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Everything posted by Deathwing

  1. Deathwing added a post in a topic Patch Notes - April 08th   

    Why all of a sudden having a job is so problematic? I personally have around 2 hours a day to play and most of the time even less. Yes - job, family... I have them too.
    And yet I trained a horse to T4 lvl9... just by running from zone to zone doing quests. It's not that hard.
    And why do you need a lvl30 horse from the beginning? If you invest more time and effort you will eventually have everything you need... just not the first week after you start playing. But now everyone will run around with max stats - what's the point in having them if you can just raise them "for free" ?
    This is meant to be a "sandbox" game and not like most of the other MMOs where you have to suffer to max lvl so you can play the "end-game".... things are a little bit different here.
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  2. Deathwing added a post in a topic Patch Notes - April 08th   

    So... an AFK score board next patch? Most time spent outside the game and such.
    Why not an Olympic sized stadium where people can run in circles all day/night?

    Why are you giving in to such demands from lazy people?? 
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  3. Deathwing added a post in a topic Interview with DaumGames EU   

    See above™
    Just stop asking™
    Not at this stage™ (the same as "soon" or "never")
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  4. Deathwing added a post in a topic Auto-Path Looping   

    ^ This. Everything else but NOT auto-looping! There will be no point in levels that way.
    "Why don't you just put wild T9 horses for taming around the world because some people are lazy and have *life*..."
    If you are an extremely lazy and a "full time job important person" (well... who isn't?) than the Cash Shop is for you - Breeding resets, +20% horse EXP, etc.
    And yes of course... WoW did the same thing with instant lvl90. Just... perfect. Thanks to you, lazy effortless people.
    • 1
  5. Deathwing added a post in a topic Report a Text / Localization Issue   

    There are a lot of duplicate models of NPC all over Calpheon (and many other places) that are the same NPC 5-10 meters from itself. (screenshots later) The Khalis Parlament is one example where if you go in the garden just outside the main hall you can see the same NPCs talking in groups of duplicates.
    Even some merchants have duplicate 1 meter from each other with the same synced animation.
    Basically it is very confusing and "unrealistic" to be able to see the same NPC in different places (sometimes doing the same thing) in one screen/frame.
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  6. Deathwing added a post in a topic Remove the paywall for skill resets   

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  7. Deathwing added a post in a topic "Follow" quests should be more realistic   

    Exactly! And at the same time there is a barefoot child that can outrun you on a horse.
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  8. Deathwing added a post in a topic Q&A with Daum Games!   

    We are talking about "looping" here. Auto-path is different and it is a must have. I too have very little time a day to sit down and play... but do you want to play the game or leave the game playing for itself? I am fully aware of how long it takes and that's a good thing - it is designed to be challenging. If people are so impatient, than just throw your money at the screen and buy a "Breeding reset coupon".
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  9. Deathwing added a post in a topic Calpheon Pine Tree Model   

    I noticed this too and was about to post a new topic just before I found this one.
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  10. Deathwing added a post in a topic Q&A with Daum Games!   

    This! +1 (Upvote: The original post on Page 6)
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  11. Deathwing added a post in a topic 52 (and counting) Quality of Life Changes that need to happen!   

    Nice! +1
    Most of them are good suggestions.
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  12. Deathwing added a post in a topic Suggestions for Combat, User Interface, Pearl Shop, Trading and Gold Sellers, and Gameplay   

    Great post and very neatly structured suggestions! +1
    Topics that I support:
    ...All of them.- 50% of the price for Cash Shop items. (-€/$3 is a joke)Permanent Dyes. Or no RNG boxes. Pallet.More graphics (video) options.More flexible UI. (I really hate the green bar at the top of the screen)
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  13. Deathwing added a post in a topic Q&A with Daum Games!   

    No, just NO! NOOOOOO!! Do not include auto-loop! Never! Nein! Non! Ei! Ingen! Nei! Nej! Não! Нет! Не! 아니! 没有!
    • 1
  14. Deathwing added a post in a topic Updates and Changes. Please Read.   

    +1 Makes sense! Good ideas and a very constructive post.
    I hope the developers are listening to the community. We are the ones playing the game and paying for it... they should improve the game so it is more appealing to the player and not the publisher.
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  15. Deathwing added a post in a topic Trading EXPANDED - Part 1: Here to There   

    Great idea(s)! I hope your concept for improvement of the game mechanics (or similar one) is implemented in the near future.
    • 1
  16. Deathwing added a post in a topic Report a Text / Localization Issue   

    As someone who is interested in the lore... these mistakes make me cringe.
    I'll post a few screenshots with my findings so far:

