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PVP/PVE Toggle Solution/Suggestion


7 posts in this topic

Posted

My idea for pvp vs pve solve. At level 45 make a quest that excludes that toon from ALL PVP activites. That way the people that do pvp can't just toggle it off & on as they please to troll players. But even if they tried that player would be excluded so it wouldn't matter. Just make sure the quest HIGH LIGHTS that this is a permanent feature.

Idea number 2. Make a vendor/station that toggles the current system on.(Out of safe zone pvp, etc) And toggles off meaning when you're anywhere in the world you can not pvp with anyone at all until you reactivate from the vendor/station.

I feel like both of these are simple fixes for this issue. I like the game the way it is. But If i had the option to opt out on pvp all together i would. And for people that just want to train unbothered can do so. Then later be able to pvp if they like.

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Posted

Yes it sounds amazing so that people can blindly take over spots in their "PvE" mode and be safer than ever, Great solution indeed. Why not just completely remove all our AP items and make it so that combat is similar to Undertale where you have to compliment other players or scratch their backs /massage their feet until they no longer wish to fight you. What do you think?

This also fixes desync and balance issues all in one go. Kakao Games pls!

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Posted

Your argument is invalid. If someone was strong enough to take over your spot their probably strong enough to kill you and take your spot now. They wouldn't need pve mode to do this. But i'm guess you're one of those people that wish to keep the current system to kill someone and take their grind spot? Either way this has no relation to the current issue. Plus their are plenty of grinding spots in the world, as well as channels to match. Ps thanks for agreeing that i have a amazing idea ; ) keep the feedback coming. ^__^

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Posted

Your argument is invalid. If someone was strong enough to take over your spot their probably strong enough to kill you and take your spot now. They wouldn't need pve mode to do this. But i'm guess you're one of those people that wish to keep the current system to kill someone and take their grind spot? Either way this has no relation to the current issue. Plus their are plenty of grinding spots in the world, as well as channels to match. Ps thanks for agreeing that i have a amazing idea ; ) keep the feedback coming. ^__^

plenty of spots, plenty of channels, then why open PvP hurts you so much? just switch spot, hop channel, and you are safe... ;)

you idea is just bad. wrong... maybe just add one more channel, pve one, with zero pvp, and with 50% less mobs in all areas?;) you can stay there with your friends, where noone can defend his grinding spot. ofc less mobs to make it competetive with normal channels (yes, normal, with open pvp enabled)

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Posted

Pvp doesn't hurt me sir? lol Sometimes a inconvenience due to the fact I could be grinding/leveling. Then get killed for no reason then have to change channel or auto run back to my spot. Where what i suggested really hurts no one. This is just a suggestion. If you re-read the end of my first post you can see that i said" I like the game the way it is." Which means I get by fine with the current system. Ignorance is bliss. The fact that you say the idea is bad is one thing, but to say its wrong is ignorant. Its an idea, an opinion. It can be either wrong or right based on the person. Don't be so defensive. Your idea could work as well. Thanks for the suggestion : ) But i would like to know why 50% less mobs? Regardless if pvp is active or not. The stronger character will be able to take over the grind spot. So really theirs no need for 50% decrease. 

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Posted

The stronger character will be able to take over the grind spot. So really theirs no need for 50% decrease. 

This is not true, some characters have better PvE abilities or are faster/have ranged skills which is a disadvantage. This game was originally focused on the PvP aspect, even tho it has lost its focus you can't be serious about taking that part of the game away. If there is no risk there is no point on even playing an open world PvP game. And right now there is no risk already since you lose nothing by dying.

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Posted

So really theirs no need for 50% decrease. 

false. so very very false. 150ap ranger will outfarm a 200ap valk/zerk for example. 

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