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    • Share your Suggestions!   01/01/2016

      Greetings, Do you want to help Black Desert be the best game possible? We are constantly looking for ways to improve the game, your feedback and suggestions are a key part of this process.  Everyone is welcome to visit our Suggestion Forum and share your thoughts with the BDO Team and the community.  Below I will give some advice on how to present your suggestions to ensure you are heard. How to make sure your contribution will be taken into account: Be precise and constructive.Take the time to explain your reasoning behind a feeling or a suggestion.Check if the suggestion you have in mind has already been shared. If it's the case, you can reply to it.Ask other players or friends you know what they think of your post before you click the "Submit" button.Be realistic. To add content requires a long time, but don't feel discouraged if it takes time to see changes.  I want to thank you in advance for any suggestions provided, and we look forward to reading your contributions!
    • Forum Rules   04/24/2016

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  1. Post on Housing Questions in General

    By Ajintse, posted
    Hi all,
    I'm sure somewhere on this site there is a guide or an article where I could find my answers. But I can't find it.
    From what I've understand is that you buy housing stuff from the Store. With real money. Is there an option to collect / earn / receive stuff for Housing in game? I mean, I love housings but I don't see that it's worth it to buy stuff with real money just for housing. If i can craft things for housing would be awesome.
    Thanks!
  2. Where can I get this? It's gorgeous!

  3. Huhu,
    ich war eben in heidel in einer Bude... über 30.000 Punkte für Einrichtung und WAHNSINNIG viele pets viele noch nie gesehen... z.B. eine Katze mit nem messer:

     

     
    Oder dieses Plastik vieh:

    (JA das ist ein Haustier!).
     
    Alle Bilder:
    http://imgur.com/a/nwYIH
     
    Ihr könnt ja mal versuchen zu zählen, auf der oberen Etage liefen noch 3-4 Pets rum, also gefühlt 20+ Haustiere... warum auch immer....

    Es war übrigens eine miese Wohnung, viel zu voll und unangenehm, da meint wohl jemand um jeden Preis den 1. Platz halten zu wollen... egal wie voll es wird.
     
  4.  
    Suggestion: Create a separate inventory space for furniture, unlimited slots and no weight limit.
    I have 3 large houses that are only being used as ''storage'' for my furniture (i have a ridiculous amount of both cash shop and in game decor pieces) 
    You can probably imagine how difficult it is to move houses when there's a limited inventory space, a weight system that slows you down, and a rule that says you can only send 100 articles in the mail.
    I'm so tired of spending a full day on just moving furniture to another house or to a different city. I've gotten so annoyed with it that I ragequit everytime I enter my house.
    Most of you are probably thinking ''sell the furniture then'' but you know, the cash shop furniture are bound to my account. As for the in game furniture, they're not easy to come across. Selling them just isn't worth it.
     
    I get anxious just by looking at this picture.
    I'm not the only one struggling. I have come across several houses just PACKED with furniture like my own. It's not fair that these are the houses that make it to the ranked list. Because this is not a cheap way to get rank 1, this is literally just a solution for a dumb problem.

     
    PLEASE PLEASE PLEASE take this into consideration. It would really make the game experience more managable and fun!
  5. After the recent update, I noticed that the window panes in houses with pearl shop wallpaper doesn't display. Could this be related to the update that removed mold from the wallpapers? The first image shows how windows are currently displaying in my house with wallpaper and the second is how the appear in a house without wallpaper.


