I am unsure if this topic has been suggested already, if it has, then I apologize. I've only recently gotten into life-skilling and I've been playing the game since release.
I feel as if life-skilling is an under-appreciated aspect of the game. Most of the players who join the game pay little-to-no attention to the life-skilling aspect of the game because grinding can arguably be considered more beneficial than life-skilling in a shorter amount of time.
In my honest opinion, life-skilling in BDO has the potential to be a very fun part of the game, but currently grinding just seems to be more beneficial and yields more rewards in a shorter amount of time.
Here are some suggestions that can possibly make life-skilling on BDO better (once again, I apologize if the following suggestions have already been suggested) :
Suggestion 1.) Providing an introduction for new players on CONTRIBUTION POINTS and on LIFE-SKILLING
I have been playing BDO since release. Looking back, I now realize how much emphasize there is for players to focus on grinding. In fact, there is no formal introduction to life-skilling - an aspect of the game that a large community base within BDO considers vital to their entertainment. There is no mention of how contribution points are imperative to life-skilling or even how interrelated these concepts are within the game.
Suggestion 2.) Making certain life-skills more interactive rather than just an AFK-able activity
I'm not saying that life-skilling SHOULDN'T be an AFK-able activity. I'm suggesting that there should be an interaction such as a mini-game for players who do want to actively process. In the same way that you are able to auto-fish and also actively fish. By completing these mini-games, players will be able to get more XP and/or rewards from the minigame, such as extra produce if farming, etc.
Processing: Producing more by successfully completing the mini-game without any fails
Farming: Gather more by successfully completing the mini-game without any fails
Cooking: The ability to craft a higher quality meal by successfully completing the mini-game (giving meals certain grades/quality depending on your cooking level such as A,B,C,D quality meals)
Make these activities worth doing rather than simply being an "over-night" activity
(Mabinogi's blacksmithing system as an example) https://www.youtube.com/watch?v=ukCjNinCDZo
Suggestions 3.) Making guilds more interrelated with life-skilling
Guilds are a defining characteristic of Black Desert Online. By incorporation elements of life-skilling into guilds, it can expand the definition of 'endgame' for BDO.
Guild farms: Give guilds the ability to place their own farm plot so that their guild members can use them
EDIT: Will add more suggestions once I come up with more