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  1. Post on Discord Bdo Bot in Off-Topic

    By Xxy, posted
    Hello guys, I try to make a spawn window on my private discord server, I found the bot on the botton but I cant fint the "IHA BDO BOT" which shows the spawn window not just ping everyone when a boss spawns?

  2. voila je narrive pas a acheter du blé. et quand il y en a un qui apparais il est vendu aussi tot. ca fait 2h que je suis posté comme un jambon ! j'ai alors fait un test, j'ai actualisé a répétition et au moment ou il est achetable il disparais aussi tôt a même pas 0,000001 la seconde. il est claire que c'est un bot. je demande au staff de résoudre les problème de bot sur le marché svp

    cette personne a laissé sont bot durant tout la nuit pour prendre tout pour lui.
  3. 2 questions pour 2 sondages:
    - Pour ou Contre réinstaurer le Captcha sur le Marché (HV) afin de limiter la présence de Bots ?
    - Ressentez vous l’afflux de Bots sur le Marché (HV) lors de vos achats ?
    Je vous laisse a vos choix.
  4. Hey Leute,
    das kennt zwar jeder aktive Spieler und die Frage hier ist auch nicht wer das macht, nur nervt es mich ziemlich, dass man bei manchen Sachen einfach keine Chance hat, die überhaupt irgendwie zu bekommen im AH. (Valuepack, für Mindestpreis eingestellte Schwarzkristallsplitter etc.)
    Daher wollte ich wissen, ob die CM's jemals etwas bekanntgegeben haben, dass ihnen dieses Problem bewusst ist und etwas dagegen tun möchten. Wurde dazu jemals etwas bekanntgegeben?
    Schönen Tag noch!
  5. Post on randomly baned in General

    By tremme, posted
    hello so this has been a fun week, on the day of the last patch ive been banned, i went to my email to find a nondescriptiv email saying ive been baned not giving any reson so me thinking this was a mistake i make a ticket to find out why i got banned. so 14h later i get a reply whit that they closed my ticket and made a new one for me, there i get some info
    (After a thorough investigation of your account we have decided to permanently ban your account for the use of third party programs, which violates our Terms of Use.
    We do this in an effort to make Black Desert Online a legitimate and fun environment and we hope you choose against this sort of action in the future.) 
    at this point i still have no clue what they are on about so i  keep writing them asking why exactlyao i got baned telling them i havent used any third party programs.i got myselfe a new computer to play this game and the only stuff i have runing / aoutostarting on the pc is steam, skype, discord, teamspeak, speed fan, ccleaner and nvidia expirienc. so i dont know if any of those programs made the anti boting softwere pick up on something but that would seam wierd so i dont know.
    anyways so 4 days later i finly get a reply whit some bullshit about me boting, ive never boted in anygame didnt eaven know thaty you could bot in bdo..  but now we know boys ...
    i keep writing them to get this sorted so then they reply whit this 

    Activity on your account showed the use of a "bot" program, which violates our Terms of Use, specifically article 12.1.3.
    We have reviewed your case again and have decided to uphold the decision of a permanent ban.)
    so at this point im freaking out knowing i havent boted this seams really wierd so i tell them this i try to figur oput what ip the boting acount had they wont tell me so i dont know what to do 
    then  i get this reply (Greetings,

    As stated previously the ban on your account will not be lifted.

    This ticket, as well as any further tickets made on this issue, will be closed.
    i made a new ticket to se if ther was another gm who actualy could take the time to figur this out becaurse i know i havent done anything, but i get the same copy pasted reply.
    so i dont know what to do i played 100days + and speent a good bit of money on the game i was in one of the top pvp guilds so its not like i just can make a new acount and get back to the point i was at. 
    so i  mostly want to know if thers a gm that really can look into this since i have the feeling ive just goten copy passted replys i know i havent done anything so its just wierd that  thers no way to clear this up . and for all of you who read this take this as a warning your acount isnt safe
  6. People on the hacking/botting forums are zipping over here to plead innocent in an attempt to spur more belief in false positives on the banhammer. If someone is really not botting and/or hacking, they will/should quietly resolve it through support. All those who come here to complain are just trying to stir shit up, especially in the Support Forums. Ignore these shitposts.
  7. It has come to my attention that some big guilds on Orwen are big hackers.

