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Is RNG making people despair and leave?

847 posts in this topic

Posted

Think I am probably done also. Started with ehhh 400m ish. 

Figure i got some cash lets try for gains.

35 fs failed duo witch no biggy 21m

36 failed duo tungrade 65m

37 failed duo ogre (free i farmed them)

35 failed pri serp 60m

36 failed pri serp 60m

37 failed pri serp 60m

38 failed pri serp 60m

failed duo giath 20 fs to 35 (repaired)

failed duo giath again 20 fs to 35 (not repaired anymore)

In the end lost 9 ap from the ears, 15ap from my neck. Thought if be able to make a backup with the money i had but I guess not. Maybe its a sign to just quit trying in this game. 

Started with 400mil 190/263, ended with 167/211, 100mil. Taking a very long break to recover mentally, might not come back, I feel you bro. I feel you. 

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Posted (edited)

Think I am probably done also. Started with ehhh 400m ish. 

Figure i got some cash lets try for gains.

35 fs failed duo witch no biggy 21m

36 failed duo tungrade 65m

37 failed duo ogre (free i farmed them)

35 failed pri serp 60m

36 failed pri serp 60m

37 failed pri serp 60m

38 failed pri serp 60m

failed duo giath 20 fs to 35 (repaired)

failed duo giath again 20 fs to 35 (not repaired anymore)

In the end lost 9 ap from the ears, 15ap from my neck. Thought if be able to make a backup with the money i had but I guess not. Maybe its a sign to just quit trying in this game. 

Dont ever over stack on anything. You have to be few stacks under max or it fails 90% of the time. Your seraps is a perfect example. Ill bet it wouldn't fail at 23

Edited by Gwynbleys

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Posted

Dont ever over stack on anything. You have to be few stacks under max or it fails 90% of the time. Your seraps is a perfect example. Ill bet it wouldn't fail at 23

If what the datamined values are true, this is just wrong... You can overstack all you want it doesn't increase the success rate but it doesn't decrease it either, it's just RNG, luck. This game relies to much on luck. 

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Posted

If what the datamined values are true, this is just wrong... You can overstack all you want it doesn't increase the success rate but it doesn't decrease it either, it's just RNG, luck. This game relies to much on luck. 

This.

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Posted

Yeah, and its pervasive, I failed my Old Totem of the Sea initial upgrade for the 11th time this morning.  Luckily I don't care much about it, so not a lot of stress there, but its just everywhere.

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Posted

Yeah I dont know anymore. I really liked this game, but being unable to progress after months and months is just shitty.

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Posted

Losing gearscore and silver is a tough thing to take but you were rash to try accessory enchantments without backup. I've lost duo accessories before without backups and never again.

It's trickier with weaps and armour though - it's very expensive to have a second piece of gear as backup so when it comes to that you need to make sure you have secondary FS on alts to give you a chance to get back to your startpoint if the loss of ap/dp is significant enough to affect your silver-making ability.

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Posted

I understand the backup comment, but having failstacks and not being able to create a backup is the problem. Sure losing the pri ogre sucks but attempting to make a backup is what basically screwed me over. I really though the amount of money I had would be enough. Sure I could of went the other way and attempted the backup first which i probably should have but in the long run the result would of been the same. :( I just dont know anymore, this game has such great things in it but in the end its all gambling.

I see the need for the rng system other wise everyone would be pen and the game wouldnt have anythign to aim for but its like a endless cycle. In another two months ill make my money back and probably try again but more and more ppl are going to surpass me because they have better luck. 

NOt trying to argue with you Joker, so dont take it that way. 

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Posted

failed duo ogre on 62 stack

suceed duo ogre on 37 stack

failed tri ogre on 63 stack

failed pri ogre on 27 stack

 

i feel that i will fail alot more in future probabaly takes months to get back and it makes me depressed, thinking about leaving to be honest.

i dont feel competitive anymore i droped all pvp..

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Posted

You understand that there is something wrong with this progression system when after dropping 2 ogre rings you don't know if to be happy because of value of the drops or sad because you know that it might fail and basically turn into dust everything you did to get it. Still i have to say that i have seen far worse systems, this is nothing compared to the "0,3% success rate chance and if you don't have the pay to win scroll you also permanently break your item". 

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Posted

Spend 180 Dura on Kutum Dagger from +14 to +15, finally its +15, failed 3 times in a row on tri.

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Posted

failed duo ogre on 62 stack

suceed duo ogre on 37 stack

failed tri ogre on 63 stack

failed pri ogre on 27 stack

 

i feel that i will fail alot more in future probabaly takes months to get back and it makes me depressed, thinking about leaving to be honest.

i dont feel competitive anymore i droped all pvp..

Yeah losing stuff like that is definitely discouraging... Looking at the potential months ahead of additional (boring) work to get back to where you was... it's not really hardcore imo, it's just dumb.

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Posted

This game is so RNG when you press the key for the black spirit it builds failstacks for him popping up.

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Posted (edited)

Enchanting is the cancer that just wont go away...

Maybe AGDQ should raise money to have some scientist cure the devs cancerous brain so have them stop do thoses crappiest system ever made.

Or maybe, instead of using money for drugs, the devs should buy somes gamedesign lesson. 9_9

Edited by woots

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Posted

I have to say that I am now enjoying the game again that Ive given up enhancing.

Since I gave it up last week my Awakened weapon has gone from +13 to DUO and my Ancient Neck/Belt have gone from Base to DUO each.

Life is so much better doing Marketplace Enhancing.

