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    • IMPORTANT - REACH US IN THE NEW FORUM   05/04/2017

      Ladies and gentlemen ATTENTION please:
      It's time to move into a new house!
        As previously announced, from now on IT WON'T BE POSSIBLE TO CREATE THREADS OR REPLY in the old forums. From now on the old forums will be readable only. If you need to move/copy/migrate any post/material from here, feel free to contact the staff in the new home. We’ll be waiting for you in the NEW Forums!

      https://community.blackdesertonline.com/index.php

      *New features and amazing tools are waiting for you, even more is yet to come in the future.. just like world exploration in BDO leads to new possibilities.
      So don't be afraid about changes, click the link above and follow us!
      Enjoy and see you on the other side!  
    • WICHTIG: Das Forum ist umgezogen!   05/04/2017

      Damen und Herren, wir bitten um Eure Aufmerksamkeit, es ist an der Zeit umzuziehen!
        Wie wir bereits angekündigt hatten, ist es ab sofort nicht mehr möglich, neue Diskussionen in diesem Forum zu starten. Um Euch Zeit zu geben, laufende Diskussionen abzuschließen, könnt Ihr noch für zwei Wochen in offenen Diskussionen antworten. Danach geht dieses Forum hier in den Ruhestand und das NEUE FORUM übernimmt vollständig.
      Das Forum hier bleibt allerdings erhalten und lesbar.   Neue und verbesserte Funktionen warten auf Euch im neuen Forum und wir arbeiten bereits an weiteren Erweiterungen.
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      https://community.blackdesertonline.com/index.php Update:
      Wie angekündigt könen ab sofort in diesem Forum auch keine neuen Beiträge mehr veröffentlicht werden.
    • IMPORTANT: Le nouveau forum   05/04/2017

      Aventurières, aventuriers, votre attention s'il vous plaît, il est grand temps de déménager!
      Comme nous vous l'avons déjà annoncé précédemment, il n'est désormais plus possible de créer de nouveau sujet ni de répondre aux anciens sur ce bon vieux forum.
      Venez visiter le nouveau forum!
      https://community.blackdesertonline.com
      De nouvelles fonctionnalités ainsi que de nouveaux outils vous attendent dès à présent et d'autres arriveront prochainement! N'ayez pas peur du changement et rejoignez-nous! Amusez-vous bien et a bientôt dans notre nouveau chez nous

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  1. Post on Black Desert "Review" in Off-Topic

    By Zane, posted
    Hey Ihrs,
    ich teste mich aktuell in einigen Bereichen etwas heran, so auch an Reviews für kommende oder bereits erschienen Spiele wie Black Desert - Auch streaming on Twitch ist für mich sehr interessant geworden. Passend dazu habe ich nun auch schon seid einigen Tagen meine Homepage online und sie ist sicherlich nicht perfekt oder manche Dinge habe ich komplizierter beabsichtigt als vorgesehen, doch geht es um Eure Meinung bez. eines Reviews für bez. über Black Desert, auch, wenn es zeitlich eigentlich viel zu Spät dafür ist. Wenn Du aber nun konstruktive Kritik hast, mag ich sie gerne wissen; Ist mein "Schreibstil" angenehm, können unerfahrene Black Desert Spieler oder welche die hinzustoßen möchten sich ein "transparentes" Bild darüber machen oder vertrete ich sowohl negative als auch positive Meinung anderer auf einer sachlichen Ebene ohne Black Desert gezielt schlecht zu reden - Was absolut nicht beabsichtigt ist.
    Hinzukommt das ich Legastheniker bin, dementsprechend fällt mir vieles vielleicht schwerer als anderen und muss auf Hilfsmittel zurückgreifen und vertrauen, daher ist mir, wie bereits erwähnt, konstruktive Kritik wichtig und möchte sie von Euch lesen - Freu mich drauf.
    Zum Review: http://celgro.xyz/reviews/review-black-desert/
    Wer natürlich Interesse zu meiner Person hat, oder ich das Interesse geweckt haben sollte bez. meines Projektes; Ist herzlich dazu eingeladen aktiv mit zu wirken - Dann würde ich schon mal "Bis dann, ich freu mich!" sagen
  2. This 2 minutes review for Black Desert is the best thing that happened to me lately!
    OMG what did I just watch??!!
     