    • 0
  17. Deathwing added a topic in Suggestions   

    Tamable Pets
    Hello Daum Games Europe B.V.,
    To be honest I am very disappointed with your business politics.
    When reading the new Patch Notes I stumbled upon something that was pretty much expected by now. I'm talking about the newly implemented Pet breeding system. From your point of view it's an extremely good money grab/sink/bait. But from the player's viewpoint - it's a spit in the face, a disappointment with the publisher, a feeling of being ripped off.
    Well... I mentioned it many times on the forum, but here it goes again: We all bought the game! We trusted a publisher we knew nothing about! And now we are presented with a Cash Shop that is the same as the one from the Free to Play version of the game... with the exception of being 1/5 of its content. At least when you ask for something you should give something in return and that is improving the game to match the different market.
    Now back to the topic: Pets should be tamable or at least sold from an NPC like the Mysterious Black Hoods merchant (with some RNG involved... I know Korean developers like RNG so much). There was a quest in Florin where we had to lure a racoon with a basket of fruits. Just like horses, we need to have the ability to tame pets which are rare and scattered around. Or you can just continue soullessly collecting money from players. Create costumes for pet (I can't believe I'm suggesting this) and you can generate the same amount of profit. 
    Another post in the forum on the same topic: Link
    TL;DR: Daum focuses on money, not on players. Pets should be tamable or sold from NPCs. Costumes for pets (and more content in the Cash Shop) will have to be introduced to support the developers and create profit for the publisher.
    • 4 replies
  18. Deathwing added a post in a topic Patch Notes - March 23rd   

    +1 BUMP!
    • 1
  19. Deathwing added a post in a topic Cash Shop Items SHOULD be account bound.   

    Well... in many other games (even Free to Play) have this system implemented.
    If you buy an item from the Cash Shop they should be polite enough to give it to your entire family.
    Let's say you bought the game and you have 4 characters... you will have to buy the game 4 time if you want to use the Cash Shop... and in many cases we are forced to do so. (Skill Resetssss... and so on)
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  20. Deathwing added a post in a topic Pearl Shop Inventory Shared With All Characters   

    I absolutely agree with this! If you pay a certain amount of money and support the game at least the items (or most of them) should be shared with your family.
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  21. Deathwing added a post in a topic The prices needs to be lowered.   

    Me too. I bought a pet and I don't feel good about my decision. The feeling that I support this kind of business model is disgusting.
    I would happily spend €15000 on a car that will be of use for the next 10 years and I can share it with my family (pun intended). Rather than buying the whole game again for an ugly looking costume that makes me look like everyone else.
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  22. Deathwing added a post in a topic Autopathing loop   

    So... You want auto-stuff to do things for you in the game so you can do other things? NO, just no! I work form 9:00 to 18:00 with a half hour trip from home + trip to the store + preparing diner + everything else and I still don't want "looping".

    What's the point of playing a game where you don't have to work for achieving something?
    • 0
  23. Deathwing added a post in a topic Please, don't be greedy   

    Haven't played at launch but from what I know it wasn't that good at the beginning. It is perfectly developed now because they listen to the community and continue improving the game.
    Yes, and they are doing a great job at learning from mistakes.
    I hope BDO will have a shining future too.
    And to make things clear - I am only comparing the Cash Shop items from these two games. And that items found in the store can be dropped from loot or crafted in game.
    And another one before I forget - Skill Resets... yeah...
    • 0
  24. Deathwing added a topic in Suggestions   

    Please, don't be greedy
    Hello Daum Games Europe B.V.,
    First of all I would like to thank you for your work on delivering the game for EU/NA/O.
    But you are being greedy... I work as a VAR (Value Added Reseller) and I know that people depend on you and trust you for the added benefit and support they receive.
    So... you signed a contract with Pearl Abiss and now you can publish the game (with some content restrictions). After this you made some very good and some very bad decisions.
    Good: The first step was to make the game "Buy to Play". A widely supported payment model and everyone is happy to buy the game one time and play all they want. And it provides some other benefits.
     Bad: Except for the poorly made emotionless Voice-over and translations done without looking at the game, everything else is left exactly like in the Free to Play version the the game.
    - Well... you made us pay for the game and you still want force us to spend more for cash shop items?
    - Loyalty's shop contains nothing I am willing to spend my points on. It should at least contain an Appearance Chance Coupon.
    - Dyes - Look at WildStar (a perfectly developed MMO) for example - a fantastic Cash Shop. You can buy common dyes from dye vendors, you can find rare ones from loot and if you want, there are special/premium ones exclusive to the Cash Shop. The point is that the dyes there stay permanent... but you have to pay ingame currency every time you want to paint your items. That way people never hesitate when buying dyes. You have freedom, variety, choice - crucial things to make you feel happy for paying a certain amount of $. Please... for the love if everything you believe in - remove the RNG boxes!
       1 - Pay for a dye.
       2 - Pray for a color.
       3 - Use it one time.
        4 - Repeat over and over again. ....Profit!
    - Variety - There are 4-5 models for armor and weapons in the game and if we want to look different - we have to "buy the game again" and pay for one of the few costumes.
    - And a few more issues that are already everywhere on the forum.I bought a pet from the store... but instead of feeling satisfied with my investment, I felt bad, knowing that I support this business model. And I would hate myself if I ever buy dyes from them. This works for Free to Play games but it is disappointing to see it in a Buy to Play game.
    Don't be greedy, if you want people to respect the publisher, think about the players first and than for yourself.
    • 8 replies
  25. Deathwing added a post in a topic Choice to remove Shadows   

    +1 for more detailed graphics options!
    Well... that's an option. An old school gaming one.
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