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      Ladies and gentlemen ATTENTION please:
      It's time to move into a new house!
        As previously announced, from now on IT WON'T BE POSSIBLE TO CREATE THREADS OR REPLY in the old forums. From now on the old forums will be readable only. If you need to move/copy/migrate any post/material from here, feel free to contact the staff in the new home. We’ll be waiting for you in the NEW Forums!


      *New features and amazing tools are waiting for you, even more is yet to come in the future.. just like world exploration in BDO leads to new possibilities.
      So don't be afraid about changes, click the link above and follow us!
      Enjoy and see you on the other side!  
    • WICHTIG: Das Forum ist umgezogen!   05/04/2017

      Damen und Herren, wir bitten um Eure Aufmerksamkeit, es ist an der Zeit umzuziehen!
        Wie wir bereits angekündigt hatten, ist es ab sofort nicht mehr möglich, neue Diskussionen in diesem Forum zu starten. Um Euch Zeit zu geben, laufende Diskussionen abzuschließen, könnt Ihr noch für zwei Wochen in offenen Diskussionen antworten. Danach geht dieses Forum hier in den Ruhestand und das NEUE FORUM übernimmt vollständig.
      Das Forum hier bleibt allerdings erhalten und lesbar.   Neue und verbesserte Funktionen warten auf Euch im neuen Forum und wir arbeiten bereits an weiteren Erweiterungen.
      Wir sehen uns auf der anderen Seite!

      https://community.blackdesertonline.com/index.php Update:
      Wie angekündigt könen ab sofort in diesem Forum auch keine neuen Beiträge mehr veröffentlicht werden.
    • IMPORTANT: Le nouveau forum   05/04/2017

      Aventurières, aventuriers, votre attention s'il vous plaît, il est grand temps de déménager!
      Comme nous vous l'avons déjà annoncé précédemment, il n'est désormais plus possible de créer de nouveau sujet ni de répondre aux anciens sur ce bon vieux forum.
      Venez visiter le nouveau forum!
      De nouvelles fonctionnalités ainsi que de nouveaux outils vous attendent dès à présent et d'autres arriveront prochainement! N'ayez pas peur du changement et rejoignez-nous! Amusez-vous bien et a bientôt dans notre nouveau chez nous


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About Lugh

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  • Birthday 01/22/1995

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Lugh's Activity

  1. Lugh added a post in a topic New voices are great but...   

    Exactly the same thought I had. What's the point in these new customization options if you cannot share them with others. Its really disheartening to know that the new voices sound great on warrior, and yet you still hear his wimpy default voice. Same could be said about the 11 female options, with some of them costing extra REAL MONEY to use in the KR region.
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  2. Lugh added a topic in Suggestions   

    New voices are great but...
    Really enjoying the new voices, but what I noticed is that the voices are only heard on the person who chose them. That means that the voice pack you chose will only be heard by you and your friend will still hear the default voice pack. I sent in a ticket thinking this was not working correctly; however, I received a response stating that is not the case (screencap below).
    Therefore, I would like to suggest a change to make the new voice packs hearable by other players. You can already hear adjusted tones for the default voices that are player made changes, I personally feel that this would be similar to applying dyes and not being able to show them off to other players.
    TL; DR
    Other players cant hear your new voice pack, and this should be changed.

    • 3 replies
  3. Lugh added a post in a topic Returning player to bdo   

    If we were to make an analogy of how the state of ninja is in BDO I would compare it to the Justice League. Similar to how Warrior being superman and Musa being the Flash, Ninja falls heavily into the Batman category. While a lot of classes, do exceedingly well even with low effort, Ninja requires a lot of timing to maximize his short frontal guards and super armors. Ninja excels at small scale PvP, especially when weeding out and isolating extended players in GvG battles. The larger the scale the less of an impact a Ninja will have since he does not do well in larger battles with tons of CC's and AoE's happening at once. His burst is high, but its on the lower end of the bursty-type classes IMO. His new rage skill on awakening is really good when used at the right moment and outright nukes a majority of the classes that are not stacking DP. If you want to try Ninja, I would say that he's a class that should be 59+ to be competitive; since, a lot of his skills and utility unlock at 59 and hes a skillpoint heavy class (Still uses the utility on his base class). I do feel like some changes need to be made to skills like Mach Explosion, and SuraChaoSpree to make them more viable to use, but that's a story for another time.             
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  4. Lugh added a post in a topic No damage buffs for ninja and kuno why?   