  3. I saw the first inklings of this game seep onto YouTube through the initial Korean beta years ago. I was skeptical at first, curious second, and finally, excited as hell. Now, after all this time has passed after the NA release, I was finally able to sit down with the game during the holiday sale event and give it my all.
    Now, my desktop isn't a dual Nvidia titan 32GB ram intel i7 monster or anything like that, but it isn't bad by any means. I'm running an Nvidia GTX750 GPU, 16GB ram, 750w PSU, and a AMD Athlon II X3 445 Rana CPU. As far as what I'm seeing in the specs required for this game, I should be able to run it at mid settings without a hitch. For the most part, that's been true. I'm usually clocking 25~30fps out far from towns, closer to 20fps in densely populated areas. I'm not picky, so by my standards, that's acceptable.
    From a performance standpoint, I don't have any major gripes, except one that has continually prevented me from enjoying this game for any more than an hour at a time. It will randomly freeze without any obvious reason, and shortly thereafter crash to the desktop. I've tweaked every graphic option available, even running on optimization mode, the issue is not tied to my desktop's ability to handle the game. As frustrating as it was, and as many times as it interrupted me in the most inconvenient moments, I persisted and opened the launcher again.
    I had this occur perhaps 2 dozen times in the 16 hours I have logged on my character.
    Also, I'm a damned Warrior. Warriors need head protection. Why are there no models tied to the in-game helmets? I'm quite butthurt over that. Oh, but if I fork over money to you you'll give me a shell of a helmet that provides no actual benefits but to shield my ugly mug from the public. Gotcha. There are too many instances of decisions like these that seem nonsensical and out-of-place. The game Pearl Abyss has going here has so many phenomenal aspects, but all these tiny things holding it back. I won't rave about all the good this game has to offer, because chances are, if you're reading this, you're a fan of the title and already know what's good about it.
    I'm aware this is a pay-to-own MMO, which is an odd business model. If all these tiny issues were addressed, I'd pay for a monthly subscription, no doubt. The production value, soundtrack, graphic fidelity, set and setting, lore, attention to detail, gameplay in general, harvesting/gathering/crafting systems, dynamic stat improvements, they're incredible. They're everything I want in an MMO. Dare I say, this is as close to a perfect experience as I can hope to get in this day and age with an online game. I had dreams about games like these coming out when I was younger, and now that it's here, I'm so sad to say that I'm prevented from fully enjoying it. These are Skyrim and Fallout levels of immersion I'm feeling, but until these (glaring, performance-related issue and) stupid little annoyances are dealt with, if they ever are, I can't get over them. That's why I'm so butthurt. I actually love the decisions made to preserve realism with having to transport resources between storage locations, stamina affecting the distance you can swim, etc. A lot of people probably consider these inconveniences, I consider them overlooked aspects of immersive game design.
    The future has a lot to hold. Hopefully a successor to this game that will won't make creative decisions based on paywalling it's players, or, ideally, a series of patches that turns it into the game I always hoped it was going to be. Take all of this with a grain of salt, though my levels of salt are brimming at maximum. I'm but one person in the vast sea of consumers here, probably a set of unpopular opinions, and with just a tad too much time on his hands to type out this grievance. 
    PS. I had to make a separate account from my game account to actually post this. Not sure why, forum wasn't recognizing my login information at ALL. Another tiny demerit for the record books.
  4. Here's a comprehensive Black Desert Online review from August of 2016.
  5. Suggestion: Get Better Review Scores on big gaming reviewing sites. Also fix RNG or the review might go below a 7 when reviewers have to attempt getting +18-20.
    Is there anything being done to increase BDO's reputation? It seems like all the major reviews from IGN, Meta-critic and Gamespot review this game as a 7 which is terrible. I wouldn't touch a game with a score review of 7. A lot of today's games get popular by hype. No one is going to get hyped about a 7. It is 7 across the board from IGN, Metacritic and gamespot. This may not seem important to players but think about our community is slowly thinning because of BDO's RNG, over watch being released and numerous other factors.
    What I suggest is at least one commercial "ON TV". I know there is a lot of youtube commercial but has anyone every physically seen a BDO commercial on TV with you own eyes? Not hearsay or I read something here or someone said there was a commercial on TV. For the guy that's going to say its expensive; your reasoning would merit that no one should ever have a commercial on TV. It's an investment and its expensive because you have high returns. How about IGN news? is there anything you can do to get on there? For gods sakes they nostalgic reviews of games 20 years ago they can at least talk about your game for a little bit. Has BDO tried to reach out to them? This is all part of improving the community, increasing players, and just raising the hype for a game that is way better than a 7. I'm sure even with the poor score, if people can just see the game in action they would be interested.
    Secondly has BDO reached out to IGN, Metacritic, and Gamespot for a second review after the content updates? A 7 is really bad. You might lie to yourself and say 7 is average right? When is the last time you wanted to drop money on a game that has a average score.  7's are reserved for Baribe and her sisters: puppy rescue (real game) that is for a niche market of 7 year olds who don't even know what they are doing with the controller. A game with a 7 score? Ain't no body got time for that when there is 9's and 10's out there to play. Especially a MMO that has perfect 10/10 score is floating around and that MMO is crap but they swiftly deal with hackers, they got dungeons or pve end game content which is a huge part of the market, and no extreme RNG that is depressing. Besides your going to need more players after this +20 stunt. Losing 1 billion silver and getting nothing in return...YAY RNG IS FUn.
    You also might want to fix the RNG before getting a re-review. If you don't believe me people don't like RNG you might believe IGN when they lower your score from a 7 to a 6 even after you added all that content. I mean has BDO really considered why their awesome game is stuck at a 7? There is a MMO with 10/10 out there maybe you should follow their formula instead of the money sink RNG forumla. RNG is definitely killing this games rep as well. Don't believe me? Google it. In fact youtube it. There is a lot of why I quit and hate videos about RNG and BDO. People rejected RNG at +15 which was easy to get but +20 is impossible without billions or silver and no guarantee. Depressing.
  6. Hey everyone I just thought I'd say that I really like this game.
    I am first and foremost an explorer and lore digger and the complexity of this game and the depth is pretty cool; trying out the variety of things to do and seeing all the variety of things is pretty cool.
    But when I explored everything and I don't have time for lore stuff I am primarily a life skiller and this is probably the best life skill MMO I have ever played. I love the variety of things and the enormous complexity of it. I have tried all the life skills other than hunting and trading to an extent and it is awesome. I can afk, do mini games, craft things from ingredients, watch my farm grow, manage workers, lasso horses or other uncountable things that all help my character grow in experience and wealth and the great variety of interesting things keeps it fun to me.
    Now of course I don't like pvp on this game because it requires a lot of time or USD which I, like the majority of players, don't have that so it's clear it was a design choice that not many people would be able to pvp so instead I choose to play games like Overwatch where the focus of the game is on good pvp for everyone.
     
    Overall this is a fun and engaging game which I can spend months on and still be interested in the game.
  7. LANGUAGE: Italian
    TYPE: Guide
    FORMAT: Video
    SCHEDULE: Every Wednesday & Saturday
    VIDEO REQUEST: Open
    HOST: Youtube
     
    TOPICS & GUIDES:
    - #1 Interfaccia di Gioco https://www.youtube.com/watch?v=g3lklc5YDMo
    - #2 Statistiche Personaggio https://www.youtube.com/watch?v=JEtJgunHlq4
    - #3 Fare Trade 
  8. I keep reading reviews that seem as cries for attention, but sadly, these muddle up the forums with their inaccurate descriptions of the game. So, as someone who has and is playing BDO, not just read other reviews. 
    The graphics: Absolutely beautiful and a programming work of art. This is something that has set BDO above other games quickly, and might give other aspects that might have been rated lower a boost. We like to see pretty things, and this is better than a flying unicorn barfing rainbows.
    Sound: I personal enjoy the soundtrack that is in this game. I rarely play an MMO where I am not listening to my music, but I find myself listening to the sounds and music in the game. I did have to turn off the dialog, as the characters are often unbelievable or incredibly annoying. 
    Connectivity: I have not had many issues, except for one weekend. The many connection issues that I hear about on the forums, I have not experienced, even while channel hopping to see if it would kick me. Not sure why I so this, perhaps I am masochistic. 
    Gameplay: The gameplay is the best I have experienced in any MMO, and I have extensive experience, as most of us do on here, starting all the way back around 1997. Their have been several games to get close to this level of combat, but to achieve this level is usually only in single player games. The quests are fun for the most part, but I feel they can become encumbersome, to which you have the option to farm, fish, gather, commit genocide of some local monster, or simply explore. Fantastic enough, this might finish some quests as well, as the quests are very diverse to cover all aspects of the game. Sadly, you are limited to only 30 quests at a time, which include the repeatable quests being shared quests between the whole family. Horse taming is also there and very fun. I have my own story ongoing with this. 
    PvP: I have not had much experience in this area yet. I hear it is funny and fun to shoot people off mounts that are afk training.
    Community: This is a tricky part, as you have your group that wants to hate the game and also you to hate the game, yet they play it too. Then you have your group that will jump off a bridge if they thought it would share the rainbow barfing fun that they experience in this game. The majority are somewhere in the middle, and they are harder to find on the forums, as the voice you often see on forums are those that tend to lean to extremes. Objectivity is often only found once in the game. Again, the chat is filled with these same loud voicesut you will soon see that it is often 2 or 3 people doing 90 percent of the world chats. Just block them out and you will see the more rational group. I like the community, but I feel this is something you need to decide for yourself, as for my long explanation how to find the objective people.
    Service: I am happy. I am ecstatic. I am looking forward to May 6th and feel that much of the trust that was lost is regained. From my viewpoint, Jouska keeps things flowing well, and handles the more stressful parts, but I am sure there are more in the background that we do not see the names of. If not, poor poor Jouska... People complain of long ticket claims, but to be honest, I have yet to need to put a ticket in. I put one bug report in for a crop glitch, but that is it. Their are minor issues with the game, but I have not seen anything that is not being addressed by interviews or forum news updates. 
    Updates and patches: There is so much to come into this game that it is actually difficult to say that a review at this time does the game justice. Sure, the game is released and you can review what you see now, but all that will change in the next big update, and then again in the next, and again... You get the picture. This is what makes this game more than worth buying and joining in, in my opinion. Their is so much already in the game, and so much more to come. The value is there, in my opinion.
    Well, any review can be longer, but they should all be shorter, so I will end it here. Hopefully the format made it easier to read the parts that interest you, but if not, oh well. I feel that I might be borderline addicted to this game, but hopefully this is objective enough. Most importantly, it is from someone that has been and is still currently playing the game.
     
