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Tungrade and others from log in reward is bad game design

98 posts in this topic

Posted

Am I the only one that thinks it's ridiculous that this arguably best base earring is almost exclusively coming from players who have never even stepped foot into valencia? That may be an exaggeration, but it seems really stupid to me that they would just give out loot like this, instead of rewarding players who actually farm for it. 

As someone who farms basilisks belts all day things were getting bad before with mystery belts and other freebie boxes, but this event just completely ruined it. It's pretty frustrating grinding my ass off just to see random lvl 35 joe schmo get the same damn belt once, twice or maybe even three times from "do nothing" boxes.  

Perhaps it's a difference in philosophy. Clearly BDO devs don't think you should have to grind for them. And i'm ok with other avenues. But, just logging in? Seriously? Can we at least put some element of difficulty here? 

Perhaps they use it as a catch up mechanic. "These people can't farm Laytenn's Power Stone because they don't have Laytenn's Power Stone". Doubtful though, since most just end up selling them to players like me anyway. 

Anyway... giving away loot like this really cheapens it, not only on the market, but also in terms of the prestige. Some folks might not think that's worth anything, but i do. 

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Posted

It's a game. Any "prestige" for in-game stuff is worth jack shit in the end. Chill.

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Posted

It's a game. Any "prestige" for in-game stuff is worth jack shit in the end. Chill.

getting cool shit and having high stats is a pretty big part about RPGs

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Posted

getting cool shit and having high stats is a pretty big part about RPGs

And you will still have it because 99% of the people getting those accessories can't afford to upgrade them and will sell them on the market, where you can snatch them and use to upgrade yourself even furthers apart from the peasants.

What exactly seems to be the problem? :)

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Posted (edited)

I don't know how the tungrade market looks like in KR but I'm worred that the rich can afford making DUO/TRI tungrades before they're sold out again and cause a slight imbalance. It's not the biggest deal but I'd like my fair share of "easy" tungrade's too soon :P Whatever though, I agree this isn't the best item to give out to a bunch of people but it's not the end of the world

Edit: To a bunch of people who don't even need it yet

Edited by x.otic

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Posted

And you will still have it because 99% of the people getting those accessories can't afford to upgrade them and will sell them on the market, where you can snatch them and use to upgrade yourself even furthers apart from the peasants.

What exactly seems to be the problem? :)

true, that's what ultimately ends up happening. Still sucks tho. 

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Posted (edited)

I don't know how the tungrade market looks like in KR but I'm worred that the rich can afford making DUO/TRI tungrades before they're sold out again and cause a slight imbalance. It's not the biggest deal but I'd like my fair share of "easy" tungrade's too soon :P Whatever though, I agree this isn't the best item to give out to a bunch of people but it's not the end of the world

Edit: To a bunch of people who don't even need it yet

No, it's the perfect item, since it's always out of stock on the market. This way people who don't need it can get some gold to buy stuff they need/want, while the rich guys can get items they can't effectively get anywhere in reasonable quantities without these events.

The trading of those rings will also remove a shitload of silver from the game, which is always a good thing.

 

Edited by Thomas Gore

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Posted

No, it's the perfect item, since it's always out of stock on the market. This way people who don't need it can get some gold to buy stuff they need/want, while the rich guys can get items they can't effectively get anywhere in reasonable quantities without these events.

 

but just from logging on?? COM'ON. I'm no game dev but there has got to be a more elegant way of doing this. I get it, rich ppl have too much money. The market has too few tungrades. So the solution is: We're just gonna give what the rich people want to the plebs.

What kinda socialist hippie crap is that?! 


 

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Posted

but just from logging on?? COM'ON. I'm no game dev but there has got to be a more elegant way of doing this. I get it, rich ppl have too much money. The market has too few tungrades. So the solution is: We're just gonna give what the rich people want to the plebs.

What kinda socialist hippie crap is that?! 


 

The kind that keeps the 99% of players playing I guess :D

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Posted

The kind that keeps the 99% of players playing I guess :D

If this is what keeps 99% of the people playing I have to wonder. Is it the game or the people that are shit?

Meh, at this point nothing you can do to stop it anymore anyway. Just roll with it and abuse it the best you can. Oh and you can actually get 4 boxes if you're a returning player! Great right? Quit for a month and you just get one of these boxes thrown at you for coming back.

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Posted

Grind less, it's magic, it also helps to not give a shit. If there is one thing that is genius about this game albeit in a rather twisted way, it is that the harder you try, the more likely the game slaps you for how "special" you end up thinking you are.

