Introduction "This is an updated version of my reddit guide. Because my post on reddit was archived, I will be posting all future updates here. Feel free to comment down below, or contact me in game." I have played MMORPGs for around 10 years now. Of those 10 years 2 of them have been dedicated towards playing the Tamer class in Black Desert Online. I am now level 62 with 1850 skill points. I've been in Manup, Gravity, Barcode, FML, WaifuHunta, as well as Support back in KR. I am not the best Tamer out there, but I do have more experience with the class than most. I hope to give back to the community that has helped me the most over these past two years. If you have any questions comments or concerns please feel free to share them below and I will do my best to get to everyone. Enjoy the guide! Gear:https://imgur.com/a/qQvPWYN Profile:https://imgur.com/a/bgSho6T Gearing Mainhand Rosar: Gives +1 Crit and +1 Attack Speed at Yellow Grade. The best pre-boss drop mainhand weapon. I do not suggest enchanting this item past TRI. This is my suggested weapon for new players. Liverto: Gives +3 Crit and is the first endgame item that requires memory fragments to repair. I do not suggest enchanting this item past TRI. Many players will go straight from Rosar to Kzarka because this item requires valuable Memory Fragments to upgrade. It can also be difficult to sell on the market. Kzarka: Gives +3 Attack Speed as well as the most accuracy per enchant. This is a softcap item that most players will have for a long time. Although it has recently been outclassed by Offin, it is a much easier item to acquire, and many players will opt for it early on. Offin: Gives +2 Attack Speed, +2 Crit, and +3 ap over Kzarka. The extra Crit is more optimal for crystal/food buff rotations, and the extra ap makes it better for breaking into the next renown tier. This item is BIS for players between 253-269 ap, but it is very hard to get compared to Kzarka. Note: Kalis, Yuria, Bares, and Krea will all work as a mainhand weapon for new players, but rosar will do the job better. Only buy these if there are no Rosars on the market. Celestial Bo Staff Practice: Good for players starting out who can't yet afford a memory frag item. Gives +5 PvE damage but has the least AP of the lot. Can be upgraded to yellow grade for additional AP. I do not suggest getting this item past DUO. Azure Thunder: Your main staff until you get a lucky Dande drop. Gives more AP than the Practice staff, as well as, +7 PvP Damage. Can be upgraded to yellow grade for additional AP. I do not suggest leveling past TRI. Dandelion: Best staff in the game hands down. Gives the most sheet AP of all 3 staffs, but is also the hardest to acquire do to it being a rare drop from a world boss. Trinkets Magical/Questline: Gives a nice mix of AP, DP, and Accuracy, and has 2 crystal slots. This is probably the best item to use as a player starting out. It should hold you off until 56 when you purchase your Needle Trinket. Incense: Gives Accuracy +7 and Accuracy every upgrade. No longer a viable offhand for most situations. Only use a +7 until you get a green Magical Trinket. Needle: Pre-boss, AP offhand, that gives +1 Special Attack Damage. This will be your main offhand for PvP and PvE, until you are able to buy the boss trinkets. I suggest not enchanting past TRI. Blade: Gives Evasion +3, HP +100, and Evasion every upgrade. This item only has one crystal slot but gives the most evasion out of all the other offhands. I don't suggest you use this over rosar because of it's lack of two crystal slots. Rosar: Gives Evasion every upgrade and comes with 2 crystal slots. This item has less evasion than blade but does significantly more damage than it too. I only suggest this item for players going full Evasion. Nouver: One of the boss trinkets. Gives the highest AP and includes 10% All Resistance. This item should be used by ALL end-game Tamers for PvP. Kutum: The other boss trinket. Gives the most PvE Damage, 10% CC Pen, Accuracy, DP, and some AP. The PvE damage and DP makes this trinket essential for end-game grinding. Every tamer should have one of these. Armor Grunil Set: This set gives +150 Max HP, All AP +7, and up to +8 Damage Reduction if upgraded to Yellow Grade. This set also includes 8 crystal slots. This set is the best pre-boss set in the game, and should be used by almost all new players. Heve