  9. Post on My Review of The Game in General

    By Rhylock, posted
    Black Desert Online Review

    Black Desert Online, there is not a lot to say about a game that appears to be vast and deep but in reality very small.

    Like many sandbox MMORPGS, the game allows the player to explore a vast and highly texturize world where there are big cities, monsters and nature. But unlike other MMORPGS, the story department is terrible. From the uninteresting story of a dark spirit that possesses you or the poor voice acting that makes players feel they are being lectured in a lecture hall. It feels like the player is already at the end game where their job is to grind out their progression bars until they drop dead.

    Like I always say, the bigger the game, the bigger the story has to be. Players like to compare Black Desert Online to games like Skyrim, the Witcher 3, or Final Fantasy but with more players. That is false. In each of these games, the story department was the reason why players enjoyed those games, learning about a world that was crafted not just by pretty textures, but through good story telling and writing.

    Now do not get me wrong, Black Desert Online has many good improvements that many MMORPGS should take and learn. For example, the character customization is very refreshing and allows players to spend lots of time or not (if they decide to use default pre-sets) to shape their gameplay. Then there is the combat which is a mix between strategic and fast moving mechanics. Aiming your skills like Smite, Tera, and Archeage have not changed but careful positioning and slower combat movement allows for tactical thinking instead of button mashing. Because if a player decides to mash their buttons, they will not be able to block, counter, or chain combos effectively. (Well done)

    But once a player exits outside these two features, the game becomes an overrated Runescape, from woodcutting, fishing, alchemy, cooking and all the other crafting skills. None of them are useful and integrated, they are just there to make the game appear bigger. During the good old days of Runescape, crafting was tied towards accessing future quests, unlocking certain gear and contributed towards area progression (you literally cannot access this area if your crafting level was too low).

    But what makes Black Desert Online even more horrifying is their neglect that MMORPGS are not built to be AFK (Away from Keyboard) but a game where players can interact. If we take a good look at most of the features outside of guilds, sieges and open world PvP there is little interaction between other players. It appears there are many players in the world, but NONE of them actually interact (except if your in a guild or have friends.)

    Players do their own thing and have no need to interact with others. Now do not mistake my idea of interaction like forcing players to work together in groups to kill monsters or do dungeons. Interaction comes in many forms, such as talking, communication and the small talk that happens when players log into the game.

    Let’s look back at the days when Runescape was popular, players talked during their crafting secessions, when players were wood cutting they were all grouped around a single or dozens of trees during the moments of pause, players would interact about the game, life, or other unrelated stuff. This made crafting fun. It was not mining ore in a certain area for three hours fun, it was the people who talked about many different things, from politics, food, traveling, life and small other things that made it fun. In Black Desert Online (and there are many other games) players need to walk to each individual tree, ore, soil and etc to get their job done. No where do they have the time to sit and just simply talk to other players during this procession (if you exclude fishing.) The task is quick and the player must move to another to maximize the efficiently of their gathering.

    This is the problem about highly interactive games where the player does not have time to leave their hands off their mice or keyboard, there is LESS interaction with other players. What is the point of a MMORPG if interaction with other players is placed on the back seat? Are players forced to join guilds to actually interact? And even then few players actually interact within guilds outside of game related crap. Have players changed to a point where small talk has become dead in MMOs?

    However, Black Desert Online did take many other elements from other games. The relationship system that was introduced by Age of Wushu made its way in, where players can build relationships with other NPCs and in the future they might reward the players with quests or items. The monster book from Atlantica Online is back where players can kill monster’s multiple times and receive a rank that will help them fight monsters in certain areas. Trading from different cities has been fleshed out from Atlantica Online, where players can purchase or get items from a different town and sell them to another. We also see trading caravans from Silk Road Online, but not to the extend of raiding parities that existed but it is there.

    But those improvements and additions to the game still do not make the game any better. Outside of the poorly written quests, a player has to find their own motivation to play. However, if you never read in a MMO then your playing the game wrong. Many players skip game text like the plague and then become burnt out from grinding, only to find themselves never knowing anything about the game. That is their own problem. But the quest text is just awful, many quests begin with the simple following structure:

    “Oh nice to meet you, we got a problem, can you help us?”

    [Select R to continue]

    “Great, there are X monsters that have been causing trouble, can you deal with them?” or if it is not a monster hunting quest, “Can you investigate or deliver X item to NPC Y?”

    [Sure, I will do that.]

    [Finishes quest and receives an uninteresting cut scene about black spirits invading the land]

    I think we all watched movies within our lives, and we know when a movie is bad to the point we just do not want to watch them anymore, Black Desert Online quests are just that, a poorly made movie that players have to find the motivation to finish. It is uninteresting and lackluster. [Who this writer?]

    To look back at games that done questing properly, we can see World of Warcraft, Aion or the recent Blade and Soul that made questing actually enjoyable. From memorable characters, to funny comic relief, both games introduce a variety of well written and interesting quests that not only make the game fun but teach players how to become a better person.

    Take a look at one of the beginner quests in Aion playing as an Asomidian.

    http://aion.wikia.com/wiki/The_Lost_Axe_(Asmodian)

    In the Quest of the Lost Axe, players are given a simple kill quest to recover a journal that belonged to a thief. From the outset, it appears it is just a normal thief stealing from the rich and you uncover his lost axe. However, after deep reading and questing the player eventually finds out that the thief is not a normal thief by a robin hood type character and stole from the rich and gave money to the poor. Then the player assumes this is just a Robin Hood rehashed into the Aion world, true but with a twist. The player soon continues the quest and finds themselves in an impressive story where the player is taught childhood fairy tales of greed.

    The thief threw the stolen axe into the pond and an Asmodian god appears, after apologizing for distributing him, the god presents the theft with a golden axe instead of the normal one he threw, the thief declines and says that was not the axe, again the god goes back down to the pond and presents the thief with a silver axe, again the thief declines and says that was not the axe he wanted. Finally, the god presents the thief with an iron axe, and that was the one he wanted. From that point forward, the god said to take all three axes because he claimed the thief was the “last honest Asmodian in the land.” From that day forward, the thief sold the axes and opened a thieving guild that trained young thieves to steal from the rich and give to the poor.

