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BDO Datamined DP stats - Just show us AP, DP, Evasion and ACC on char sheet

202 posts in this topic

Posted

3. Not even the worst rookie would leave such information solely on client side, yet we're dealing with koreans, so everything is possible, still I expect during client init, all those values got load and cross-checked/overridden with server values - with this process being done several times during play time to avoid noob-exploits like forcing memory values. 

Do remember that BDO had skill cooldowns 100% client side at launch in the west.

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Posted

Do remember that BDO had skill cooldowns 100% client side at launch in the west.

Eh eh eh, that's why the "yet we're dealing with koreans".

Normally nothing should be calculated client side, it may be cached to reduce workload on the server, yet it should be cross-checked/validated from time to time. But that's the theory, without actually looking at the sources / debugging stuffs, we cannot be sure about anything.

On the bright side, now I can sell my collection of Centaurs and Benshos :P 

 

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Posted

Hidden stats are BS. 

 

1aUggGy.jpg

 

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Posted

And more ... you know what "datamining game" really is?  

So different things like damage reduction and evasion should not be mixed as single value.

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Posted

Hidden stats are BiS. 

 

 

 

Fixed for ya :P Now you owe me 4 billion silvers :D 

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Posted

The stats are kept hidden, so PA can balance things without shitstorm brewing every week...

That cuz of that we know shit as well is a sad part.. :-/ Though some things can be tested, but without any proper numbers from the game, these random foundings from client are the best thing we have,,,

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Posted

The stats are kept hidden, so PA can balance things without shitstorm brewing every week...

That cuz of that we know shit as well is a sad part.. :-/ Though some things can be tested, but without any proper numbers from the game, these random foundings from client are the best thing we have,,,

What's the difference? They get shit now as well, for keeping shit hidden.

At least if it wasn't hidden they could promptly fix it based on player feedback, like this? Well, remember Dark Flame?

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Posted

So.. hidden stats are a thing? ...

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Posted

What's the difference? They get shit now as well, for keeping shit hidden.

At least if it wasn't hidden they could promptly fix it based on player feedback, like this? Well, remember Dark Flame?

Am not defending it... :D I also think without players they wont be able to fix 90% of shit happening around... Just look at RIOT.. They have PBE, they have internal testers and most bugs and balance is done by regular players first week after patch, when they try to compare game to patchnotes... :D BDO has maybe few internal testers, if any and thats all... Hence why there are so many bugs every time... Those koreans are retarded.. They want to keep things for themselves, and cuz of that they are -----ing the game up... The man in charge is either absolute newbie, or egocentric narcist... Or he is just afraid of work, bcs the moment they would release exact numbers and formulas, they would be swarmed with mails with bugs...

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Posted

So.. hidden stats are a thing? ...

Hidden stats were always a thing.  For example Kutum just says "it gives some accuracy when you upgrade it!"  oh wow! thanks game!

I'm guessing devs are constantly changing these stats for balance purposes and keeping them hidden is just an easy way to do it.  For example if a piece of armor has "78 dp" which will never change, it lets them say "40 of that is evasion and 38 of it is damage reduction" on the back end of the game.  Then the devs will go, damn that's OP.. next patch it will be 30 evasion and 48 dr!  

It's pretty lazy game design tbh.  Shouldn't be beta testing on live clients with tons of $$ at stake.

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Posted (edited)

A year back when PM jouska was a community manager( ya they promoted a social guy to run the project, but whatever) he disputed player data about random stats on creation/level ups and node investments. He spun a bunch of lies and incorrect data then and still does.

I do remember the "discussion" about the random stat, but i dont remember him giving false data & so.

I just remember that players was requesting for more "clarity" over all the hidden stats, so CM saying they would ask for that to PA xD

 

As for the CM -> PM  dont know his expertise tho

Edited by woots

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Posted

I do remember the "discussion" about the random stat, but i dont remember him giving false data & so.

