPGs... I believe BDO is the best yes. It can improve on its landscape diversity though.
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  23. Tinaral added a post in a topic Balance, where is it?   

    lol that rant is priceless  you are lucky you have it in a photo for posterity!
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  24. Tinaral added a post in a topic Honest opinion after 2+ months of BDO   

    I know exactly what you are saying. Your opinion is not unique I have seen it in the forums a million times. I get it and it is the model you like but you don't really have any objective argument except that you simply don't like the game to have a luck component. I wonder what model of actual MMORPGS is the one your prefer. Is it WOW in which getting loot is purely RNG because you can not even buy it from the marketplace? At least in BDO you can skip the luck process and buy the items, in most games items bound to character when you get them and you can not sell them in the mketplace.
    You need to start seeing TRI, TET, PENTA etc as drop chance. There's a chance the item will "drop", meaning it will upgrade. But as in any other game, it most likely won't drop. Difference is that it is very easy to have the components for a TET, you only need a TRI item and a 4 million stone. If it didn't have a chance to downgrade, the game would be ridiculously easy and it would have zero endgame content. As people have said before, nobody seemed to have a problem with Lineage which was so much more difficult than this game. What is happening to the new generations lol
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