    Now compare that to the majority of the quests in Black Desert Online, where have I read a good quest. Outside of the structure I presented.

    But like most MMOs, music also plays an improtant role in communicating the world to the player. Unlike other MMOs, the music is not as great as I thought, sometimes music makes you more bored than the gameplay itself. It is like sitting in a Soap Opera and forces the player to turn off the music and listen to their own.
    For example, lets compare the combat music of Black Desert Online to other games.
    https://www.youtube.com/watch?v=n5ElerrN900 World of Warcraft
    https://www.youtube.com/watch?v=JHRO7icWa3Q Aion
    https://www.youtube.com/watch?v=wVn71KPFy-8&index=64&list=PLkUt7ryvyfYOK3vaHRqit27iPI2_ZLrmh Age of Wushu
    https://www.youtube.com/watch?v=CfpE68Xqt34&index=17&list=PLv8OBSOnVLBWIM1a8ak5dpDUQ_pA2ZJI_ Blade and Soul
    https://www.youtube.com/watch?v=PHITVV4sTrM Black Desert Online
    Notice the difference? In all the other games, music motivates the player to fight, it is not this Soap Opera nonsense that has to match the theme of the game.
    So outside of the PvP combat, highly texturized world, and character customization Black Desert Online is an unfinished game. It appears big and vast to novice players but to seasoned MMO players this game will get boring very quickly from its lack of interaction of players, poorly written quests, and under developed crafting system compared to older games like Runescape.

    In the end, Black Desert Online receives a 6.5/10.

  10. You know you love the game when you made a video about it
     
    Black Desert is an MMORPG that's received the reward for 2016 best MMORPG. The reviews are mostly positive reviews, most people love it. It's an MMORPG with a hell of a lot of potential and amazing new features, but will it be an elephant in the room in the future?
     
     
    EDIT: Please let me know how I could improve my video for future video making.
     
  11. Hello Everyone!
    I'll be perfectly honest, I wasn't sure where to put this. But for anyone wondering about a new game to jump into, maybe this might be for you!
    https://youtu.be/Zq_MREq-lDw
  12. So not sure if anyone saw it but giant bomb did a quick look of this that showed the game in a very poor light and didn't show at all the amazing things about the game.  Suspecting this was true from the care that was taken with the story bits they did show and the creativity in making your character not necessarily the good guy I asked for and was given a guest pass.  Played about 15 hours of the game now and will be saving money for a couple months to buy it (Raman is good anyway right?).  After my guest pass is up though going to be writing a user review over on giant bomb to try and attract people.  Seen a good bit of the game (story, combat, crafting, NPC discussion) but want to see as much as I can so looking for someone to help show bits of it off to me.  Particularly interested in the trading mechanic which I have barely scratched the surface of along with all guild stuff.  It looks like there is guild territory take over but not sure.
    Any help appreciated.  Thanks!
  13. my official review for Black Desert. A little over 5 minutes, and I hope you guys find it informative!Ingame, I have a level 50 Wizard and a level 50 warrior, and I've logged close to 200 hours into the game itself.  Please feel free to leave feedback, comment on the video itself, or whatever you feel is just depending on how much more informed this video makes you. Thanks everyone! Enjoy!
  14. Post on 3 Days in in General

    By Solis_Solaris, posted
    So I am three days into the game, clearly its a grinding game, side quest can be educational as it helps you understand how to cook and gather items but side quest are a waste of time since it doesn't give you efficient Exp when levelling up, so I would recommend avoiding side question until you've reached a level 15 -20 when you start earning sufficient silver...
    Armour system is.. poorly executed still wearing the same rags from level 1, in order to get great items like many other players you need to either purchase in-game currency or wait 30 days with daily reward pearls in-order to get the armour I been drooling for, buying in-game currency cost exactly the same amount as I bought the game..
    Players horses everywhere, are people that lazy they cant even bother parking or putting away their horse while they're idle, took awhile to find my horse in that "Gathering".
    So far I would have to say this game is a more HD realistic version of Runescape, annoying spam for making god that's PC for you.. Bigger map then Runescape, definitely isn't pay to win or pay to play game. I expected a more social system but adding chatting will just make the game more annoying then it already is, Definitely is the "Dream MMORPG" like the Simpsons episode when Marge plays that game "Earthland realms"... 
    My Rating for this game: 6.7/10
  15.  
    Hi, lvl 16 sorc here, Below are some notes on my first impressions.
    The exploration/no-fast travel is cool/immersive so far, it'll prob get annoying AF as time goes on. For now I just keep the game windowed and switch over to an article or youtube until my sorc does her 5k marathon. I guess I understand the design decision. It CAN increase immersion (the game world is very gorgeous/nice scenery/things to harvest/monsters to slay, all gaining knowledge for your character). But again, it'll get annoying after sometime, especially if there's an area or xpac where it’s mostly post-apocalyptic/dull greys and browns, it’s going to be agonizing. You can probably do something like Morrowind where you had to find some relics called 'indexes' put them into some contraption in a ruin somewhere an then you'd be able to fast travel between ruins with indexes installed. It also gives a greater sense of accomplishment in your horse leveling/breeding (I assume horses get faster as they go up in tier). It presents a hurdle/challenge to the player, just like any other game system. A first you feel hopeless and feeble as it’s hard to get anywhere but eventually manage that hurdle with an epic steed.
     
    On customization, doesn't it cost money to reset skills? how easy is it to get skill resets in game? Are they truly enough to really get to know every nook and cranny of the skill tree? This design decision never worked for me. I've never got a greater sense of character from permanent skill trees. I get way more enjoyment from experimenting seeing what works and then I usually stick with that. I actually find skill/trait permanence anxiety inducing because I feel like I'm making a mistake or missing out on a skill that better suited to my style/what I find enjoyable in combat. In Guild Wars 1, skill points were pretty much permanent at one point and then they patched it so you could redistribute in town. Needless to say, there was much rejoicing.
     
    BD grind seems like the good kind of grind. It's the small mountain kind of grind, not the treadmill kind of grind. At least that's what I can tell so far from watching youtube videos and my limited play time (lvl 16 sorc). Grind works when the activity is fun or at least aids immersion and the carrot at the end of the stick is big and moves the character up in the game world.
     
    The UI is hilariously armature(may old school is a better word) and awesome at the same time. Super helpful tool tips and such. For a game this complicated, it seems to manage all the systems quite well.
     
    Combat is ok so far, it will obviously get way better as I unlock skills and fight more challenging and rewarding mobs. And then there’s pvp/gvg on top of that and it sounds like I will have no boredom there.
     
    literally no experience with life skills, fishing, trading, producing, etc. Can only imagine it adds to immersion.
     
    Not sure how I like the idea of working on one set of armor and upgrading it. Never really played a game with that kind of progression, or at least implemented to that extent. There should be an option to change the skin to any skin you’ve unlocked thus far.
     