Set: This set gives +300 HP and 8 crystal slots, and up to +8 Damage Reduction if upgraded to Yellow Grade. Before the set effect changes to armor, this item was best for newer playersr. However, this is no longer the case, and the only piece that should be used is the helmet for an evasion build. Boss Set: The best armor in the game hands down. Gives +200 Stamina, +200-300 HP, Increased Evasion/DR, Increased Accuracy, +1 Attack Speed, +1 Cast Speed, as well as 8 slots for crystals. Sadly, its strength comes at the cost of being the most expensive set to buy and repair. There are many different pieces of boss armor that can make up a boss set. I'll list a few combinations below. -(Suggested) Damage Reduction: Griffon's Helmet, Dim Tree Spirit's Armor, Bheg's Gloves, Urgon's Shoes -Full Evasion: Strength Helmet of Heve, Dim Tree Spirit's Armor, Bheg's Gloves, Muskan's Shoes -Hybrid: Giath's Helm, Dim Tree Spirit's Armor, Bheg's Gloves, Muskan's Shoes Accessories Neck: Ogre/Layten/Tungrad/Seraph/Shultz/Bares for AP and Sicil for Evasion Belt: Basilisk/Tungrad/Shultz/Bares for AP, Tree Spirit for Accuracy, and Centaur/Weapon Core for Evasion/DR Ring: Crescent/Mark/Blue Coral/Bares for AP build and Cadry/Red Coral for DR Earrings: Tungrade/Witch/Blue Coral/Whale Molar/Khalks/Bares for AP and Red Coral for Accuracy Note: Renown system has made stacking AP the most effective thing to do now. Using accuracy accessories in-between renown tiers is suggested though; so don't get rid of those RCE's yet! Best Crystals Setup Weapon: x2 Black Magic Crystal - Precision (20% CC Pen and +4 Accuracy) Trinket: x1-2 Magic Crystal of Infinity - Critical (+2 Crit Damage) and/or x1-2 Awakened Black Spirit's Crystal (+5/10 AP, +150/300 HP) Helmet: x2 Black Magic Crystal - Intimidation (20% Knockdown/Bound Resist, 10% Stun/Stiffness/Freezing Resist) Armor: x1 JIN Magic Crystal – Cobelinus (+100 HP, +20 Weight, +5 DR), and x1 Magic Crystal of Infinity - Evasion (10% Special Evasion). Gloves: x2 JIN Magic Crystal - Viper ( +2 Attack Speed, +2 Cast Speed, +40 Accuracy) Shoes: x1 Red Battlefield Crystal: Adamantine (25% Knockdown/Bound Resist, 5% Sun/Stiffness/Freezing Resist) and x1 Black Magic Crystal – Swiftness (+2 Movment Speed, 5% Float/Knockback Resist) Note: Buy a Tailoring Coupon with pearls, then equip it to a +2 Movement Speed outfit like the Blacksmith's one. This will allow you to get +5 Attack Speed, +5 Crit Rate and +5 Movement Speed with the suggested Foods, Elixirs, and Crystals. Food and Elixir Rotation's Pre Boss Food PvE: Simple Cron Meal PvP: Exquisite Cron Meal Kzarka Food PvE: Simple Cron Meal Small Scale PvP: Hamburg > Knights > Kamasylvia Large Scale PvP: Hamburg > Knights > Kamasylvia > Valencia Offin Food PvE: Hamburg > Knights > Kamasylvia Small Scale PvP: Hamburg > Knights > Kamasylvia Large Scale PvP: Hamburg > Knights > Kamasylvia > Valencia Note: Just using Milk Tea for PVE is fine for players just getting into the game. It is cheap and can be easily paired with Mediah Meal for a similar, but more cost effective, choice. Elixirs PvP: Gaint's Draught Solo Grinding: Gaint's or Beast's Draught Cheap Group Grinding: Splendid EXP > Endless Fury > Remarkable Will > Steel Defense > Strong Life > Advance Concentration Expensive Group Grinding: Sharp Detection > Griffon (if applicable) > Grim Soul Reaper > Strong Draining > Lethal Assassin Note: Only use [Party] versions of any of the Elixir's listed above. Use Beast's Draught for mobs that you need protection against, and Giant's Draught for mobs you want to deal more damage to. Situational Soaring Wings Elix: Used to get to higher locations during Siege/Node War. Perfume of Courage/Khalk/Deep Sea Elixir: Used during big pushes in Siege/Node War. Enhancer: Cheap and very minor increases in magic/ranged/melee damage and accuracy. Suggested Build Path Beginner Just run through all the black spirit quests until you realize you are no longer 1-2 shotting the mobs. When this is the case, buy from the market a set of grunil armor, a rosar shorsword, and an incense trinket. Enchant these items using the blackstones you get from grinding. You should also go to the Calpheon blacksmith and buy the Root Treant's accessory set. From here keep progressing though the black spirt quests until you reach Mediah; you may have to enchant gear further while doing so. https://bdoplanner.com/TshiraSedicStalker