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Serahni

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Everything posted by Serahni

  1. Serahni added a post in a topic Horse Auto-Loop Feature Broken   

    So I've been in a position now to watch what's going on and, indeed, the desyncing is back in full force.  Yesterday there was a period where my horse wasn't even finishing a full loop before the game had to reload.  For me, at least, this was sorted and was no longer a problem but seems to have come back worse than ever after the server merges and Magoria update.
    Whilst this is affecting my autolooping most at the moment, the fact that it's desyncing means that my entire ability to play the game is compromised.  I haven't been in combat with it yet but I'm certainly not looking forward to trying.
    Update:  Just tried again.  Desynced three times in 5 minutes.  Obviously, I've logged out to play something else.
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  2. Serahni added a post in a topic Horse Auto-Loop Feature Broken   

    So since the last patch, this has been dreadful for me again.  I'm watching the autoloop just veer off-course and stop.  It's back to the 2/10 loops actually sticking until I cancel them myself, and 8/10 running me into random walls or just stopping in the middle of the road.  No reloading screens this time, just a complete refusal to, you know, autoloop.
    Would be super if major updates could just stop breaking this feature.
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  3. Serahni added a post in a topic SAVE US, WE ARE IN THE SEA   

    My Escape function took me from the middle of the ocean...to the middle of the ocean.
    This is my life now.
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  4. Serahni added a post in a topic Your T8 Horses Stats at lv 30   

    My purebred can't get Two-Seater, obviously, but has all other skills except Sideways Move, S. Sideways Move and Streak Jump.
    Anyone attempted to add skills with the RNG on Premium Horse Appearance Change coupons after hitting 30?  Just interested to know if it's possible.


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  5. Serahni added a post in a topic Disconnecting constantly from some channels.   

    Did last patch fix this for anyone because it didn't do squat for me.
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  6. Serahni added a post in a topic Disconnecting constantly from some channels.   

    This issue started for me yesterday, after several friends have experienced it over the last month or two.  So far, it seems limited to any (2) channel, on both Orwen and Uno.  I just logged into S1 on Orwen and, so far, the intense lag followed by immediate disconnect hasn't occurred.  I even managed to mount my horse!
    Update Sept 3rd:
    The latest maintenance did nothing to fix this.  I am still booted off Orwen/Calpheon 2, despite being able to play on Orwen/Serendia 1 without any issues.  Since I doubt my computer or my ISP would be quite so specifically jerk-ish, I'm going to go ahead and guess this isn't at my end.
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  7. Serahni added a post in a topic Horse Auto-Loop Feature Broken   

    I've had the same issue on Orwen - Calpheon 2, and it started after the patch people have already mentioned.  Autoloop worked fantastically when it was first released and now the game is just canceling loops when I try to leave them overnight.  I have only noticed two of the reloads when I've actually been playing, so I hadn't made the connection between the two, but it makes sense that this is what is causing the loops to cancel and it is happening consistently enough for me to say that I can only remember one night in the last week where I woke up and my horse wasn't standing in the middle of the road.
    I will use the program provided and send in a ticket in the morning.  
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  8. Serahni added a post in a topic Auto loop issue   

    This issue started for me about a week ago.  Still unable to actually figure out a cause, since I am not aware of any guild-related input or group-related matters.  I am currently alone online out of my small guild, nobody has messaged me or attempted to party me, but my horse has just stopped itself for some reason three times in an hour.  I AM working with it running in the background rather than minimised to tray, so not sure if that's suddenly an issue.  I have not had any problems beyond the past week or so, this came out of no-where a few days before last patch.
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  9. Serahni added a post in a topic [Maintenance] Regular Maintenance May 04th   

    Hopefully you are breeding til your heart is content now that your projections about it taking forever to release the new horses has been proven wrong. In fact, rather than be greedy and hold back for the delayed Valencia update, they went ahead and released the new horses anyway.
    All the evil people playing the game their way didn't impact you much after all. Good luck with your T7 quest! I have a few already from my efforts so I am sure you will do well with your hoarded breed-stock.
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  10. Serahni added a post in a topic [Maintenance] Regular Maintenance May 04th   

    The patch is now downloading for me.  2G worth, oh boy!
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  11. Serahni added a post in a topic [Maintenance] Regular Maintenance May 04th   