  6. Hello!

    I hate to have to make a post like this over something so small, because it is just that - a small bug that could be fixed quite easily. In Calpheon's Merchant Street, the house number 3-6 2nd floor has a severe bug that has been around for many, many months. I had never bothered to report this since it did not effect me at the time, but now that it does I feel that it is very important.
    As we all know, upon entering a player's residence the furniture will load, and upon exiting the furniture will unload. However, the trigger for unloading is quite off in this residence. As a player is going up the stairs, at a certain point the game will register you as not being in the home any longer. The furniture will unload while standing on these stairs, and it is a simple task for the owner to continue walking up, reloading the furniture. But if the player is *not* the owner of the home, the furniture will not load back in if they were to continue up the stairs. This essentially makes it near impossible for a visitor to wander to the second floor of this particular residence.
    I have found a way around it, but it requires precisely timed jumps, and it does take multiple attempts to jump past the unload trigger. The point is, this really should not be necessary. As a role-player who is going to be hosting large scale RP events here, it is extremely frustrating to have to deal with this. I am hoping that this is an issue that can be fixed, since it has been present for many months now.
    I thank you for any assistance that you may provide, and I hope this is read by somebody who is able to fix the issue. All I ask is that I can walk up the stairs of this house without it being an issue.
    ((I have attached a .gif of the issue. You can see where the residence unloads when the lighting dims.))
    My apologies; I have put this in the wrong forum. I have reposted this in reports.
  7. I would like to suggest that specialty crates and gold investing require a minimum house score rather than being ranked 1st with 400 lights on your ceiling of your house and making a house honestly looks unappealing and rather ugly.
     
    Please remove the ranking requirement for specialty crates and everything else and leave the ranking attached for those who like score listings.
     
    Thanks for reading!
  8. Homes should be as private or as open as players want. As it is, even muted players can invade your home and cause mischief.  To that end, I suggest the following changes:
    1) Anyone on the blocked list should automatically be excluded from entering your house
    2) Both mutually exclusive Allowed Entry and Barred Entry lists with a maximum number of at least 250 names where the activation of one automatically deactivates the other.  Names should be retained in both lists regardless of which if either is activated to allow for easy changes.
    3) an option to allow Guild members entry even if they are not on the allowed entry.
    4) an option to allow entry to The friends list or any part of the friends list.
    5) an option to only allow entry to yourself
    6) should a marriage option ever be implemented an option to allow your partner access to the house (even if otherwise access is only restricted to yourself)
    7) should a marriage option ever be implemented an option to allow your partner to be able to change the privacy settings
    8) Should a marriage option ever be implemented an option to also bar entry to  anyone on your partner's block list.
  9. I checked up to about a month to see if this was posted before, so hopefully I didn't just missed it. Sorry if it has been posted before.
    A copy of my Bug Report Ticket followed by some pictures with of me testing out the bug:
     The border before phasing is lost:
     Phasing is lost upon stepping onto the intermediate landing:
    Border of when phasing returns:
    Phasing is restored on the fourth step (does not return you to the phasing instance if you were visiting): 
     
     
     
  10. Now that we have merged in the New World, the rank one housing system for specialty crafts needs to be adjusted. 
    There are now ~97,489,737 people on our servers.  The idea that only one person out of  ~97,489,737 should have access to craft goods produced in a certain housing spot is asinine. 
    Current Drawbacks
    New world, one serverOnly one person per house may use the craft at each locationHighly sought after specialties only have 1-2 houses to vie forThere are now 3 times the number of people for each specialtyThere are 36 channels which the crafted items may be exchanged for currencyThere is no guarantee that the person with Rank 1 housing is using it to craft the specialty, leaving the game feature to go to wasteRecent changes to the game revealed the specialty nodes, their function and value to all players, rather than just those who bothered to 'discover" into them normallyPlayers unfairly had passive income production removed from their game play due to a forced merge.  Housing points have been manipulated to no end in a less than forthcoming way (on Kakaos part), this should be at least semi acknowledged and corrected - given that people bought furniture under the premise that it would get them a rank 1 house along with its other items. 
    Proposed changes
    A - Adjust the system so that rank 1 status may only be obtained/used by someone (the first player in the ownership list)  with X value in trading skill (example: Master 1)
    B - Adjust the system so that rank 1 status may only be obtained by someone (the first player in the ownership list) that has the node fully connected to their node network
    C - Rework the system so that the top 3-5 players per specialty housing unit are able to craft the specialty
    D - Allow crafting of the specialty items outside of the ranking system
     
    My preference is C.  I am willing to update the request with good suggestions from below. 
     