Apprentice After you beat the story, you will be in need of better gear. Go to media and grind mobs at Abandoned Iron Mine, Elric Shrine, and Helms Post, for the Asula's accessory set. The Armor and Trinket are both given by black spirit at level 56. If you do not want to do this quest line, just upgrade Grunil Armor and an Incense Trinket instead. https://bdoplanner.com/PickaxeCatWeapon Note: Replace the Luck crystals as you acquire more luck through the title system. First replace the chest ones with "Magic Crystal of Infinity - Evasion" then the helm ones with "Magic Crystal of Infinity - Agility". Skilled Now it's time for you to get your weapons and gear up. Upgrading your gear to yellow grade is done by using Ultimate Reform Stones, which can be bought on the marketplace for around 5-8mil. I do not suggest swapping over to Liverto because they use up valuable materials. You should just save your Memory Fragments and Armor/Weapon Stones for a Kzarka. However, you will be swapping over to a Azure Thunder Celestial Bo Staff, and a Needle Trinket. https://bdoplanner.com/TalisBarricadeStaff Professional At this point you want to focus on getting boss armor. Try to get Bheg's Gloves first, and then decide what other pieces you are going to run. The Renown System has made Urgon's Shoes with Griffon's Helm quite strong against higher geared player, while the Strength Helm of Heve with Muskan's Shoes is better against weaker players. You should also pick up an alchemy stone, just don't forget to turn it off. In boss pieces you will want to slot expensive crystals instead of the cheap ones used previously. Just keep upgrading your accessories and you are well on your way to becoming a geared player. https://bdoplanner.com/IsabellaMasqueradeMonastery Note: If you are struggling to get boss armor don't worry, it will come in time as long as you keep doing your scrolls, world bosses, night vendor, and bidding. If stuck on gear, then just work on accessories. Also remember you can swap out blue coral earrings for witches. Same thing for TRI Marks of Shadow and DUO Crescent Rings. You want to get to most ap you can for the lowest silver, while also planning for the future. Artisan You are now at true end game. At this point the only thing you can do is go for TET armor, TRI yellow accessories, and a Sharp Alchemy Stone. There's not much else to say about this build other than "Welcome to Endgame!". Just keep getting your gear up from here and push for 60/61/62 and you will be welcome in almost any siege guild. Also start farming out "Forest Fury" so that you can get JIN/BON/WON crystals. https://bdoplanner.com/HeavenlyBaseOffin Note: Tree armor is one of the hardest boss armor pieces to get and many players will get Red Nose as a placeholder. I do not suggest doing this because a TET Ultimate piece of gear will do the same thing. Also note that while grinding you can break the cheap chest crystals for a luck crystal and vise versa. Master At this point you have reached soft cap. Basically you are done getting gear, and you are left with a build that is very versatile for both large and small scale PvP. I personally suggest that everyone goes for this build first, then slowly builds on towards some of the other builds mentioned below. Congratulations you are at soft cap. I hope to join you soon! https://bdoplanner.com/BarhansShrineOrnament Guru GGWP https://bdoplanner.com/JubreHearthWatchmans Optional Builds Grinding Gear There are many items you will want to get for PvE around softcap. Kamsylvia crystals for grinding Kamasylvia mobs, crit damage crystals for grinding squishy mobs, and black spirit crystals for grinding high damage mobs. You will want a Kutum until about 260ap, then you will need to swap back to Nouver. Here is an example set for someone grinding Gyfin Temple, and underneath for Gahaz Bandits. Notice cheaper crystals are used in the Gyfin build because death is often unavoidable. Gyfin: https://bdoplanner.com/SplashingScaryTaphtar Gahaz: https://bdoplanner.com/DragonCastillionsCauldron Note: Using your PvP gear/crystals for PvE, that's not at Gyfin, is fine! This is just the most optimal build for the two spots. Hybrid Evasion This build is mainly for players that join a T1 guild with friends. Using these items together will make you do crazy dmg, while also being extremely tanky to