  8. Market system completely broken by the fact that people can do this. Needs to be changed.
  9. Dear Daum
    There seems to be a problem with Ancient Guardian Seals on the Marketplace. Ancient Guardian Seals are rare items.  My understanding of the Marketplace is that rare items of this type would go to market bid rather than being directly purchasable, in order for vying players to attempt the captcha for a chance to receive it.  
    1.) This item does not do that.  Even if the "bid" is not based on the item type rather based on number of vying candidates for an item - this does not work for this item.  At least myself and 1 other (the "person" that received it) were active on the item and it still did not go to bid.
    2.) This item does not post within the normal timeframe.  Per my experience and that of others, items are posted generally within 25-35 minutes of being notified/announced - usually 30m. Example just moments ago on Orwen one of these was announced at 3:11AM EST, it appeared as on sale at 3:23:01 and sold at 3:23:02 <---that is not enough time for a popup captcha to come up much less be solved.  It was immediately taken off the market and counted as sold in the item trade count.
    This does not appear to be a problem on my end or latency as its occurred with the last 5 postings of these necklaces specifically yet does not occur with any of the other rare items which I've acquired over the last few...well since the game launched.  
    Possible causes:
    The Seal does not have an indicator on the backend denoting it as a rare item causing the bid system to trigger.  <- MaybeThere are bots at work on the Marketplace screwing up the normal order of things <<---Most likely causeEnough people were not vying for the item to trigger the bid system and someone just has super fast speed captcha intellect and key entry speed.  << Highly UnlikelyThe game hates me. <<<--- Completely unlikely, I am loved by allOther - something else has occurred, perhaps a ripple in the Matrix causing me not to be able to obtain this time.  <-- No that's just silly.Please address this today, my Core is lonely.
    Thank you,
  10.  1 - an option with easy access to report the bot/hack.
    2 - players reported for bot could show on our screen just like the little box from marketplace. Reported players should insert both numbersand confirm.
     3 - in case the reported player dont do the previously step correctly, he/she will get dc from the game.
     4 - in case the reported player be reported 5 times a day, he/she gets ban for one week.
     *The second step should be random, for every new report it gets a different set of numbers/letters.
    *Reported players has a certain time to answer the combination before it takes dc.
    *For AFK Players this option would be unvalible.
    *****every player can report 1 times a day****
    *****the player can only receive 1 daily reports******
  11. Currently the market bid system isn't working as intended to protect us from market bots. Here is how it works.
    1. A hot item goes on sale.
    2. When it pops, it goes into bid mode.
    3. Players bid. Player has to get lucky to win item.
    4. If nobody wins bid, it goes to regular sell mode. HERE IS THE PROBLEM. --- Market bot can still snipe the item.
    It should be changed. When all the bids are in, 1 person will win the bid. Remove step 4 completely then it will be a pure RNG system for everybody including the bots. This way players have a chance to get the item. As of now, it gets sniped in less than 0.01 sec.
  12. Bonjour a tous, 
    Pensez vous que cela puisse etre possible que certains joueurs utilisent des bots pour pouvoir acheter facilement des objets en DUO ou TRI. J'ai a peine eu le temps d'appuyez et de rentrer le code ( en plus avec deja une vitesse de malade) que l'objet etait deja parti ! je n'ai pas du tout compris et en plus sur deux objets d'affilés....
    C'est un peu blasant ...
  13. Hello,
    Thank you for contacting Customer Support and for your interest in Black Desert Online.
    Thank you for bringing this to our attention, we will investigate this issue and take action if necessary.
    If your report is one of the first 5 about this player and leads to their removal, we'll give you some rewards!

