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"Players can now buy or sell Trade Goods or Imperial Trade goods immediately after changing the channel without any cooltime."


38 posts in this topic

Posted

As the title reads, in the most recent patch this was supposed to have been changed. Am I missing something here? Whenever I try to switch channels while selling imperial alchemy packages I still have to wait 10 minutes before I can talk to the NPC... Is this working as intended or just bugged?

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Posted

As the title reads, in the most recent patch this was supposed to have been changed. Am I missing something here? Whenever I try to switch channels while selling imperial alchemy packages I still have to wait 10 minutes before I can talk to the NPC... Is this working as intended or just bugged?

Don't read the patch notes, half of the things written there are not working as expected.

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Posted

Don't read the patch notes, half of the things written there are not working as expected.

Just wanted them to know this needs fixing, along with a multitude of over things :P

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Posted (edited)

Just wanted them to know this needs fixing, along with a multitude of over things :P

Was mentioned and reported 10 minutes after server started on wed, was the first bug i found.

Edited by crosspath

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Posted

The cd was removed for normal non-imperial trading though.

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Posted

Are you trying to sell things to the Imperial Fishing Trader? The 10 minute cooldown has not been removed for those.

Best regards,
GM Dew

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Posted

Are you trying to sell things to the Imperial Fishing Trader? The 10 minute cooldown has not been removed for those.

Best regards,
GM Dew

Why?

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Posted

Are you trying to sell things to the Imperial Fishing Trader? The 10 minute cooldown has not been removed for those.

Best regards,
GM Dew

"Players can now buy or sell Trade Goods or Imperial Trade goods immediately after changing the channel without any cooltime. (Except for Fishing Traders) "

Correct me if I'm wrong but should I not be able to turn in Imperial Crafting crates then after changing channel? 

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Posted

Imperial cuisine and alchemy is also on cooldown time... Just a silly System..you could wait 10mins to see that you cant sell your items on that channel aswell

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Posted

Are you trying to sell things to the Imperial Fishing Trader? The 10 minute cooldown has not been removed for those.

Best regards,
GM Dew

why indeed?

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Posted

Don't read the patch notes, half of the things written there are not working as expected.

youre the adventurous type. How do you find out when new stuff comes out? Just asking around like noobs do?

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Posted

Imperial cuisine and alchemy is also on cooldown time... Just a silly System..you could wait 10mins to see that you cant sell your items on that channel aswell

Is to torture players...

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Posted

why indeed?

For cooking and Alchemy, as they are stackable with no time limit maybe to avoid the same items to be constantly bought out on every channel? (though the 10mn cooldown for just changing channel is dissuasive enough) but for the fishes... they work exactly as the trade goods. Except that you can carry way more of them. But still not enough to dry out every channel.

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Posted

"Players can now buy or sell Trade Goods or Imperial Trade goods immediately after changing the channel without any cooltime. (Except for Fishing Traders) "

Correct me if I'm wrong but should I not be able to turn in Imperial Crafting crates then after changing channel? 

imperial trade =/= imperial cooking/alchemy trade boxes

 

 

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Posted (edited)

imperial trade =/= imperial cooking/alchemy trade boxes

 

 

Man, read, EXCEPT fishing traders, imperial cooking and alchemy ARE imperial traders. What are if not? Imperial buffoons? They trade, they give trading XP, not cooking XP.

Also that 10 minutes makes a bit of sense in trading, but in imperial trading makes 0 sense, is just torture as it only prevents players going to another place to sell instead of wasting 10 mins waiting, as i said it's MERE TORTURE.

Edited by crosspath

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Posted

Man, read, EXCEPT fishing traders, imperial cooking and alchemy ARE imperial traders. What are if not? Imperial buffoons?
Don't open your mouth if you don't have a clue.

calpheon and mediah trade seals from trade goods...

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Posted

 

Man, read, EXCEPT fishing traders, imperial cooking and alchemy ARE imperial traders. What are if not? Imperial buffoons?
Don't open your mouth if you don't have a clue.

"trade goods" are trade goods, not fishes, not alchemy crates, not cooking crates.

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Posted (edited)

 

"trade goods" are trade goods, not fishes, not alchemy crates, not cooking crates.

Man imperial cooking trade crates ARE TRADE CRATES. Fishes on their own are fishes, get the difference?
 

Edited by crosspath

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Posted

keep being deaf

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Posted

That update should only refer to Trader Managers and Imperial Delievery.

http://dulfy.net/2016/08/10/black-desert-imperial-trading-guide/#Imperial_Delivery

"imperial trade goods" are just trade goods that sold by trade managers.

Only thing is they are marked with a crown and territory name next to it, with the mark a certain npc would buy it at 200% ;)

 

not about imperial fishing/cooking/alchemy etc

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Posted (edited)

That update should only refer to Trader Managers and Imperial Delievery.

http://dulfy.net/2016/08/10/black-desert-imperial-trading-guide/#Imperial_Delivery

"imperial trade goods" are just trade goods that sold by trade managers.

Only thing is they are marked with a crown and territory name next to it, with the mark a certain npc would buy it at 200% ;)

 

not about imperial fishing/cooking/alchemy etc

Then, what is the purpose of the 10 minutes timer... I wonder...

Please tell me what does it fulfill. Just annoyance and wasting time.

 

Edited by crosspath

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Posted

Then, what is the purpose of the 10 minutes timer... I wonder...
Please tell me what does it fulfill.

"

so I cant drop 120 packs and max 3 or 4 different channels on the server out within a couple of minutes....the quota is shared unlike trade goods (in which the demand bonus % on regular trading is the only thing effected)

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Posted

 

so I cant drop 120 packs and max 3 or 4 different channels on the server out within a couple of minutes....the quota is shared unlike trade goods (in which the demand bonus % on regular trading is the only thing effected)

Thank you. 

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Posted (edited)

so I cant drop 120 packs and max 3 or 4 different channels on the server out within a couple of minutes....the quota is shared unlike trade goods (in which the demand bonus % on regular trading is the only thing effected)

Really? And the 15 minutes channel change limit? Hacking mate? The 10 minutes limit DOES NOTHING but hindering you seeing if you can sell or not, so you can spend your time in a better way.

 

Thank you. 

For saying a stupid thing.

Here we are with 2 braindead fanboys... Think before you talk, please, and you read and think before you congratulate for saying stupid things.

Edited by crosspath

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Posted

Yeah because only ONE person plays BDO. Off with you troll. Bye.

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