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  1. Post on Question about musa in Musa

    By slocar2, posted
    Hello, i just reached lvl 56 and got my self awakening weapon. With the new awekaing skills, class it self don't have any hp regen / life steal. Potions in the shop only restor 275hp. I tried to add healing at skill add-on but the amout of heal you recieve is minimal. I got 117AP, 91 AW AP, 150DP. Is there a  way to recive anykind of healing or this class is just nerfed af??
  2. Good afternoon all! 
    I am starting BDO with a few friends who have played this game previously. I am looking into who i should be playing and my first draw is to the Musa. Now, i am no noob to MMO's and I understand the dynamic created between patches and all of that fun stuff. My main concern is I want to play this character and I am wiling to stick with him during this "odd/off" time BUT I just want to make sure that if I do spend time on this class I wont regret the time spent leveling. 
    My question will be, is Musa a viable choice to play for someone that plans to level up and hopes to be able to participate in end game content. 
    I have been doing a little research and this class seems to be in a weird limbo.  Any advice would be helpful, Thank you! 
  3. Post on Musa PVP discussion in Musa

    By Kayray, posted
    So, there are a lot of posts where we discuss if Musa is good or not, but I feel like we just don't have a solid Musa PVP discussion forum post. Hence this has been introduced. I was thinking something along the lines of a discussion post, and depending on the tips and tricks, I will update the main post, so it's in an easy to access and reliable source of information for new and old Musa players alike.
    The topics I want to cover:
    1) Skill add on Options: BIS, Good, Don't
    2) Combos + Scenarios and certain animation cancels that are not known(we have discussed a few recently)
    3) Matchups (I think this is some of the more important ones, cus we find ourselves having to play so differently against block classes as compared to non block as well as long range cast classes vs instant in your face classes.
    Again, this is a purely pvp post, so I would not recommend people to follow this in Skill add ons and what not for PVE. 
    Lemme know if I missed something.
  4. Welcome.
    This guild will be a PvP oriented with no special strict minimum LvL. By a high end players you could be teached how to play your class and learn about the game.
    First of all, maybe a lot of people would want to know. My AP was 241 my DP 293. (You all know this game so i was enchanting and i went down to 190 AP 240 DP, but working to get my gear back to what it was.
    We have a DISCORD already, it would be good to have you connected, so you can know your guild mates and have a closer relation with the people that can HELP you and SAVE you when you need it. 
    We wont be strict about GUILD MISSIONS (We need to do it because is a new GUILD). But we are not forcing ANYONE to do GUILD MISSIONS.
    You also don't need a minimum contribution. But what we do need is UNITY when it comes to help a friend out. If someone is getting attacked we should help him and make a good IMAGE for the GUILD, and have the respect of other GUILDS.
    We are going to have a main channel, and try to DOMINATE IT. By that i mean to be consistent in our farm spots so the people in that channel know us better. 
    NOTE: I'm a good player but i kill whoever bothers me/try to steal my rotation in a prick way or passes the line. You know what i mean by that. (I don't kill noobs players or people that haven't done anything to me). But you can kill as much as you want (We will have ally's and we have to respect them and welcome them like our brothers). 
    Some decision will be made by me as a Guild Master but i also check for what the people's imput, i don't like to force people but if you don't like the way i lead you should find something else better for you. Anyway i really appreciate other people opinion and i'm consistent on it. 
    You want to be a part of the new Martial Arts Thematic guild?. WE HAVE SOME REQUIREMENTS.
    You have to be:
    Ninja/Kunoichi/Musa/Maewa/Striker(New class that is coming out) https://www.youtube.com/watch?v=R3Vs77ICqu4
    Why?: It is a Martial Arts Thematic Guild. and we will be only accepting those classes. 
    We don't mind if you life skill or not. but we want you to like PVP if possible.
    We want people able to practice in ARENA with our brothers and sisters, teach and learn.
    We want people able to duel, do tournaments, do red battlefield and any other GUILD EVENT.
    I wont say more things because i think is enough and if you have any question i will be here to answer it. 