    Video Removed
  14. Simple to fix, since the initial purchase depends on whether or not your generated code matches that of the code assigned to that item.   It usually doesn't, so everyone gets that "Failed to purchase" message.    Once THAT happens, the program can assign numbers (e.g. 1 to 27) to the people attempting to make the purchase, then have the RNG generate a number within that range to decide who gets it.  That, at least, would be fair to everyone trying to make the purchase.
  15. The item you wait for only just blink and is *poof* sold within less than one second.
    ----- im tired of it..
  16. Not sure how to do this any other way but spotted a bot in game. The name itself is a pretty good indicator of a jibberish bot name. Spotted this guy repeatedly jumping up and down in the middle of Heidel

    This was on Uno on Calph 1
  17. Post on Marketplace bots... in General

    By Lalugah, posted
    So I start to get really annoyed by this now. 5th day in a row that I have been trying to buy a liverto amulet with no sucess. My conclusion after training for 5 days writing the captcha is that no one can be that quick on the keys that the liverto just goes away instantly after it comes up. Today I missed to livertos and I'm really tired of this now. 
    I was standing at the market place with a timer from when I got the notification. When it popped up it took me less then 0,5 sec to klick write in the captcha and press enter. And guess what... "Item already sold" 
    Of course I know that more people than me probably are doing the same thing. But I'm telling you, the bots are ruining the game. Please fix this.
  18. Hello and thanks for reading this post. I currently play this game as a Valkyrie on Edan server  This thread is here for me to suggest the New Trading system that i'm pushing for and to comment on the current horrible marketplace system.
    To get through the marketplace system needs a major overhaul. 35% tax on everything and forcing EVERYTHING to go through it has made many of us players want to pull our hair out on multiple occasions when we fail to get the item we need (be it to super-fast players or bots sniping it first). This marketplace system has also killed the entirety of the concept "Vendor Players / Material Wholesalers" As the 35% tax has made it really unsuitable to do many things.

    I understand that they want to avoid "Gold Buyers/Sellers" but this is not the way to go. 
    As mentioned by Ecchiporo in : http://forum.blackdesertonline.com/index.php?/topic/80422-allow-trading-or-sale-to-guild-members/
    "how about you make this but make the other member pay for the armor? So if you want to give the armor to them the have to pay a sum to you so gold sellers wont find a way to make money trough this system. Lets say player A trades with player B and players A items are worth 5mil then player B has to pay tax or has to pay player A a sum of money. I dont know how this should be done but it doesnt promote gold sellers to make money using this method"
    This i totally agree. The marketplace already tracks the approximate valuation of items making it hard for people to earn anything through reselling. This could be improved/implemented too in multiple ways i'd like to add.
    Marketplace Botting/Scripting is ruining the current marketplace furthur!
    With the reason as can be seen & proven in the spoiler above, the urgency for changes to the marketplace increases as they can help other players that don't script/bot to get what they need (at a reasonable price). If not, eventually everyone might as well get a script/bot and play the game of: Who has the fastest computer / internet speed.
    1: Personal trade window
    By opening the window, the 2 players can engage in a private discussion about how much they would like that item for, but it must be within the current market price (min - max). Here is an example:

    Player A is selling a Liverto Weapon. The current min-max price on the marketplace is 9mil - 11mil. 
    Player B wants to buy it, but Player A immediately states 11mil in the chat window. Player B tries to haggle, and player A concedes for 10.5mil, which is still within the price range of the marketplace. However, player B doesn't have 10.5mil in liquid silver at the moment, and only aprrox 9mil. Player A is of course unwilling to sell at base price, so player B throws in an item worth 2mil - 3mil on the marketplace, and makes up for the rest in silver. Player A doesn't need the item, so player B is forced to valuate the item at the minimum: 2mil. So the total transaction is:
    Liverto Weapon <===> Item@2mil + 8.5mil silver.

