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How do Valkyries follow up Wave of Light in large-scale PvP?

14 posts in this topic

Posted

As the title states how do Valkyries generally follow up Wave of Light during Node Wars and large-scale PvP? And does having the Awakened buff up change how you follow up due to the increased Casting Speed? 

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Posted

Completly useless no work half of time cause desync.

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Posted

Completly useless no work half of time cause desync.

Is that because of desync or does it just get resisted due to how easy it is to gem Knockdown/Bound Resistance? Lets say it does work. What would you follow it up with to maximize damage?

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Posted

kick in the nuts

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Posted

I'd follow with the charge into blitz stab cuz tht teleport jump is always 100% during NW n cast time is too long. Charge into blitz sets up nicely to punish kd peeps. Alls well as long as u don't die during the charge.

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Posted

Can do F > Space > Shift + RMB or Charging W+F > Space > RMB > Space > Shift + RMB
Blitz stab is shit in large scale because no super armor or any sort of guard, its a half decent poke and works well for peeling your witches from a distance because the knockback. 
If youre in small scale pvp your ult will take you out of the game for a too long to be really worth it against attentive players so you need to time it right so the charge > Terra sanctum tends to be safer and more effective.

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Posted

Wave of light>Wave Goodbye>Get one shot and/or chain grappled by zerker>character selection menu>reroll

I'd say it's a pretty consistent combo that works 100% of the time. 

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Posted

Is that because of desync or does it just get resisted due to how easy it is to gem Knockdown/Bound Resistance? Lets say it does work. What would you follow it up with to maximize damage?

i have 50% knockdown ignore résistance x)

The skill are like the Sorc ultimate.. want ppl know how to dodge it. the skill become completly useless..

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Posted

As the title states how do Valkyries generally follow up Wave of Light during Node Wars and large-scale PvP? And does having the Awakened buff up change how you follow up due to the increased Casting Speed? 

I usually never follow up directly (unless I'm alone or unless I already know I will one-hit), I just cast it, then my party mates DPS proceed to clear things (if it connects). After successfull casting, I usually DLC elsewhere to pull in another CC or heal or just peel someone off one of my mates. The thrill of grouping a bunch of chars ready for a couple of black holes is .... well it's just thrilling. Sure I don't get any credit for the kills, but as long as it works, I'm okay.

If I'm alone I have several options, my fav is using a gap closer or teleporting above 'em (if I'm not in 100% rage), if I have 200% rage it's pretty easy, 200% Ultimate Blitz Stab, then back to the front. Sometimes I also go into creative mode pulling out a Celestial Spear+SoJ cancel to get right in the pack and explode Terrae Sancta, but it's mostly situational.

 

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Posted

Capture.thumb.PNG.724ee9c6598cfe124823bf

And this, It's because of desync too ? xD

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Posted

I ult on top of it, and then die....

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Posted

Capture.thumb.PNG.724ee9c6598cfe124823bf

And this, It's because of desync too ? xD

WTF

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Posted (edited)

Usually use wave of light on zerker ults to pull people in. Or if my ult is up I'll cast blessing for me and the zerkers and pop F I find in node wars and rbf my CS+F doesn't work half the time so I just do F, then shield chase out. the thing with F is the end animation is so slow.

Edited by Gotcha

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Posted

IF you're actually using voice coms with a group of people immediately after using wave of light is the call for the sorcs to ult, zerkers to charge etc... this is the window during which you can cast the 100% to fall down on them while they're being engaged by cc from zerker and sorc ultimates and all the various other melee classes. 

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