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Anyone else think that the market is abit.. broken? / Everything is Overpriced.

68 posts in this topic

Posted

It's a tricky one, it could be more about the item being TRI and a liverto. If it was duo or pri its less expensive and perhaps people like to risk for a tri themselves, saving money in the process. Surely you wouldnt attempt TET on a liverto. And for people who would benefit from having a TRI liverto may not even have the coin or chose to invest money into cheaper version/elsewhere. If I had some gameknowledge and was a new player now I wouldnt spend money on it as it's hard to sell anyway, at least for sorcs by the looks of it.

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Posted

I think the market is broken.

1 person likes this

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Posted

I think the market is broken.

You're the guy who's topic just got closed after all that rubbish you have posted xD

I did like your official complant note to a Chocolate manufacturer instead of Kakao games and all that terrible english you have used. .... If that's how yankees speak I don't wonder anymore how anyone from Europe feels like genius in USA :DDDDD

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Posted

Every game free-economy fails too. Never seen a game that has a working economy after few a couple of years. Games have no lack of resources, they ave a costant influx of new resources.

Socialism doesnt work in RL (unless the country is VERY VERY rich), but works perfectly in games.

I've seen the link to "Economy of Venezuela" a few times on these forums to serve as a (inaccurate) reference to fundament the socialist vs liveral debate...

I want to point out that some of the most developed countries in the world (not only under a economic perspective but also quality of living, education, health, etc) are socialists. Nordic countries like Sweden, Denmark, Finland are examples of that.

People have tendency to consider socialism as it was implemented 100 years ago on the eastern Europe and still have the idea that a socialist country have no freedom and runs a super controled system. That's not right! The nordic countries I refered run an open market, respect private initiative but have strong mechanisms to monitor and act against market manipulation and economic frauds to guarantee that everybody have equal opportunities and a dignified and worthy life.

So, saying 'socialism doesn't work IRL' is not true! Socialism is a system and as any other system need to be 'tuned and updated' according to the needs of the population and the global scenario. Liberalism, on the other side, it's more Darwinian - if you're strong or rich you're already on the road to success and the system will benefit you.

A good way to understand the basics of this on a idealogic perspective is thinking how both systems look at the weeker/lower classes: Socialism treat every person as equal and strongly protect them from beeing used/abused by the strongest. Liberalism considers the more active/entrepeneurs/wealthy/strong as standards and the system is designed to maximize that.

Anyway,, to the topic, Market is broken but not because of this! This regulated system is perfect - just need to be hardly tuned because there are indeed some prices that completely disajusted from reality.

4 people like this

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Posted

Im on EU, Mainly my tri liverto I'd like to get rid of, no one on EU are buying, each type has 50-90 ones listed.

use your brain and make a freaking staff or kriegsmesser...how dumb can u be.

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Posted (edited)

lol, at those socialist claims. well. i love debates about economy, but not here in this forum.  turns out my mises quote was more true than a joke. 

Edited by Karylles

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Posted (edited)

There's a reason why socialist markets always fail; price controls never work in the end.

https://en.wikipedia.org/wiki/Economy_of_Venezuela

yeah capitalist markets are doing really well though

Edited by AmagicalFishy

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Posted

It just stupefies the game and pushes silver into guilds where players can't really use it for development.

In most games, market trading is where players make their current silver grow. 

This mechanic is a silver sink, since to win bids you go way over its actual value to acquire.

For example, I think epheria sailboats are on bid for at least 400m atm while their maximum sale is at 164m.

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Posted

Silver is ridiculously easy to come by in this game, the reason his item won't sell ISN'T because it's too expensive but because it's a crap item that no one wants. Why buy low-grade armour/weapons when you can grind for a few more hours and afford boss gear instead? Reducing the price won't suddenly make everyone want it, people will just save up and get a better item.

