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pay to win Should BDO cash shop items be available for sale to other players for in-game silver?


Should BDO cash shop items be available for sale to other players for in-game silver?   4,297 votes

  1. 1. Should BDO cash shop items be available for sale to other players for in-game silver?

    • No.
      3202
    • Yes.
      515
    • Yes, but decrease the limit of items able to be sold to something reasonable (~3 per month).
      580

Please sign in or register to vote in this poll.

486 posts in this topic

Posted (edited)

Please explain to me how allowing players who can't afford to buy these items from the marketplace with actual money (pearls) to buy them from players who do using the broker, is pay to win.

 

You aren't smart if you think this is pay to win. I'm sorry to inform you.

 

Players with money have had costumes and items from the marketplace already. Players that work their ass off and grind are still without costumes and cosmetics, but this will allow them an avenue to get said cosmetics and costumes that give stats. These costumes give stats, but the only ones that could get them were people with the cash to blow on the game. if anything is pay to win, that is without a doubt. Yet allowing poor players to have access to this through rich players and trading is pay to win? Literally hypocrisy by the people that could afford costumes and shit. 

Let's be perfectly honest here, if I wanted to use in game money to buy BiS gear, it would be very easy to just grind mobs and sell the profits to get it. It is not hard, in any way whatsoever, to make money in this game, particularly if you work the broker and are good at it. I can buy gear very easily doing this without going out of my way honestly. If your only complaint is that someone out there now has a way to trade real money for in game money, then you have not base to stand upon.

 

Look at it like this, Player A spends all day every day working to his end game gear and it takes him 2 weeks of hardcore play (6 hours a day, not saying it takes this but for example). Player B goes to work and does a real life job where he gets paid. He comes home and spends money he has earned over the course of 2 weeks on the game (which keeps the game running for the guy that didn't spend any money, mind you). He uses it to buy a costume and trade it for in game money enough to buy his end game gear. Both players worked hard to get their in game gear, but both players did it in a different way, and one had to work in real life to do so. No one is at an overall advantage, and now if Player A wanted that costume that player B was selling, it would be available to him without having to spend money that player A does not have since he didn't work at an actual job.

 

The only issue in this scenario is that Player B's timescale can be sped up if he makes more money, meaning that it takes him less than 2 weeks, however the limiter is, in theory, supposed to prevent this from being the case, but if you people drive the prices up that limiter won't me jack squat.

 

You might say that people can make stupid amounts of money off this and it is now too easy to buy their BiS gear. Well that's why there is a limiter on the system. If you don't drive the prices waaaaaay up on the marketplace, then it won't make them enough fast enough that they can do that now will it? They can only sell so many items, so if those items are adequately priced it won't make enough for their gear. Let's be honest though, you will drive the prices up eventually and it will lock in at a high rate meaning only no-lifers that play the game 24/7 can actually buy the outfits.

 

TL;DR: Read it you lazy shits.

 

Edit: I would like to add, that because Player A is spending so much more time in the game than Player B and is earning his gear by actually playing it, he is thereby more likely to have a higher level of skill in the game. Player B is going to have the gear, but he's not going to be as skilled of a player as someone that worked their ass off daily in the game. In a 1v1 skill matchup, he (B) will lose most matches as he will not have the skill to match his gear.

This is just like buying a cap level scroll. You get to end game, and you (may or may not have gear), but you have no clue what you are doing once you get there and no one wants to take you on raids because you suck. You might be max level, but you are clueless in the terms of game sense.

Edited by Swiftstylus

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Posted

The reason they're not listening is because this change is not pay 2 win and you're all acting like ridiculous babies

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Posted (edited)

Edit: I would like to add, that because Player A is spending so much more time in the game than Player B and is earning his gear by actually playing it, he is thereby more likely to have a higher level of skill in the game. Player B is going to have the gear, but he's not going to be as skilled of a player as someone that worked their ass off daily in the game. In a 1v1 skill matchup, he (B) will lose most matches as he will not have the skill to match his gear.

 

Or Player A is mindlessly grinding mobs hour after hour to get funds to buy what he wants while Player B gets what he wants through RL money and thus can spend 2-3 hours a day avoiding the grind and just doing straight PvP. Who's potentially more skilled then?

Edited by Lorath

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Posted

They actually updated their post quite a bit. But this part especially makes me lose all hope. ( https://www.diffchecker.com/orcqnosm for reference)

As we have stressed in the past, your feedback is paramount to us, and that is still true.

We encourage you to share your thoughts on this change as Pearl Abyss has requested.

However, we ask that you do so in a non-abusive but constructive manner.

We will continue to communicate on your behalf, and thank you in advance for your efforts.

to...

We are open to the community’s feedback and we encourage you to share your thoughts and concerns in a constructive manner on this change.

In order to stop the P2W before it's introduction...

Think carefully about this. A limit of five items per week still makes you able to sell 5 costumes (130$ / €) total PER week. And there are people who will do it simply to outgear everyone else.

This is just too much. Stuff like the value pack was already borderline P2W, but this is going too far.