    If you apply to join the guild, and you want to join. Let me know and we will transfer you to our discord and know you a little more before let you join the guild. 
    Your friendly Ninja.       @ZeusCP 
  5. Blader's passive skill "Maneuver Training" that gives you evasion requires you to have level 10,20,....60,70,80,90
    This is imposible to achieve!
    It should be like the other passive skill that requires 10,15,21,27,31,38,44,50,55,60
  6. hi i am wondering if i should stick with my +15 ult black bow or go for a white bow while grinding. i know acc is needed for higher lvl mobs and pvp but i already have the +5 acc bonus from weapon core and a +15 liverto so is the black bow still needed for pve or is it simply for pvp at this point?
    thanks in advance
  7. http://www.thisisgame.com/webzine/news/nboard/5/?n=57623
    The link is an old article made before Tamer was released in KR. It is an interview of the creator of Tamer and they speak a lot about how they started designing the Tamer and stuff. For people who don't speak Korean, Tamer was named Tamer because originally they tried to make a class that actually tames character, but BDO is more of an action based game so they didn't make a Pokemon-ish character. Also the effects of Tamer's skill was created to look like ink being sprayed around and the motion capture actor learned Wushu to create a more Asian like animation. The inspiration of Tamer was Nakoruru from Samurai Shodown, but the hawk was removed because Tamer having ranged attack and close range attack would be overpowered in both PvE and PvP (Awakened Ranger, Musa, Maehwa, Awakened Wiz/Witch with pets, and Awakened Dark Knight???) so they had to remove the hawk concept. The tamer has low HP so she will be played like a bouncing rubber ball. (I guess they scrapped this as well with the awakening) And there are other not so interesting
    So tamer was originally supposed to be Nakoruru, but they made her into Rera for balancing.
    Another interview with the creator of Tamer. Here there are some interesting things. The original name of Tamer was Tamer, but since there is no taming the name became 금수랑. So PA threw away the name tamer and after years we get the recycled name for NA/EU. Great. Also the designer mentions AI scaling as level and skill increases. I guess they scrapped the AI scaling too.
    So... what happened with the whole "having both ranged and close quarter is op" thing? What happened to the AI scaling? I heard rumors of the designer of Tamer resigning, but that doesn't mean they should neglect this character.
    Also one last thing. If PA ever makes a male Tamer can he have the hawk please? The male tamer having a hawk and being more focused on ranged combat will make him unique and more interesting to play.
  8. More history and RL related stuff. If you are not interested in history and RL, then there's nothing interesting here for you. Move along.
    First I am going to talk about Musa's awakening weapon, Woldo. I'm not going to talk about Maehwa's awakening weapon because I don't know where the heck they got the idea of a wavy spear. The only weapons with wavy blades I know are Flambard, a Renaissance European weapon, and the Kris knife, which is a Philippines weapon. Kind of straying away from the original topic, but looking at the awakening weapons makes me think PA is sexist. Musa (Korea inspired character) with Woldo (Korean weapon), Ninja (Japan inspired character) with multiple Katanas (Japanese sword, but even the Japanese only used 2 max.) And then there we have Maehwa (Korea inspired character) with Kerispear (Origin unknown weird spear), and Kunoichi (Japan inspired character) with a hula hoop nicknamed chakram (People claim it's India inspired, but Chakram is a small ring shaped throwing weapon, not a hula hoop with blades.) Of course BDO is a fantasy game and PA can do whatever they want to do with their game, but when this creative freedom only occurs when it's a female character then it's a little fishy. Back to the Woldo. https://youtu.be/q55H_3otHCc This is a video of people performing the sequences written in Muyedobotongji. I tried to find a better video, but there aren't much videos of it out there. Anyway as the video shows there are a lot of spinning motions. The woldo weights 3근 14냥 (1근 is 16냥 and 1근 is approximately 600 grams so it should be 2.3 kilograms. For U.S. people who use pounds it is 5.1 pounds. DISCLAIMER: I used the conversion written on Wikipedia because I have no idea what 근 and 냥 is. So the calculations could be off.) and when the mass is mostly focused on the end of the weapon it is hard to control the motion of the weapon, so they do a lot of spinning the blade to take advantage of the momentum and make it easier to control the blade. Spin 2 win is confirmed. Totally legit, historically accurate spin2win never seen before in other games (I am joking.)