 

Very wrong. You're understating the value of silver in this game, first of all. The average player is likely making less than 100 a week, let alone 100 a day. Second, as anyone that took 1 class in economics will know, supply and demand interplay with price. In our case, demand is low, supply his high. Naturally, price would drop so that demand meets the supply. But with prices staying as they were a half a year ago, nobody is willing to buy, especially as more expensive items become more affordable over time due to bdo GDP increasing. McDonald's is a cheap fast food restaurant. But why, if you have money, would you opt for McDonald's over outback if McDonalds whopper is $15? McDonald's is a lively restaurant because it can tag appropriate prices. The case parallels the liverto

 

 

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Posted

 

I want to point out that some of the most developed countries in the world (not only under a economic perspective but also quality of living, education, health, etc) are socialists. Nordic countries like Sweden, Denmark, Finland are examples of that.

I am not sure people from Norway, Denmark, Finalnd consider themselves socialist.

Should ask them

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Posted

I am not sure people from Norway, Denmark, Finalnd consider themselves socialist.

Should ask them

I've never said people from those countries were socialists. I'm saying their system/governments are. And Norway is not a socialist country. Norway is a social democracy, much more liberal but with fine laws to regulate the economy and the economy agents.

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Posted (edited)

Main problem and asking for market change lies in people and their false belief that they are somehow rich and everyone kinda thinks they would benefit from this freed up market.

You are not rich!

Can you pay 6-7 mil per hard/sharp when new patch or what ever would be applied?

Can you pay 2mil per memory fragment?

Can you pay 600k for black stone?

Can you pay 400k for kzarka or over 1 bil for dandy?

Can you get pro drops on daily base that would sell for 400k+ ?

Only top 10% can answer yes to above questions!

Let me break it down how it would go: 

Silver in this game is aboundant ... easy to get and not really a challenge to gather.

Prices would get inflated so much that you all would come back here crying how you can't buy anything since a single dandy costs 1bil ++ and memory fragment is 1.5 mil + and shards double or tripple in value.

Then here are also market flipping fu_ck_ers that would buy out black stones wait till demand goes insane and drop it back for double the price.

You all can't even imagine what would happen to market here in BDO because you all look only at your liverto short-sword +18 not selling and blaming it all on fixed prices.

In the end this change would benefit:

a) Market flippers

b) Gold sellers

 

Edited by Atron

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Posted

There's a reason why socialist markets always fail; price controls never work in the end.

https://en.wikipedia.org/wiki/Economy_of_Venezuela

Venezuela had a military dictatorship it wasn't socialism.

Ignorant Troll.

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Posted

I mean trying to sell anything is impossible and this is with the lots and lots of returners coming back. (can see that the olivia servers are always crowded on EU at least) 

However I've been trying to sell some Pri/duo items and its been impossible, up for an entire week at the lowest price range and no one bites? 

I understand Kzarka etc SHOULD be so expensive or even more so due to it being so rare however livertos are popping out of the woodwork right now, 

Lets look at this... I have a TRI liverto amulet. 
I'm getting bored of sorc and my buddies are way lower level than me so i'd not mind leveling my Maewha up to try the awakening, however selling that TRI Liverto to buy anything else? Impossible. There are as of this moment 77 TRI livertos on the market min price 250 million. 

Not many people are buying them. 
Hell Im thinking of throwing a shard at the liverto and hope it downgrades as this is silly, yet I am sure the DUO would probably be just as hard to sell. 

 

Obviously the pricing on these items is very very wrong, I understand there being a cap on these items but it needs to be severely lowered. 

 

Either that or we need another way to take back some of our investment from things above +15. 

For me BDO's market system is really really bad and one of the worst parts of the game. 
The least you could do is change market prices according to how much things are actually in demand? 

 

TLDR, I want to sell my duo/tri gear for cheaper than is possible as no one will buy it. 

You've got it backwards. The prices are too cheap for what it costs. The prices set for most gear are based on good rng chances. People don't need greens as much. New players incoming is not FLOODING, and people who are failstacking can just make their own gear along the way.

There's no reason to buy it anymore. Better items aren't that expensive, and there's less of a need for it.

Basic supply and demand.

On top of that, pri/duo are relatively easy enchants to get, and have high gains on prices. Nobody wants to pay for that.

 

This is more of a "qq my junk won't sell asap" post.

6 pieces of boss gear bought of mp in 6 weeks, had 0 issues selling tri gear when replacing. Hell most of my stuff was on preorder(because everyone wants tri, not pri/duo).

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Posted (edited)

Main problem and asking for market change lies in people and their false belief that they are somehow rich and everyone kinda thinks they would benefit from this freed up market.

