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Aventurières, aventuriers, votre attention s'il vous plaît, il est grand temps de déménager! Comme nous vous l'avons déjà annoncé précédemment, il n'est désormais plus possible de créer de nouveau sujet ni de répondre aux anciens sur ce bon vieux forum. Venez visiter le nouveau forum! https://community.blackdesertonline.com De nouvelles fonctionnalités ainsi que de nouveaux outils vous attendent dès à présent et d'autres arriveront prochainement! N'ayez pas peur du changement et rejoignez-nous! Amusez-vous bien et a bientôt dans notre nouveau chez nous
No offense, but did you even read my post at all? I wrote: In other words: They required that I show my entire social security number. And the email change page states: No information can be obstructed in any way.And this includes SSNs, and is the reason why they wouldn't accept covered or partially covered SSNs. All of this has been explained in my original post. Please take the time to read before replying, it saves us both time EDIT: That's exactly the problem I'm describing in my original post: I don't mind giving my passport photo ID, as long as I'm allowed to cover my social security number. I don't know about how your passport looks like, but in my country, SSNs are printed on the passport. According to this page: https://www.quora.com/Is-US-passport-number-a-social-security-number US passports do not contain SSNs, so if you're American you might not have this problem. Same goes for other government issued IDs which do not contain SSNs (such as a driver's license). But all this is beside the point, since for those who do have passports with SSNs, like me, they require you to disclose all the information.
It's clearly stated in my post: When changing emails and when passport is used for ID verification. I even posted this link in my message: https://blackdesert.zendesk.com/hc/en-us/articles/210745969-Email-Change
My problem is that they require you to disclose your entire social security number as well, if you're submitting a passport photo ID which contains SSNs (1). The thing is that my social security number is not needed to authenticate my identity (since my passport contains a photo ID alongside my full name and signature), and this number is a prime target for identity thieves (2). My policy is never to give away my SSN unless it's strictly required. So it doesn't make sense from a security perspective to give this information away in this case. In fact, when I requested an email change a few months ago, I gave up after 1,5 months, not only because of slow responses, but because they wouldn't accept a passport with my social security number covered by a piece of tape (a tape is used because any digital manipulation would invalidate the photo ID). I proposed to submit a selfie with my passport in front of the ticket, with my social security code covered by tape. This proposal is ironically even more secure than their method (photo ID in front of ticket), because the photo contains a selfie (which can be matched to the passport photo), and yet they refused to accept it. Their email change page also states: The ID is a valid government-issued document and has not expired.I explained to them that in my country, a credit card is considered a valid government issued ID, but they refused to accept it. When I went through the same process at Blizzard (they offer self-administered email changes, but I'd forgotten my secret question/answer), they not only accepted my credit card (3), they allowed me to block out some of my credit card information using tape, because they understood that they didn't need to know my bank account number or CCV to authenticate myself. This took less than 24 hours. Blizzard also write: We’ll never use your ID for anything other than verifying account ownership. We delete the copy you send us once the ticket is resolved.But Kakao has not made their policy clear on their email change page: Who has access to these photo IDs? How long are these photos stored? On top of that, Kakao doesn't even offer 2-factor authentication for their game or player accounts. The lack of understanding and cooperation from their side made this a very frustrating experience, and after 1,5 months I gave up, and I posted this message in the support ticket thread (I've emphasized some parts of the message here): NOTE: I don't regularly post on this forum anymore, so I may not be able to follow up any replies to this message. (1) From their email change page: "No information can be obstructed in any way." https://blackdesert.zendesk.com/hc/en-us/articles/210745969-Email-Change Also note that in some countries (such as the US), passports do not contain any SSNs. Other government issued IDs such as driver's licences typically do not contain SSNs either. (2) PDF document about SSN from Social Security Administration: https://goo.gl/5813kY More information about SSN: http://www.tomsguide.com/us/what-to-do-ssn-stolen,news-18742.html (3) Blizzard accepts credit cards from certain countries, where credit cards are considered valid government-issued IDs: https://eu.battle.net/support/en/article/26516
This is very disappointing indeed. I'd have expected a hotfix for this issue (since Korean players have said they don't have this issue there), but so far they've not even confirmed if it's a bug (most likely) or an intended 'feature' (less likely, but you never know...).
