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    • IMPORTANT - REACH US IN THE NEW FORUM   05/04/2017

      Ladies and gentlemen ATTENTION please:
      It's time to move into a new house!
        As previously announced, from now on IT WON'T BE POSSIBLE TO CREATE THREADS OR REPLY in the old forums. From now on the old forums will be readable only. If you need to move/copy/migrate any post/material from here, feel free to contact the staff in the new home. We’ll be waiting for you in the NEW Forums!

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    • WICHTIG: Das Forum ist umgezogen!   05/04/2017

      Damen und Herren, wir bitten um Eure Aufmerksamkeit, es ist an der Zeit umzuziehen!
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      https://community.blackdesertonline.com/index.php Update:
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    • IMPORTANT: Le nouveau forum   05/04/2017

      Aventurières, aventuriers, votre attention s'il vous plaît, il est grand temps de déménager!
      Comme nous vous l'avons déjà annoncé précédemment, il n'est désormais plus possible de créer de nouveau sujet ni de répondre aux anciens sur ce bon vieux forum.
      Venez visiter le nouveau forum!
      https://community.blackdesertonline.com
      De nouvelles fonctionnalités ainsi que de nouveaux outils vous attendent dès à présent et d'autres arriveront prochainement! N'ayez pas peur du changement et rejoignez-nous! Amusez-vous bien et a bientôt dans notre nouveau chez nous

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  1. der titel sagt eigentlich schon alles.
    ich suche eine gruppe, die noch jemanden aufnehmen würde, oder einfach leute die am sonntag direkt hochgrinden wollen.
    ich starte um 9-9:30, je nachdem wie gut das mit den warteschlangen zum einloggen klappt.
    bei interesse einfach mal ne pm, oder hier nen kommentar schreiben.
    p.s. ich hab ts etc. und keine quietschestimme
  2. Welcome to Black Desert Online!
    When was the last time you were so excited for a new mmo!? 
    Neon Grind Community is hyped for this new opportunity, a new world to explore, new gameplay to share, and amazing character creation. We seek to grow our existing community with the pvp and pve elements of BDO. We are a teamspeak centric community looking to build experiences and friendships beyond the game.
    If you are interested please post here or find us in game. =D
    ~ThunderMonkey
    www.neongrind.com
  3. Hello all, let me start by saying I've played on KR version of the game. Leveling on KR is a different beast than NA, the grind is much much worse for NA and I'm afraid that will push some people away from the game. On KR we timed how long it took us to get to 50, 14 hours in 1 play session, that's it. I've been playing CBT2 and in 72 hours I've only managed to get to level 36 about 30 hours of that was pure grinding (in good spots with no competition). 
    I've run out of quests to do while grinding...seriously on KR I got lost in quests because I would out level them sooo quickly, however you could always go back and do them as you need contribution. In CBT2 I was having to grind mobs for hours and hours just to keep the next quest area from being purple (mobs are about 6+ levels higher) to me just so I could actually kill them and that gets really boring killing the same mobs in the same area for several hours. (I did have the 10% exp boost costume as well)
    TL;DR > All in all, I had lots of fun during CBT2 but I think the amount of exp from mobs needs to go up by about 25% globally. 
  4. I'm really enjoying the game so far.
    I lvled my tamer to lvl 30 while doing almost all quests. All went smooth and cool. It did take some time tho...
    Next I tried to lvl my warrior without doing quests (the fast way), so after lvl 10 I skipped everything and went full grind. I tried to find red & purple named mobs to kill. The problem is I don't hit that good on them, sometimes it takes really long to kill em (and the mobs hit hard). Ofc I didn't do the quests which give equipment (like on my tamer) Now I'm lvl 19.
    I wonder how those ppl exp to lvl 40-50 without doing quests to get gear...

