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    • Share your Suggestions!   01/01/2016

      Greetings, Do you want to help Black Desert be the best game possible? We are constantly looking for ways to improve the game, your feedback and suggestions are a key part of this process.  Everyone is welcome to visit our Suggestion Forum and share your thoughts with the BDO Team and the community.  Below I will give some advice on how to present your suggestions to ensure you are heard. How to make sure your contribution will be taken into account: Be precise and constructive.Take the time to explain your reasoning behind a feeling or a suggestion.Check if the suggestion you have in mind has already been shared. If it's the case, you can reply to it.Ask other players or friends you know what they think of your post before you click the "Submit" button.Be realistic. To add content requires a long time, but don't feel discouraged if it takes time to see changes.  I want to thank you in advance for any suggestions provided, and we look forward to reading your contributions!
    • Forum Rules   04/24/2016

      1. Inappropriate or infringing content Kakao Games Europe does not vouch for or warrant the accuracy, completeness or usefulness of any message, article, link or comment posted by other users in the Services, and shall not be responsible for the contents of any such message, article or comment.The messages express the views of the author of the message, not necessarily the views of Kakao Games Europe. 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Thread bumping The User shall not bump own threads. Replies to own threads with the sole purpose of moving said thread to the top of the forum can lead to a warning with the possible consequence of losing writing permissions on http://forum.blackdesertonline.comIf the User wants to add more information to a post, the “EDIT” function can be used. It is permitted to reply to own posts once every 48h as long as the follow up post adds new and meaningful information related to the topic.Replies to other users posts with the sole purpose of increasing it's visibility are also considered thread bumping as well as spam and will be actioned accordingly.Normal replies to other users are not affected by the above mentioned rules.6.2. 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    • IMPORTANT - REACH US IN THE NEW FORUM   05/04/2017

      Ladies and gentlemen ATTENTION please:
      It's time to move into a new house!
        As previously announced, from now on IT WON'T BE POSSIBLE TO CREATE THREADS OR REPLY in the old forums. From now on the old forums will be readable only. If you need to move/copy/migrate any post/material from here, feel free to contact the staff in the new home. We’ll be waiting for you in the NEW Forums!

      https://community.blackdesertonline.com/index.php

      *New features and amazing tools are waiting for you, even more is yet to come in the future.. just like world exploration in BDO leads to new possibilities.
      So don't be afraid about changes, click the link above and follow us!
      Enjoy and see you on the other side!  
    • WICHTIG: Das Forum zieht um!   05/04/2017

      Damen und Herren, wir bitten um Eure Aufmerksamkeit, es ist an der Zeit umzuziehen!
        Wie wir bereits angekündigt hatten, ist es ab sofort nicht mehr möglich, neue Diskussionen in diesem Forum zu starten. Um Euch Zeit zu geben, laufende Diskussionen abzuschließen, könnt Ihr noch für zwei Wochen in offenen Diskussionen antworten. Danach geht dieses Forum hier in den Ruhestand und das NEUE FORUM übernimmt vollständig.
      Das Forum hier bleibt allerdings erhalten und lesbar.   Neue und verbesserte Funktionen warten auf Euch im neuen Forum und wir arbeiten bereits an weiteren Erweiterungen.
      Wir sehen uns auf der anderen Seite!

      https://community.blackdesertonline.com/index.php Update:
      Wie angekündigt könen ab sofort in diesem Forum auch keine neuen Beiträge mehr veröffentlicht werden.
    • IMPORTANT: Le nouveau forum   05/04/2017

      Aventurières, aventuriers, votre attention s'il vous plaît, il est grand temps de déménager!
      Comme nous vous l'avons déjà annoncé précédemment, il n'est désormais plus possible de créer de nouveau sujet ni de répondre aux anciens sur ce bon vieux forum.
      Venez visiter le nouveau forum!
      https://community.blackdesertonline.com
      De nouvelles fonctionnalités ainsi que de nouveaux outils vous attendent dès à présent et d'autres arriveront prochainement! N'ayez pas peur du changement et rejoignez-nous! Amusez-vous bien et a bientôt dans notre nouveau chez nous

Patch Notes - November 16th

324 posts in this topic

Posted (edited)

@CM_Aethon

Kuit island is bugged

Can't take out boat because it doesnt belong to "Kuit Strait" but "Kuit Island"  (So can't even farm)

Edited by GrumpyFoo

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Posted

Sorry, there is a problem

You do not have permission to view this content.

Error code: 2F173/H

Contact Us

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Posted

Glad half the notes listed don't even apply to content in our game yet.

You noticed that too, eh?

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Posted

can not see event

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Posted

Ninja

  • Stopping motion improved while in non-combat stance.

  • Standby motion improved while in non-combat stance.

  • Eyes will blink while in combat standby stance.