    Overall, not going to give a #/10. All I can say is I like what I see. I find myself reading up on classes and game systems when I can, surely that means I like it. I currently prefer it over Guild Wars 2 (at least until they fix spvp balance and pve endgame, which they’ll probably break a few months later). I don’t know, this game seems far easier to balance or at least harder to **** up, so I feel more comfortable placing my time and trust into it. I'll prob update this when I'm lvl 50.
     
  16. Post on Black Desert Beta Review in General

    By Obosi, posted


    I think neither Daum nor Pearl Aybss fully realised what an amazing opportunity they have with this game. I really don't, because, right now, this game is a veritable slice of fried gold that somebody has, quite unfortunately, puked on.
    And if you think that this is the start of a hugely negative review, you obviously don't know how highly regarded something has to be, with me, to achieve 'Fried Gold' status.
    Let's get a couple of things cleared up, right off the bat. Black Desert is the most beautiful game that I have ever played. 
    Sure, beauty is in the eye of the beholder and there are plenty  games out there that trump it in terms of raw graphics, but when I sailed underneath the Delphi Castle, for the first time, or visited Calpheon, or sat atop a mountain range, or decimated a gang of bandits, no game has taken my breath away like that before. No game. For an MMO to have such stellar graphics is phenomenal, but hats off to Pearl Abyss because the design of the world itself it truly amazing. It is as if the entire thing was crafted from a single block of marble. Nothing seems cookie cutter. Everything feels unique. I sailed down most of the game's rivers that were available to us and cannot remember a single bridge that was a repeat of one that I had seen before.
    From the very start it impressed, as I raced through the starter area, killing wolves and Imps, desperate to keep in front of the horde of players behind me. To have so many people questing around me and for it to still look so incredibly polished and beautiful was a joyous thing.

    Yet another beautiful view
     
    That brings me onto my next point. It runs so, so good!
    I have a pretty good PC with a Geforce GTX 980 graphics card and a very healthy 32Gb of RAM, so I had no problem with everything cranked up to max. However, I was also playing with people who had much older PCs and even though they had to take their graphics quality down to get better frame rates, they were still very impressed with the graphics. For a game looking to last, and to get as broad a range of players as possible, it is very important to cater to people with older machines and that has been done, very well.

    This game has some real depth.
    From the very beginning, I had just one thing on my mind: catch a horse. Because of this I was in turbo mode to get through quests, get my donkey and 'speed' around the map in frantic race to level 20 (EDIT - Aparently you can catch one from Lvl 5) so that I could get this done, soonest. Well, mission successful. I caught a beauty and was very thankful that I had watched videos on how to do this prior. Otherwise I have a feeling that it would have taken quite some time to work out.
    But it was only after I got my mount, that I realised that I had hardly 'seen' anything and I definitely hadn't learnt all that I needed to. So, I stopped. I actually took the time to learn things and the game rewarded me by pulling back the curtains of confusion and it all became clear. Trade, crafting (BOATS!), the node system and even the storyline became much easier to understand once I took the time to look at what was on the screen right in front of me. Tips, search functions, tutorials. Yes, I sat down and read the instruction manual. It helped.

    But this is where the issues begin.

    Let's be honest, no-one wants to read the instruction manual. We don't like steep learning curves here. Nope. We like clear concise direction in our games. Then we like to complain about how our games are too linear.  But still, with so many 'systems' in play, from the NPC conversation mini-game, to the finder art of trading, they should have put together a better way to explain it all to the player. Or maybe its 'hard to unravel' make up was completely intentional to keep profits out of the hands of casual gamers. This was one of the reasons why, for most of the beta, I was one of maybe a handful of players who had worked out how to get a saddle and stirrups from the stable master (Mounted combat is fuuuuuun!)

    'Forward' he cried!
     
    Many were complaining that these parts of the game system were simply impenetrable and therefore didn't test these things out to their fullest, which is a shame.
    You know what else is a shame? Tay flipping Zonday!
    I posted about my...concerns that I had with the cinematic intro, before beta started, and although many agreed that it left much to be desired, many were also saying that I was nit-picking because no-one watches the intro. Well you speak to the damn NPCs all the time, don't you? The voice acting is shockingly bad. Really, really awful. I suffer through it because interacting with the NPCs is the key to progress, but it is not a pleasant experience and so jarring from the rest of the beautiful world that is noticeably detracts from it. In one NPC conversation, in Velia, an NPC, who is guarding the gate, tells me that he is in the Vigilante Corps. That's fair enough, only he pronounces it 'corpse'. That is what we are dealing with. Someone stuffed all the Korean NPC dialogue through Google Translate and then hired some people from the local drama society to voice act it all. Where is the direction? Where is the quality control?

    The game music is fair to very good. There are a couple of beautiful tracks, including the game's main track which is excellent. But there are other tracks that are serviceable, at best. I don't know the name of the track, but there is a hilarious saxophone solo that had me stopping my horse, mid-journey and having a bit of a 'wtf' moment. Some might roll their eyes and tell me that I don't have to use the game music. Well, I want to use the game music! Especially the great system they have of increasing the music's urgency when fighting challenging or difficult enemies.

    The UI is not the best, either, though it is functional and customisable, so I can't criticise it too much. I did turn on 'Simplify UI' but didn't see a noticeable difference. Maybe someone can educate me in that department.

    The aptly named 'Bloody Monastery
    Ah, enemies.
    I could talk about the combat system all the live-long day, but it boils down to two types. Life and death ballet or utter spamfest.
    I am the sort of player that likes the finer art of combat. Step, thrust, parry, riposte. This game has that. It really really does. My warrior would dance around the enemy in a balletic dance of death and it was so immensely satisfying to have a character do that. The action game style of controls is such a refreshing change to the usual WoW-style tab targetting hotkey setup that I don't know if I could ever go back to hotkeys again.
    An amazing combat system. Amazing.The only problem is, I didn't need to use it, at all. Ground Roar to pull all the mobs. Spam Heavy Slash until they are all dead. Rinse and repeat. Not what I am after, really. Where is the challenge? Where is the enemy that gives me cause to actually play well? 
    Well, as it happens, there were plenty of enemies that offered me said challenge. The issue is that these enemies were many (sometimes over ten) levels above me. Now is this the game developers giving me the choice to find a challenge or is this just poor level balance?
    The enemies themselves are things of beauty, with so much variety to choose from. I wasn't really comfortable with razing entire Orc villages, including what seemed to be Orc kiddies. That felt a little off. But hey, they were all armed...
    I cannot wax poetic enough about the combat system though. It really is a thing of beauty. Weapon swings feel weighty and spells feel supremely powerful. It really does make you feel like a hero.

    Speaking of heroes...

