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Jefferson

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Everything posted by Jefferson

  1. Jefferson added a post in a topic Every Weekend 100%+ EXP?   

    Actually they made a post a while ago on twitter that 100% exp weekends will be around for the foreseeable future. KR still has them every weekend and they are well ahead of us in terms of events. They just give the event a new name every so often. Unbunch those panties.
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  2. Jefferson added a post in a topic Where is OP?   

    You have to chain multiple dash skills together for your mobility, Warrior does something similar. As for the "OP" stuff, that does come later, as with basically any other class. Your level matters, along with the amount of skill points that you have. Having your full awakening weapon kit available to you makes a difference in dealing damage and executing combos.
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  3. Jefferson added a post in a topic Awakening iframes are joke?   

    You really are impossible to reason with once you get your mind set on something. Sipped way too much of the sorc forum koolaid in the past; "our class is useless without the dark flame spam! Rage rage rage" probably the funniest period in the game for me. I would probably take you more seriously if you weren't this way about pretty much any other class other than sorc.
    Probably best to just let you go on your rants but ultimately ignore you.
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  4. Jefferson added a post in a topic Awakening iframes are joke?   

    Those dashes you're talking about on the dark knight have cool downs. There is your drawback. 
    Also yes I am aware of the stamina consumption on sorc iframes and yes that means they are limited but that also doesn't mean they aren't spammable, which they are, and many a sorc just use that to either completely avoid damage or get away. This mechanic is fine, whatever, but what is silly is to go and complain about iframe dashes on a class where yes they have very limited resource consumption but they are also locked behind cool downs.
    To even pull that off you need to time your dashes appropriately and pay attention so that you don't accidentally dodge roll. The abilities are not useable off of cool down so accidentally dodge rolling is a thing that can happen and will likely result in the dark knights death.
    Oh and @Chun-Chun musa and maehwa use stamina with their dashes now, they have for a while.
    "there's that thing called stamina, only sorc uses it" - what stupid people that don't actually know how any other class plays say.
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  5. Jefferson added a post in a topic Awakening iframes are joke?   

    Its not even a spammable iframe like sorc iframes. Yeah, way too powerful. My gosh.
     
    I really hope this isn't some scenario where someone is just salty that their class got beaten by the new class so they immediately go to "Clearly too powerful".
     
     
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  6. Jefferson added a post in a topic how do you even come up with something as ridiculous as grab engaging?   

    This again? You really need to stop.

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  7. Jefferson added a post in a topic Dark Knight Damage   

    Yuria has absolutely atrocious accuracy scaling meaning you're not hitting anything.
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  8. Jefferson added a post in a topic Whats karma bombing? and is it bad?   

    A PK is a PK. Now if someone dies because they were trying to take a spot from someone else and kept coming back again and again and again and again and again that is karmabombing and vice versa.
    What I have personally run into the most, though, is I will be on a spot and a person(s) will cut into the rotation I've been on for an hour or more and I will give them 2 warnings. Just a simple "Spot taken" cuz thats all I care to get out while I'm grinding. If they ignore both warnings that is when I flag and kill. If they whine to me in a whisper that is when I will give a slightly more detailed "I've been here for over an hour" or whatever actual length of time I've been there, and if they continue to come back and try to take the spot and I keep killing them that is again karmabombing. Usually I don't want to group on rotations like at sausans cuz its either cutting into exp gain at lower levels, especially with how fast it can get cleared just solo now, or I'm there for the money and special deals is kinda meh to me if someone is taking turn ins I could be stacking more and more of if someone else's pets weren't there.
    PvP to take a spot isn't the issue, you get killed on a spot, you come back maybe once or twice to see if you can take it back okay fine. But it is the repeated attempts and failures or intentionally trying to die or mess up someone's rotation to provoke a flag up is the problem. Why would you look at PKing as "being a bully" or them being a "PKing bully" when PvP is just a part of the game, you get killed off the spot, especially if it happens easily well that sucks but when you're going out and grinding you're taking that risk just as everyone else does.
     
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  9. Jefferson added a post in a topic is the outfit from the pearl store worth it?   

    Who are you? Go away.
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  10. Jefferson added a post in a topic Is the Dark Night A limited time Class?   

    What nerf? That is what I'm asking about. What information did we have about bhegs before the time around awakenings releasing that implied that they had more than the amount of accuracy Fluffy estimated that they had in their testing? That is what I was trying to get out of you.
    What information, if any, did we have that suggested that Bhegs had more than that 10 accuracy Fluffy estimated in their testing 5 months ago?
    I'll even ask it again. When, if ever, did available information suggest that Bhegs had more than an estimated 10 accuracy?
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  11. Jefferson added a post in a topic Is the Dark Night A limited time Class?   