    Next topic is the stub arrow. The Korean name of this skill is 편전 (pronounced Pyeonjeon) and well... It is a very very misleading name. Pyeonjeon is a special arrow used with a tool called 통아(tong-ah? pronounced something like that. Not pronounced like the nation Tonga.) https://youtu.be/LgmBO-TeC-8 This is a video of a random man using the 통아 to shoot a Pyeonjeon. As you can see in the video, pyeonjeon is a very short arrow and needs a special rail in order to fire it without the arrow going through your arm. Pyeonjeon is definitely a fitting skill for Musa and Maehwa, but the problem is the skill name is Pyeojeon and yet Musa and Maehwa shoots normal arrows. If PA made Musa and Maehwa use real Pyeonjeon then it would have made them much more unique than now. Ranger using a longbow and normal arrows, Musa and Maehwa using a recurve horn bow with Pyeonjeon. Makes them much more unique, but PA decided to just name it pyeonjeon and give them normal arrows. Very very disappointing.
  9. Post on Farming post awakening in PVE

    By Raykonx, posted
    Hello everyone,
    I have come back from a 6th month slumber with a friend, we did the awakening quest etc. and tried our new gear upgrade at basilisks and we did pretty good. However, we feel that even if the belt can drop it is not quite the "best spot". We would like to lvl up while getting som loot, no need to be ultra end top tier but just to see that we get some rewards.
    Right now I am a wizard with 142/137/196 and my friend is a musa with 128/118/196
    I know we have shitty equipment but we should start somewhere so, where do you guys recommend to farm with these stats / party?
    Thank you for your attention
  10. I need help deciding!
    Both of them look like so much fun until i see their awakenings which makes the decision so hard.
    I looked at Musa forums and saw that he is all aoe farming and node wards/ GvG but consumes a metric ton of wp pots
    And Maehwa is all small scale, 1v1, crappy pve and requires good gear for it to be good
    So I ask you what should i pick? I like to pve alot but also do pvp sometimes.
  11. So i just recently got back into the game after trying it when it first came out, I created a new Musa and ground mobs and black spirit quests all the way to lvl 50. I just hit 50 and wanted some help with optimising my gear.
    Currently I have:
    +15 yuria (yes i know liverto is better) blade with a carmae crystal (blue)
    +11 black horn warror bow (green)
    +8 armor, taritas armor and legs, grunil gloves and helm (all green)
    2x blue coral ring, 2x red coral earring, ancient guardian seal neck, ancient weapon core belt
    AP; 99 DP: ~94
    When i opened the game back up I had a fame letter with like 60 mil in it so I had a good start. Im sitting at about 50 right now. Im mostly interested in doing boss scrolls with friends and some pvp. Im by no means a hardcore player but will play regularly, maybe with a guild. If I could get some gear recommendations, or goals for the future to work towards I would really appreciate it. Thanks!
  12. Hello fellow sorcs!
    This patch caused a serious problem in balancing with the new added WP/SP potions added. Normally I can dumpster warriors and musa's(bladers) with no problems and out chase them any given time of the day.
    However, With these WP potions (formally know as herbal juice) these bumbling unskillful classes endlessly run away and I have no way to catch up to them again. They just spam their WP potions and will end up killing me.
    The game was extremely more balanced when these classes had to craft and make their own WP potions because it gave other classes a chance to kill them.
    Thank you! Hopefully this gets re-balanced and fixed.
  13. Hey BDO Team,
    I've recently made a Musa character, bought the awakening set and dyed it black and gold and he looks sick. Being able to customize my character and make him look super badass is a huge incentive for me to keep playing this game. I am sure others feel the same way. However I feel like the helmet could be better. 