    This way its still within the boundaries of fair-trade, and they are blocked from trading each other for a period of time (lets say 0.5-2hours) to prevent gold sellers from passing large amounts of money through this min-max exploit in short period of time, and the "Gold buyers" would be unwilling to wait so long anyway for a small trickle of maybe 1mil -2mil each time.
    2: Player Market
    This would allow the concept of the "Player Market", maybe a building where players can meet up for the transaction, and can only do the transactions here. Of course as since you already dumped a 35% fee on the marketplace you'll be unwilling to let players trade freely, so you can make both buyer and seller pay 5-10% of the total valuation of the traded items (like in the previous example, where the toal valuation is probably 10.5mil x2 = 21mil. As its a transaction over 10mil you can make them pay the minimum amount of "Tax", which i would suggest 5% each, which would be automatically deducted from their designated "Home" City.
    3: Home City
    As for the term "Home City" I use, It would make transactions easier if assuming each city has a "Player Market". The "Home City" of each player would probably contain most of their finances, and can be used to transfer into the other player's account in that city. This "Home City" concept can also be used to pay for auctions on the marketplace while the player is in another city (Like paying for the Item using Calpheon's stored gold while the player is in Mediah's Marketplace). This concept would be like the Cheque we have have in real life.
    4: Soulbound Food/Elixir stand in all this
    I have a small comment on the current system for the food/elixir trading making them soulbound, but this trading which ofc can take place anywhere, should not be allowed in the "Player Market", for instance. If say a Officer of a guild wholesale buys from another player 30 Knight combat rations to give his guild for GvG, but finds it unable to trade, that would suck wouldn't it? (Ofc as mentioned above, trading rules are to apply!)
    5: Auction House - For Marketplace?
    Another idea i just thought of, as i have seen more and more players getting angry over being unable to put buy-orders and want it to happen. First i'd mention: This might not happen. The reasons is that if they put a max price for a heavily sought-after item, like pretty much any Kzarka / Liverto Weapon at the moment. Every single pre-purchase orders would be at max price, or at least a large majority. When that happens, you're not going to be like roll a dice and decide randomly who gets it? Not happening. Might as well introduce the "Auction" system!
    Much like the Auction System name suggests, it is to add an "Auction" selection for the marketplace. You can keep the tax rate on it, and maybe have a really hefty registering price. For an example of how this system will work, i'll now elaborate.
    5.1: Listing an Item & Listing price
    Player A wants to list a Liverto blade under auction. The system checks that the current marketplace value of this item (or total value of the stack of item) is above the required value (maybe 1mil?). Since his registering item is above the required value, he is eligible to list it for auction.
    Player B wants to list an ancient magic crystal, but its value is borderline 1mil. He sees the listing price (lets say 100k), and decides "Nah not worth" and just dumps it into the marketplace normally.
    And other auctions other than player's A goes up. Now what happens next has a few scenarios that could happen
    1: The auction starts for that item a set-time later after listing
    2: It joins the queue for "to-be-auctioned" items, and the auction happens at an interval (lets say every 4 hours?)
    In either case, when the auction period begins, players access the "Auction" tab of the marketplace. Items on auction can be up for as long as the player (or system) set. For example, In case of system set it could be
    1: All items regardless of value is up for auction for only this period of time
    2: The period of time is determined by the value of the item (like per-million)
    And in case of player set, it could be as long as the player wants the auction to last (you could charge them for a listing fee on the time)
    5.2: Minimum Increment
    Anyway, on to the main part. The item displayed can be bid on by players for the period. For examples sake again, Player's A liverto will be used.
    Liverto Blade: Base price: 10 Million Silver.
    Every Increment must be at least 100k.
    The increment is to prevent @sshat players from only upping the bid price by a small marginal amount and winning with that, like who likes to lose a bid the last second before it closes by 1 silver? This value once again can be preset by system based on item value / set by player
    So players see the blade on auction. And player C who wants it immediately bids: 10.1mil. Wow its expected that he'll raise it by the minimum amount.
    Player D next sees the bid and goes "pfftt lol ITS MINE". And he bids: 15mil. Suddenly theres a 4.9mil increase. Few people want to contest that instant 50% increase in price.
    Player E sees that bid and wants it: However, he waited till the last minute before auction ends to bid: 15.1mil. Wow what an @sshole right?
    5.3: Minimum Auction Time
    Now to prevent stuff that Player E would be doing, i'd suggest another implementation to this auction system: Minimum auction time: If a bid is made in the last 5 minutes of an auction, the time is reset again to 5 minutes before auction ends, giving others a chance to react by that notification
    5.4: Failed to auction & Deposit
    Of course, to prevent players from listing items that would just mess up the auction-list page or nonsensical crap that people don't need. There must be a penalty if no one needs it! It cold be something like: "Your item failed to auction, your deposit of 100k has been confiscated". For something like this, maybe the player auctioning an item must deposit 200k when making an auction. When the auction is finished, and in the event it is purchased, they receive back 100k, and the other 100k is used as listing price. However, when the item fails to auction, the 100k is confiscated.
    Edit: 6: Removing the Min-Max Price Setting
    As mentioned in the comments below by Gadicus, I in truth really want the Min-Max price setting to change. But of course i doubt that would happen as that would invite Gold Sellers yes? However, that has in turn resulted in STUPID prices on the marketplace. EG: Green Rarity Steel Taritas being over in value compared to Blue Rarity Steel Taritas?! Also I saw Yellow Rarity Ham Sandwich being cheaper than Blue Rarity Ham Sandwich. The system is not working. The demand/supply is destroying the market and of course there's differences: Eg: EVERYONE needs these 3 gems: Magic Crystal of Infinity: Assault, Magic Crystal of Infinity: Memory, Magic Crystal of Infinity: Swiftness. However, even with a medium sized supply, there's never enough of them! They buy out instantly always at 300k PP. But you wonder: Why even with such a high demand, the price isn't increasing?! That shows the flaw in the current system. There's an over-demand for this gem yet the max price set by the system ensures that people always have money for it, and the suppliers decide "I might as well keep it for myself, i don't make any real money selling it anyway". So the supply of these gems have been dropping. 
    Also, Ever wonder why +15 Armor/Livertos always disappear instantly and people need bots to snipe it? It's simply because MAJORITY can afford it. The maximum price IS TOO LOW. Frankly, should there even be a cap to the maximum price?!? As mentioned in the comments below, You can catch the gold sellers if they seemingly buy an item thats like say: 50000% the price of what it should have been. Well while being only able to purchase the cheapest item still works to prevent this from happening, what if its on a constantly missing item: EG: Rough Black Crystal. Not so hard to obtain but the low price ensures its ALWAYS sold out. Well maybe not always, but when was the last time you saw it stay up for longer than 2 minutes?
    Frankly. If you want to catch them that much, hire a group of moderators to check the suspicious sales. That is how you find the Gold Seller & Buyer, 2 birds one stone. It shouldn't be hard to filter out the sales that are conspicuously wrong. In conclusion, this suggestion is for the abolishing of the Min-Max Setting for all the reasons stated.
    Edit: 6.5: Changing the Min-Max System instead
    If you're that reluctant to remove it; Change the Minimum-Maximum from always being set @ that current price, to be gradually increasing / decreasing every week based on Demand & Supply: Eg: If that item has Items that stayed up at that price maximum price (Lets say 120k for a pure iron crystal) for over 1 week. The Minimum/Maximum system will read that people are not wiling to pay that much for the iron crystal and it is an unreasonable price. Thus the Minimum/Max Price Drops a % (Maybe 10% - 20%). Now on the other hand, If there is an item that is constantly sold out, the Price is to increase by the same amount as it would have dropped if not sold (once again, 10% - 20% suggested). Now what about items that have items expiring / constantly being supplied / constantly being sold. Now these items  don't really need much change. If the supply is over exceeding demand, Instead of categorizing it as an unpopular price for that item, consider decreasing the maximum and increasing the minimum. That would set the price for that item to be less varied. And finally in the case that the disparity of the Min-Max is not huge (Eg: Birch Logs going for 140 - 150 silver each), I have another suggestion for that