newbies. https://bdoplanner.com/MemoryVixenSharing Note: This build requires Exquisite Cron Meal to work. Skill Tree/Add-ons/Combos Skill Tree - Level 55 - 500 SP:https://bddatabase.net/us/skillcalc/116693 - Level 56 - 500 SP:https://bddatabase.net/us/skillcalc/116686 - Level 58 - 1000 SP:https://bddatabase.net/us/skillcalc/116687 - Level 60+ - 1500 SP:https://bddatabase.net/us/skillcalc/116690 - PvE Level 60+ - 1800 SP:https://bddatabase.net/us/skillcalc/116715 - PvP Level 60+ - 1800 SP:https://bddatabase.net/us/skillcalc/116716 Note: When starting out you are mainly going to focus on leveling Summon Heilang, Bolt/Jolt Wave, and Roaring. Before you get awakening, drop points from Roaring and Trample, then focus on Echo Pierce, Allaround Spinner, and Legendary Beasts Dance. Though all the awakening skills are great, those are the ones I would focus on first. Add-ons - Suggested:https://imgur.com/a/2SSFikd - PvP Only:https://imgur.com/a/eL0nbZd - PvE Only:https://imgur.com/a/NsIDGfj Note: "Flash I" is used when grinding to never run out HP or MP. This add-on can be replaced for “Scratch," for a quicker secondary engage, or “Fearful Trembling,” for pain damage. The +20 DMG against monsters that "Jolt Wave I" provides is amazing for grinding, but when "Allround Spinner I" is off cooldown it should be used for an even greater increase of AP. When starting out invest in "Jolt Wave I" first, because of the Attack Speed and AP buff it has! After awakening get "Legendary Beast Dance" first, because of the 20% Crit Increase! Grinding Combos - Pre Awakening: Bolt > Jolt > Legendary Beast's Power > Bolt > Jolt > Trample > Repeat - Mob Spam: Legendary Beast's Dance (Tiger) > Bolt > Jolt > Legendary Beast's Power > Bolt > Jolt > Echo Pierce > Repeat - Single Mob Full: Moonlight > Legendary Beast's Dance (Tiger) > Garuda > Intimidation > Resonance > Allround Spinner > Echo Pierce > Mob Spam - Mob Pack (CC Able) : Moonlight > Legendary Beast Dance: Vermilion > Bolt > Jolt > Legendary Beast's Power > Bolt > Flash > Pole > Thrust > Bolt > Jolt > Allround Spinner > Resonance > Echo Pierce > Legendary Beast's Dance (Tiger) > Intimidation > Bolt > Jolt > Legendary Beast's Power > Bolt > Jolt > Echo > Mob Spam - Mob Pack (CC Unable): Moonlight > Legendary Beast's Dance (Tiger) > Garuda > Intimidation > Allround Spinner > Resonance > Echo Pierce > Legendary Beast's Dance (Tiger) > Mob Spam -Mob Debuff Combo: Moonlight Strike > Garuda > Leaves Dropping > Garuda > Flow: Gust > Garuda (Circle Pack) Note: To maximize grinding efficiency use "Evasion" and "Legendary Beast's Power" to get to far away camps, and "Legendary Beast's Power" into "Moonlight Strike" for close ones. If you ever feel yourself getting too low, you can either "Flash" or use "Beast Rampage,” depending on stance/cooldowns. Try to use "Leaves Dropping or Flow: Gust" before every camp. Also make sure mobs are debufed with either “Flash” or “Garuda”! ”Single Mob Full” should be used for World Bosses too. Trample Grinding This is a grinding method that focuses on using the skill Trample. This method will speed-up low HP mob clears by a large margin. Trample grinding can be used at Gahaz, Fogans, Nagas, Sausans, Pirates, and many more. Trample grinding is rather easy as long as you meet the requirements. -220+ AP With TRI Kutum -Absolute Trample -Fairy With Miraculous Cheer -5 Pets In Agile Settings up the fairy to auto consume mana pots is essential! First slot trample to your hotbar, then proceed to spam the hotbar key that Trample is set to. Make sure to use Legendary Beast's Power to go short distances, and Echo Pierce into Moonlight for longer ones. The only other damage skill you will use is Resonance off cooldown. Also, if planning to do trample grinding for awhile, change the skill add-on from Flash to Trample (PvE Damage and Attack Speed). PvP Basics - Evades : Leaves Dropping > Flow: Gust - AOE Spam: Void Lightning > Bolt > SS (Backwards) - Mobility 1: Evasion > Legendary Beast's Power > Spray Scratch > Shift + AA - Mobility 2: Moonlight Strike > Legendary Beast's Power - Escape 1: Cloud Stomping > Flow: Cloud Ride > Mobility 2 - Escape 2: Evasion > Evasion > Evasion Note: These are some of the most basic tamer combos, but that doesn't mean you don't use them a lot. We can use evades to start an engage to use the +16 AP buff, or save it for the iframe mid-fight. "AOE Spam" is used to