[..]

In the end this change would benefit:

a) Market flippers

b) Gold sellers

 

I'm kinda the least rich person in this game. and i for myself pointed out, how a price system is a signal system and already said, that at least this would work out with >some< items, like unskilled to get by >raw materials<,  >tools and utensils<. such could indeed get capped less and also get "more expensive" and most people still be able to pay.   none of you seems to understand what a price system is there for. which is also no surprise, because it is a very little known fact, even in RL.

on top of that, maybe i am wrong, but scarce raw materials are already super overpriced, because people, who are rich pre-order with super high bids! i am trying to pre-order rough stones for +150% for days now. i dont even want to know how high i have to bid, to actually get them!
the only thing i am saying is: give the seller at least part of that overprice, and don't cap it a max! that will of course lead to much more people providing them and meeting demand more!!! tell me why this is wrong, at least for those already cheap items?

ok, yes. i got you: let's forget about black stones and weapons. but now tell me why this shouldn't happen with raw materials and basic tools?! newcomers going to win out and nobody has to pay more, since they already overprice! the problem is that the money doesn't get to the sellers. nobody think it's worth it. providing logs and rough stones only as an income, because you get 30% of high bids would be super incentive for all noobs and casuals to get money while using life skill. 

btw. market flippers are nothing else then speculators: they buy stuff (giving the producer a steady income, even if there is no demand!) the second people again start to demand those things, they sell it for a higher price, yes. they speculated on that. that's actually a good thing. and just like always, this high price gives incentive to provide this stuff, because people can cash in for providing those items again.

but hey, i understand you guys just don't see it that way. neither in RL, nor in Game,. no surprise. i really should stop repeating myself :P

Edited by Karylles

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Posted

The sale value of items is WAY underpriced... If you want to win something go to bids and go way over
nerfing max sale price bottlenecks demand because items are more valuable to keep then sell

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Posted

The only overpriced gear in my opinion is Manos Ruby Necklace.

God,i'm trying to sell 2 for MONTHS.

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Posted (edited)

the only thing i am saying is: give the seller at least part of that overprice, and don't cap it a max! that will of course lead to much more people providing them and meeting demand more!!! tell me why this is wrong, at least for those already cheap items?

See this could be ok feature of the market. You give 100k preorder on 10k item and seller get like 20% of the preorder price. Problem is that 20% of preorder price remains in the game and its not a money sink anymore. So inflation kicks in and that is an economy killer.

And you want it selective ... on raw materials you get 20% from the preorder price? Who will say what is for 20% return and what is not?

btw. market flippers are nothing else then speculators: they buy stuff (giving the producer a steady income, even if there is no demand!) the second people again start to demand those things, they sell it for a higher price, yes. they speculated on that. that's actually a good thing. and just like always, this high price gives incentive to provide this stuff, because people can cash in for providing those items again.

See here you are not looking at the big picture ... again.

Lets say i am a market flipper in an economy without any caps on prices. So i have like 10 billions to invest.

My main proffesion is coocking and my main bussines is pet food (just an example). What i do is i have produced sh.it load of food.

Now i want to sell at incredibly inflated price. I go to the market and i buy of instantly whole market of ingredients needed to make pet food. I buy everything out ... then i go to pet food matek and i buy out that as well.

That will make price jump 200% easily (i know how that works been doing it in wow for years) and then you start selling your price-inflated pet food and double or even tripple the money invested.

But hey! We are not finished here yet. We are at the part "Market flippers are good because they provide constant income even if there is no demand" not the one selling mats have money and the market flipper has 100x times as much. Market flipper has now 15-20 bill ... he buys out entire black stone market and enlist it for 2x times as much. Now you are spending all that profit back on black stones and again Market flipper is getting money while you are loosing it.

And NOW we are at the part where Mats gatherer will start to cry again .... dandy came on market ... both Market flipper and Mat gatherer wants it ... guess who can afford it ... and afford to enchant it?  Yep, market flipper. Guess who will push you out of your spot with his supreme gear? Guess who will grind money faster and earn even more?

 

Thats why this market is controlled ... to avoid stuff like that and of course Daum/PA wants to be the only gold seller in game :)

Edited by Atron

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