IMPORTANT - REACH US IN THE NEW FORUM 05/04/2017Ladies and gentlemen ATTENTION please:
It's time to move into a new house!
As previously announced, from now on IT WON'T BE POSSIBLE TO CREATE THREADS OR REPLY in the old forums. From now on the old forums will be readable only. If you need to move/copy/migrate any post/material from here, feel free to contact the staff in the new home. We’ll be waiting for you in the NEW Forums!
*New features and amazing tools are waiting for you, even more is yet to come in the future.. just like world exploration in BDO leads to new possibilities.
So don't be afraid about changes, click the link above and follow us!
Enjoy and see you on the other side!
WICHTIG: Das Forum ist umgezogen! 05/04/2017Damen und Herren, wir bitten um Eure Aufmerksamkeit, es ist an der Zeit umzuziehen!
Wie wir bereits angekündigt hatten, ist es ab sofort nicht mehr möglich, neue Diskussionen in diesem Forum zu starten. Um Euch Zeit zu geben, laufende Diskussionen abzuschließen, könnt Ihr noch für zwei Wochen in offenen Diskussionen antworten. Danach geht dieses Forum hier in den Ruhestand und das NEUE FORUM übernimmt vollständig.
Das Forum hier bleibt allerdings erhalten und lesbar. Neue und verbesserte Funktionen warten auf Euch im neuen Forum und wir arbeiten bereits an weiteren Erweiterungen.
Wir sehen uns auf der anderen Seite!
Wie angekündigt könen ab sofort in diesem Forum auch keine neuen Beiträge mehr veröffentlicht werden.
IMPORTANT: Le nouveau forum 05/04/2017Aventurières, aventuriers, votre attention s'il vous plaît, il est grand temps de déménager!
Comme nous vous l'avons déjà annoncé précédemment, il n'est désormais plus possible de créer de nouveau sujet ni de répondre aux anciens sur ce bon vieux forum.
Venez visiter le nouveau forum!
De nouvelles fonctionnalités ainsi que de nouveaux outils vous attendent dès à présent et d'autres arriveront prochainement! N'ayez pas peur du changement et rejoignez-nous! Amusez-vous bien et a bientôt dans notre nouveau chez nous
RNJesus added a topic in SuggestionsJust some QoLHey everyone, I just want to share a few possible quality of life improvements with you.
Allow us to further filter the chat - I don't enjoy gquest messages popping up 3 times every secondFamily name instead of character name in the chat
That's all for now.
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RNJesus added a topic in SuggestionsCostume - simple, black knee-high socksI don't know. I just like them. All that underwear that covers the legs atm doesn't really fit my outfit.
Please, my Witch is cold at night and needs something to wear! Pretty please, PA?
Some lazy paint "art" to make my point
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RNJesus added a topic in PVPPotion Drinking Simulator 2016 and Bonus on Karma CapHello..... prepare for a bit of salt - you have been warned
I. Potion Chugging Simulator 2016
PVP in general and the Red Battlefield in particular are pretty much the Potion Chugging Simulator 2016, no doubt about it.
But is that really necessary?
The short answer is as far as I am concerned: NO.
It is absolutely unnecessary, as it does not provide any form of fun gameplay, but quite the opposite. Burning hundreds of thousands of silver in pots is just bloody irritating and absurd. And if you don't do it, you are not competitive. This is especially rediculous in the Red Battlefield atm - if you have played atleast one round, you will know what I mean.
But most classes don't have even decent HP and MP sustain (the witch has all the sustain, atleast in PVE - not so much in PVP) and this makes potions necessary. IMO every class should be more or less able to sustain a good amoutn of HP and MP through their skills alone. This would promote player skill, as rescource management would be more than just spamming potions every 5 bloody seconds.
Potions should be more of a " Oh sh*** "- button with a long-ish cooldown (like 60-90 seconds) that restore a lot of rescources.
II. Bonus for staying at 300k Karma
Instead of just punishing players for losing karma, why not give them an incentive to not PK in the first place?
The solution: Once you are at the Karma cap of 300k for an hour, you get a rather meaty bonus.
An example: +20% exp / + 1 energy per 3minutes / +10% drop rate / +1 gathering, fishing and luck
This should only give boni to PVE activities, no bonus to stats that affect PVP. The Karma bonus is not supposed to grant an advantage in any form of PVP!
Good day you filthy peasants
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RNJesus added a topic in SuggestionsWitch Costumes - Can PA make us some good ones?All things considered, to me it feels like Witches pretty much get the shaft when it comes to costumes.
There have been like 20 Witch costumes (not outfits) released so far in the different versions of the game. Of those I have only seen 4 that would actually be acceptable for me.
Those, in addition to the pre-order costume (that needs pants) would be:
I would actually like the Karlstein outfit too, were it not for the "pants".
My point is: Not only does the Witch have too few costumes that are actually good (imo), but even those do not fit the theme. If you guys at Daum could poke the guys at Pearl Abyss to make a few, that'd be great.
So, you might ask, what would be the proper "Witch" theme?