 

 

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Posted (edited)

well I am one of the people that probably should not be getting one of these items yet ( all I do is life skills ) but I do have to agree with OP about this at the least they could increase the drop chance for all Rare items for a day or a buff to the player for a day to increase rare item drop chance would be far more fair lower lvls still go grind witches earings or ogre rings and whatnot 

Edited by theotherguy

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Posted

Getting anything in this game isn't a result of "hard work". You´re lucky, that's all. 

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Posted

They have to find a way to stop the game hemorrhaging players. Free stuff is 1 way to at least pad the statistics

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Posted

Am I the only one that thinks it's ridiculous that this arguably best base earring is almost exclusively coming from players who have never even stepped foot into valencia? That may be an exaggeration, but it seems really stupid to me that they would just give out loot like this, instead of rewarding players who actually farm for it. 

As someone who farms basilisks belts all day things were getting bad before with mystery belts and other freebie boxes, but this event just completely ruined it. It's pretty frustrating grinding my ass off just to see random lvl 35 joe schmo get the same damn belt once, twice or maybe even three times from "do nothing" boxes.  

Perhaps it's a difference in philosophy. Clearly BDO devs don't think you should have to grind for them. And i'm ok with other avenues. But, just logging in? Seriously? Can we at least put some element of difficulty here? 

Perhaps they use it as a catch up mechanic. "These people can't farm Laytenn's Power Stone because they don't have Laytenn's Power Stone". Doubtful though, since most just end up selling them to players like me anyway. 

Anyway... giving away loot like this really cheapens it, not only on the market, but also in terms of the prestige. Some folks might not think that's worth anything, but i do. 

It doesn't....

Those items, on their own, are worthless. You will need to enchant them before they get really good.

As such, the newbies will recognize this and will sell those items, which are only really affordable for those who *did* put in the time in Valencia.

A crescent ring is worthless on its own. It gives the same AP as a MoS, and less than the Valencia questline rewards. You'd need at least 2 crescent to get a better ring, and the 1 AP gain costs a HELL of a lot compared to the 7 AP alternatives, let alone DUO crescents or higher....

Same with Tungrade. PRI witch is stupidly easy to get, DUO witch is not that hard. PRI tungrade however - You'd need 2 and you still ave a 50/50 chance of losing them at max stacks. That shit's expensive yo! Let alone PRI/DUO ogre, which is nigh on impossible to get for a casual player.

This mechanic introduces more of those rare items to the market, but only veterans can really put them to use. I'd actually argue that newbies get shafted here, not veterans. 

And this is even *before* making the point that people are complaining about getting free guaranteed stuff in a game which is notorious for its extreme emphasis on RNG. There's veterans who have never seen a single yellow item drop, despite thousands of hours of grinding, and they finally get rewarded with items like these and a marketplace to put their huge stacks of silver to good use with. 

 

The only contra argument i've seen so far is from people who feel entitled because they have spent more time playing a video game than others, people who completely miss the point of playing videogames in the first place.... And it's an emotional argument, not even a practical one. 

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Posted

Its not ridiculous to get one or two BiS accessories from event boxes because players still need to enchant those and so most of them will sell them thus pushing the price down. Its actually healthy for BDO economy. 

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Posted

there is hardwork involved for most people. but yes, some seems to play the game on super legendary elite hardcore mode, and others on silly kitty easy baby mode when it comes to the rng luck involved :/ 

*looking at people that run around in full TET with full TRI acc, when they never been over 70FS*... .. . *then looking at people who went over max FS on Every TET and failed Every tri acc with over max FS*..
yer... fairness is not a part of this game design :P

Sure, knowing how to press your buttons is skilled based I guess. But if two people do the same thing and one of them gets rewarded that's not a game that rewarding players for playing the game. I personally doesn't think that I did well when I get that TET or TRI, it's more a sense of relief that I don't have to do that anymore. The enchanting system is not something that encourages the player to keep going. Im sure there is people out there that likes this system, but I cant help to deny that thats the majority of the playerbase or even a number that matters. 

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Posted

Since the boss armor box, i don't grind stuff anymore, because i know i will eventually get everything for free, and i was right, i got my full boss stuff from those. Why bother playing ? Even when NOUVER (If it ever comes) i don't think i'll bother with, since i'll eventually get it from an event or something like that.

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Posted (edited)

 most of them will sell them 

 

Grind less, it's magic, it also helps to not give a shit. If there is one thing that is genius about this game albeit in a rather twisted way, it is that the harder you try, the more likely the game slaps you for how "special" you end up thinking you are.