    Disclaimers
    This does not affect Rank 1 investments - those have plenty of options to attempt to gain access to them, this is specifically for specialty crafts that require r1 housing.Whether or not KR complains about this is irrelevant.  I'm requesting for NA/EU, on behalf of housing owners and traders that found passive production useful who were booted from their homes by other server members during the merge with ridiculously inflated housing points.Salt may be detected here - if so, that's ok - its a salty situation.
  11. Housing decor dropping from Santa presents contains only 4 items out of 5 set items.
    Recalling same event on Russian server - 5th item is a Christmas Tree, which was available to everyone for 1 loyalty. As well as Rudolf horns were there for 1 loyalty as well.
    Add loyalty items to the game, please, it is a part of event you are holding now.
  12. Post on Larger Houses in Suggestions

    By Vorkrunne, posted
    I am begging for larger homes to decorate.
    I will settle for 3 story homes like Heidel 9-4. 
    What I would ideally want is a large villa or even a castle that we could permanently own (like the current system) for 20-50 contribution points. 
    I want to buy your furniture sets, but I have no place to put them. Doing so would open up more cash shop sales.
  13. Since Zerk awakening house lighting such as Serendian Chandelier (Fluorescent) are flickering rather than a solid light, It's a known issue to all players that house lighting is Dark and barely effective to begin with, but it's becoming irritating when the lighting just flickers from bright to dark whilst doing things. Please look into this. 
     
    https://gyazo.com/5c5868d1f1bbb52cd902acdd8a007223
  14. I know it has been said before but it's worth repeating. I'd really like to see a placeable weapons rack for housing. Even something generic like this.

    I also would like to see some Asian style rice paper or silk screens still.

     
     
  15. Hello,
    Since last change in the way Interior Points are calculated, the Specialities Nodes available when you reach House Rank 1 is no more available or achievable without pearl shop items in few places, mainly the numerous few-houses places (Elda Farm, etc). This made this part of game locked behind a pay wall.
    Only one reason to this change:
    -Duplicate items are not accounted for anymore
    -Except for Pearl Shop Items... (!?wtf?!)
    So, before this change any non-pearl player could still "fight" somehow (jukeboxes), and not anymore.
    My questions are:
    -Is it considered some kind of anomaly or not?
    -Is there any "fix" to see in the near future about this?
    Proposals:
    - Apply the rule of non-duplicate also to PS items, and let donate players exchange their PS Items for Pearls, if necessary only for a period of time (1month?)
    - AND/OR let Decoration Pearl Shop Items be available via marketplace like Costumes
  16. To the Developers:
    One of the major aspects that drew me to Black Desert Online was the player housing. Some of the screenshots that I have come across online show many objects that have yet to be made available to us and I am curious as to when these items are meant to be implemented into our version of the game? I have been waiting patiently since the game launched for North America and Europe with high hopes that these items would be added in as we caught up with Korea's version of the game. We are rapidly approaching awakenings now and there still hasn't been any sign of these items being made available -which is quite frustrating since many of the models are used to decorate taverns, guild houses, and other open-world interiors in the game.
    Many of these items do not appear to be exclusive to the Pearl Shop and some even look as if they go with existing furniture sets that are available from crafting, quests, and vendors. I believe that adding these items will only enhance the experience of decorating your residence in game and give players more freedom and creativity with their creations. These screenshots are what got me excited to come Black Desert in the first place and allowing us to use these types of items would only draw more people in as existing players share their creations through screenshots and videos.
    All of these items show up in the Black Desert Database as you can see here: http://bddatabase.net/us/items/interior/ 
    Please add these items soon -I'm itching to use them and with each new area you give us I find so many more objects that I'd like to have in my own residence (Which all show up on the database.) I'm sure many others feel exactly the same as I do. I've grown bored of the limited 'clutter' items we have currently and just by adding simple things like wall torches, bottles, shelves, and other items would only make the game a more enriched experience.