    In a heavily charged Western gaming atmosphere with gender and race being common talking points, it's hard not to upset one group or another, so I'm not going to get into the weeds of all this, safe to say that this is an MMORPG and we should be able to play a female warrior in full plate or a young wizard who is learning his craft, if that is what we want. Someone let me know if either of these things are lore-breaking, but the ability to have variety should be paramount here. But it seems the developers are listening to our requests and doing their best to accommodate, which is a very good thing. The whole underwear thing though...Yeah, I don't get that, so much. 
     

    Two of my other 'family members' that I hope to play.
    Anyway, back to combat. PvP is not something that I got to try much of, in the beta. That was until I finally found out that you could utilise the cities' arenas at any level! Cue some friendly combat. I liked PvP a great deal and look forward to Guild-level clashes. I hear that there are other forms of PvP but I am yet to see much about them. Suffice to say that the feel of combat with multiple opponents was chaotic but satisfying. Might have to lose a bit of the spell effects as it was hard to see when fighting with multiple people, sometimes. Did I say sometimes? I meant a lot of the time.

    Yeah...My shield took a lot of abuse in the arena.
    Here are some other things that I hope the developers address:
    More NPC murmur. Less repetitive phrases! Also, turn down their voice levels. There is a little kid criticising a giant in the dock area of Velia that is so annoying that I simply cannot spend much time at the warehouse manager there. The inns are a nightmare for this and become somewhere you dash in and out of instead of enjoying the atmosphere.Fix the glowing hair! Enough said.Please, please please make walking a toggle rather than pressing down the cap lock button. I want to walk around taking the world in.Stop with the 'breaking the fourth wall'. I don't like my character looking at me all the time. Make it something that we can turn off.Put more armour items in the game. Not the cash shop; the game. They don't have to be complete outfits. In fact I prefer to mix and match.Make the emote system more intuitive. I want to walk up to someone, wave and say "Would you like to explore this dungeon with me?" But, somehow, it does not come easy. A sign of this is the amount of times i've asked someone something and the 'person typing something' icon appears above them in a speech bubble. About three minutes later I get an answer: "No". Pure 'Kung Pow'I have played a lot of MMORPGs over the years and generally have been left underwhelmed, disappointed or downright angry at almost all of them. It has not been the most successful genre of gaming and that is not for lack of trying...or totally for lack of trying; depends on how you look at it. Sure they've made companies money, but you can't help feeling like you've paid good money for one of those knock-off lightsabers at the fair that doesn't really look or sound like the real thing.

    This game is not a knock-off.

    It is not your every-day Korean import, either. This game is brilliant and that brings me back to my initial point. How can they import a game this great, with the potential to be extremley popular in the west and be so utterly thrifty and lackadaisical in the process of converting it for the western market? Was there no budget? Were they in a rush? Is Mr. Quality Control on sabatical?

    Now many on the official forums would criticise this as 'nit-picking' but imagine if you'd never heard of the game before. You've never played on the Korean servers, never watched a YouTube 'how to' video, and never perused these forums. Imagine now starting up the game and think of what your first impressions would be? Terrible voice acting, massively steep learning curve, spamfest combat. 

    It would put me off. Hell, it has put a lot of my friends off, who were trying it for the first time and this is a travesty. Because this game is more than just good. This game is the first MMO, in a long time, that has the ability to reshape this flagging genre, in the west.

    It needs to be a success. I want it to be a success. I hope that Daum and Pearl Abyss get done whatever needs doing to wipe the sick of this magic title and allow it to bathe in the the adoration that it deserves. I look forward to release so I can, once again, enjoy this slice of Fried Gold.

    Hey you. Yeah you, controlling me. Can I have a pet dog, please? 
  17. Post on CBT2 review in General

    By Saskl, posted
    Right this is a review so its just my ideas of the game and what could be changed etc.
    I have been playing Black Desert for around 2 months now I started on KR so I would feel that i can say I have quite a bit of knowledge of the game now as i have played pretty much every day.  
     PVE: Now allot of people seem to feel there is not much PVE in this game, Well sorry your wrong. There is loads, might not be the most exciting in the world but there is a lot to do and explore. ATM on release we are looking at two world bosses and also the summoning bosses that drop good rewards, also these have been made a little more difficult so its not just face roll all the time. I would not say by any means its Hard but at least there is a small amount of challenge to them. I do this the developers really need to dive deep with the pve though in the game and add allot more boss like features etc, but as for mob grinding and over 10,000 quests to do. there is a lot for PVE players for sure. 
    PVP: Yes Black Desert is a very PVP game, to be honest I would not recommend this game to anyone who is wanting to do this game just for PVE, As to quite honest that wont happen, as PVP will always be around you and you will have to jump in at some point. Now there has been some changes of course from KR, but I would not say vast by any means, I'm content with the Karma system at this moment, but I will have to explore more in-depth upon release and see how it really plays out. there are 3v3 and a big battle ground, but to blatantly honest apart from the 3v3s i would not bother with the battle ground, i did it once in KR and was a bit meh about it all. the other issue i do have is the power of some classes, i'm playing Ranger upon release and even i have to admit that being able to 3 shot people is a little crazy. Yes ill admit that skill is needed for all classes in some way. but the difficultly and power of some classes is a little over whelming and makes other classes look pointless. for instance if you play a warrior and have the same gear as a wizard and you 1v1, even if the players had the same skill level. the warrior would win hands down just due to how it plays " this is just an example, I know wizards are group PvP chars" but this counts for a few classes and play styles in the game. lets see if it will change over time who knows. 
    The World: 110% best world I have played. I love being able to run around any where no lode in screens and nps that feel alive also. also the graphics make it just top notch. I have no issues with the world at all, its lovely and beautiful, and ever where feels different in its own strange way. 
    Cash Shop: Okay this is where i really am pissed off about the game. $32 for a costume is not okay, the max they should be is $20, to be honest all the cash shop needs lowering from pets to other stuff, also im not a fan of the this damn "horse re set" this just means you can get two tier 5 horses level them and then keep letting them breed to make more horses at higher levels as much as you like, this takes away so much out of the game and enjoyment that comes with horse breeding plain and simple get rid of it. By no means do I think black Desert is pay to win, but the cash shop has got to be sorted out. I might pay that sort of prices for stuff, but 80% of people wont, and no should they. if they lower it, it will bring in more revenue for sure. to be quite honest I would even go to say if they Don't lower the coasts it could kill the game after a while.  
    Customization: okay they hit this on the nail, amazing job. so much to do and make your char look unique, but i do have one problem, that dose relate back to the cash shop, The developers really need to make more different looking gear in game, its to simple and boring atm. now to some people it wont bother them but to me it dose. As said id happy pay for a costume, but prices are way to high at the moment. more items cosmetic need to be added in the game for sure, but as for anything else top notch I love it. 
    Combat: its good, very good, not great but still very good. I can grind for hours and not get bored due the way the system is so I'm very happy about that. 
    Other: its just a small thing that id personally love added, please bring out more ships and designs, like being able to customise them more. Hate to say its name "Archage" but the one thing they did right was the navel system. id like to see something like this in this game for sure. 
    Overall: great game i cant fault it in most parts, I cant wait to play with the guild im in and really see if i can shine in this game, i'm happy the developers listen also and take time to think over what we have said. if anything that needs doing now is just the cash shop needs sorting out ASAP. 
    I do apologize if some of this don't make scene or is spelled awful I'm my dyslexia is awful haha. this my not be the best view I could of done but its just some of my views that came to mind. 
     
