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    • IMPORTANT - REACH US IN THE NEW FORUM   05/04/2017

      Ladies and gentlemen ATTENTION please:
      It's time to move into a new house!
        As previously announced, from now on IT WON'T BE POSSIBLE TO CREATE THREADS OR REPLY in the old forums. From now on the old forums will be readable only. If you need to move/copy/migrate any post/material from here, feel free to contact the staff in the new home. We’ll be waiting for you in the NEW Forums!

      https://community.blackdesertonline.com/index.php

      *New features and amazing tools are waiting for you, even more is yet to come in the future.. just like world exploration in BDO leads to new possibilities.
      So don't be afraid about changes, click the link above and follow us!
      Enjoy and see you on the other side!  
    • WICHTIG: Das Forum ist umgezogen!   05/04/2017

      Damen und Herren, wir bitten um Eure Aufmerksamkeit, es ist an der Zeit umzuziehen!
        Wie wir bereits angekündigt hatten, ist es ab sofort nicht mehr möglich, neue Diskussionen in diesem Forum zu starten. Um Euch Zeit zu geben, laufende Diskussionen abzuschließen, könnt Ihr noch für zwei Wochen in offenen Diskussionen antworten. Danach geht dieses Forum hier in den Ruhestand und das NEUE FORUM übernimmt vollständig.
      Das Forum hier bleibt allerdings erhalten und lesbar.   Neue und verbesserte Funktionen warten auf Euch im neuen Forum und wir arbeiten bereits an weiteren Erweiterungen.
      Wir sehen uns auf der anderen Seite!

      https://community.blackdesertonline.com/index.php Update:
      Wie angekündigt könen ab sofort in diesem Forum auch keine neuen Beiträge mehr veröffentlicht werden.
    • IMPORTANT: Le nouveau forum   05/04/2017

      Aventurières, aventuriers, votre attention s'il vous plaît, il est grand temps de déménager!
      Comme nous vous l'avons déjà annoncé précédemment, il n'est désormais plus possible de créer de nouveau sujet ni de répondre aux anciens sur ce bon vieux forum.
      Venez visiter le nouveau forum!
      https://community.blackdesertonline.com
      De nouvelles fonctionnalités ainsi que de nouveaux outils vous attendent dès à présent et d'autres arriveront prochainement! N'ayez pas peur du changement et rejoignez-nous! Amusez-vous bien et a bientôt dans notre nouveau chez nous

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  1. I noticed that while playing other versions of the game, that the main concern which made PVE so easy were because of (2) factors. Aside from their AI's which I know cannot be changed, is that Enemies attacks are too slow especially compared to how fast your character moves(This is especially noticeable with Ranged classes). The other reason is the Health Potion.
    Would BDO NA be able to change the attack speed of mobs to make them more in par with the player speed? Also, mobs seem to walk to the player once they are within range! One last thing I noticed was that mobs run at you, stop, then attack. Is it possible to implement their attacks as one fluid motion, with the rush straight into the attack?
    The health potions is a huge problem with BDO. NPCs give out too many to players leaving players with over 100 potions! and the potions have a very low cool down making it far too spammable (NPC should only give players 1 potion per quest). This makes people cut through the game solo, because death is rarely a concern when you can keep spamming a potion. I know that CBT1 the cool down has been revamped from 3 to 5, however I feel like this will not change the spam issue much. I really don't see how 2 seconds can change that much, as I noticed with the Russian version. 
    I feel like Potion should be less of a crutch for the player to lean on. In my opinion, the best way to deal with health potions aside from the cool down would be to have it increase your health slowly instead of instantly. This way it will force you to keep avoiding mobs (or other players in PVP) as it replenishes your health, making you become more careful during a fight. Potions should not be accessible until the full +X heal has been applied.
    Let me know your thoughts.