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    • IMPORTANT - REACH US IN THE NEW FORUM   05/04/2017

      Ladies and gentlemen ATTENTION please:
      It's time to move into a new house!
        As previously announced, from now on IT WON'T BE POSSIBLE TO CREATE THREADS OR REPLY in the old forums. From now on the old forums will be readable only. If you need to move/copy/migrate any post/material from here, feel free to contact the staff in the new home. We’ll be waiting for you in the NEW Forums!

      https://community.blackdesertonline.com/index.php

      *New features and amazing tools are waiting for you, even more is yet to come in the future.. just like world exploration in BDO leads to new possibilities.
      So don't be afraid about changes, click the link above and follow us!
      Enjoy and see you on the other side!  
    • WICHTIG: Das Forum ist umgezogen!   05/04/2017

      Damen und Herren, wir bitten um Eure Aufmerksamkeit, es ist an der Zeit umzuziehen!
        Wie wir bereits angekündigt hatten, ist es ab sofort nicht mehr möglich, neue Diskussionen in diesem Forum zu starten. Um Euch Zeit zu geben, laufende Diskussionen abzuschließen, könnt Ihr noch für zwei Wochen in offenen Diskussionen antworten. Danach geht dieses Forum hier in den Ruhestand und das NEUE FORUM übernimmt vollständig.
      Das Forum hier bleibt allerdings erhalten und lesbar.   Neue und verbesserte Funktionen warten auf Euch im neuen Forum und wir arbeiten bereits an weiteren Erweiterungen.
      Wir sehen uns auf der anderen Seite!

      https://community.blackdesertonline.com/index.php Update:
      Wie angekündigt könen ab sofort in diesem Forum auch keine neuen Beiträge mehr veröffentlicht werden.
    • IMPORTANT: Le nouveau forum   05/04/2017

      Aventurières, aventuriers, votre attention s'il vous plaît, il est grand temps de déménager!
      Comme nous vous l'avons déjà annoncé précédemment, il n'est désormais plus possible de créer de nouveau sujet ni de répondre aux anciens sur ce bon vieux forum.
      Venez visiter le nouveau forum!
      https://community.blackdesertonline.com
      De nouvelles fonctionnalités ainsi que de nouveaux outils vous attendent dès à présent et d'autres arriveront prochainement! N'ayez pas peur du changement et rejoignez-nous! Amusez-vous bien et a bientôt dans notre nouveau chez nous

Haniel

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Everything posted by Haniel

  1. Haniel added a post in a topic Q&A with Daum Games!   

    [Question] Are there any plans to improve our ability to reduce screen clutter? Specifically, nameplate filtering options; I feel I should have the option to disable the display of other players' Titles, Family Name, and Guild Icon. Only having the Guild Tag and Character Name would prevent half of my screen from being cluttered with text.
    • 8
  2. Haniel added a post in a topic [Bug] Liverto Staff not in Game Confirmed   

    I wasn't aware it would always be a class-drop, that'll be great (once fixed) since the 35% cut from the Market would be extremely frustrating for sellers trying to sell a Liverto you don't need to fund one you do.
     
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  3. Haniel added a post in a topic Classes are just a little bit unbalanced??   

    Honestly I'm sick of the recent MMO mindset that all classes must be 'balanced' vs eachother at all times.  Blade and Soul was the recent worst offender, but I understand their going for a 1v1 arena-centric gameplay style.
    I'm not going to sit here and call for a return to the Trinity (tank/healer/dps), because most people would think of WoW, but I would love to see new games come out that feature systems like we saw in Everquest (original) or Dark Age of Camelot with more of a rock-paper-scissors approach to classes.  Yeah it's been "done before" but it makes for a realistic balance and promotes the need for balanced grouping in both PvE and PvP. 
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  4. Haniel added a post in a topic [Bug] Liverto Staff not in Game Confirmed   

    0 Liverto staves had been seen on Uno as of last night as well.  Even if it is dropping, the % chance seems broken when compared to other weapon types.
     