    Look forward to seeing you all in game.
  18. Post on Short CBT2 Review in Suggestions

    By Saskl, posted
    Right this is a review so its just my ideas of the game and what could be changed etc.
    I have been playing Black Desert for around 2 months now I started on KR so I would feel that i can say I have quite a bit of knowledge of the game now as i have played pretty much every day.  
     PVE: Now allot of people seem to feel there is not much PVE in this game, Well sorry your wrong. There is loads, might not be the most exciting in the world but there is a lot to do and explore. ATM on release we are looking at two world bosses and also the summoning bosses that drop good rewards, also these have been made a little more difficult so its not just face roll all the time. I would not say by any means its Hard but at least there is a small amount of challenge to them. I do this the developers really need to dive deep with the pve though in the game and add allot more boss like features etc, but as for mob grinding and over 10,000 quests to do. there is a lot for PVE players for sure. 
    PVP: Yes Black Desert is a very PVP game, to be honest I would not recommend this game to anyone who is wanting to do this game just for PVE, As to quite honest that wont happen, as PVP will always be around you and you will have to jump in at some point. Now there has been some changes of course from KR, but I would not say vast by any means, I'm content with the Karma system at this moment, but I will have to explore more in-depth upon release and see how it really plays out. there are 3v3 and a big battle ground, but to blatantly honest apart from the 3v3s i would not bother with the battle ground, i did it once in KR and was a bit meh about it all. the other issue i do have is the power of some classes, i'm playing Ranger upon release and even i have to admit that being able to 3 shot people is a little crazy. Yes ill admit that skill is needed for all classes in some way. but the difficultly and power of some classes is a little over whelming and makes other classes look pointless. for instance if you play a warrior and have the same gear as a wizard and you 1v1, even if the players had the same skill level. the warrior would win hands down just due to how it plays " this is just an example, I know wizards are group PvP chars" but this counts for a few classes and play styles in the game. lets see if it will change over time who knows. 
    The World: 110% best world I have played. I love being able to run around any where no lode in screens and nps that feel alive also. also the graphics make it just top notch. I have no issues with the world at all, its lovely and beautiful, and ever where feels different in its own strange way. 
    Cash Shop: Okay this is where i really am pissed off about the game. $32 for a costume is not okay, the max they should be is $20, to be honest all the cash shop needs lowering from pets to other stuff, also im not a fan of the this damn "horse re set" this just means you can get two tier 5 horses level them and then keep letting them breed to make more horses at higher levels as much as you like, this takes away so much out of the game and enjoyment that comes with horse breeding plain and simple get rid of it. By no means do I think black Desert is pay to win, but the cash shop has got to be sorted out. I might pay that sort of prices for stuff, but 80% of people wont, and no should they. if they lower it, it will bring in more revenue for sure. to be quite honest I would even go to say if they Don't lower the coasts it could kill the game after a while.  
    Customization: okay they hit this on the nail, amazing job. so much to do and make your char look unique, but i do have one problem, that dose relate back to the cash shop, The developers really need to make more different looking gear in game, its to simple and boring atm. now to some people it wont bother them but to me it dose. As said id happy pay for a costume, but prices are way to high at the moment. more items cosmetic need to be added in the game for sure, but as for anything else top notch I love it. 
    Combat: its good, very good, not great but still very good. I can grind for hours and not get bored due the way the system is so I'm very happy about that. 
    Other: its just a small thing that id personally love added, please bring out more ships and designs, like being able to customise them more. Hate to say its name "Archage" but the one thing they did right was the navel system. id like to see something like this in this game for sure. 
    Overall: great game i cant fault it in most parts, I cant wait to play with the guild im in and really see if i can shine in this game, i'm happy the developers listen also and take time to think over what we have said. if anything that needs doing now is just the cash shop needs sorting out ASAP. 
    I do apologize if some of this don't make scene or is spelled awful I'm my dyslexia is awful haha. this my not be the best view I could of done but its just some of my views that came to mind. 
     
    Look forward to seeing you all in game.
     
     
  19. Post on NA Beta2 review in Suggestions

    By hespia0709, posted
    I just finished the NA Beta2 BDO game and I have a few impressions and suggestions. First of all, I have played a long list of MMO's, some free to play (although can't call them really free if you need to go to the Cash Shop), some pay to play and some paid subscription to play. I don't mind the concept of Pay To Play. If the game is good I am willing to pay. Even if I had to pay for a subscription it would be worth it if the game is a knockout.
    I mainly play Fantasy, RPG, third person, PVE games, although I have played science fiction ones and a few PVP. What appealed to me about this game was the fact it had many of the things I am looking for in a game, whether it is MMO or single player. My list of requirements for a game that interests me is: Good Graphics, Nice Story-line, the ability to Craft, Fish, Cook, Mine, Gather plants, Farm, Trade, have various and numerous quests, and have housing. Black Desert has them all so I was impressed.
    The character creator is top notch, very realistic, the in-game graphics are also realistic, down to looking wet when it rains, etc. I didn't have much time to craft but I did get into cooking quite a bit. I did gather and mine and fish. The mini game connected with fishing is interesting. I tried to auto fish but it didn't seem to work. I was away from my computer and when I returned, I hadn't caught any fish. I wanted to get into taming horses but had a difficult time finding them. Either they were scarce or had been farmed out by other players already. I love exploring in a game and the map was huge. I thought I had explored quite a bit but found out it was only a tip of the iceberg. I did discover 4 towns and several camps/gateways. I love the node system and the fact that I can hire workers to go gather and craft items for me.
    One thing needs to be said about contribution points. It is so hard to obtain them and they are so precious and needed for lots of things including investing in nodes, obtaining housing and hiring workers are only a few things you need contribution points to do. I wish that the points would generate a bit faster or more often. I thought you get points for solving quests but found out it is only contribution experience and you have to do a lot of questing and exploring to get that experience in order to get one point. What about the people who want to trade or fish or gather mats. It seems you don't get contribution experience when doing that unless you are on a quest. Either we need to get more contribution XP or have other ways of obtaining the points. I finally had to downsize my work staff, close my housing, withdraw contribution points from my sub-nodes (not main ones) in order to recoup my points to invest into main nodes. I wanted to get a storage chest from the warehouse to put into my residence but found out they were 10 contribution points. Way too much! I don't know if I like localized storage in warehouses or not. If you can't get a storage chest to act as a portal from the warehouse to your house, you have to do a lot of running back and forth to other locations. Also, there needs to be a way you can know what you have in which warehouse in which town. I think maybe if you hover over the storage icon on the map, it should bring up the list of what is in that warehouse. Otherwise, I had to write down which town I stored my items.
    Also, I noticed when fishing, I would have a quest to obtain a certain kind of fish and when I got credit for catching that fish it was named something else entirely. This confused me when I looked in my inventory and didn't see the required name for the quest.
    I do like the concept of auto path to quests. That has helped a lot. One suggestion is that in our quest logs, we can see which quests are listed for what areas...e.g. if you get quests for Olivia, the town name will be located in bold in quest log and all the quests you receive from there are listed under the town name. If the quest wasn't from a town or farm or gateway, then it could be according to map area like Southern, Western, etc.
    All in all, I really love the game so far. I realize there were people complaining about it, but I say the game is not going to be for everyone. I like the idea of going into an area and learning all about the area, its people, lore, monsters, etc. It seems more realistic than your average hack and slash game. Don't get me wrong, I like the monster battles but I really like the realism of gaining knowledge about your enemy before you go in guns a blazing and killing them. In life, in order to be effective as a fighter you need to know what you are up against and where the enemy weaknesses are.
    I applaud the game makers that they have tried to make the game as realistic as possible. That is what draws people to a game and keeps them coming. If the open world game launch is as good or even better than the beta, I for one will be coming back time and again to the game.
  20. Hey there Devs!
    @PM_Belsazar
    @PM_Jinger
    @CM_Praballo
    please pass this along to whomever else is part of making the Game
     