You mean Sj Y? When and where did he say that picking Valk was a mistake? Source? Just curious, because I can't recall him saying that, and to be honest, it doesn't make a lot of sense to me. Why? Because: 1) He purchased his Valk account (+). He originally mained Warrior, but sold his account and bought a level 60 Valk account instead. That's how he managed to switch from a level 59 Warrior to a level 60 Valk so fast, without investing any time in grinding his way up to level 60. 2) He's said that he switched because Valk was more fun (than Warrior). If he really thinks it was a mistake to switch, I think he'd have sold his Valk account (like he did with the Warrior) and switched to another class. To me, it seems that he simply enjoys playing Valk, and I believe that's the reason he still plays it, despite certain class imbalances. In his opinion, there are only two classes that counters Valk (more about that later). 3) He's "only" level 61: He was level 61 when you wrote your message, and he's still level 61 (around 61.02 at the time of writing). Also, I wouldn't say he's one of the best geared Valks (246/288, while good, is still below the very high-end 550+ GS players), but he's definitely one of the best (if not the best) Valk player I've seen in terms of combat/PvP skills. I agree with a lot of the other things you said about Valk being a bit underpowered compared to some other classes, though. Very often, when people complain about other classes being OP, it's a L2P issue, but in this case I do feel that some classes (Zerker, Warrior, etc.) are less balanced than Valk. BTW, when Sj Y was asked (on his live YouTube stream about a week ago) about the toughest counters to Valk, he replied Zerker and Dark Knight. He felt that those classes were OP at the moment, and criticized Kakao/Daum for not doing a better job balancing (new) classes. He has problems versus DK, because they break down his shield so quickly, he said. If any other Valk had said that, I'd say it was probably a L2P thing, but given his skills and experience dueling other classes (check out his YouTube videos), he probably has a point (it's not uncommon for developers to buff new classes, to create interest in them, but sometimes the class end up being too strong and needs to be nerfed a bit). (+) Sj Y: "just i sold my warrior and bought valkyrie" Source (scroll down to comments section):
I killed ~500 oxen (don't remember the exact name) today, and got 1 shard and 1 black stone. The other day (before the patch) I got 10 shards and several black stones. I used the same tools and everything else was the same. If this event is still ongoing, I find it weird that I'm getting "rewarded" with only 1 shard after 500 kills/gathers.
@CM_Aethon Is the Play Your Way event still active? Previous patch notes says it'll last until 8th March, but after the patch yesterday my shard drop rate has dropped significantly. I now get 1/10 as many shards as I used to when gathering and killing mobs. Am I just being extremely unlucky or has the event ended?
Why on Earth are you posting this here in the Valentine's thread? If you want to report a bug, send it via support (best option) or the patch note thread (less likely it will get noticed, and bug reports should be posted via support anyway).