  5.  
    Stellt sich vor :
    Vorraussichtlich angestrebte Mitgliederzahl : 60 Member
    Zurzeit Aktive Mitglieder : 18 Personen
    Status : Aktiv in Russland, EU CBT1, CBT2 und zu Release.
    Fokusiert : Wir fokusieren uns hauptsächlich auf das PvP, GvG, Fischen, PvE, Hunting
    Gildenleiter : FleshEater
     
    Vorstellung der Gilde "Grimoire Of Death"
    Hallo liebe BDO Community, wir "Grimoire Of Death" kurz [GOD] bestehen schon seit über 6 Jahren, angefangen in Aion (allerdings unter anderem Namen), wo wir eine der mittelständischen Gilden auf dem Server waren, jedoch auch PvE und PvP Erfolge erzielen konnten. Da dies in Aion schon recht gut geklappt hat, möchte ich an den Erfolg anknüpfen und hier weitermachen. 
    Wir das heisst ich und mein Kollege haben schon eine lange MMORPG Erfahrung, wie  z.B. in Spielen wie : Kal Online, Silkroad, Two Moons, Perfect World, WoW, Runes of Magic, ArcheAge, Aion (die längste Zeit ca 4 Jahre), GW 1 + 2, Neverwinter, The Elder Scrolls Online, Blade & Soul und weiteren Games.
    Wir wollen eine Gilde aufziehen, die sich von allen anderen ein klein wenig unterscheidet.
    Aufbau der Gilde 
    Wir, das heißt momentan ein Kollege und ich, die bereits viel BDO Erfahrung in Russland gesammelt haben (spielen seit der CBT1 dort), wollen eine Gilde aufbauen die sich dem Zielorientierten Spielen widmet
    Das heißt das wir grundsätzlich Progress orientiert sind und auch Erfolge erzielen wollen (Sieges, Node Wars, Guild Wars, später kommendes Naval Pvp, Weltbosse killen etc), aber den Spaß am Spiel und das Reale Leben dabei nicht außer acht lassen wollen.  
    Wir haben eine feste Struktur, die das Mitsprache Recht der Offiziere an der Führung beinhaltet. Logischerweise hat der Gildenleiter immer das letzte Wort und entscheidet, aber die Offiziere sollen sich miteinbringen und dem Lead neue Gedankenanstöße oder vorteilhafteres mitteilen !
    Es wird so strukturiert sein, das die Gilde in mehrere Bereiche aufgeteilt sein wird.
    Es werden im Laufe der Gildenrekrutierung bzw im Laufe des Spiel nachdem es released worden ist, von mir ausgewählt werden wer welchen Offiziersposten übernehmen wird.
    WICHTIG: Wir haben uns entschlossen auch International, Member anzuwerben aber keine Sorge ihr muesst nicht unbedingt Englisch können, da diese Member eine eigene Sektion kriegen werden, die unter meiner Führung und die eines Englisch sprachigen Offiziers laufen wird

    Die Offiziersposten werden wie folgt aufgeteilt :

    PvE Offizier ( Zuständig für Fragen rund um den PvE Bereich, Zuständig für die Einarbeitung der Member in die Open World Dungeons die noch kommen werden, Weltbosse etc.)

    PvP Offizier ( Zuständig für Fragen rund um das PvP, Leiter der Node Wars, Sieges und Red Battlefield.)
     
    Offizier für den Bereich Gilde  ( Zuständig für den Ablauf der Gildenquests und später dazukommenden Gildenbosse, Fragen rund um das Thema für Gilde, Bewerbungsgespräche und Verwaltung der Member Liste.)

    Memberbetreung  (Zuständig für die kleinen Weh Weh'chen der Member, Seelsorge, Streitschlichtung.)

    Das Regelwerk werdet ihr  im Teamspeak finden können, von dem ich erwarte das es ALLE Member lesen !
     