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Posted

I just can't understand players in games with this kind of RNG who tell everyone that their best bet is simply to buy what they want from other players; if everyone did that and no one messed with the RNG, then there would never be anything to buy. That really just speaks to how dumb these types of enhancement/enchant designs are, when someone is going to to have to bang his or herself into the wall again and again and again to ever advance or help others to. Maybe some day Devs will get that most people don't think that pain /= fun.

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Posted

I just can't understand players in games with this kind of RNG who tell everyone that their best bet is simply to buy what they want from other players; if everyone did that and no one messed with the RNG, then there would never be anything to buy. That really just speaks to how dumb these types of enhancement/enchant designs are, when someone is going to to have to bang his or herself into the wall again and again and again to ever advance or help others to. Maybe some day Devs will get that most people don't think that pain /= fun.

Dude. Logic is unwelcome one these forums. Sheesh. Get with the program already! /s ;)

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Posted

I just can't understand players in games with this kind of RNG who tell everyone that their best bet is simply to buy what they want from other players; if everyone did that and no one messed with the RNG, then there would never be anything to buy. That really just speaks to how dumb these types of enhancement/enchant designs are, when someone is going to to have to bang his or herself into the wall again and again and again to ever advance or help others to. Maybe some day Devs will get that most people don't think that pain /= fun.

The logic is that the more competitive PvP oriented players are under more pressure to gear up and help their guilds win war/nodes/territories. Many of these players can't wait for someone else to sell them top gear. The point is to make the gear first. The non-pvp-competitive players have the luxury to wait and buy the backups of the competitive ones on the market. The fast, aggressive way, is more risky, requires enhancements and rewards the player by being stronger faster. The slow way is safe, requires either luck on bidding or more capital for preorders(usually at the the same price as enhancing with bad but not terrible luck would cost), and punishes the player by being weaker for longer. 

Of course there is not only black or white. Aggressive players will often preorder special items and safe players will enhance lower tier items.

Through the process of enhancing there are various items produced that are ultimately placed on the market for newer or less competitive players. Armor +15  or even TET and every accessories TRI and below are common examples. Myself I sell Green TRI awaken weapons that are accidentally made through the process of failstacking. I am pretty sure there are players that use real money for lots of Artisan Memories  and are using +14 Livertos instead of Reblath to get FS a lot more reliably and higher. And there is lot more but I try to avoid being specific and spoiling stuff.

The system is more complex than you give it credit for and ends up rewarding risk with faster progression towards end game gear while offering a more safe option for the less aggressive players as well as a plethora of ways to raise huge capital through safe life skills and more time. 

If one does not like enhancing he/she can simply raise money and wait to buy gear. It is that simple. If one wants top gear fast with no risk, then this game is not a suitable one. This is not chess. There will be luckier players that progress faster at times as well as players with frustrating luck at times(my first Bheg gloves took 4 months of continuous attempts to get past +12). But you need to understand that over a large enough sample of attempts RNG will even out and the winner will be the one who is able to withstand and attempt the most. The guy that got TRI Ogre first with only 4 rings will get his turn of bad luck later on. People get too much absorbed into the right here right now moment and refuse to see the bigger picture. And then there is the tinfoil hat theorists with their conspiracy theories. Pure entertainment. I really like them, both in game and real life.  

I could say a lot more on the subject but got to go to work. Have a nice day! 

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Posted

This doesn't stop the fact that enhancing as is isn't just about risk vs reward.

The risk is rolling a die, not a risk, but a random event over which you have no control.

Remove item degrading and the system will be tolerable.  Not good, but tolerable.

As it is now you can FS properly, get all the pieces you need, and still end up weaker every single time.  You are not guaranteed to ever get TET, or even TRI, due to the fact that each roll is unique and can always fail.

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Posted

failed duo ogre on 62 stack

suceed duo ogre on 37 stack

failed tri ogre on 63 stack

failed pri ogre on 27 stack

 

i feel that i will fail alot more in future probabaly takes months to get back and it makes me depressed, thinking about leaving to be honest.

i dont feel competitive anymore i droped all pvp..

You arent the first and you wont be the first to drop pvp all together either for good or untill they are full TET armor/weps and TRI accessories then again ....that might just take forever if your RNG is bad.

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Posted

People still play this game? Lol.

No seriously, stop. Just stop. Korean Casino Online is a joke.

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Posted

Yeah losing stuff like that is definitely discouraging... Looking at the potential months ahead of additional (boring) work to get back to where you was... it's not really hardcore imo, it's just dumb.

yep... i stoped enhanceing now after those tri ogre and duo ogre fails i do some lifeskilling...not for money just for relaxing...still droepd all pvp will probably never get back to it.

You arent the first and you wont be the first to drop pvp all together either for good or untill they are full TET armor/weps and TRI accessories then again ....that might just take forever if your RNG is bad.

yep i know i am not the first and aloso not the last...but u know if u hit that 1 enhance everything is fine and if not you feel like your months behind and dont have fun at pvp anymore~ thats bdo

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Posted

Don't participate in the RNG aspect, let others do that, just grind silver and buy upgraded gear...

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Posted

Problem is if everyone takes the Marketplace Enhance road, there is no one doing the painful way to make things to put on the market.

They need to fix normal enhancement

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Posted

Everybody I know quit the game because of RNG.  And the commonality to them all is that they all enjoyed the game otherwise and thought this could've been a great game if developers were from the West, where this type of RNG would never have been acceptable.  RNG is just a bad excuse for content.  And they should've totally had separated PvP & PvE servers from the beginning.  The way it's setup right now, the game just isn't satisfying enough for PvP enthusiasts, and a good large chunk of PvE players were pushed out of the game early on.  Separating PvE & PvP would've satisfied both groups of players much better.

It's too bad, this game had such potential.  But let it be a lesson again that East & West have different needs and mindset.  Mixing them don't work.

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