     
    I just wanted to take a moment and let you know that I really enjoyed the CBT2 experience.  The attention to detail to making such a multi-faceted open world is really awesome.
         -The character customization is unparalleled in the industry.
         -The game rendering engine is breathtakingly optimized.
         -The quests pulled me right into the lore yet weren't paragraphs of information that took hours to sift through. 
         -The crafting is a mystery and like any good puzzle, complex enough to interest me yet simple enough to be functionally worth pursuing.
         -The MMO aspect of group play is sufficient and it was fun during the few days to even meet people to join in and do missions together.
     
     
    There is so much about the game that I got to try during the CBT2 and and loved every component of it!
     
     
    I would like to make a suggestion and that is that you don't change a thing.   I'm sure there will always be load balancing and tweaks to improve gameplay, but there were no 'game breakers' that I found.
     
    The Black Desert Online World is fabulous.
     
     
    So thank you for allowing me to participate and see you on February 28th!  
     
    oh yes! and i also want to say thanks to @Paindog  for being one of the most helpful and informative streamers out there.  He actually would stop his gameplay to try out things and show people whatever were questions people have on his twitch stream. 
     
  21. Post on If You're on the Fence in General

    By Dragoon, posted
    I have noticed lately that a lot of people are interested in playing Black Desert come March, but are somewhat disheartened by the overwhelming amount of different reviews there are to be found on the internet about this game and its many shortcomings. There are so many generally agreed statements that are undeniably concerning to anyone interested in this game. The most prevalent claims would be an unforgiving Karma system, a lack of "traditional end game" PvE content, and a very, very intense grind. 
    These three are the most discussed and controversial topics I have seen regarding Black Desert, and being someone who played this game for nearly half of a year, I can safely say that every single one of these claims are undeniably true.
    There is a harsh Karma system that penalizes PKers to no end. They lose way more on death and they can't even enter towns safely.
    There is a surprising lack of what you would call "traditional end game content". No raids, no dungeons, nothing but open world bosses.
    There is more grinding than all MMO's I have played in the past 5 years+. Getting to 50 alone will require you to grind in one way or another, let alone after that.
    Anyone who has played Black Desert, anyone at all, will have no choice than to agree with these statements or lie to themselves and to you; this a fact. Sure, with the transition to NA and EU we may see changes to some of these things, but I would be lying if I told you there won't be a grind. I would be lying if I told you there will be "traditional end game PvE". If you think these things will change anytime soon, stop. Its just not going to happen. We all have to accept this.
    So why am I even bothering to tell you this? Because I want you to ask yourself something. "Why?"
    Why is a harsh Karma system that penalizes PKers a bad thing?
    Why is a lack of "traditional end game" a bad thing?
    Why is a grind a bad thing?
    These past few years, haven't we all gotten our fair share of MMOs with the same systems put in place? The same routine every single time you log in? Dungeons, dailies, and quests. Dungeons, dailies, and quests. Dungeons, dailies, and quests, on a constant repeat. Is it such a bad thing to find something different? Something unique?
    Is it such a bad thing to have a MMO where you don't have to worry about grouping up for the next big raid, or capping your gear in a week then waiting months until the next content update?
    Is it a bad thing that there is no "end game" but instead the game continues for an unimaginable amount of time?
    I'll leave the answer to this question up to you, but regardless of your response you can not deny that there is one thing that Black Desert has that other MMO's simply do not. Its something that MMO's have been severely lacking in these past years of mediocrity. 
    That something is freedom.
    In Black Desert you are free, you are free to choose to grind, to do bosses, to PvP, to tame horses, to farm, to craft, to sail, to travel, to explore, to just look at the sky.
    No one is forcing you to do anything. There's no level 20 town, or level 38 zone, or level 45 dungeon, or level 53 mount, or level 60 weapon. You can experience everything this game has to offer at level 1 (other than skills). There is no right way to play this game, there is no wrong way. You play it how you want to play it, whatever that may be. Whatever way you play will be just as good as whatever way anyone else plays.
    Ask yourself if that's not something worth trying, and to you it may very well not be, and that's absolutely fine. This game is not for everyone just like everything else in life.
    No matter what you decide, Black Desert is not and will not ever be like your last MMO. You have to accept that.
  22. Willkommen in unserem neuen kleinen Reich!
    Da wir nun unser eigenes Eckchen haben wollen wir auch Ordnungshalber das Aktuelle zum Thema RP hier hineinschreiben.
     
    Es ist ein Treffen geplant wo sich die RPler von BDo im OOC beschnupper können.
    Ohne Zwang und Regeln des RPs, was einige Neulinge leider immer abschreckt. Daher komplett im OOC nur um einfach mal Hallo zu sagen, sich kennen zu lernen und den ein oder anderen RPler der noch im Schönheitsschlaf ist wachwerden zu lassen.
    Um einen geeigneten termin zu finden hat unsere @Kaluga eine Liste gemacht in die ihr euch bitte eintragt wann es euch am besten passen würde.
    Wir planen eventuell auch ein internationales RP Treffen um auch den anderen nicht deutschsprachigen RPlern Hallo zu sagen.
    Immerhin kann es ja sein das wir alle einen Server teilen werden.
    Und wer sich nun wundert wieso ich "Wir" schreibe, dem sei gesagt das dies auch auf der extrernen deutschen RP Seite besprochen wurde.
    Also, tragt Euch ein.
    Wir freuen uns auf neue und alte RPler und jene natürlich die es gerne mal werden wollen.
    LG
    Day
    UPDATE
    Das Maxima-Datum auf den 22. geändert und wir werden das Internationale Treffen zu seinen späteren Zeitpunkt mal machen damit wir uns aktuell erstmal auf die Deutsche Com einwenig konzentrieren können.