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Patch Notes - November 16th

324 posts in this topic

Posted

OMG that huge patch notes

Hope that nothing gets broken. GJ KAKAO

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Posted

Can't view the events.

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Posted

Awesome updates! i'm quiet surprised that they are fixing a lot of bugs and added more stuff!!

 

Goodjob!!

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Posted

the link to event page isnt working.

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Posted

Market Place +1

Too bad I bought everything ill need already.

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Posted

Tl dr please.

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Posted

Best patch ever

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Posted

Totem of the Sea item has been improved

  • Categorized totems with fish species has now been unified to ‘Totem of the Sea’. This item will gain EXP when you fish all types of fish

 AWESOME!

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Posted (edited)

Finally some movements in Kuno/Ninja skills BUT:

what about rebalance that was used by DAUM employers as an excuse of the delay of those classes. The lack of it CLEARLY states that DAUM LIED about true reason of those clas delay...

Balancing was done in KR almost 6 months ago ...

Can You tell us, customers, in a clear and consize way, why did you used all this balancing reasons as an excuse of ninja/kuno delay? Why there was no clarification about it since ninja/kuno were released in prebalanced form???

Disclaimer: im repeating this post (with time gaps adjustment) in every maintenance and patch notes info for last 3 months... there was no single comment from CM (especially accordng to lie part).....

 

 

Edited by Kelai
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Posted

Skill Added, Ultimate: Teleport.

nope it wasnt.

wrong patch notes again :/ sigh.

also some of the stuff listed in OP we already have, like pressing Q to rest

 

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Posted

 

[ Camera ]

  • Camera view adjusted so that riding or shooting a cannon from a Galley and Epheria will have a wider field of view.

  • Camera effect improved after you have surfaced from the water.

  • Camera control when controlling the fishing boat has been improved.

 

There is some Werid Blurry Crap going on when sprinting on a horse & instant accell, is that intended? because its so anoying i want to quit!
Also how to you ride a cannon?

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Posted

uECh0VJ.pngWitch & Wizard

  • Skill Added, Ultimate: Teleport.

 
 

 

Such fail. Such tease.

 

And still no life-skill transferring coupons!

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Posted

Umm LOL its not in .. RIP get teased 

ae959ca823d9b7dfdf891577f3103d61.png

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Posted

nice job guys but i see nothing about ur horse rendering issue

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Posted (edited)

The only thing that I don't like about these notes, is that the Witch Awakening costume isn't available yet.   ;)

(And the things that are not in game, or we already have).

Edited by Amodin

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Posted

 

  • Ghost Step moving distance increased slightly to match Kunoichi, except in forward direction.

 

 

  • Ghost Step moving distance has been increased slightly to match Ninja, except in forward direction.

 

This makes no sense.

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Posted

At the beginning of the notes:

[System]

  • The level cap for PvP has been raised to 50. (Previously 45).

    • You can activate PvP mode with Alt + C

The word cap is used, normally refers to a ceiling limit, so I am a bit confused does this mean the minimum level, floor limit, one can be attacked or initiate open world pvp has been raised from 45 to 50, or is this talking about another aspect of pvp?

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Posted

 

  • Ghost Step moving distance increased slightly to match Kunoichi, except in forward direction.

 

 

  • Ghost Step moving distance has been increased slightly to match Ninja, except in forward direction.

 

 

This makes no sense.

What doesn't make sense about it?  It appears that the Ghost Step distance is increased except when moving forward.  Any other direction as the increased distance.

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Posted

anyone else not able to see the event page for the this patch yet?

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Posted (edited)

WAIT WTF.

We got Ultimate teleport for Wizard and witch but we cant get young wizard face? 



@CM_Aethon
 

Edited by XLucaX

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Posted

Did zerkers not have enough -----ing super armor already? why the ----- did they get buffed so much? Jesus christ

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Posted

At the beginning of the notes:

[System]

  • The level cap for PvP has been raised to 50. (Previously 45).

    • You can activate PvP mode with Alt + C

The word cap is used, normally refers to a ceiling limit, so I am a bit confused does this mean the minimum level, floor limit, one can be attacked or initiate open world pvp has been raised from 45 to 50, or is this talking about another aspect of pvp?

nope your on the money only after lvl 50 can you now openly pvp. still can do guild wars and arena pvp

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Posted (edited)

Can you please translate these to English ?

Iframe will cover only dash itself, not animation where you go back to standby. This was introduced in KR weeks ago, it`ll apply only for forward+side dash.

Backwards dash will remain same as now so we are fully covered even with "back to standby" animation.

Also, this change affect every class, not only us.

Edited by Chors
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Posted

Wizard here, wheres my ult teleport I'm not seeing it

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Posted

What doesn't make sense about it?  It appears that the Ghost Step distance is increased except when moving forward.  Any other direction as the increased distance.

It makes no sense because the first statement says that ninja distance was greater and the 2nd says that kuno distance was greater.

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