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    • IMPORTANT - REACH US IN THE NEW FORUM   05/04/2017

      Ladies and gentlemen ATTENTION please:
      It's time to move into a new house!
        As previously announced, from now on IT WON'T BE POSSIBLE TO CREATE THREADS OR REPLY in the old forums. From now on the old forums will be readable only. If you need to move/copy/migrate any post/material from here, feel free to contact the staff in the new home. We’ll be waiting for you in the NEW Forums!

      https://community.blackdesertonline.com/index.php

      *New features and amazing tools are waiting for you, even more is yet to come in the future.. just like world exploration in BDO leads to new possibilities.
      So don't be afraid about changes, click the link above and follow us!
      Enjoy and see you on the other side!  
    • WICHTIG: Das Forum ist umgezogen!   05/04/2017

      Damen und Herren, wir bitten um Eure Aufmerksamkeit, es ist an der Zeit umzuziehen!
        Wie wir bereits angekündigt hatten, ist es ab sofort nicht mehr möglich, neue Diskussionen in diesem Forum zu starten. Um Euch Zeit zu geben, laufende Diskussionen abzuschließen, könnt Ihr noch für zwei Wochen in offenen Diskussionen antworten. Danach geht dieses Forum hier in den Ruhestand und das NEUE FORUM übernimmt vollständig.
      Das Forum hier bleibt allerdings erhalten und lesbar.   Neue und verbesserte Funktionen warten auf Euch im neuen Forum und wir arbeiten bereits an weiteren Erweiterungen.
      Wir sehen uns auf der anderen Seite!

      https://community.blackdesertonline.com/index.php Update:
      Wie angekündigt könen ab sofort in diesem Forum auch keine neuen Beiträge mehr veröffentlicht werden.
    • IMPORTANT: Le nouveau forum   05/04/2017

      Aventurières, aventuriers, votre attention s'il vous plaît, il est grand temps de déménager!
      Comme nous vous l'avons déjà annoncé précédemment, il n'est désormais plus possible de créer de nouveau sujet ni de répondre aux anciens sur ce bon vieux forum.
      Venez visiter le nouveau forum!
      https://community.blackdesertonline.com
      De nouvelles fonctionnalités ainsi que de nouveaux outils vous attendent dès à présent et d'autres arriveront prochainement! N'ayez pas peur du changement et rejoignez-nous! Amusez-vous bien et a bientôt dans notre nouveau chez nous

Drophilus-Metanoia

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About Drophilus-Metanoia

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Drophilus-Metanoia's Activity

  1. Drophilus-Metanoia added a topic in General   

    Epheria Airship?
    We're flying high. We're watching the world pass us by. . .
    Hello, Peasants!

    • 4 replies
    • 1,109 views
  2. Drophilus-Metanoia added a post in a topic Progression feels abysmal for casual players   

    this guy. He knows. well said.
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  3. Drophilus-Metanoia added a post in a topic Patch Notes - October 26th   

    XD
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  4. Drophilus-Metanoia added a post in a topic Patch Notes - October 26th   

    ninja is fine. 
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  5. Drophilus-Metanoia added a post in a topic Black spirit Bug (reverted to being small)   

    spoilers
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  6. Drophilus-Metanoia added a post in a topic Patch Notes - August 10th   

    in game now: selling a costume is starting off less than 30 mil, doesn't seem cost effective to p2w. hope you didn't blow up all your gear!
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  7. Drophilus-Metanoia added a post in a topic [Updated] In-Game accessibility to Pearl Shop Items   

    Nobody has at all shown how this has led to  P2W. In every other version of the game, this function has shown to be not profitable for someone looking to exploit it for the sake of some kind of advantage-- it is hardly utilized from what I've seen and heard. hundreds of people (representing some of the dominant guilds, and their dupes) are the minority -- the vast majority of players, everyone actually, will benefit. I'd prefer to spend silver than dollars to acquire higher tier pets. If there is something that we can get clarified on this issue, is will the Costumes be sold as  one box, or can they only be sold in pieces? clarifying this would go a long way assuage the over reacting here. @PM_Jouska
    and finally on the first bit: this is all speculative. people abandoning servers, the impact this will have on the economy and  game balance -- all of it is speculative and not reflective of the system's impact in other markets. It's player driven hysteria.
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  8. Drophilus-Metanoia added a post in a topic [Updated] In-Game accessibility to Pearl Shop Items   

    the small minority of people stirring up the hysteria are those who come from the elite guilds who want supremacy, This update is better for the gamer who can't spend 8-16 hours to grind -- which will still be the most advantageous way to play regardless.
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  9. Drophilus-Metanoia added a post in a topic [Updated] In-Game accessibility to Pearl Shop Items   

    this is a faulty argument because there is a limit.
     
