• Announcements

    • IMPORTANT - REACH US IN THE NEW FORUM   05/04/2017

      Ladies and gentlemen ATTENTION please:
      It's time to move into a new house!
        As previously announced, from now on IT WON'T BE POSSIBLE TO CREATE THREADS OR REPLY in the old forums. From now on the old forums will be readable only. If you need to move/copy/migrate any post/material from here, feel free to contact the staff in the new home. We’ll be waiting for you in the NEW Forums!

      https://community.blackdesertonline.com/index.php

      *New features and amazing tools are waiting for you, even more is yet to come in the future.. just like world exploration in BDO leads to new possibilities.
      So don't be afraid about changes, click the link above and follow us!
      Enjoy and see you on the other side!  
    • WICHTIG: Das Forum ist umgezogen!   05/04/2017

      Damen und Herren, wir bitten um Eure Aufmerksamkeit, es ist an der Zeit umzuziehen!
        Wie wir bereits angekündigt hatten, ist es ab sofort nicht mehr möglich, neue Diskussionen in diesem Forum zu starten. Um Euch Zeit zu geben, laufende Diskussionen abzuschließen, könnt Ihr noch für zwei Wochen in offenen Diskussionen antworten. Danach geht dieses Forum hier in den Ruhestand und das NEUE FORUM übernimmt vollständig.
      Das Forum hier bleibt allerdings erhalten und lesbar.   Neue und verbesserte Funktionen warten auf Euch im neuen Forum und wir arbeiten bereits an weiteren Erweiterungen.
      Wir sehen uns auf der anderen Seite!

      https://community.blackdesertonline.com/index.php Update:
      Wie angekündigt könen ab sofort in diesem Forum auch keine neuen Beiträge mehr veröffentlicht werden.
    • IMPORTANT: Le nouveau forum   05/04/2017

      Aventurières, aventuriers, votre attention s'il vous plaît, il est grand temps de déménager!
      Comme nous vous l'avons déjà annoncé précédemment, il n'est désormais plus possible de créer de nouveau sujet ni de répondre aux anciens sur ce bon vieux forum.
      Venez visiter le nouveau forum!
      https://community.blackdesertonline.com
      De nouvelles fonctionnalités ainsi que de nouveaux outils vous attendent dès à présent et d'autres arriveront prochainement! N'ayez pas peur du changement et rejoignez-nous! Amusez-vous bien et a bientôt dans notre nouveau chez nous

Rockaway

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About Rockaway

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Rockaway's Activity

  1. Rockaway added a post in a topic Seeds Suggestion   

    I'm assuming they don't because they want to encourage people to purchase inventory slots early on? If that's the idea I don't agree with it.
    For a game that is so realistic in some senses it should be consistent. Case and point: I can't dry if it isn't sunny out. I think that's awesome, what a cool details. So if that is the case, then how can a tiny seed take up an entire inventory slot? As people mentioned above I think we should be able to have little pouches, maybe have levels for them, exotic pouches that can only carry very high quality seeds, etc. A system like this could make it even more interesting.
     
    In whole though I just agree. It's ridiculous to have 5+ fences, a ton of plants, want to build upon and maintain your farming biz, but you have seeds dominating your entire inventory.
     
    Please fix... just annoying and inconstant.
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  2. Rockaway added a post in a topic Reporting gold spammers   

    I'm actually pretty upset about this because I was doing it, thinking that it was a great system until I realized I was burning all of my energy. I'm baffled by this. 
     
    What is the science behind punishing people that are contributing to the betterment of the game? Not to mentions that it's distracting to have to look at spam, or have to scroll through it to read non-spam. 
     
    I'm amazed at how stupid this is. I don't want to look at spam and I paid for the game, why should any user have to deal with this at all?
     
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  3. Rockaway added a topic in General   

    No Pop Up To Send Workers
    No Pop Up To Send Workers!
    Last night I spent 5 hours after work trying to figure out what turns out to be a bug? I think? The node system isn't intuitive and is much more complicated than it needs to be. Those are just personal opinions, but the problem that I am having:
    2 Workers: The free one and one I contracted
    A home: set up as a residence for them
    Nodes: Properly set up to work
    No pop Up: That allows me to send workers to them. When I dig and am able to bring up the workers window it doesn't show me as having workers. When it did, they were greyed out with no option to select them. However, I do have 2 workers. They haven't been deployed to work anywhere else. No idea why this is happening. 
    If this is something that I am not doing right on my part, then it is an even bigger issue because it means that with all of the videos I watched, blogs I've read and attempts I've made it is not intuitive enough to figure out, even when I've try to very hard. Never experienced anything like it. Really hoping it's a bug. I do like the game a lot. 
    No idea, but I want to play to have fun, not to figure out why the UI isn't working.  
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    • 114 views
  4. Rockaway added a post in a topic [Workers] Worker list does not show at connected nodes   

    I am having the same problem, but having it at multple locations. It is driving me nuts and making me not enjoy playing...
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