Witches are not really female wizards, those are usually called "sorceress". While wizards are your stereotypical "good guy" magic caster, with all that shiny shit like magic projectiles and fireballs, witches are not. In folklore witches are much more "evil". They usually do hexes, curses and blood magic, that sort of thing. This means that they are sort of the Sorceress class in BDO. This, of course, means that they pretty much messed up the names of the classes. The WItch - when looking a her kit - is really the Sorceress, while the Sorceress should be called the Witch.
Now that means that we should rather focus on the (real) sorceress theme. This would be all about robes and silly hats. Although, it would also allow for more skimpy "armour". All in all, the "Witch" should look all kinds of fancy. But every outfit, especially the skimpy ones, would need long pieces of cloth, not the miniskirts and pseudo-hotpants we have currently. A good example would be the female wizard's armour in Diablo III.
Here are some examples I think would do the theme justice:
I'm not sure about the cleavage on the last one though.
On that topic - here are a few good onse that shouldn't be exclusive to Sorceress and/or Jailbait (aka Tamer), that would (sort of) fit the theme:
I hope I have some people out there that think the same!
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RNJesus added a topic in SuggestionsIn-game and Forum ImprovementsHey everyone, I would like to share some ideas I thought of.
1. Outfits - Solution to balance profit and customer approval - Win /Win
Players don't want to look like some peasant and Daum wants to run a business. Why not have both?
"Just" make a sort of "wardrobe". This means that the outfit types (i.e. Karlstein, Bern, ...etc.) are stored on a family-wide level and can be "retrieved" by any of your characters.
If you then buy the Karlstein-outfit for your Witch, your Ranger can now equip the Karlstein outfit. The Weapon outfits that are not included in the package you bought would have to be bought seperately, but also use the "wardrobe"-system.
This way, Daum's profits would propably increase: The cost-value relation seems much better, so more players would buy atleast one outfit. Also, the players that have already bought one outfit and didn't want to pay the price for another one, seeing how little it would get them, would now consider buying another one for their Alts.
This would require a lot of work (propably), but in the end it would be a win-win for everyone.
2. Auction house fee
The auction house fee of -35% really feels like it severely cuts your profits for no good reason. Please, reduce it to like 10-15%.
3. Shared professions (family-wide)
With the family system in place this seems like it should be a thing. The current system just feels weird and unnecessary. It also reduces the incentive to play other characters
1. Sorting options
This might need a bit of work. Currently, one can only sort by "Last Reply", "Start Date" and things like that.
This means that If one wants to see what is currently in discussion, one will get all the pre-release topics.
So what I would like to see is a option to only show the topics of this day/week/month.
Daum really needs to communicate more with the playerbase.
For example, a really big update is scheduled for the next few day. However, we know next to nothing about it. We know that Daum said that nodewars would be available one month after release, so it could be just that. The problem is that they where saying "expansion", which would mean the Mediah update.
If Daum could give us atleast a vague idea what to expect in the near future and not at the same time the updates are released, this would go a long way to avoid confusion like this and additionally would improve company-community relations.
3. Staff Tracker
On that note, the Staff Tracker only seems to track (duh!) staff topics - why not staff replies though?
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RNJesus added a topic in SuggestionsThis is change - or is it?Hello to everyone out there, I am just another BDO player who thinks he can do it better than the devs. Here are some of my suggestions.
Keep in mind, this is written by a filthy Conqueror's pack owner (because I really like this game from a gameplay perspective - sue me :P) and proud level 50 Witch.
1. Cash shop prices - Is this B2P or F2P?
Not really much to be said about this, ~30 € for a character limited costume and weapon skin is too bloody much, plain and simple. Make it 10€ per set and you can still get a good profit out of it. The other items are less of an issue, but could still use some price reductions.
Most people spent 50€ or more on this game and are still treated like they are F2P players. The Explorer's pack people might not be as rich - or stupid - as the rest of us; however, they too do not deserve a business model that is as shady as this (mh somehow the first part of this sentence seems a like a bit of a prick - sry about that).
TL/DR: reduce the prices you bloody thiefs (sorry about the strong language)
Considering the price, one would think that they would come with unlimited uses. Well, you would be wrong.
I do not mind the RNG element too much; nevertheless, they should just adopt the Guild Wars model - or even better - the Warframe model. I know I am spoiled.
Dyes that you already have should then be sellable on the marketplace for silver.
TL/DR: unlimited uses
3. Witch armour / outfits / costumes
Witch is the only class I have played so far, as I am a lazy person and like big aoe attacks. I really like the playstyle and the frankly ridiculous sustain.
The is only one problem I have so far - the armour.
All the regular armour I have seen so far makes you look like some 3rd tier acolyte of some backwater magic school. Compared to the other classes it just feels lacking.
Now on to the cash shop "armour" :
Currently, you have the option to look like a hooker from the waist down (I am looking at you Karlstein costume) or a fairy tale wizard. Only the silly tree costume seems ok.
However I like the preorder costume, except for the brown linen/leather parts at the hip and the lack of actual pants.
All the while pretty much every other class has some decent costumes (not counting the pedo tamer - I mean really?) that really fit the theme of the class.
Why not something like this:
Alright, this is everything I have for now, thank you for reading.
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