    Bewerbung an die Gilde
     
    Wir suchen progress orientierte Spieler, bestenfalls mit Erfahrung (ist aber KEIN Muss!) aus Russland oder Korea, die den Ehrgeiz haben eine neue Gilde mit aufzubauen und etwas in diesem Spiel zu erreichen! Beispielsweise : Erster Worldboss Kill, erster in der Handels, Fisch, Cooking etc Liste. 
    Aber damit nicht genug! Wir suchen ebenfalls Normale Spieler die unsere Progress orientierten Spieler tatkräftig unterstützen! Ob Männer oder Frauen ist hierbei völlig egal.
    Beitrittsalter unserer Gilde ist auf 18 ausgelegt (einzelne Ausnahmen bestätigen die Regel). Es wird kein Rassismuss noch Diskriminierung geduldet!  Bei uns besteht TS PFLICHT bei wichtigen Veranstaltungen wie Events! da wir über dieses Kommunizieren und neue Termine bekanntgeben.
    Wir werden täglich mindestens 1 Gildenquest als Pflicht ansetzen damit wir schnellstmöglich die vorteilhaften Skills wie : Accuracy, Life, Fischen und natürlich die Memberanzahl zu erhöhen ergattern.
     
     
     
     
    Wenn wir dein Interesse geweckt haben, dann lasse doch einen Kommentar hier.  
    PS TS wird erst immer gegen 18 Uhr mit der Führung aktiv sein da wir auch arbeiten müssen ^^

    Oder joint direkt unserem Teamspeak Server mit folgender Adresse:
     
    shadeblast.ddns.net | kein Passwort erforderlich.

    Ihr findet die BDO Sektion ganz unten. Falls kein Offizier oder Leader da ist stupst die normalen Member an und sagt Ihnen wer dort war, sodass sie Mir oder den Offizieren bescheid geben können, sobald diese wieder da sind.
    Sind die Offi's oder der Leader Afk stupst diese bitte einfach an.
     
     
     
     
  6. My Background:
     Experienced MMO player who has been playing in the genre since Ultima/Everquest. Majority of my time in MMO's has been PvE Raiding (WoW, Rift, etc) but some of my fondest memories was bounty hunting/pvp in SWG. Previous raid/guild leader in multiple games,though not an exclusive/required role. Wanted deeply to get into Archeage but the way Trion handled the game turned me away. Spent a lot of time in GW2, hundreds of hours in the mists and RvR but wasn't really a fan of it in the end. I am a 33 year old male who will be playing a Witch with a Berserker as an alt. Grinding doesn't bother me; as a vanilla Everquest player, some of my best experiences were from the grind.  No better way to get to know new people than to shoot the shit while grinding for 12 hours straight. While I have played most classes to around 20~ in the Russian version (prepping for NA release) I do not yet have any PvP experience first hand in BDO, but I've been watching streams, videos and reading guides for the past couple of months prepping for BDO.
    What I'm looking for/my goals:
      
     Hard-Core Guild with mature environment. Seeking either PvP or PvX guild; while I've done PvE in the past I'm not looking for care bears here.  I'm not blind as to what this game is all about.  Not a fan of "bros" or condescending immaturity.  Talking shit to enemies and having rivalries/sworn enemies is one thing, (which I enjoy) but in guild drama sponges or constantly hearing trolls talk down or abuse another person that doesn't relate to gameplay is a an immediate pass for me. Elitist players are a fine as long as they are somewhat humble and mature.  I enjoy theory crafting and people that put a lot of time into the game, listening/learning from them. I'm just not here to watch someone constantly stroke their own ego whilst being an asshat to other members.   Prefer an established, larger guild.  Not looking for a mega zerg mass invite mess, but I also don't want to join a fresh startup guild with 15 people that turns into a ghost town in 2 weeks or only has players on for a couple hours in the evening. In the end my goals are to put a lot of time into the game while min maxing my character and putting a lot of effort into whatever I find myself a part of.  Node/GvG/Bounty Hunting sounds like it's going to be an amazing time, and I'm looking forward to finding a fit for myself.. just hope I don't sound too picky    
     Thanks in advance for all that respond!
          - Setori Haze
  7. Post on Pre-Beta thoughts in General