create a semi-impenetrable cc barrier. "Mobility 1&2" are used to keep your character moving at all times. "Escape 1&2" are used to either create a gap between players. If “Moonlight Strike” is down during “Escape 1,” you can also use auto attack to cancel rough landing. PvP Engages - Safe Short: Moonlight Strike > Soaring Kick - Safe Medium: Legendary Beast's Power > Moonlight Strike (or vise-versa) > Soaring Kick - Safe Long: Cloud Stomping > Flow: Cloud Ride > Moonlight Strike > Legendary Beast's Power > Soaring Kick - Grab Short 1: Evasion > Spray Scratch > (Cancel) > Soaring Kick - Grab Short 2: Leaves Dropping/Flow: Gust > Grab - Grab Short 3: Tree Climb > Hidden Claw > Soaring Kick - Grab Medium: Legendary Beast's Power > Evasion > Spray Scratch > Soaring Kick - AOE Stun 1: Legendary Beast's Power > Void Lighting > Bolt > Evasion - AOE Stun 2: Cloud Stomping > Flow: Cloud Ride > Legendary Beast's Dance: Azure Dragon - Alternative: Evasion > Spray Scratch > Flash > Pull > Echo Pierce PvP Combos - 1v1 Combo: Moonlight Strike > Soaring Kick > Bolt > Jolt > Allround Spinner > Echo Pierce > Garuda > Legendary Beast Dance: Tiger > Intimidation > Moonlight Strike > Flow: Full Moon > Resonance Note: Spam “Echo Pierce” on hot-bar to make the combo work! Can cut Intimidation if not enough SP, or having trouble pulling it off. - Group Combo: Legendary Beast's Power > Void Lightning > Bolt > Evasion > Moonlight > Legendary Beast's Dance (Vermilion) > Allround Spinner > Flow: Soaring Strike > Resonance Note: If “Legendary Beast's Dance (Vermillion)” fails to cc all the players in the group, use another hard cc like “Garuda”. Grab Counter: Moonlight Strike > Allround Spinner > Leaves Dropping > Soaring Kick > Bolt > Jolt > Legendary Beast's Power > Bolt > Jolt > Echo Pierce > Legendary Beast Dance: Tiger > Flow Intimidation > Moonlight Strike > Flow: Full Moon > Resonance > Surging Tide (Bonus) Note: This combo is used against a blocking target like a Warrior. You use “Allround Spinner” as a block breaking distraction, you quickly, while they are distracted, go in for a grab. - Alternative Grab: Spray Scratch or Hidden Claw> Soaring Kick > Bolt/Jolt > Allround Spinner > Echo Peirce > Bolt/Jolt > Echo Pierce > Flow: Full Moon > Allround Spinner > Resonance Note: Use “Spray Scratch” or “Hidden Claw” as an iframe into "Soaring Kick," this will allow you to perform an iframe grab! Hidden Effects 1) Heilang will attack enemies while you are cc'd if you use "Command: Attack" 2) "Spray Scratch" will cause stiffness while off cooldown 3) By using "Flow: Hidden Claw" you are still able to use "Scratch" from the left and right 4) You can animation cancel most skills in awakening mode with "Rain Curtain" 5) "Bolt" and "Legendary Beast's Power" can animation cancel most skills in non-awakening mode 6) “Resonance” can animation cancel most skills in both awakening and non-awakening mode 7) "Echo Pierce" and "Allround Spinner" will swap you directly into awakening mode if used on the skill-bar 8) "Jolt" will swap you directly into non awakening mode 9) "Moonlight Strike" and "Legendary Dragon Dance" can animation cancel "Flow: Cloud Ride" Helpful Links Twitch:https://go.twitch.tv/trollsies My Discord:https://go.twitch.tv/trollsies Official Tamer Discord:https://discord.gg/zn6puC6 NA World Boss Discord:https://discord.gg/XrSRRQm EU World Boss Discord:https://discordapp.com/invite/MnruptX Renown Score Chart: https://itzdarkvoid.wordpress.com/2018/04/18/black-desert-online-renown-score-bonuses/ Site To Plan Out Your Gear:http://bdoplanner.com/ Site to Look Up Items:http://bddatabase.net/us/ Leveling Guide:http://www.blackdesertfoundry.com/leveling-1-60-guide/ YouTube:https://www.youtube.com/c/trollsies Guide Log 4/18/17: Guide Released 4/19/17: Added Section For Awakening Weapons & Grammar Fixes 5/22/17: Updated a lot of info and made into an all around more accurate guide as well as added a new section "Suggested Builds" 11/3/17: New Kama crystals added, full rework of suggest builds, fixed food and elixir rotations, and moved guide to forums. 5/2/18: Made major updates regarding boss gear, renown system, absolutes, cc changes, builds, skills, text, etc. 7/16/18: Updated for for new PvP system, added Offin to builds, changed all skill pages, changed build path to grunil, and introduced new elixirs. Basically a full overhaul of the old guide.