  • Ghost Step moving distance increased slightly to match Kunoichi, except in forward direction.

 

Kunoichi

  • Fixed an issue where you can use the skill Sky Stepping continuously while in the air.

  • Fixed an issue where you landed abnormally when using the skill Ghost Step while an awakened weapon was equipped.

  • When your weight is over 125% you cannot jump while sprinting.

  • Eyes will blink while in combat standby stance.

  • Ghost Step moving distance has been increased slightly to match Ninja, except in forward direction.

 
 
 

YES! 
Because it was exactly what we wanted by spamming "Fix Ninja/Kuno"!!

Eyes will blink now! HURRAY!

Comon Kakao really?!


You acknowledge the fact Ninja/Kuno are broken, then you fix ALL the classes except Ninja/Kuno? I'm happy for all the fixes and that all classes are being FIXED.. but what about MY CLASS?!

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Posted

"Has been adjusted" ......

in which direction? 

Still after all this time vauge balance adjustments.

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Posted

Sorry, there is a problem

You do not have permission to view this content.

Error code: 2F173/H

Contact Us

wtf? I don't have permission to view?

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Posted

Where is the Ultimate Teleport Wizard & Witches were supposed to get? Can't see anything whatsoever in-game !

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Posted

Finally some movements in Kuno/Ninja skills BUT:

what about rebalance that was used by DAUM employers as an excuse of the delay of those classes. The lack of it CLEARLY states that DAUM LIED about true reason of those clas delay...

Balancing was done in KR almost 6 months ago ...

Can You tell us, customers, in a clear and consize way, why did you used all this balancing reasons as an excuse of ninja/kuno delay? Why there was no clarification about it since ninja/kuno were released in prebalanced form???

Disclaimer: im repeating this post (with time gaps adjustment) in every maintenance and patch notes info for last 3 months... there was no single comment from CM (especially accordng to lie part).....

 

 

There are no movements at all... It was all about blinking... xD

 

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Posted

 

57fe311cc2130_200498893257F9F1FFEBB1721FNinja

  • Stopping motion improved while in non-combat stance.

  • Standby motion improved while in non-combat stance.

  • Eyes will blink while in combat standby stance.

  • Ghost Step moving distance increased slightly to match Kunoichi, except in forward direction.

 

 

Is this some kind of bad joke? I mean you see the other classes getting bugfixes buffs and tons of improvements and the only useful thing we get is the ghost step micro buff? 

I just don't have words anymore. 

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Posted

Did anyone else ssee you can turn blue awakenings into yellow now via reforms....

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Posted

Where is the Ultimate Teleport Wizard & Witches were supposed to get? Can't see anything whatsoever in-game !

they deleted that part from patch notes

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Posted

These ninja changes?

 

You've got to be F'ing kidding.  Think you're funny, right?  what a troll

When I saw "Blinking" sentence I stopped reading. 

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Posted

Scrolled a lot to make this first post

Yet u're always here, same day, same time :v

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Posted

With the captcha in the marketplace gone should we start worrying about bots ?

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Posted

A new function has been added to help prevent accidentally selling or deleting items:

  • You can set the new function by holding shift+LMB (left mouse button) on the item within your inventory. The item will now be locked preventing

 

Is it working for anyone? 

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Posted (edited)

Iframe will cover only dash itself, not animation where you go back to standby. This was introduced in KR weeks ago, it`ll apply only for forward+side dash.

Backwards dash will remain same as now so we are fully covered even with "back to standby" animation.

Also, this change affect every class, not only us.

I know that from KR, but it's not what it's written here unfortunately :( 

I guess it's just bad translation. I also don't get the change to reckless "using the skill reckless blow, before the movement ends...". Eh? Any idea? They changed how damage is applied if you use kick cancel? This is not very clear to me.

Edited by insert_brain

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Posted

Did anyone else ssee you can turn blue awakenings into yellow now via reforms....

UO2H9TL_thumb_jpg_bb0af4ed16b31541da077a

rly?

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Posted

With the captcha in the marketplace gone should we start worrying about bots ?

you were living under a rock the last 9 months?

we had problem with bots cuz theres was a damn captcha , now we all will have those 30 sec to write the 2 magical numbers and hope for the best

 

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Posted (edited)

Woow long !!! 

Nice fix for all classes !

Edited by AsaKokko

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Posted

has anyone of you found the toggle character option yet? i can't find it anywhere

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Posted

UO2H9TL_thumb_jpg_bb0af4ed16b31541da077a

rly?

Yep and they wont let you go from green to blue with reforms but go yellow from blue? wtf kashkow

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Posted

holy moly ......... huge patch notes !  now thats how you patch a game

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Posted

----- i sold all shattered necklaces

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Posted

Finally. Tamer buff. Bout time! 

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