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Missing Title/Reward: One for All and All for One Title (Guild Photo Event) Character Name: Rosia Family Name: Delacroixe My guild has the experience reward and I still don't have the title linked with this event. It's not a beta event reward, but I've been waiting to get this one to as it's still in the title list.
[Orwen;Delacroixe] <iframe width="560" height="315" src="https://www.youtube.com/embed/qZfAfvM2D1I" frameborder="0" allowfullscreen></iframe> Well this is my exceptionally horrible attempt at inexperienced video creation. Add in issues I had with quality and my pointer, I got something barely worth looking at. But hey, I hope it at least qualifies for the basic title and loyalty reward. I couldn't do anything long or fantastic, because subpar Australian internet is just amazing for uploading...insert sarcasm here.
Missing Title/Reward: Triathlete Title (The Triathlon Event) Character Name: Rosia Family Name: Delacroixe I have all the other rewards - the costume and title from Beauty & the Beast, the title from Master Baiter, and also the 500 Loyalty from the Triathlon - all I need is the title itself from that event to complete my set of entitled rewards.
I have issues in sprinting too, not even sure what the precise deal is there. But I do have problems in combat sometimes as well, often heavy delays on kill animations or knockback or knockdown effects. With taming, my issue was mainly to do with either the initial mini-game after you lasso it, or the part where you walk in and it rears up. In one instance, it would just snap for no reason, even when doing it right, the other was when it reared up it would not let the space command go through, even if it was spot on. I lost count of how many times I got to the point where it reared up right in front of me and stomped on me because the command failed to go in when it should've. It's incredibly frustrating to waste a lot of hours on something with no signs of improvement, when you're doing everything you're meant to be doing as it appears on screen. It wasn't a question of me not doing good, it was simply not working for me when I clearly did things on queue. As for the title, I haven't the faintest clue what it is exactly...and that's assuming it isn't a typo to begin with. But the fact is, if they're willing to gate content, even something small, behind a reward with a problematic thing like this, then what else will they do like it? It'd be reasonable to say get two out of the three things in the list, but expecting an entire player base of pre-ordering people or those who got a freebie to achieve all of it was a bit much especially when you have no clue, or have less than perfect internet. Considering this late in the development, it would've been both to stress test and bug test. They had plenty of time to test horse taming and fishing in the previous beta, they didn't need to repeat it again seeing as absolutely nothing really changed.
The maps I used didn't correspond to the location on the screen when I tried to compare them. Fact is, I found the locations with in game help and regardless of how I tried, I simply either could not find a horse or by the time I did, someone else had it - or I just could not tame it even when following everything on queue. Just because you didn't have issues, it doesn't mean no one else did. The reward of loyalty isn't even in question here, go read the event again on the first page and you'll see it also rewards an "exclusive" title...a title which effectively amounts to awarding detrimental gameplay instead of active and persistent testing of more important things, as a beta test should be for. Rewards should be given "after" the fact, for all participants who bothered to log in and stress the servers and report bugs - not for this nonsense - or simply not at all, so we can all focus on what matters. It's pretty clear that this community is going to be a cesspool of arrogant snobs if the best you've got is "get gud" and "special snowflake", when it's fairly obvious that the mechanics of taming isn't favourable to people with less-than-brilliant internet, even when that internet meets the requirements of the game in question. I never got past the last part even though I timed everything spot on - and that's because the game is horrifically delayed on input when it shouldn't be.