The Bounty Hunter system (which is an integral part of K2.0) appears to be a new feature, and like I said before, I think it would require more than just adjusting some existing rulesets (not to mention time for testing). Aside from that, I think it's a matter of priorities. You could argue that Daum has made some wrong priorities, though. But for all we know, they could already be working on implementing a K2.0 system. However, this is just speculation. BTW, I'm bowing out of this thread. As I mentioned in my OP, I don't visit the forums often and there's a lot of traffic here. It's time-consuming to keep up, and I've already spent quite some time here today. If I tried to respond to every reply I get, I wouldn't have time to do much else (like gaming ). Anyway, thanks for the discussion everyone, and thanks for keeping the discussion (at least with me) 'civil'
So if I understand you correctly (it was a bit difficult to figure out the angle you're coming from), you're talking about levelling a new, highly geared character and killstealing from lower level players on lower level farm spots, until they leave or switch channels? And now you intend to do the same thing in higher level areas because of the XP penalty change? And why would you try to killsteal in the first place? I discussed this in my OP: I think it's better if players showed a bit more respect for each other's grinding spots. People tend to create these issues because they have this idea of farming spots belonging to them, regardless of whether they were there first. Perhaps the biggest issue here has to do with people's mentality and attitudes, rather than game mechanics.Second, like I mentioned in my OP, I think most players will just leave, even without the XP penalty change (there will always be trolls, though, but those existed before the penalty change). If they're there to grind, it's not time-efficient to spend time dying or getting involved in PvP fights. You killstealed on your new character before the XP penalty change, but that doesn't necessarily mean that killstealing will become much more prevalent after the change as well. I think that's a faulty generalization. If you as a solo player is trying to killsteal from a party, you're making the situation worse, not easier, at least from my point of view. I don't see how this approach is easier than just asking for an invite, going somewhere else or switching channels. To be honest, what you're saying here doesn't make much sense to me: You start off by saying "its not about PKing other players", then you say "so I do whatever is required to cut down that wasted time, if thats PKing someone...". You may not PK other players for the fun of it, but you still end up PK'ing that other player because you wanted that spot for yourself. To them it doesn't make much of a difference. And if the party is farming (much) faster than you, then trying to killsteal doesn't seem very time-efficient to me. Second, in my experience, many higher levelled PvP players have no qualms about attacking other players if they feel entitled to a spot, just like you explained in your example. So I can see why some players have this conception of higher levelled PvP players. I do agree that having more higher level grinding spots would help to avoid some of the heavy 'traffic' on sites such as Sausan. Not sure if increasing density would help much though, since strong parties would still continue to clear out the mobs fast and rotate pretty quickly. When Valencia is released, the situation will probably improve (after Mediah was launched, a lot of higher level farming moved there), and like I said earlier, perhaps node wars will also move some of the 'PvP aggression' from the grinding spots to the nodes. EDIT (pasted from my last post): BTW, I'm bowing out of this thread. As I mentioned in my OP, I don't visit the forums often and there's a lot of traffic here. It's time-consuming to keep up, and I've already spent quite some time here today. If I tried to respond to every reply I get, I wouldn't have time to do much else (like gaming ). Anyway, thanks for the discussion everyone, and thanks for keeping the discussion (at least with me) 'civil'
Hmm, I don't really want to speculate here, but if a BH system was listed for a future KR update, then it could be that a similar (or EU/NA tweaked) version will be launched later. Even if a spec looks simple, it doesn't necessarily mean that it's simple to implement (I suppose the Bounty Hunter part is the most time consuming part of this K2.0 system, the other parts are basically modifications of the ruleset. I understand that PA is not a big studio like Blizzard, and implementing and testing out changes can take more time). Perhaps they're focusing on fixing more serious bugs and preparing things for Valencia, and that they plan on introducing K2.0 (in its finalized form) later this year in EU/NA as well. I guess only Jouska can give you a clear answer
One thing is to have a proposal or draft ready, another thing is to finalize it What actually happened to the proposed Karma 2.0 system anyway? Have Daum made any official statements about the progress on this proposed spec? EDIT: I see you've added this comment: I disagree, like I've said before, I don't think this will change things a lot. I don't really want to start repeating myself, so I'll just refer to my earlier posts
I think you raise an important point. There's this saying that "the customer is always right", but it's not always true. And like you said, there will be dissatisfied players no matter what you do. I think the most important thing here is to be open for constructive feedback and to monitor the in-game situation closely. Then Daum can discuss these ideas internally before making a final decision. One good, well-reasoned argument is better than 100 bad or non-constructive arguments.