    This patch is probably a part of a larger set of patches to bring the base class closer to awakening level. As the developers were not happy with how the current player-base mainly focused on awakening as it was significantly stronger. Ninja base class is for the most part fine so not many changes needed to be made. Still some of the memes being posted on KR forums are a good laugh

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  5. Lugh added a post in a topic Patch Notes - February 15th 2017   

    Gib Gib gavi regan pack to all male classes
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  6. Lugh added a post in a topic State of Ninja is KR   

    If they QQ enough maybe a buff will happen kek.

    • 0
  7. Lugh added a post in a topic Ninja or Musa?   

    If you like high mobility classes, I think Musa will be more of a fit for you. Ninja can be fast too but your not gonna beat a Musa in a race. Also the mobility difference from Ninja base class to awakening turns off a lot of players.
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  8. Lugh added a post in a topic 100% BSR   

    Yeah its annoying. And there's no way to lock the BSR so you can continue using BSB. All you can do is either use BSR buff or use the BSR on Drastic Measure. All you can is pot or V out of it. Maybe check your emails and get some coffee while you wait for it to finish.
    There has been a recent change in the KR version that speeds up the BSB when used in BSR. But we don't have that here yet.
    ● PvP damage and attack scope of Ninjutsu: Spin Blade with Black Spirit’s Rage has been increased a little bit.
    ● Camera effect after using Ninjutsu: Spin Blade with Black Spirit’s Rage has been improved to become a bit faster.
    Source: https://www.reddit.com/r/blackdesertonline/comments/5sydtp/kr_patch_note_for_9th_february_by_chopper85/
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  9. Lugh added a post in a topic Class fantasy of the ninja, Why do we have 6 swords?   

    oh wow are you serious? my mistake. ok then add a skill for the lonely bottom right katana T.T
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  10. Lugh added a post in a topic I know I'm not the only one that wishes for this   

    It would be nice to have the ability to just have the main sword show up and the others only materialize when you cast the designated skills for them. Kinda like in warframe when you want to hide your weapons when put away. 
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  11. Lugh added a post in a topic Class fantasy of the ninja, Why do we have 6 swords?   

    Man I've played ninja for so long but never made the connection to Asura with each of the six swords representing the multiple limbs he has. It's definitely a nice touch that is further appreciated for how long it took to notice. If they do add to ninja's toolkit down the road I would love to see some skills that visually incorporate the extra arms in an aura like Kliessan mentions.
    Or at the least have a couple more skills the utilize the katanas that are on the Ninja's right side. It's a shame to have all these skills and a majority of them are utilized through the main left and the back 2 swords. If I am correct the only way to use that one katana on the right by itself is when you do the sideways slash to the left (not including SuraChaoSpree). 
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  12. Lugh added a post in a topic What if...   

    Gavi Regan was originally debut on warrior. Months later they released a gavi regan set for all male classes (Musa, Ninja, Wizard and Giant).  
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  13. Lugh added a post in a topic Awakening Attack speed Vs non awakening   

    Its actually funny since alot of non-ninjas rerolled to it just for the 6 katanas. Although alot of them stopped playing once the novelty of the sheathing animations wore off. 
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  14. Lugh added a post in a topic [Ninja with Awakening] Losing the Double Jump & Shadow Slash does not make sense. Less agility...   

    Seamless is a full combo that can be continued by either tapping spacebar or holding it. Not only that but it cancels out of all attacks as well as when using auto attacks, sideways slash, Ninja's Guard, Block Jump, and side dodge. The only scenario I can see ninja using double jump is when he Ninja Steps or front/back ghost steps, or when hes doing nothing. Halo looks like its a really quick short cancel in comparison and I'm unsure of how accessible its cancel is (like if there are some skills where you cant use it and automatically goes to double jump). I just dont see it working unless they lock some skills from initializing seamless, so ninja has a more reliable way to double jump and maybe give him some skills that can be cast from double jump in awakened form. But hey power to you if it does work, I'm always open for more options as-long as I dont feel like a musa using chase/rising storm half the time.    
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  15. Lugh added a post in a topic Nouver   

    I second this.
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