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  5. Haniel added a post in a topic I don't understand weapons in this game   


    The weapon he's referring to is a 'Bares' weapon, and receives the same accuracy and +species upgrade rates per + as Yulia/Yuria. The only difference in the higher base damage (5 min - 6 max) range on the Yulia weapon, making it superior for PvP and humanoid PvE.
    Bares is considered the better 'PvE' weapon on KR due to the "+humanoid" defense-bypass nerf which (supposedly) did not impact the generic "+species" damage bonuses found on other items such as Bares "+all species".
    • 0
  6. Haniel added a post in a topic Patch Notes – March 3rd   

    Wait, what is this one?
    • 0
  7. Haniel added a post in a topic Make the nights darker like they were during CBT2   

    I was about to 'like' the OP's post, because "dark & stormy" was an amazing time in the game which I haven't seen since beta... BUT I have recently been rolling around without a lantern equipped (even at night) and have found that I was losing out on a lot of beautiful effects which were being drowned out by the intense localized light from the lantern.
    "Haniel," you might say "just unequip it when its not too dark!"  But since the lantern timer continues to burn down even in your inventory (and takes up a slot), no one really bothers to do this (as evidence just think back to CBT before <disable others' lanterns> was on by default.  What we need is a better incorporation of the lantern effects! Keep the range the same (or larger) but lower the intensity. A button in the equip window to turn it on/off, much like the 'show cosmetic' option, would also be a huge step in the right direction.  
     
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  8. Haniel added a post in a topic Let us mix & match costume pieces (no 10% xp set bonus)   

    Bump.
    This would be an important feature for many, all we can ask is for a CM to mention it to the devs as something the playerbase would be interested in. Maybe it's a technical challenge with the way the set bonuses are implemented?
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  9. Haniel added a post in a topic Allow Costume Mixing with set bonus   


    Sadly, I'm not sure if the CM's even read this forum; our EU/NA version of the game lags quite far behind the eastern counterparts, and this forum may purely exist to 'filter' out some of the noise from the general forums.
    This would be an important feature for many, if you want to support this change it might be a good idea to support or create posts concerning it in the General or Bug Report forums (perhaps the fact that the set bonuses don't activate when mixing sets is merely a bug?  )
    • 0
  10. Haniel added a post in a topic Unable to breed pets?   

    The breeding capability was present in CBT2, they decided to strip the feature for no apparent reason.
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  11. Haniel added a topic in Suggestions   

    Allow Costume Mixing with set bonus
    Currently you cannot mix and match pieces from two outfits and still receive the 4-piece XP gain set bonus.
     
    Since Daum has decided to stagger the release of the costumes and there are very few options available per class at this time, allowing this mixing would provide players with more appearance options without sacrificing the set bonus (or negatively impacting profits- players are still paying for all the costume pieces).
    • 40 replies
    • 3,059 views
  12. Haniel added a topic in Suggestions   

    Allow Costume Mixing with set bonus
    Currently you cannot mix and match pieces from two outfits and still receive the 4-piece XP gain set bonus.
     
    Since Daum has decided to stagger the release of the costumes and there are very few options available per class at this time, allowing this mixing would provide players with more appearance options without sacrificing the set bonus (or negatively impacting profits- players are still paying for all the costume pieces).
    • 0 replies
    • 142 views
  13. Haniel added a post in a topic Failed to Request Daum Cash   

    In CBT2 this problem would occur if you weren't on the channel you created on-  potentially a huge problem for anyone who created on any Serendia channel (like me).
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  14. Haniel added a post in a topic How do you feel about the variety, or lack thereof, in the cash shop?   

    I think its a cash-grab: they'll release a new (to us, but already created a year ago) costume every month or so, in the hopes that people will run out and buy each new one as they come out.
    Still doesn't explain the underwear though.
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  15. Haniel added a post in a topic Character Showing as Default! HELP! PLEASE!   