    No you're right it isn't speculation, but I have been saying that they are doing testing and getting a better understanding and better estimates but we still don't know the exacts. Also yes you can draw conclusions but my point still stands that these testers themselves said that they are estimates and not exact. I'm agreeing with you, I'm just not looking at it as law because of those circumstances.
    However this whole discussion isn't what was initially being discussed. I questioned you if that "10 accuracy" from Bhegs had ever been proven to be higher at any point in time prior to the testing that was done that brought up that number. Did someone ever estimate it to be 15 at one point with actual, equal, testing being done to back that up? My point was to never discredit testing being done. What my point was is that as far as we know, and based on your response, the accuracy bonus from bhegs was always 10 so where did this assumed nerf come from?
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  12. Jefferson added a post in a topic Is the Dark Night A limited time Class?   

    No we don't. Unless PA has actually told us how much 1 accuracy affects hit rates then it is still conjecture, still a hypothesis. I'm completely aware of the testing that has been done but until that is confirmed or denied by PA itself then its just theory. Fluffy even said in the document itself.

    So I get it, there has been testing done and everything and there are very large sample sizes that have been used but the person you're quoting as having done the testing said in that very document that they are estimates and to get more exact and correct numbers that the sample size needs to be increased dramatically. Literally right there.
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  13. Jefferson added a post in a topic Is the Dark Night A limited time Class?   

    I'm not ignoring the testing, but all you told me was that they tested it and it apparently gives "10 accuracy".
    How much did it apparently have before this testing? How does one get "10 accuracy" from doing this testing when we don't actually know how much accuracy might actually confer a 100% hit chance? We don't even know the hit chance on 1 accuracy. Testing can give us ballpark estimates, it can help us understand effectiveness but it won't give us the actual pinpoint statistics.
    All that they have is conjecture and I'm not refuting the testing being done, it helps us get an idea of how much these items may or may not help, but to say that they can figure out the flat accuracy that the item gives when it doesn't say it, when we didn't know what it was previously (if there even was some "stealth nerf"), and when we don't actually know the hit chance values on even 1 point of accuracy just makes it look very silly when someone goes "it has 10 accuracy". All they have is a hypothesis and until there is more information given, as in specifics, then they can't actually figure out the truth of it.
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  14. Jefferson added a post in a topic Kriegsmesser Drops   

    The differences between those two weapons, mainhand weapons, not offhand weapons and not Kutum or Nouver. The entire point of my argument was in relation to those specific items, I never brought up anything outside of Krea, Rosar or Azwell, and the brief mention of Yuria because it was referenced in the video.
    Simply, just because I am defending my point in this circumstance it does not translate to every other circumstance. This isn't an argument against any Nouver vs Kutum differences, this is purely pertaining to Krea/Rosar vs Azwell.
     
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  15. Jefferson added a post in a topic Kriegsmesser Drops   

    That is showing Kutum/Nouver, that isn't what is being talked about...what does that even prove? Did you just try to straw man? Really? I mean at least be less obvious about it. Wow.
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  16. Jefferson added a post in a topic Kriegsmesser Drops   

    Krea and Azwell literally did the same amount of hits per second in that video, you're just utterly failing at seeing that. You provided the evidence with the video you linked, if you can't recognize that then I have no idea what to say to you.
    Azwell did 19 hits over 32 seconds that comes out to at least 1.6~ hits per second (32 / 19)
    Krea did 21 hits over 34 seconds that comes out to at least 1.6~ hits per second (34 / 21)
     
    Out of some really crude and quick math thats what I got and it is not including attack speed changes since they were not using gems. Honestly someone may have to correct me on it since I may have done it backwards. But just straight looking at it without doing the math there is a 2 second difference and a 2 hit difference between the two weapons. To me? That seems pretty damn similar and the only factor that seemed to be contributing to the difference was mana/stamina management.
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  17. Jefferson added a post in a topic Kriegsmesser Drops   

    Because the evidence is literally in the video. Unless they had a 100% hitrate, which is not the case, there are still attacks missing meaning attacks hitting or missing is still based on a % chance to hit which means there is an RNG factor that is not being accounted for in the testing itself meaning the video doesn't prove anything as to what you are trying to describe as your point. That is what you're not getting about it. The video does show, yes, that the Yuria for sure gets outperformed, that is glaringly obvious enough and people know that from experience with the weapon itself. However when it comes to the comparison between, in this case, Krea and Azwell the distance between them is so small, nearly similar, that there is an RNG variable in there that would require much more testing to be done to prove either of our points to be true. However in this same scenario the Krea has something extra attached to it inherently that means statistically it outperforms the Azwell; the extra gem slot. That is what makes or breaks the comparison, the fact that you can slot extra stats into that weapon which would push it above the Azwell.
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  18. Jefferson added a post in a topic Kriegsmesser Drops   