    Oh absolutely, which is why any comment is never a complaint!  There's no way to avoid it and from a purely business point of view, this is the most viable time for it. It's a shame it coincides with our prime time, and can be disappointing to wipe out an entire night's play, but I certainly wouldn't propose that there's anything wrong in their decision to do this now. I just need to start trying to paddle Australia closer to...well, anything!
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  12. Serahni added a post in a topic [Maintenance] Regular Maintenance May 04th   

    I'm a little at a loss to understand why you have a vested interest in the Tier 7 availability at the moment, whilst in the same breath you're trying to denounce horse breeding as currently not worthy of your words, apparently. I have a T7. I don't remember expecting you or anyone else to think me special for it. 
    As for who cares?  Apparently you do.  Enough to post on forums about how much you really just do not care about our successes. Thank you for your interest!
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  13. Serahni added a post in a topic [Maintenance] Regular Maintenance May 04th   

    I do not even understand this current wave of logic. I work 10 hour days, 5 days a week, and then I have about 4 hours of planning and marking to do over the weekend. I do this because I kind of like having a roof over my head, and food in my stomach, and being able to help out my girlfriend and all the other things that make up my life. I also mostly enjoy my job.
    Sometimes I spend that money on games.
    I've never really viewed that as me paying for a bunch of freeloaders to sit around being 'more successful' than me at a computer game, though if that's the case, then good luck to them. Whether or not the game is given different aspects to make it 'more challenging', using people's availability to play as some sort of evidence of imbalance seems ridiculous to me. Whatever you do, people with more time are going to have better access to opportunities for success. If you change things, they're still going to have the advantage, though I suppose kudos for the attempt at convincing them to level the playing field by not playing the game just because they can and using that time, instead, to go water the garden and help old ladies. If there's one way to make all this fair, it's to make sure that nobody is allowed to play for any longer than anyone else. Maybe they should introduce a daily login limit! Boot people out after four hours! It's only fair, after all!
    What a bunch of illogical twaddle...
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  14. Serahni added a post in a topic [Maintenance] Regular Maintenance May 04th   

    Greetings, fellow Aussie!  I feel your pain. Part of living in an under-represented timezone is having to deal with our prime time being ultimately unprofitable compared to others, not to mention entirely incompatible with the work lives of those actually running the show. Like you, I never complain because I know it's unavoidable. That doesn't stop it from being disappointing that we operate one prime-time slot behind other timezones every week. I play fairly casually, I have no idea if it's something that will end up impacting the competitiveness of Oceanic guilds at some point but let's hope not!
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  15. Serahni added a post in a topic Horse Breeding / Findings MegaThread   

    Wait a minute, the entry requirements for participating in this thread are to be unnecessarily unpleasant whilst wielding a superiority complex? People are actually offended by players wanting to purchase horses outright? I was extremely grateful to finally break T7 this morning, and I've ranked on my server since about a week after launch, and I still don't think I'm the only one entitled to a decent horse. There's plenty of stuff I buy that I can't be bothered doing myself, and I'm willing to bet a lot of breeders don't actually make their own horse gear. Time to jump off the pedestal perhaps?
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  16. Serahni added a post in a topic Is there a way to stop leveling before forced PvP level ?   

    The shame in all this is the ongoing nastiness from both sides that just perpetuates the whole reason PVEers don't like gankers, and gankers hunt down PVEers. As someone who would rather be left alone but is also not inclined to scream bloody murder about the possibility of getting shot up the backside, I'd really rather we didn't foster a community where those of us trying to dance with the wolves peacefully are hunted down ON PRINCIPLE because other people who supposedly "represent us" have painted red targets on our foreheads.
    PvPers, whilst I kind of wish I had more hiding options and would really, really appreciate it if you didn't stick a hole in my nether regions, please also remember that not all of us who would prefer not to PvP actually want awful things to happen to you. I understand your points of view and will still enjoy the hell out of this game, with or without an extra orifice. What I would PREFER is moderated by what I understand is LIKELY and also tempered by my acceptance of my own ignorance. After all, if I'm not level 45 yet because I don't want to PvP, then I'm not really grinding the areas yet where it seems to be a necessity.
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  17. Serahni added a post in a topic Horse Breeding / Findings MegaThread   

    Sure thing.  I was going to include screenshots but got impatient. Lol
    T5 level 30 mare: M (Oreo)
    T6 level 23 stallion: F (Storm)
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  18. Serahni added a post in a topic Horse Breeding / Findings MegaThread   


