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    • WICHTIG: Das Forum ist umgezogen!   05/04/2017

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    • IMPORTANT: Le nouveau forum   05/04/2017

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About Og

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    Advanced Member

Og's Activity

  1. Og added a topic in Suggestions   

    Remove gear downgrade on death. Add downgrade option to blacksmith.
    Downgrading gear at negative karma is restrictive for negative karma players and a hassle for failstacking.  Remove this completely and allow the blacksmith to downgrade gear for us.
    • 2 replies
  2. Og added a post in a topic Sorc fall behind in pvp after all awakenings revivals.   

    Shard generation sucks with awakening and seems unnecessarily restrictive, but sorc is still a strong class.
    • 0
  3. Og added a post in a topic The bidding system needs a failstack mechanic   

    It would be nice if bidding actually included a bidding mechanic similar to pre-ordering.
    • 0
  4. Og added a post in a topic Aerial Night Crow "Ordinary movement is not possible"   

    The design of requiring jump to forward night crow without the long start/stop movement animation of w+w is questionable, and just creates additional desync.
    Maybe someday these skills will get a rework; second awakening maybe...
    • 0
  5. Og added a post in a topic Kutum or Nouver ?   

    Nouver for show, Kutum for dough
    • 0
  6. Og added a post in a topic Sorc fall behind in pvp after all awakenings revivals.   

    It would seem to me that sorc was designed early in development as the pre-awakening lacks a clear direction.  There are many poorly scaled skills and others that simply lack synergy with the rest of the tree.
    The strength of sorc is provided by a small subset of skills while the rest continue to be overlooked.
    • 3
  7. Og added a post in a topic New Sorc, not this again...   

    This is what I would recommend as well.  Black Wave was also adjusted at the final tier and may also be a viable AOE for spread out packs.
    • 0
  8. Og added a post in a topic Suggestions on keeping/removing my gear pls   

    Heve is a great set that will allow you to run Roaring Magical Armor if needed, or swap in Bhegs Gloves while retaining a 2 piece set bonus.
    • 0
  9. Og added a post in a topic Dark Knight Release Events   

    I appreciate the still helpful yet toned down rewards.
    It is nice to see server wide events that involve more than opening a box.
    Keep up the great work.
    • 0
  10. Og added a topic in Suggestions   

    Skill Rework - Sorceress Bloody Contract
    The Bloody Contract sorceress pre-awakenign skill has been largely ignored since release of the game.  This skill has terrible scaling even while leveling and is obsolete in awakening, however, Bloody Contract would be a useful addition to the class if its MP drain was reduced, HP increased and/or channel time dramatically decreased.
    Bloody Contract II:
    Space + Shift
    Consume 30 MP + 2 per level to recover 35 + 1 per level HP.
    Bloody Contract casting speed +30%
    Successful casting 2 times gives MP +11 regeneration for 60 seconds.
    With Sorceress MP pool of 1200 MP, 5 cast speed, and full MP this channel ticks 8 times, for 760 HP over 9 seconds.
    This Is a 2.8% HP heal per second, assuming you have the available MP, requiring your character to be locked in place with no block, dp increase or super armor.
    The player would then need to consume 4 Extra Large MP potions, 6s cooldown, to recover the amount of MP spent.  This is an addition of 24 seconds to the 9 second channel time for the player to gain 760 HP, equating to 23 HP per second.
    In contrast a player can consume 3 Extra Large HP potions, 3s cooldown, to recover 825 HP in 9 seconds, not be locked in place for 9 seconds, and not spend any amount of MP.
    Please consider reworking this obviously overlooked skill.
    • 0 replies
  11. Og added a post in a topic Player To Player Trading (creating bound items)   

    +1 this is a much needed change.
    • 0
  12. Og added a topic in Suggestions   

    Sorceress skill, forward Night Crow, rebalance needed
    The short travel distance and high stamina cost of forward Night Crow (W + W) does not justify the halting of forward movement and long skill animation.  
    With a lack of Frontal Guard and Super Armor compared to other awakening classes, Sorceress must rely on mobility for survival.
    The original mobility of the sorceress has fallen behind most other awakenings, with both W+W and Space+Shift+W having long animation times that halt forward movement and drain much needed stamina.
    Elimination of the delay in forward Night Crow and reduction in the stamina cost (or elimination of stamina cost for forward Night Crow only) would help to increase non-combat mobility of the class.
    • 1 reply
  13. Og added a topic in In-Game Bugs   

    Bug - Disabling 'Hit Effects' removes some Sorceress skill effect animations.
    Disabling the screen setting 'Hit Effects' removes part of the skill effect animation for Sorceress skill Dream of Doom and Abyssal Flame.
    Disabling this setting does not affect the 'Shadow Eruption' or 'Flow: Cry of Darkness' skill effect explosion.
    "Hit Effects
    Displays the flashing effects that occur on attacks."
    • 1 reply
  14. Og added a post in a topic [Notice] Attendance Message | Known Issues [Updated - 2/23/17]   

    Thanks for keeping us informed!
    • 0
  15. Og added a post in a topic One Year Anniversary   

    I would be happy i they only gave out small gift boxes.  Hopefully we dont get this Seal of Shakatu crap in NA/EU.
    • 0