    To the Community:
    Please take time to comment upon this if its something that you would like to see in the game soon. Perhaps if we gather enough support we can get a response by a GM and perhaps even get these things added. I'm also curious to hear from players who play in the Korea version -are these items in your game already? If so, what point were they updated.
  17. We all love furniture right? And I surely can't be the only one who want more funriture objects for my house. Mainly I want miscellaneous things that can help fill up the room and make it looks more natural. Well, guess what, the game is filled with different furniture, all over the cities (valencia for example), which could easily be used as player furniture! The models are allready there! For example all the different kinds of pots, pillows, lanterns and ornaments found in valencia!
    Please like this post if you like the idea!
  18. How about a mannequin, that you can add to your house (like furniture) and activate to quickly move all your currently worn gear (not costume gear) to the mannequin to display and to allow your other characters to activate and swap gear (swap worn gear or to no gear, either direction)?
  19. Hello everyone! So as I was making profiles for my characters (for if I ever decide to rp with them) I was looking at aesthetic pictures to help me visualize them a little better. I came across a picture of these little potted cacti, and thought, wouldn't those look cute in a house in Valencia? Then after that more and more furniture ideas kept coming to me. It's not important, really, but something I (and a lot of others) enjoy about this game is that there's other things to do rather than just grind monsters endlessly. And in the midst of all this P2W drama I thought it would be nice to chill a bit and just talk about the small details of the game that make it so lovable. After two or so years of playing NeverWinter, BDO is a HUGE step up in quality and just things to do, so I personally really appreciate the thought that went into this game.
    And thus, this topic was born. I want to talk about furniture! What kinds of furniture do you guys want? Keep in mind the new updates coming to BDO (eventually, who knows when really) like the naval update, elf land, dwarf and giant land, and Valencia 2 and 3. 
    Here are my ideas!
    Potted cacti and similar desert plants.Cherry blossom trees! I just missed the event before I joined the game, and I wish I could have one!Alchemy knick-knacks! I have a cute little kitchen set up, but my alchemy station is looking pretty bare.Barstools and actual countersA Valencian tea set; a tray with a gold tea pot and tea cups on it.Chests that can actually store things (probably not much) that would look good at the end of a bed.Mounted weapons (and fish, like the animal heads)(Kind of shitty) Basic wallpaper and flooring, to help those of us who don'd have extra money to buy "daum cash"Just some colorful knick-knacks!Really pretty, carved wooden and green/white elven furniture.Leave your own ideas in the comments!
    And seriously, if you're going to be negative, then just don't. I just want to have a conversation about furniture, I didn't come to the forums to hear people complain endlessly about the game, they already do that enough in the actual game chat. Let's just enjoy the fact that we have little things like cooking and trading and housing, and have a nice conversation about things we hope we might see in the future. I doubt the developers will actually listen, but there's no harm just putting ideas out there! (Also, keep your BDSM equipment and perverted shit off my post? They have porn for that.)
  20. I started off with 18773 points.
    I removed 2 crafted items. Then, I COLLECTED my python sofa.
    I decided to set the python sofa down again.
    I then had 18958 points.
    I tested it again.
    I collected a Plate of Soup.
    I replaced Plate of Soup.
    I am not sitting at 18960 points.
    **Note: Not every item picked up and replaced does this.
    Continued Test:
    I went to Glish and returned to my home in Heidel. 
    Without changing ANYTHING, I walked in and now have 18725 points.
    Continued Test part 2:
    I added a Ruby-Gourd Shaped Bottle, which the game states as adding 205 points. 
    It added 443 points. I am now at 19168.
  21. Post on Safe Zones in Suggestions