    By Marec, posted
    So I've been drumming within my clan's forum and at least some will come to check out Black Desert - although the timing is pretty bad. BDO is competing for player attention against The Division and to some extend against Albion Online Beta. And there is one re-occurring phrase I hear:
    "Ok it looks great, real nice housing, GVG warfare ... I'll give it a try, but ... hmmm ... Asia grinder ... we'll see."
    So here's my advice and request to Daum: If you want to keep people interested, break with the "Asia grinder" stigma. Korea has a really smooth leveling curve for people who want to advance fast, at least until 50 when the soft cap sets in. It's all there, but people have only so much time IRL. Any game taking up too much time to keep up with friends and guild members who can afford more time to level will probably loose a good number of the people who are giving it a try. From where I stand, the game has more to win from a fast leveling curve that the Korean server has than from the slow and painful grind that has been reported from EU/NA CB1.
  8. Hi I am considering signing up for the imminent western release but am a bit concerned that the game is an unashamed grinder. My days of hours on end of grinding are probably done, so much to do so little time, so many quality games to try. 
    Anyway I have no issue with end game being grindy and I can tolerate bits of grind here and there but is it grind all the way? Is it laborious getting through the mid levels? When can I get to see the end game areas and not get creamed, are they behind a herculean grind?
    Sort of a side question I know the game is considered kind of sandboxy but ia there a) a reason to play in the sand? (e.g. reasons for conflict or building etc.) b) are there the tools to do it (well developed systems to support conflict or building expansion etc.)
    The graphics and the dynamic combat look great (playing Blade & Soul now great combat). I'm happy to invest some time in the game if it does not feel too much like work. The endgame matters less to me (but I ask anyway) if the journey has been fun.
    Thanks
    P.S. I have read stuff about the grind but these mostly seem to be from the end game perspective. I want to know how grindy the journey is. I also wonder if there will be adjustments for a western audience. Thanks.
  9. What are you going to do on your first character?
     
    Grind: Grinding is the fastest way to level. Some classes are better than others on this *cough Ranger*. If you go grind mode you will be among the first lvl 50s.
     
    Questing: Questing is slower than grinding. It comes with the benefits of Bag Space, Energy and Contribution Points rewards.
     
    You will need to do the Bag Space quests even if you grind to 50, however there are a lot of repeatable level 50 quests to get missing contribution points.
     
     
    So what will you choose?
  10. one of the things i loved about BDO is that no matter what level me and my friends are we can all hunt together power levelling each other or just helping each other with quests so on , we all play games at a different speeds but we like to be able to hunt together when we can

    the most recent update to KR has made it so we cant hunt together any more unless we make new chars because some of us are 5 levels higher or lower then the others  meaning we get 0 XP when we hunt together ,
    I really hope this is not in the EU/NA version because its going to ruin playing with new people , or helping them
    people may use the fact they can hunt together at any level  to power level to 50 but surely its there choice if they want to  rush or not
    what a player may  find fun in the game (be it power leveling)  should be the players choice and putting restrictions like this only hurts the player base (power levelling helps the noobs catch up to the high levels when the servers have been up for a year or 2) and gives old  players a way to get there m8s interested in the game that haven't played yet 