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  10. Drophilus-Metanoia added a post in a topic [Updated] In-Game accessibility to Pearl Shop Items   

    So. RNG just like everyone else. take it from the other side.  You are someone who plays hardcore, and you never buy pearls: but you've got good luck You now have a market to sell. take it from this perspective: you're not hardcore. you don't or cannot afford to be. You can now buy cosmetic items ( note: you can sell a max of 5 per week, that is ONE costume in some cases) and convienience items, such as pets, and weight limit increases with in game currency -- which increases the amount of silver in the market across the board. in other words, instead of a bottle neck of well-heeled whales, the potential here is for a more equalized and competitve game: which many of the hardcore complaining won't be playing in 6 months either way.
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  11. Drophilus-Metanoia added a post in a topic [Updated] In-Game accessibility to Pearl Shop Items   

    yup. so : how many will be for sale on the in game market?
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  12. Drophilus-Metanoia added a post in a topic [Updated] In-Game accessibility to Pearl Shop Items   

    Show me the PEN weapons and armor on sale in the cash shop
     
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  13. Drophilus-Metanoia added a post in a topic [Updated] In-Game accessibility to Pearl Shop Items   

     
    How is this different than WOW? other than being less restrictive: in WOW you need a hard subscription to play, to this day. SWTOR, is f2p to level 50, but requires a subscription to actually enjoy the game, and to get into end game. Do you see the difference between a hard subscription and a premium option? Both systems are more restrictive than BDO and both were B2P, and continue to release content which requires either an active subscription or a purchase. WHoever you may be, I'm sure that then overwhelming majority of you have participated in either if not both of those games at release. To suggest that what is happening in BDO is outrageous is simply hysterical.
    It is also common practice in many games with a premium or subscription service to provide not only a cash shop, but the ability to gift cash shop items -- and here we are -- to sell cash shop items on the ingame marketplace.  Yet, these games are not horribly broken due to this feature, and have continued for years. The key difference one could point out is this: that many games employ a gambling pack which distributes gear pieces, mounts, and convenience junk through rng. You can question whether or not being able to directly buy then sell will have an impact, and predict how someone willing to spend 130+ a week could make a lot of ingame currency: but to say this is game breaking is pretty ridiculous. they still have to throw all that money at actually creating fail stacks, and actually utilizing the RNG system to make those TET Ogre Rings, and PEN Kzarka weapons. With a larger pool of silver, those who successfully manage to actually sell cash shop items might even be able to buy in silver those items directly from the player market. This could accelerate what? people having the best gear? But in what way does that prevent anyone else getting to that level? it does not. It simply provides someone willing to play the market at great personal expense the chance to reach the gear threshold faster, without guaranteeing success. 
    Indeed, someone could pay over 500 dollars or euros per month to sell ingame costumes on the market, at a value pack tax rate and receive 84.5% of it's value in silver.  Is that Pay 2 win? Is even spending 130 or more a week worth it? for some of you the answer is yes. This is only an issue for the hardcore 5-10% - if even that many. for the majority of players, who play at their own pace and enjoy the game and its many diversions -- it's merely a matter of convenience. For the hardcore players who see this game as simply a pvp vehicle for their e-peen, what then? They are the most likely to attempt to take advantage of this system. How successful will they be? what percentage of this class of player could actually afford to max out their  5 items a week, and how do we know they'll make a worthwhile return? and do we really care? 
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  14. Drophilus-Metanoia added a post in a topic [Updated] In-Game accessibility to Pearl Shop Items   

    Every major MMO allows the same thing. This P2W hysteria is getting old.
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  15. Drophilus-Metanoia added a post in a topic Patch Notes - August 3rd   

     other than Chimeras, which was adjusted, then where? I can speak for UNO server: most high level players are not at Sausans -- they are at Pirates. this is not a place someone below  +16 can really farm effectively. on occasion it's worth duoing Sausens for the turn ins, but for EXP Pirates or fogans are better, and fogans has the benefit of having a wide and densely populated target area that could easily field a dozen parties. That's decent. Another reason why people actuially don't farm Fogans? the nearst town is Valencia, which can take about 7 minutes by camel. This will change when pt2 comes out, and you can travel to a closer town for the south-east grinding spots.
    My thoughts are that they will make them more lucrative as more of the player base can actively participate there - -even as they still are very lucrative, however. the Pil a fe scrolls, the black crystals, and the legendary drops are all worth it, and worth the node investment.
     
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