    By Hekito, posted
     I was somewhat far from the nearest safe-zone and tried to access the pearl shop but to my dismay it said I have to be in a safe-zone. 
    I'm open to other opinions of why this would or would not be a good thing to implement into the game, but would it be possible or even a good idea to make it so that inside player housing is considered a safe zone simply for a little more convenience? 
    Of course I'm realllllly lazy so I doubt this bothers many other people but it seems like a reasonable suggestion to make so I'll toss it out on the table  
  22. I took a break from BDO because I had a pretty awful internet connection where I was staying and I had a lot of IRL work to get done for about a month or so. I got back into it a day before Valencia dropped and everything was fine. At some point afterwards, however, I ran into this problem with my house. The open door buttons didn't show up when I approached and instead of running up against the door, I clipped through it. The room was empty when I went inside and there was no place mode button or anything. No amount of logging in and out and restarting the game helped. At that point I submitted a ticket but got no response. Today, I decided to bite the bullet and get a house with new equipment and stuff because I was running low on beer. The first place worked but after I left to get more ingredients I couldn't get back in. There was no open door button, however, this time I didn't clip through when running up against the door. I ended trying a bunch of houses; making food, going out to get ingredients/turn in cooking quests, getting locked out or clipping through, getting a new house, and repeating. Screenshots in the spoiler.
  23. I've played BDO since a few month now (early February) - the longest I've been in a MMO in the last 3 years I think. Growing older and having job and private life changed my play-focus a lot and I tend to stick to "stationary" gameplay now (socializing, crafting, trading, decorating). Basically the opposite of the "be a nomadic hero who roams the lands in search for new places and monsters". Which most MMO's don't exactly support. In my opinion I'm very likely not the only person with that interest, think about the massive success of games like Sims or Farmville for example.
    BDO has captured best for what I seek with its local farming and "blended" housing. I have plenty to do - for a while at least - without being forced to move. I can make some place my home, grow crops, cook food, breed animals, decorate my residence - and do quests there. I don't have to do PvP, can avoid the warfare in channel 2 fully. And I'm online, share experiences with friends, which very much matters to me. And as someone with limited play time availability and irregular play schedules I don't loose my home to hardcore player or have to compete with campers as I had to in ArcheAge.
    But after several month of play I'm now reaching the point of "have to move on or nothing left to be done anymore - besides repetitive grind". Which I find very sad and frustrating. I've obtained most seeds suitable for the area and bred them to special/top status. I can't cook with constantly having to run to a vendor, can't even make bottles, wells are non-functional so despite being next to a well I have to run to river for everything and the bottle is just consumed. I'm ok with money thinks but this is plain irritating. I can harvest olives - but I can't make olive oil it seems? So no cooking with olive oil - but olives are vegetable. I can't improve any ingredients, can't make new dishes or spent time improving their potency. Things fail or work. Very boring. How about some more complex crafting as Vanguard had or EQ2 or even A Tale in the Desert?
    I'm not very interested in horse breeding as there is no random combinations so I can't try for my favorite color scheme and still have the best possible stats. Nevertheless I've started looking into it but it turns out it is mostly a thing of grinding training, waiting for the breed to happen. Rinse and repeat. My donkeys, which I love, are worthless pretty much, just taking up space. Dead end, no breeding or such. I'd love to be able to make racing donkeys (what about mules ?) and if the "this color, this stats" system was removed from the mount breeding.
    My flute is only good for the repetitive daily it turns out, won't tame animals - so I can't tame/catch pets and breed them. I'd love to bird breed for example.
    There are so many interesting personalities and story starter in areas, could you expand them, make them more dynamic maybe? Have mobs attack, have bandits in towns at night one has to hunt, get rid of rat infestations, help decorate people's (NPC) houses. Whatever makes if broader/more complex.
    The social interaction is pretty much zero. There is no point really of being in a guild except for trying for a guild hall or warfare. If you are not into PvP ... there is no interaction in trade, no crafting focus. I put things into an anonymous auction house for quite pre-defined prices and that is that. My guild does scroll runs and missions to gain guild funds for a guild house they have to compete in auction for every week to retain it. No incentive to experience things together, just money grind while we happen to be in the same chat channel and pour money into the same pot. I can't sell items to someone else, I can't open a shop in my home. No reason for anyone to visit my home at all except briefly look at the decoration and - from what I read here - to get their innuendo or more on in "roleplay" (I think I've gotten old, when I did roleplay way back then it meant something different lol). And there is rather little I can do with my home because the items can't be stacked or fine-tune turned or overlap with each other. I have these decorative stands for example and can't even put anything on those. There are these beautiful tulip lamps grown by farming - but I can't modify them by breeding or such.
    So ... I'm not trying to complain or whine but point out that BDO has a unique approach to things which in my opinion allows it to cater toward a market/audience that is mostly untapped currently or like me will burn out on the main game structure (move on and "adventure further") - if there is not something done to deepen this "stationary" gameplay. Maybe Pearl Abyss with the RPG background isn't keen on trying to make a deeper "BDO Sims/Farmville" style game. But I think it would be an utter pity to waste what is there and with Valencia soon ready not start focusing more on the ... carebear potato farmer clientele?
     
  24. With all these new patches and areas to explore, there are are tons of new houses that I would love to own and decorate to my heart's content. PLEASE, increase the total number of residences you can have! 5 is just not enough for a game this big! Thank you!!!
  25. As the title says. Have there been any new residential housing areas implemented (not the guild housing) with this update?