     
  11. I've heard a few things about the Russian server and I wondered if the EU/US might fall into the same trap.
    First off, I'll tell you all what I heard. On RU, you have mobs with more HP, higher difficulty for enchanting and need more experience per level than on Korea servers. The net gain is that you spend more time frustrated trying to get the level to make up for the difficulty with enchanting.
    If the above is true, I'm wondering if we can keep our current 1-50 level grind, and switch to a slightly lighter level 50+ grind, somewhere between Russia and Korea. And for enchanting again somewhere between Russia and Korea. Actual monster difficulty probably can stay the same, as the fights were enjoyable for me, but I can foresee higher level mobs becoming an impossible wall for some if they can't enchant their gear to match the mobs.
    Please feel free to correct my impressions, as I've not played either Korean or Russian servers, and the feed back from people who have played will be welcome before I decide to pre-order.
  12. Hello fellow forumites, I'm AngelofAwe. Well in-game anyway.
    Like all of you I'm impatiently looking forward to the release of BDO and being a rather HC MMO player myself I've gone through my usual habit. I've only had 3 days of experience trying out the game during CBT1 but I've also done somewhat extensive research and tried to puzzle them together. That's what this topic is for, I'd like some feedback on everything ranging from my grinding plan, to gear and skill builds, all of which are of course subject to change after more testing in CBT2 but your input and advice would be valuable.
    So as I'm posting in this section, my choice of class for release is a Witch (Wizard in CBT). I chose this class primarily because I like the amazingly flashy skills, great AoE capability with easy grind, good support skills and a being a great asset in GvG and other PvP which will be my primary goal as I'm a PvP player first and foremost. The PvE content for me is only a means to a goal. A goal of complete world domination that is! Mwahahaha!
     
    Moving on from the introduction.
    My gearing plan is quite simple to understand. I'm going for a Yuria staff and Agerian armor set early on. (Well as early as I can get a hold of them, I expect to get the Agerian at monastery). I'm going to upgrade them at the rate I get enchant stone drops until the safe limit of +7 and +5 respectively, probably beyond that as well but we'll see once I reach that point.
    In the late game I'm going to switch out my staff for Liverto/Zaka and my armor for Neil.
    For socketing my focus will be on cast speed and critical until I hit the cap for the two of them.
    Question 1: If I've understood it correctly you can actually go to a blacksmith and extract the enchant stones you've put into an item at the cost of that item, until the safe limit at a 100% rate. What about when you go beyond that safe limit. Say you have a +10 weapon you choose to extract. Will you still have 7 (from +7) stones guaranteed with a random chance for more or is it pure RNG for all of the stones including the safe ones after you've surpassed the safe level?
     
    Next up is the grind itself. My goal is to reach level 50 as quickly as possible to then slow down my grind and do some other things like crafting/gathering CP/farming items etc. I know the usual start is to level by the "tutorial" until level 15 or so with the quest progression into the first town, however is that really faster than simply grinding and if so why? Do you miss anything by skipping those early quests? In release I'm going to have my mount and all that from the start anyway so I don't really need to worry about donkey quest details or such.
    From that point on the progress becomes a bit more clear for me, it's just a matter of grinding through the zones while skipping practically all the quests. I will complete all the black spirit quests of course but I'm still wondering if it will be worth slowing down my progress to complete the inventory extension quests or if I should just leave them for level 50+? What do you think?
    I'll have my own grinding route but I'm not planning on looting anything whatsoever until I reach the monastery since there won't really be any worthwhile loot until that point and it slows progress significantly. My pet will most likely loot enough for me to sustain some low silver costs of potions, recovering my horse and such minor expenses I may encounter in the beginning.
     
    For misc concerns I have a few things I'm wondering about. First off, what is the real benefit of investing into the node in your grinding area? Is it only more loot drops or does it have other advantages? Is it worth spending some extra time to invest into the nodes you're grinding at and keep removing and replacing them in the new location as you move to the next zone?
    I also heard that the "rating" as you gain knowledge of mobs actually has an impact on the grind giving you more loot AND making them easier to kill the higher the rating is. Is this correct? Does it affect both loot and killing speed? Does it do anything for exp? How much of a difference does it make? Is there some kind of percentage scale? Does it affect anything else like experience gain?
     
