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Increasing Disco Speed

3 posts in this topic


So, the current system for acquiring memory fragments is so painfully slow and time consuming (especially given the fact that we're going to be doing these until the end of time) that I think a rework would be amazing. 

Few suggestions;

1. Allow people in the same party to summon multiple discos at once. So, in your typical 5x5 groups, you could have 5 popped at once. This would

A.) Make it slightly more challenging/fun.

B.) Allow people with lesser gear to pop as many as they can comfortably handle. \

C.) Encouraging grouping due to increased speed.

2. Instead of having 2 or 3 different mobs spawn, with "summon animations" and mid combat "iframes"

A.) Have all the bosses spawn at the same time. There for reducing overall time spent per disco. 

B.) Removing the annoying iframes mid combat that some of the bosses have. Again, less time, more speed. 


Anyhow, let me know what you think. The novelty of the discos wears off after you've done hundreds of them, and instead it becomes a headache than anything else. Lemme know what you think @CM_Aethon

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I would like to see the spawn zone bigger, like the scrolls we get when leveling. Its really a pain having many groups spawning at the same point, and all the bodys on the ground getting in the way.

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Yes totally agree.  Maybe rename the title?  I created a duplicate thread b/c I didn't know what disco speed referred to :)


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