    And we're saying pointing out that Rosar's effect isn't useful in PvE in comparison to Azwells is pointless because Azwell's effect is also useless. I'm not grasping at straws, I'm trying to point out to you that you're trying to argue a case for a weapon in comparison to a weapon that actually has statistic benefits over an Azwell aka 2 gem slots and more AP. I wouldn't keep pointing it out if you would actually recognize that it gives the Rosar an edge over the Azwell, the same goes for Krea.
    Also the evidence doesn't even show that the Azwell outperforms the Krea, all we have is 1 test per weapon combination and there is not much of a difference between the two. All we see is that one test isn't enough to accurately track which might be better considering the number of hits within timespans that are not that far apart. Just based on that information they are nearly similar in damage/accuracy minus gems. Which in that case, and by that logic, the Krea in that scenario would come out as the winner because of the extra gem slot.
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  19. Jefferson added a post in a topic Kriegsmesser Drops   

    Again the Rosar effect is a set effect and I am not saying use the whole set, I am saying its still a better option than a Yuria or an Azwell in this case. Using an Azwell when its raining isn't being "efficient" because the effect isn't doing anything, the Rosar by that logic would be more efficient since you can slot 2x 2 AP gems or 2x Attack Speed or 2x Critical hit chance into it which is going to help your grinding more than the 1 gem and the Azwell effect. If we're talking efficiency then the Rosar still outperforms it just based on that, it opens up gem slots to help max out AS, Crit, or CS depending on your class. Or even add in 2x accuracy gems into the Rosar rather than just the 1. Even if the Azwell is on the same base accuracy as a Rosar that extra slot makes the Rosar more worth it and keeps the Azwell as still useless because its set effect effectively does nothing.
    No one while grinding has ever had an issue with clear speed and gone "Oh, its raining. Man, I wish I had an Azwell." Not a thing.
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  20. Jefferson added a post in a topic Is the Dark Night A limited time Class?   

    So then its always been 10 accuracy and has never had more as far as we know?
    Thats what you just told me there.
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  21. Jefferson added a post in a topic Kriegsmesser Drops   

    It matters because the sample size was very small and wasn't accounting for RNG with the hits. One could have gotten luckier than the other with actual hits, the only way to really test it is to use a much larger sample size.
    In PvE the Rosar has more AP, even if by just 1 as well as the 2 gem slots. 2 gem slots will always be better than the 1 gem slot and the equip effect that Azwell has simply because rain does not decrease AP that much so the use of that is not even circumstantially viable because it does little to nothing and you're going to get more use out of 2 gem slots and the slightly more AP that Rosar has.
    The case your making for Azwell is purely based on an equip effect that majority on this game knows does very, very, very, very, very little for their actual grind efficiency since the AP reduction from rain is so tiny it is completely negligible and thus makes the entire mechanic null.
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  22. Jefferson added a post in a topic Kriegsmesser Drops   

    That 2 seconds based on the damage dealt within those seconds does make it equal because it simply means there was a lapse in mana/stamina consumption and they ran out and needed it to recover. That factors into kill times a lot, especially for rangers.
    Also again...the rain...it doesn't affect AP that severely at all to the point where you'd be inefficient with your grind. Yes its a mechanic that exists but it is so minuscule that it holds no bearing over kill speeds. You need to get over that.
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  23. Jefferson added a post in a topic Is the Dark Night A limited time Class?   

    So you're talking about something that happened literally months and months ago that has no bearing on the rumors of a "bheg nerf coming" or a "bheg nerf that happened recently"? Thats what I'm talking about, not whatever balance pass over Bhegs that we've had basically since boss gear was introduced on NA/EU since it was already on KR. Also since when did anyone actually know how much Accuracy bhegs gave before the datamined info came out? People speculated but I don't recall anyone having any concrete information on that.
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  24. Jefferson added a post in a topic Kriegsmesser Drops   

    Well from the information available the Azwell and the Krea are about equal so I will level with you there, it didn't pull ahead it did 2 less (1 and a half) damage in 2 seconds less than the Krea. To me that says about equal. However the Azwell effect isn't a reason to take it over a Rosar or a Krea because the rain "debuff" does absolutely nothing to your grind efficiency.
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  25. Jefferson added a post in a topic Is the Dark Night A limited time Class?   

    I mean if you can show proof of differences between bhegs pre-patch and then post-patch, of whichever patch did it, then show me. Man they include accuracy buffs/nerfs to skills in patch notes, why wouldn't they do so if they did that to Bhegs?
    Oh right, sorry. Conspiracy. Got it. Don't want to tread on your delusions.
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