    I am suggesting a helmet similar to the helmet of Lubu (see attached files lubu (1)-(4).jpg). Mainly it would have two long red feathers coming out to the top of the helmet/headdress. This is a historical helmet worn by Lu bu, a mighty legendary warrior from China, the BDO fans in Asia would probably love this. I know that there already exists two helmets with a single feather and I've tried them both as well but they don't fit well with the rest of my armor. The reason why I am suggesting this particular helmet is because it gives a feeling of strength as if I was the General of an army whereas the other helmets make me feel like a mere soldier. That being said I would be happy if you just released the helmet.
    Nevertheless, if you decide to make a outfit set with the helmet that would be awesome too. In that case I would also suggest, if possible, to change the appearance of the crescent blade to a halberd weapon. 
    Let me know what you think,

  14. Post on Valks Rerolling? in Valkyrie

    By Valkrys, posted
    Hey fellow Valks,
    Just kinda curious how many of us are left? My guild still has a fairly high amount of valks compared to our numbers(about 10% of the guild is Valks) but I notice a lot of guilds seem to be lacking Valks when I face them in Node wars.
    Curious how many have rerolled and if so to what class?
    I said the second I saw Darknight if the awakening looked fluid and mobile I was 100% going to reroll and after seeing the awakening video that more or less decided it for me. For me when I first chose Valk i thought it was more of a hybrid between warriors and Sorc/Witch but that was not even close to what the class was. Valk isnt bad its just average at everything.
    As such I'm spending the next two months preparing myself for DK release and awakening, gonna have to go back to Karanda and Kzarka camping to get fresh boxes and go do Kutum for another one of those again but I think it will be worth it in the long run. Valks have become increasing stale for me now and seeing how little the devs care for our class with the lack of attention we receive when we so badly receive it has more or less killed my drive to remain relevant.
  15. Can we get a down smash attack with the One Step Back skill. The original version of the skill (Back Step Slash) has it, but it takes too long to switch to your normal skills and use it on a downed opponent. Crust crusher is a down smash skill, but has a 30 second cool down, and is very slow. Often, when I knock down an opponent, the animation time for Crust Crusher is also enough time for the opponent to get up, or begin the getting up animation, and the down smash doesn't work.
  16. Hi guys,
    Considering re-rolling to Musa at the weekend and hope to hit 56 very quickly. Which pre-awakening skills should I focus on, which pre-awakening combos are most effective, and can you link to any good youtube guides for Musa?
  17. Post on Musa or Sorc ? in General

    By Maxi_Moot, posted
    Hi everyone,
    First : Happy new year !
    Soooo... yeah .. like sooo many post on this forum,
    I have a doubt about That => Musa Or Sorc ?
    Hmmm... i know, the choise is really hard  !
    If some of you have a exeprience with Musa or Sorc and can tell me something like ... This is better about that or that ... 
    I dont need the GOD classe or something like that ... just ... a class who's not rolling on by anyone ( PvE like PvP ).
    So that's my question , i know the game is ONLY grinding and work and using time,
    Musa get a self heal ?
    Cause the Sorc yes and that's really good for farming ( no potion in bag so i havn't to buy some of them, more place for stuff ... )
    Musa is a paper or not ?
    Have CC ?
    Good damage ?
    Sorc have CC and Heal and good damage sooo ...
    I like both of them, just need a return of experience =)
    I prefer Musa style, Speed, Fire  and ... Samourail style x)
    But if he havn't any heal for survive ...
    Thanks a lot and see you again !
  18. I would like to know why we just cant trade our Founder outfits in for Musa/Maehwa and Ninja/Kunoichi?
    Share your suggestions
  19. i am a level 56 musa recently started playing again i have 340 gear score looking to join a guild that can hold there own in pvp and node wars 
  20. Hello Community!  
    Before i start with my 0815 Question i have to apologize for my bad english haha
    I am downloading the Game right now and reading through the Forum about the Classes and aimed for 3 diffrent ones and its hard to choose between them...
    Wizard - Warrior - Musa
    My focus in the game will be mostly on Solo-Gaming (maybe sometimes with 1 Friend) and fast comfortable(!) farming/lvling up... because i dont have so much time to play every day excessive right now... I am a lazy Player and dont like too complex Skill-Combos Classes (So no Ninja as example, even i like his look and skill animations -.- ).