Honestly, this is such a beautiful and good MMO, but has been ruined ever since it's release by greedy pay-to-win business strategies. We were told there were adjustments being made for the western market to prevent what's happened on KR/RU/JP, turning the whole game into a P2W shitfest, even having to limit the amount of money people were able to spend on it.

This is beyond unacceptable. 

SwjFN8W.png

If you are against the P2W, voice your opinion and change your forums icon.

If you are also a guild master, show us your thoughts with your guild icon.

 

Please also take a look at:

The majority, if not all, of the big guilds GMs are voicing their concerns in that thread.

Aswell as this article:

https://bdomaths.wordpress.com/2016/08/06/the-end-of-a-short-journey/

And this thread:

If you have some spare time to read about the topic from a more business point of view, that is.

___________________________________________________________________________________________________________________________

I'm probably one of those 0,1% of people who've spend the most on this game (don't even want to tell how much, it's embarassing), but I've done it because I felt confident about it and to overall getting a better experience rather than to be able to buy the best gear without effort and just ----- people over.

 

Anyway, I only see this going one of three ways:

1. Pull back, don't implement the change and do not ever dare to mention it again. Major damage has already been done as we speak, both concerning player popularity and company image wise, but this is obviously still the option that would calm people for the time being.

2. Make Cash Shop items available for purchase with ingame silver DIRECTLY off the CASH SHOP. Of course this doesn't make you more money, but as your goal apparently seems to be to make everyone able to "enjoy" the cash shop content this is the obvious way, without pay to win involved. Nobody would be at a disadvantage here. Actually, this would benefit the game's economy in a positive way by adding a silver sink other than cron stones, which hardly anyone ever uses. 

3. Go through with your plans. But this'll likely be the end for most of the community at this point. Afterwards you may aswell do a server merge and go free to play, cause there'll be hardly anyone left to populate this MMO.

Hidden Content

 

 

These are the current costume prices on the korean marketplace:

ss2016-08-04at11.41.54.jpg

Effectively this means you'll be able to receive:

101.200.001 * 0,84 * 5 = 425.040.004,2 Silver EVERY SINGLE WEEK.

 

Guild rankings (feel free to link me other servers that I'm missing):

Hidden Content

For the lolz (and the ----- heads who said "They never said they weren't going P2W"):

The amount of straight out lies in those two videos is incomprehendable.

@CM_Aethon @CM_Praballo @CM_Tytyes @PM_Jouska

I feel like it's already too late however. The trust is now entirely gone (not that Kakao managed to earn much of that before this announcement), decently large portions of the player base already quit. I don't understand how these korean developers and their damn publishers cannot comprehend that this does not work in the western market. ArcheAge failed, and so did another hundred korean MMOs before it. Not because they're bad games, no. Most of them are even very good games in many regards, but it's always the payment model that they mess up, just to ----- themselves over in the end. At least those games had the decency to start as Free to Play games though, rather than making promises of a decent Buy to Play game, which to be honest, BDO never was. The cash shop has always been borderline P2W and it's only gotten worse since release. They managed to sneak in the Pay to Win elements slowly over the course of months. Some may call individual features "Pay to convenience", but to be honest all of those add up. A cash shop whale has so many advantages over a player that decides to spend no or only small amounts of money on the cash shop. When you feel obligated to pay in order to keep up, something is seriously wrong. We've all managed to accept this somehow, but looking bad at it it's rather pathetic. I really hope they suffocate on all the money they farmed from their community so far, so that the next developer may not do the same mistake again. Apparently all the recent examples have not been enough so far.

WE need a server that suits our play-style! Apparently protesting and flaming is not our solution. 

Our solution is to make it $$interesting$$ for them to make us OUR OWN N-PI ( No Paid Influence ) server! This is an AWESOME EFFING GAME! and let people who want to use Paid Influence do it, on their own servers! Both Play-Styles could live independently IF we get off our ASS and make it so. 

http://forum.blackdesertonline.com/index.php?/topic/111026-n-pi-server-we-could-do-this/

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Posted

more crying about this?  LET IT GO ALREADY

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Posted

more crying about this?  LET IT GO ALREADY

What making our own server? This really has not been entertained enough for "more crying" to apply. Statement  VOID. Please Try Again. 

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Posted

What making our own server? This really has not been entertained enough for "more crying" to apply. Statement  VOID. Please Try Again. 

yeah, stop asking for special treatment.  we don't want them wasting their time placating the 1%.

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Posted

yeah, stop asking for special treatment.  we don't want them wasting their time placating the 1%.

Agreed, this would be an attempt to find out if there is more than 1% interested in this idea. I am asking for other interested parties to begin asking for special treatment with something like Crowd Funding, thus not wasting time. 

I will agree to disagree here. Thanks for the input 

<End Communication username: Columba>

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Posted (edited)

-

Edited by Lorewyn

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Posted

why is this thread still a thing?

no P2W

people who never have pets now have pets.

people who dont have costumes now have costumes.

market house taxes are to high to actually really profit.

and its pretty dumb to spend $100 on AH when RNG will damn you to hell and you wont move a smudge. 

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Posted

I find it funny that after 20 pages, there's still been no official response ^^. @GM_Caramel, you said that if no official response within 2 days we could link you iirc? :) (PS: I hope the move is going/have gone well).

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