No, if people want refunds after dealing with this, it's not because they didn't get a title - it's because rewards are being given to something that not everyone could achieve in the timeframe given, or with the connection they have and also a fickle system that simply penalises people with a ludicrous waste of resources. I'm personally on the best connection I can get in my region, and I can quite comfortably say that I tried every possible thing to get a horse, and every time I got right in the last part it would just kick me out of it. The system is far too twitchy and a company like Daum can't seriously expect everyone to have super fast internet in their homes like half the Koreans do. Many people around the world are only going to have a moderate connection, of which should be enough to run any MMO, but it's pretty clear that this game is far too affected by even the slightest bit of ping above 200. My concern is that we're being treated like yet another part of the eastern player base and not as the western group we actually are, and nothing more. No, just quoting you how things actually work...not how a potentially greedy company thinks it works, or how an arrogant fool who's got nothing better to do than insult people does either. Companies like Daum or any other retailer or online game developer need to realise that they don't actually have the amount of the power they think they do until the full product is within the grasp of the buyer. Bent out of shape over the principle that having to beat a buggy, wasteful and problematic system is considered even remotely worthy of a reward in the first place. Add in the money grubbing of many of the prices in the cash shop, and the clear fact that they're likely to not do enough to cater the audience properly lends to perfectly understandable concern that plenty of us seem to be voicing here. I did enjoy the test, up and until I felt like I had to spend every waking hour and all of my resources just to get a reward that shouldn't be there in the first place - because it deters from testing important things - and fail miserably because my internet wasn't good enough, or the system punishes people regardless of how hard they try. I would've preferred to keep testing beyond this, but if you throw a reward in someone's face, they're going to stop testing and want to get it - so if we're not testing as much as we should, this is why. I like the game a lot, but I'm only here because family got me interested and I wanted to give it a good chance. But if I played this, I would comfortably say I would simply never tame horses, because the system is far too punishing and reliant on too much out of our control. I think the best part about this is the exploration and knowledge aspects more than anything else, but Daum needs to prove that this going to be more than a simple western conversion similar to games like Aion or another Korean MMO.
And you are aware that such things actually don't stand up against Australian law, right? Until that game releases into the Early Access period, every person within that country or any other with such laws, has the right to a refund - our laws overrule anything written in that "contract" until such a time we've accepted the full product into our grasp. Why do you think a company like Valve with Steam got a refund policy in the first place? Because we could just request one anyway under our laws and frequently did, because by selling a product to someone here means you have an active service to that country and are accountable to the laws of it above your own policies or laws. So sure, quote the above all you want...but until the game is in full release or early access and the product is of full access to me, I'd be entitled to a refund, regardless of what that agreement says. I've paid for a product of which I feel unsatisfied with, and may not believe as I thought it would be - a refund can't be refused while the product isn't released. In other words: that agreement quite literally amounts to nothing until it goes live for early access. I'd suggest going to learn some international law and what it means on a commercial level next time. That's not to say I will, but if how many seem to be reacting at the moment to various things, I think what I believe is perfectly legitimate concern that we're being treated like the rest of the players in the Korean, Japanese and Russian regions, when our circumstance and culture for online gaming is very different - not to mention we buy to play it unlike them.
I'm one of the many who didn't get it but tried fairly hard and spent all my resources to get this done, and still didn't manage to pull it off. I'm a bit disappointed in Daum for attaching a Title and Loyalty reward to something that's so terribly RNG centric and requires spending every waking hour of a day just to get a chance at finding one. In addition to the horrific prices on much of the cash shop stuff I can't honestly say I'm looking forward to the game as much as I was previously, and considering just getting a refund on my Conqueror's pre-order. Why they didn't spawn horses like in CBT1 is beyond me, because having to do that in four days after levelling things up first barely left much room to do it and the fickle nature of taming a horse just made it worse, and that's assuming you could even bloody well find one in the first place. I get that this was a beta test and you wanted to do things as they will likely appear in the live game, but it's clear the design is just terrible and heavily inspired by wasteful eastern resource use and grinding with zero effort spent on addressing the west. Had horses been spawned for us so we could simply try as we might for as long as we had without staying up four days straight then I may feel a bit better about this, but it just gives me a bad feeling the game is not going to be as good for our audience as I'd hoped, and now I'm going to miss out on a little reward because of RNG and not enough time, which in itself is penalising people who do the right thing and live their lives and not giving yet another MMO a bad reputation by getting themselves killed with excessive playing without rest. I don't know, it just would've been nice for Daum to be a bit more considerate to those who didn't have the time to spend every waking hour of the four days standing around waiting for horses to spawn, and burning through and endless supply of resources just to get kicked in the guts by RNG on a ludicrous level. Everyone who missed out, and I imagine it's quite a lot of them who tried like me, are losing out on a reward even if they put in the effort, which is the complete opposite of what a test many of us paid for should be about. Add in the cash shop issue and I just don't think it's enough to keep me fully interested. Which is a real pity, because it's a gorgeous game with a lot of potential.