    Edit 6.6: The Price-fixed Marketplace
    Now in the case of the Birch timber just mentioned, I would suggest totally removing it from the marketplace for a month or so. Instead, changing it into an npc good that is sold/bought at that exact price: Now using the birch timber as a continued example: Currently if you sell it to an NPC, its 80silver PP. And if assuming the marketplace price cap is (140-150) as mentioned, It will now sell to NPCs for a higher price then 80Silver (Eg: If you still want to implement that TAX, like 35%, it would now be 140 x 65% for 91. And players would have to purchase it at 150 silver from that vendor.) This removes clutter from the marketplace too. With this additional system, Players that have too much of an item forever being unable to sell it on the marketplace would be able to sell it to the NPC without making too much of a loss as to compared when they sold it on the marketplace @ Whatever price listed
    Edit: 7: Gold Sellers still around anyway
    Now Daum would argue: If there isn't a cap to the max price: Gold sellers would come! They'll come in droves and destroy our money! Now listen: YOU'RE WRONG. These past few days i've already spotted gold sellers in channel/server chat already. Even with ALL your effort, they have found a way. Here is the rough representation of how they're offering to sell their services: They party you, and you just afk. They go round killing everything and items go the marketplace. This is where another flaw comes in: You don't have to be in the area to be counted as one of the party members set to get money from auctions off marketplace. So the buyer could afk in calpheon fishing while the sellers are @ pirate island / somewhere grinding the shit out and sales profits are sent to the guy afking in Calpheon too, letting him get money. Also, they offer LEVELING services, where you afk in a safe-spot close to where they're grinding and they just plevel you at the same time, of course charging them for that. Your call Daum. Gold sellers have found a way to abuse your system itself.
    Anyway, just accept the fact that gold sellers cant be stopped unless you go all out to monitor everything and EVERYTHING. Because hey, you'd go this far to protect your profit, but you could just adopt an idea or two from this thread and make the current player base more happy to stay in your game and spend money.