    I have heard that people resolved this by switching channels (perhaps back to the channel it was originally created on, or away from it?)
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  16. Haniel added a post in a topic Problem: Mix & Match Costumes Are Not Viable   

    Mix and Match visually, yes-  but you would NOT get the SET bonuses; they only activate if you're wearing all pieces of the same set.
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  17. Haniel added a post in a topic Let us mix & match costume pieces (no 10% xp set bonus)   

    Necro'ing this thread, its important and still makes the game the same amount of profit, no reason not to implement.
    CM's please take this suggestion to the devs.
    • 0
  18. Haniel added a topic in In-Game Bugs   

    "Worker is already working" bug
    Edit:  The adage of "turn if off and back on again" resolved this- fully exiting the game and relaunching corrected all the issues, and the workers have all just begun their repeat of the previous tasks (all timers/progress fresh). Leaving this up in case it helps others.
     
    All of my workers, regardless of city, are full stamina yet idle:
    Issue began about 12 hours prior to this posting. Worker stamina has not decreased during this time; it may have occurred when intentionally using 'cancel' to interrupt repeat tasks to top off stamina levels, as I was unable to repeat or re-assign after feeding them all.Attempting to assign them to a new task the game returns a "Worker is already working" error and there is no change.No resources from the previously assigned nodes are being collected (not a display bug where they are working but appear not to be).Attempting to assign another (newly hired) worker to the node that worker was previously using returns a node already-in use error message. Assigning these new workers to previously unused nodes does work normally.Attempting to 'Contribution Withdrawal' from a node that a bugged worker was previously using returns a "Exploration nodes that are being used cannot be collected" error message.Attempting to "Repeat", "Fire Selected", or "Promotion" a bugged worker returns a "worker is already working" error.Bug effecting six workers across Velia, Hidel, and Calpheon; seemed to occur to all workers at the same time.Have not changed channels since the workers were initially assigned to those nodes. 
    Server: Uno
    Channel: Calpheon U2
     
    Edit:  The adage of "turn if off and back on again" resolved this- fully exiting the game and relaunching corrected all the issues, and the workers have all just begun their repeat of the previous tasks (all timers/progress fresh).  Leaving this up in case it helps others.
    • 3 replies
    • 9,498 views
  19. Haniel added a post in a topic Don't take level 45 quest reward!!!!!!!!!!!!!!!!!!!!!   

    This is such an obvious troll, you should all be ashamed at getting fished so easily.
    • 0
  20. Haniel added a post in a topic Head Start Issue & Resolutions II   

    Unacceptable that some Conq pack preorder benefits will not be filled till the 3rd.  96 hour head start is nice and all, but without access to ANY pets at all (even though others have at least one) is really horrible.
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  21. Haniel added a post in a topic NA - Server Character Placement Issue   

    Any ETA on when affected players can expect their preorder package items to become available?  Specifically people who claimed on another server but stayed on Uno after the issues:  I would very much like my pet and costume please.
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  22. Haniel added a post in a topic NA Server Character Placement Issue Resolution   

    Please accelerate the options for claiming preorder bonuses. Since there's no Cash Shop till the 3rd, being stranded with no option to get a pet is going to make leveling a headache
    I "claimed" the rewards via the website while still on Orwen, which now all show as 'used'
    • 0
  23. Haniel added a post in a topic NA Server Character Placement Issue   

    I attempted to claim my preorder items on Orwen, and now find myself on Uno with zero characters on Orwen to receive the items if they're mailed.  Will this cause me problems once we're fixed?
     
    I have friends waking up and wanting to make characters on my server, is it safe to assume we will be moved back to the server we actually chose once this is straightened out?
    • 0
  24. Haniel added a topic in General   

    Claimed items on Orwen; Characters moved to Uno. Screwed?
    I, like many others, had made my characters on the Serendia channel of Orwen.  When it was going down we found that our characters did not exist elsewhere on Orwen, and later appeared on Uno somehow.
    Prior to the channel issues I had attempted to claim my Conq. preorder items, directing them via the website to the Orwen server.  Now that the game believes I have no characters on Orwen, I'm worried that they may be lost and could take a long time/support-ticket-process to receive.
    Could a CM please comment on this? Only having the option for a single pet till the third was bad enough, am I now looking at zero pets and no other preorder bonuses?
    • 2 replies
    • 416 views
  25. Haniel added a post in a topic Cash Shop Polls v2   

    I'd buy lot more if the cash shop was going to be open on the 28th.. I'll be well past 50 by the time I can buy a lot of the convenience items I'd like to have for leveling my first character.
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