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Tamer Movement Bug!


13 posts in this topic

Posted

Hey guys,

so i'm playing around with my tamer awakening the last couple of days and today i noticed a really wierd movement bug when you use your awakening. Normaly if you press A or D after you release the key the character should stop right? Guess what in awakening if you press A or D you gonna continue walk for a few steps ! This bug is actualy driving me crazy i mean in combat you don't really notice that bug but if you duell or just run around and stuff it is really annoying! I made a little video to show you what i mean

 

 

For me idk it is really annyoing and i gonna play another class for now...

 

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Posted

It's like a movement when she do her "pose / stance" with a Bo Staff,

it doesnt bug me much.

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Posted

It kinda looks weird. They could have made an animated version of Leaves Dropping for sideways movement but the little slide at the end is mimicking real life and common for that specific stance.

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Posted

Thanks for the video! It annoys me a lot I dont know why but its weird not being able to control our movement precisely like we are used to.
Could you submit a support ticket with the video attached so it gets forwarded to the Development Team?

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Posted

its super bad if you need to position yourself precisely..

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Posted

It doesn't affect game play, but ya it's a little strange. Don't quote me but I did see something similar in KR patch note about awaken character movement, so it maybe a universal animation issue reported.

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Posted (edited)

i hope they fix this, triggers me so hard

 

but in the mean time i cancel the slide with staff block (q)

Edited by Blondie

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Posted (edited)

It happens for every single awakening. least the ones I've tried myself - sorc and kuno.

Can be seen in tamers and zerkers.

Also just got a confirm from a warrior buddy that they have it too.

Ps - there was a bug during launch where kunos could be bugged into an awakening mode animation but with no weapon and attacks. we couldn't do anything except walk and that's when I noticed it. it made sense at the time since the awakening was hauling around a giant metal hoop

Pps, not a bug, a feature.

Edited by RosewoodTrickster

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Posted

Non awaken rangers have the same problem. I don't think its a bug, its just how they designed the animation. But i agree its annoying. 

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Posted

Looks pretty realistic (imo good) but in a game of unrealistic speed, Icould see the clunkyness already

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Posted

Thanks for the video! It annoys me a lot I dont know why but its weird not being able to control our movement precisely like we are used to.
Could you submit a support ticket with the video attached so it gets forwarded to the Development Team?

i will ;)

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Posted

try spamming the a or d key and you'll find the "bug" to be lots of fun ;)

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Posted (edited)

Thats not a bug, sorcs have the same while scythe in their hands.

Patch notes:

  • Inertia adjusted.
Edited by Remilee
kekeke

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