    And then with those out of the way, here's my preliminary skill build. This is for level 55 and only includes the absolute basic levels I want of everything. This is my foundation, any skill points I have beyond this will be invested into improving on these skills.
    http://www.blackdeserttome.com/calculator/wizard/772
     
    I've gone for full firepower with all the damage spells I'll use in PvE maxed out. I haven't leveled magic arrow because I don't know what it would be useful for. Am I wrong in not leveling this ability? At the moment I don't even use it to finish off low hp mobs, I use chain lightning instead.
    My passives are all maxed out as is the speed buff and AoE heal for party buff use. I've kept the single target heal at level 1 since I've never really needed more but if I have extra skill points I will of course max it out after I have the foundation finished.
    Earth's response is level 1 as I've never really used it, it's only an "oh crap" ability to me and not a tool I actually use offensively.
    Revive is also level 1 as I find that sufficient until I have leftover skill points.
    Likewise freezing and frigid fog remain level 1 as I use them purely for the CC in PvP and not for the damage. Frigid fog will also be upgraded with extra skill points while freezing will remain at level 1 for longer.
    Mana absorption is level 1 as I've never needed more. It's always been sufficient to keep my mana up in PvE but I'll raise it at a later stage or when needed.
    Magical shield is an ability I'd only really need in PvP which I'm not doing until 50+ either so I've left it at a level 1 "it helps" stage to be upgraded when I'm able to.
    I haven't picked up the group shield as I have never seen it in action and don't really know what it's useful for. What does it do? I'll pick it up of course but I'd like to know what it does first. I'm assuming it's a useful PvP skill so there's no need for me to rush it until 50+ anyway.
    That only leaves the evasion and teleport skills in my build, both of which I've left at level 1 until I need them in later PvP. Level 1 gives me all the mobility I need in PvE already.
    As for all other skills I find them useless at a first glance and haven't planned to invest any points whatsoever into them.
     
    That's about it for my current plans and thoughts, any feedback on any of it?
    Thanks for reading!
  13. Hey!
    CBT1 is heading to its end, so we wanted to set up some large fight.
    We'd like to challenge whole EU to fight us, today.
    We will gather near Heidel Arena (North part of Heidel city), at 9PM GMT+1 (4 hours from now) on Channel 2.
    From there we will head outside and fight in pvp mode (Its last few hours of game so low karma shouldn't be a problem).
    Hope to see you there!
    On behalf of Grind, Kareth
  14. Post on KR grindfest stigma in General

    By Eradz, posted
    After playing only for a little bit, the first 10 lvls went very fast but reading on the forums that the grind does not start til lvl 50. How bad are we talking about on this grindfest and does the game carry the Korean Grindfest stigma? 
    Is the crafting like AA? To craft a wep, you have to RNG craft the correct wep to upgrade to the next lvl and so on and so on. Will this be the same way? Basicly you will need 100's if not 1000s of hours of grinding out mats to get a good high end wep. How does crafting weps compare to boss loot?
  15. Hi,
    As a gamer in MMOs and in general, I like to have fun not only at higher levels, but also right from the start... and in the middle too. After reading a number of posts in this forum as well as seeing some video previews about the game, I'm concerned about the following:
    The (PvE) game is said to be too easy. A game without challenge seems boring.Lots of people talk about grinding as if it was the only viable way of levelling up. Is that true?I've also seen people mentioning that it takes hundreds of hours to level up when you're 50+ (Oh my...)I'm the kind of person who prefers questing, an entertaining main story, plenty of side activities, and I don't mind grinding mobs from time to time... but not too much. I've also seen a video mentioning plenty of voice overs and cinematics in the game.
    So my question is: what is the proportion of quests or interesting activities versus grinding in the first 50 levels? Unless the quests are a mindless grind themselves? Did you have fun levelling up to 50, or did it get repetitive / boring / tedious at some point? (the fun of grinding or doing the same thing endlessly doesn't count).
    Of course, I'd like to enjoy the end-game PvP content like everyone else, but if the path to get there is a chore, I'll probably pass.
    Please tell me about your experience
    Cheers