    My Profile (what i like): 
    Focus on PvE (Solo mostly) 
    Also I like to focus one day on raids/bosses or guild fights (when i have more time later on  )
    Not to complex/hard class (Talking about Skilling, Skill-Combos, Positioning...I am a simple Man...)
    Not so dependent on Gear
    PvP (1v1) is not rly important for me only bigger PvPs later on. 
    So it would be cool if someone could tell me which class fits to my Profile (the most) and why!
    Also it would be cool if someone could tell me the advantages and disadvantages between this 3 classes in all szenarios (Small/Big PvP, Early/Late PvE, GvG, Role in Partys, Gameplay-Type...) because I only find a good thread for differences between wizard and warriror but not so much for musa and the class seems to be cool ^^
    sorry for the long post and so many questions >.< 
    PS.: Pls no answers like, try them all and you will know it or its all about fun or something like that ^^ 
  21. Hey
    bin zz. mit meinem Main Musa Charakter lv 56 und es wird langsam Zeit so richtig aufzurüsten. Nun findet man im Web keine Guides, Tutorials oder sonst was für Musa. Ich sehe in manchen Gameplays, dass sie auf über 150 Ak und 250 VK kommen. Ich habe zz. 130 AK und 168 VK mit Grunil 4er Set und einem Liverto +17. Ich will aber mein Schmuck und meine Rüstung changen, denn ich glaube nicht, dass ich mit meinem Stats wirklich viel reißen kann im PvP. Ich habe zz. nur ca. 250 auf der "Energieleiste", kaum krit, aber viel Angriffstempo. Könnt ihr mir was empfehlen?
    Gegen welche Klassen ist Musa eher stark und gegen welche eher nicht?
  22. Alright, so I'm not new persay, but I'm not experienced. My buddy and I are playing this game together and having a blast. He went with wizard. I myself haven't decided what i want to play. I am stuck between a few classes deciding which will work best for us.
    First is warrior. In most games i play, i end up playing a warrior type class. With this game, im nervous from everything i hear about the class, mostly being that its boring. My warrior is currently lvl 32, and its kind of a drag leveling. I don't hate it, but its not awe-inspiring and I don't feel like a beast lol wondering if the class becomes more fun later on.
    Second up is musa. Musa seems like a really cool class, and the spear awakening really captures my attention. Out of the 4 classes, this class seems like its just back and forth spin slashing later in the game. Seems like a dull style of play, even tho the class itself looks awesome.
    Third is tamer. Tamer has its unique style of bouncing around and what not for combat which seems really amusing. I hear this class is pretty weak though, which is discouraging.
    Lastly, we have ranger. Ranger being the be all, end all, best class in the game. That in and of itself turns me off. Not tryna be a fronting jockstrap who chugs mana pots for a living. Im normally always gravitating toward archer classes, and i'm not sure how well this class will do with wizard.
    So my point here is what goes well with wizard for the majority of combat aspects of the game. Whether it be pvping in gvgs and node wars, or pve farming.
    out of warrior, ranger, musa, and tamer, what meshes best with wizard in combat aspects of the game like farming and pvp.
  23. Hello, I've freshly upgraded my Divider skill to 5, and I can no longer use it on my mount. I've tried to downgrade the skill and it works again, it seems that everything is fine up to Divider IV, and bug only once upgraded to 5.
    tl;dr : Divider V is bugued on mount.

  24. After messing with my movement speed to get it to a point i'm comfortable with on my sorceress i'm a bit upset by the idea of warriors with giant greatswords and shields, valkyries with huge lances and shields, and humongous zerkers who appear to weigh upwards of 300-400 lbs with two axes and a cannon equipped all being able to outrun me as a sorc with an amulet that appears to basically weigh nothing and a scythe that looks about as heavy as the musas polearm.
    I would like to see either a way to string teleports together more quickly after your flip, or a significant increase in the distance you're teleporting. The fact that my sorc is apparently fast enough to blink through space without being seen but can't outrun a warrior with his dash spam is just a bit unbalanced, at least in my opinion.
    Tell me what you guys think.