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2 Hours for Node War is NOT ENOUGH!!!!!

14 posts in this topic

Posted

So, Daum. Riddle me this?

You SHORTEN our window of opportunity.
You LENGTHEN respawn timers, so we spend half the time in a fight waiting to respawn.
You give us MORE enemies to fight.

Taking nodes is now a lot harder than stalemating them.
Attacking forts is a lot harder than defending them.

You bump the profit on the nodes, so the strong guilds get even stronger, while the smaller guilds have 0 chance in hell to get a node at all.

I mean don't get me wrong. I love fights. Give me! But for god's sake, give me the time to deal with all of these guys!

I have 30 PvPers, and let me tell you, with people turtling like they do, how am I supposed to deal with THIS in TWO HOURS?

9fortsatEhwaz.thumb.png.b8ffa833657eba5d

Give us another hour! Please! Golly gee!

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Posted (edited)

how am I supposed to deal with THIS in TWO HOURS?

9fortsatEhwaz.thumb.png.b8ffa833657eba5d

Elephants.

Multiple. Elephants.

 

Also helps to have a competent cannon team. 

Edited by PandaPolishesPotatos

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Posted

So, Daum. Riddle me this?

You SHORTEN our window of opportunity.
You LENGTHEN respawn timers, so we spend half the time in a fight waiting to respawn.
You give us MORE enemies to fight.

Taking nodes is now a lot harder than stalemating them.
Attacking forts is a lot harder than defending them.

You bump the profit on the nodes, so the strong guilds get even stronger, while the smaller guilds have 0 chance in hell to get a node at all.

I mean don't get me wrong. I love fights. Give me! But for god's sake, give me the time to deal with all of these guys!

I have 30 PvPers, and let me tell you, with people turtling like they do, how am I supposed to deal with THIS in TWO HOURS?

9fortsatEhwaz.thumb.png.b8ffa833657eba5d

Give us another hour! Please! Golly gee!

Go after a claimed node, half the time theres only 1 person on it.  Everyone is scrabbling for a big payday on the unclaimed nodes

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Posted

My guild was there

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Posted

More enemies to fight.. not sure whats your complaint there? About the siege time, at first I thought 2 hours wouldn't be enough as well but since the respawn timers has been increased to a maximum of two minutes you can do a lot of damage to the enemy fort once you manage to wipe them so there isn't really a issue here. Unless you are the ones getting wiped continuously

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Posted

So, Daum. Riddle me this?

You SHORTEN our window of opportunity.
You LENGTHEN respawn timers, so we spend half the time in a fight waiting to respawn.
You give us MORE enemies to fight.

Taking nodes is now a lot harder than stalemating them.
Attacking forts is a lot harder than defending them.

You bump the profit on the nodes, so the strong guilds get even stronger, while the smaller guilds have 0 chance in hell to get a node at all.

I mean don't get me wrong. I love fights. Give me! But for god's sake, give me the time to deal with all of these guys!

I have 30 PvPers, and let me tell you, with people turtling like they do, how am I supposed to deal with THIS in TWO HOURS?

9fortsatEhwaz.thumb.png.b8ffa833657eba5d

Give us another hour! Please! Golly gee!

Watch nodes through the weeks... Pick strategically. ;).

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Posted

Best advice: Don't be bad.

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Posted (edited)

No I too agree with this mans thoughts.  Longer respawns should also help you win matches too.  Eventually a slightly powerful guild can win given enough time.  With more guilds building on the maps it could take longer to take out each other.  I would be happy with 9 guilds showing up to pvp tbh

Edited by Lake

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Posted

No I too agree with this mans thoughts.  Longer respawns should also help you win matches too.  Eventually a slightly powerful guild can win given enough time.  With more guilds building on the maps it could take longer to take out each other.  I would be happy with 9 guilds showing up to pvp tbh

There was 4 nodes last night (or more) where you could of found that if you were willing to slum a little :-p  Had a pretty good rumble with Intrepidus and Capital and a bunch of small guilds by Trina Fort and there were two other nodes with 5-7 towers that I see went unclaimed

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Posted

At least bring back guild trading so that in between wars guilds can make profit and keep the contracts going while we wait to take a node. 

 

The zergs are real. 90 member shitter guilds fighting for T1's. Insanity. 

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Posted

New rules are good. Two hours for node wars are insufficient, though.

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Posted

New rules are good. Two hours for node wars are insufficient, though.

I am fine with new rules as well as well as the increased completion. I do feel the time needs to be increased just do it on the front end by 1-2 hours as node wars start way too late to begin with.

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Posted

More enemies to fight.. not sure whats your complaint there? About the siege time, at first I thought 2 hours wouldn't be enough as well but since the respawn timers has been increased to a maximum of two minutes you can do a lot of damage to the enemy fort once you manage to wipe them so there isn't really a issue here. Unless you are the ones getting wiped continuously

That's the problem, neither gets wiped, just a time out, in the middle of siege.

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Posted

its 3 hrs now

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