    In conclusion, this is a way to make the idea of a separate marketplace that is hopefully tax free / lower tax rate that would still deter gold sellers/buyers, while recreating the popular scenes we have in every MMORPG except Black Desert. Please help to make this post known to the game masters so it can be implemented if you agree! Bumping this post would be most helpful too.
    Also, if you have an idea related to this trading system, leave it in the comments and I may include it in here if it looks feasible for the GMs to look at!
  19. Are any of you even seeing the files below me? Last night they weren't there when I submitted my question thread.
    Now we have the new adventurer page filled with hotline spam?
  20. Hallo,
    ich öffne dieses Topic um einen Aufruf zu starten damit endlich was gegen Hacker ect. unternommen wird.
    Black Desert ist ein wundervolles Spiel, es gefällt mir und ich habe sehr viel Spass daran.
    Jedoch werde ich über unbestimmte Zeit eine Pause einlegen.. ich wurde gestern Opfer mehrer Hacker/Cheater..
    Es macht einfach kein Spass ein Spiel zu spielen wo es möglich ist so offensichtlich zu Cheaten oder zu Hacken.
    Leider habe ich keine Beweise für das was mir gestern zu gestoßen ist..
    Jedoch möchte ich hier einige Youtube-Videos / Beweise offen legen die tatsächlich möglich sind.
    Diese Videos sollen die Community wach rütteln und den Betreiber des Spiels!
    Also bitte ändert was daran, es bringt nichts diese Spieler zu bannen.. es wäre besser das Problem zu beseitigen.. das bannen ist nur eine Übergangslösung.
    Hier die besagten Videos:
    Ich bin selbst keiner der sowas testet aber der Link "BDO Hacker" zeigt was mir gestern passiert ist.
    Bitte FIXT den mist.. oder das war es mit BDO. Das PvP ist dann einfach fürn "Popo"...
  21. Post on BOT in AH in General

    By Arkantik, posted
    Is there any chance devs' will wake up one day and do something about bot farming Livertos in AH ?
    They put captcha to counter bot but is very easy to find a script on Google to counter captcha. Problem ? Captcha is too easy and nothing is done to counter bot farming AH. You dont trust me about bot in AH, look at Viperbot on google and you will see, there is a lot of other similar site.
    Please wake up and do something about it. Thx
  22. The marketplace bots are ruining the game. Some items aren't even possible to buy no matter how fast you are. Just check the logs and permaban everyone using them or remove the restrictions on market and make everything tradeable at a free price setting.
  23. Im very tired of this type of PERSONS who use bots for get gear, being a Can.cer for the rest of the comunnity, i know DaumGames is doing a lot for all of us, and i have a good experience in general, but this is IMPOSIBLE, you need to be te most faster of the west to catch the Liverto weapons or simillar Stuff.
    I hear the "B" of this type of items means a lottery sistem, buf i you dont have a good ping you have 0 chance too, i think the sistem need to change, and the lottery sistem or roll need to show how many ppl is trying to purchase the item and show the rolls or something, 1 min is not enough. 
    Will be very good a explanation of Daum Games, we need ANSWERS. Ty.
  24. Heya,
    just stumbled across this youtube video, please look into it @CM_Jouska ?!
    The Video:
    Is something like this even possible? May be a ''photoshop''
    Pls let it be a Hoax tho .