     
    Finally!
    And it's a mare!
    This is the result of the first breed from a T5 female, Level 30, black and white, and a T6 male, Level 23, black and white.
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  19. Serahni added a post in a topic Horse Breeding / Findings MegaThread   

    If maintenance would hurry up, I could get my last T6 level and tell you what the result is from maxed T5 mare and Level 21 T6 stallion, both black. lol.  In the meantime, I will say that the T5 mare is a freak. She has 12 skills so far, including every single desirable one. (Sprint, Drift, Instant Accel, Sideways Move, Charge etc.)  She goes like the wind.
    Got my two T6s, same skin, from a level 15 T5 male and a level 19 T4 mare.  Starting to think that was a complete fluke since much better combinations after that persisted in giving me T4 mares. For days. I still have five of them.
    Also had a friend breed two T6s, level 27 and 28, and got a T5 mare on first breed, and a T6 mare on the reset. 
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  20. Serahni added a post in a topic Is there a way to stop leveling before forced PvP level ?   


    Probably too complicated, sounds like a fair bit of game redesign. Perhaps if they allowed me to entice weasels into my house...
    Okay, that just sounded weird.
    At the end of the day, it is what it is. I'd rather not PvP, I hope I don't encounter it too much unless its a valid area to contest and, as I said in another thread, I will just have to make my toon sleep in the kitchen because her bed is in a combat zone.
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  21. Serahni added a post in a topic Is there a way to stop leveling before forced PvP level ?   

    Really, from what I'm reading, all the valid reasons for open-world PvP centre around the high-level content, so allowing flagging in and around Olvia and Velia and even immediately around Heidel just seems...pointless.
    Except for the fact that I believe there's a fortress zone there somewhere, and I don't even know what that means except that I guess guilds will eventually want to be able to wallop each other with dead fish or whatever hi-jinx they prefer? I'd still love to see some actual peaceful zones.  Just the early ones, where me and my weasel bros can commune in peace and make fun of the imps.
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  22. Serahni added a post in a topic An outstanding game that sadly won't last. Here's why.   

    I guess my toon is staying in the kitchen then!  (Though I assume you can't PvP in houses. lol.)
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  23. Serahni added a post in a topic Is there a way to stop leveling before forced PvP level ?   

    I guess it's like most things to do with PvP for me. When it's done in the spirit of the game with two consensual participants ready to deal with the consequences, then it's a fantastically compelling feature. I can definitely see the need for people to be able to engage each other in the high-level areas and I'm grateful, at least, that you can't PvP EVERYWHERE since I do tend to game primarily for roleplay and PvE. I certainly don't think I should be given access to higher level content without being flagged, but couldn't they let me frolic peacefully in the fields around Velia? How will I Morris Dance amongst the weasels now?!
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  24. Serahni added a post in a topic An outstanding game that sadly won't last. Here's why.   

    Genuine question from a pragmatic non-PvPer:
    Where CAN'T you be flagged? Is it all safe zones? As a roleplayer, this is very important because half of my toon's house is in a combat zone and it's going to be really awkward if she's ganked in bed. 
    But seriously...
    ...where are the non-flagged areas?
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  25. Serahni added a post in a topic Is there a way to stop leveling before forced PvP level ?   

     
    To me, it simply seems a shame that it should have to be a consideration at all. Those of us trying to breach Tier 7 consistently have to leech whatever we can out of the system, and I'd mostly just like my assets protected.  At the end of the day, I will deal with the low probability of being ganked. I wish it didn't have to be a consideration, I'd rather avoid PvP entirely if I could, but it's not a game-breaker for me. Like I said up further, I can at least understand the frustration of PvPers with people who think they can just 'no-consequence' their way into certain positions. I could live with the concept of PvP-only rewards if that solved the perceived unfairness but that starts to sound like extra work that probably won't eventuate. For now, I will just hope that I look too boring to bother with.  Having PvP kills on horses count, especially with the introduction of auto-looping and the fact that you can only reset the death once, just seems like pointless interference, however.
    I have also read a couple of comments that you can't race with a horse with a death count when that is released, but that's not something I feel comfortable on stating as fact yet.
    Update: Reading other threads that say PvP kills don't count for horses. Maybe I should ride a pointless T1 into battle and gather information. For science.
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