 

 

This game does have a lot of "afk mechanics", passive ways to make income, but this one is actually do nothing. Shouldn't we discourage advancement from doing absolutely nothing other than logging on? 

Also, it's strange the advancement they get is in the form of combat power? Where are my freebie life skill perks? I bet cooks would be pissed if everyone just got a +3 or +4 cooking outfit from doing absolutely nothing. Or some other life skill item that costs 90-200 million silver. 

how about a free tier 8 horse? 

Edited by Dremlock

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Posted

Am I the only one that thinks it's ridiculous that this arguably best base earring is almost exclusively coming from players who have never even stepped foot into valencia? That may be an exaggeration, but it seems really stupid to me that they would just give out loot like this, instead of rewarding players who actually farm for it. 

As someone who farms basilisks belts all day things were getting bad before with mystery belts and other freebie boxes, but this event just completely ruined it. It's pretty frustrating grinding my ass off just to see random lvl 35 joe schmo get the same damn belt once, twice or maybe even three times from "do nothing" boxes.  

Perhaps it's a difference in philosophy. Clearly BDO devs don't think you should have to grind for them. And i'm ok with other avenues. But, just logging in? Seriously? Can we at least put some element of difficulty here? 

Perhaps they use it as a catch up mechanic. "These people can't farm Laytenn's Power Stone because they don't have Laytenn's Power Stone". Doubtful though, since most just end up selling them to players like me anyway. 

Anyway... giving away loot like this really cheapens it, not only on the market, but also in terms of the prestige. Some folks might not think that's worth anything, but i do. 

Nothing wrong with a little free money ;). Especially considering how brutal the RNG is in this game.

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Posted

 

This game does have a lot of "afk mechanics", passive ways to make income, but this one is actually do nothing. Shouldn't we discourage advancement from doing absolutely nothing other than logging on? 
Also, it's strange the advancement they get is in the form of combat power? Where are my freebie life skill perks? I bet cooks would be pissed if everyone just got a +3 or +4 cooking outfit from doing absolutely nothing. Or some other life skill item that costs 90-200 million silver. 

how about a free tier 8 horse? 

Accessories are good reward most of them will pop during enchanting but T8 horse will stay in game you know...

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Posted (edited)

 

This game does have a lot of "afk mechanics", passive ways to make income, but this one is actually do nothing. Shouldn't we discourage advancement from doing absolutely nothing other than logging on? 
Also, it's strange the advancement they get is in the form of combat power? Where are my freebie life skill perks? I bet cooks would be pissed if everyone just got a +3 or +4 cooking outfit from doing absolutely nothing. Or some other life skill item that costs 90-200 million silver. 

What about the removal of energy from processing, cooking and alchemy, you must have missed the drama. You are also forgetting about the free life tools you get left and right from the events. Those giveaways are incentives for ALL players to access different parts of the game (including grinding, and combat) they don't give a rat's ass about individual's "competitive edge", the easiest way to see this is to think of the game as an "adventure" or journey, which is something the game's promotion is literally all about.

Edited by Beeso

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And you will still have it because 99% of the people getting those accessories can't afford to upgrade them and will sell them on the market, where you can snatch them and use to upgrade yourself even furthers apart from the peasants.

What exactly seems to be the problem? :)

That's... actually a problem in itself. Just widens that gap even more.

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Posted

Accessories are good reward most of them will pop during enchanting but T8 horse will stay in game you know...

sry i'm kind of conflating separate two issues.

1) Pearl abyss devaluing (in terms of money and prestige) the way I play the game

2) the inherent problem of wealth disparity between hardcore/casual, and the scarcity of high end items. And the general -----ed up economy in BDO. 

That first reply was more just a plea for empathy. I know everyone's doesn't play the game the way I do, but imagine if PA added things which devalued the way you play the game. Not saying you're a life skiller specifically, but to any of them out there. 

 

 


It seems like Pearl abyss was really trying to tackle problem 2) without consideration for 1)

The bad game design that they even let things get like this in the first place. Obviously players don't just want money. Money is a means to an end. They shouldn't have designed a system where money just piles up and accessories are no where to be found. The drop rates were to low from the beginning and money supplies were too high. 



 

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Posted

See I don't understand the purpose of throwing all these things at us just so they vanish in seconds anyway.
It's like they want us to progress but then take it away from us. If they want us to progress just remove the cancerous enchanting system with accessories. 

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