I just remember that players was requesting for more "clarity" over all the hidden stats, so CM saying they would ask for that to PA xD

Which he did, came back with the answer that "this is how we intend it to be" and literally the week after we got a patch that removed the randomness from levelups.

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Posted

This is irrelevant, but notice how jouska has the time to like comments but hasn't posted since December :o

Was thinking exactly the same!

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Posted (edited)

Which he did, came back with the answer that "this is how we intend it to be" and literally the week after we got a patch that removed the randomness from levelups.

yes for the random stat ( even tho i have some doubt kr headquarter changed that only because of us, but lets consider its the case ) but i was originaly speaking about the request to have more clarity over all hidden stats and stuff.

 

And the "this is how we intend it to be" answer, still, in the end dont answer to the "why" since aside from the "money milking process" reason mentioned by Ironjaw early. On a "game point of view" i still have hard time to get the point of hidding everything from the player.

Edited by woots

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Posted

Ok hold up. Hold the phone for a second here. You can't just post some enigmatic stuff like this on the forum and then lock the thread. Do you realize how much time and money people are dumping from their lives to properly itemize in this game? It's one thing to withhold information, it's another thing to arbitrarily mislead or throw out incomplete information and send them on wild goose chases causing them to potentially waste money on something that directly profits you. Let's be clear, BECAUSE YOU POSTED THIS PEOPLE WILL THINK THAT CHART IS WRONG. And if it is wrong, tell us how and why it's wrong. And tell us where it's right. 

Or are you saying this data is completely outdated and no longer correct? If so, care to provide some real data? 

Where do you draw the line between fun, mysterious exploration of game mechanics and straight up misleading people resulting in your own gain?



before someone chimes in "oh well they don't have to spend money". Irrelevant. THEY ARE GOING TO SPEND MONEY. The reality of the situation this misdirection WILL result in Daum getting more cash. And that's inappropriate. 

why donr u keep calm and accept the game as it is?

Everybody has equal lack of knowledge in terms of hidden stats. If ppl doing tests on their own they are rewarded with knowledge.

If people are "dumping" as much money as u say into the game.. Then proper equipment is their LEAST problem.

There might be ppl who want the easy way and see formula that describe the mechanics. But there are same as much people who like hidden stats and discovering.

You are NOT in the position to speak for the whole community. "WE"  dont want to know sht. This is all what YOU want.

 

P.s.: we should obviously not support the snowflakes be giving them what they want.. This will just cause chaos to the game that we love.

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Posted

If it's of any interest, Centaur belt is still in the current datasheets having pure evasion stats.

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Posted

Everybody has equal lack of knowledge in terms of hidden stats. If ppl doing tests on their own they are rewarded with knowledge.

You can do the testing but because the stats are hidden your effort can literally be null and voided in a hotfix and nothing shy of a full test of every single variable will put you on the right track again.

It's not good gameplay, stop defending it.

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Posted

You can do the testing but because the stats are hidden your effort can literally be null and voided in a hotfix and nothing shy of a full test of every single variable will put you on the right track again.

It's not good gameplay, stop defending it.

nice tinfoil hat "they will change EVERYTHING in a little hotfix"

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Posted

nice tinfoil hat "they will change EVERYTHING in a little hotfix"

But... that's what they do.

Do you think it's a coincidence the early patch notes had crap like "warrior dmg on some skills was adjusted"?

Go back and look, it's there, black on white. We demanded that changed and guess what? It changed.

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Posted

It´s like they forgot that they released the game in the west. Everything here is shown on paper, you can´t hide or exclude anything since you´re going to have a bad time otherwise. 

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Posted

But... that's what they do.

Do you think it's a coincidence the early patch notes had crap like "warrior dmg on some skills was adjusted"?

Go back and look, it's there, black on white. We demanded that changed and guess what? It changed.

Not sure what you mean, but pretty sure they really just adjusted the damage, and didn't rework the complete item system, turning evasion into DR and what not.

Adjustments are normal, tinfoil hat is when you think because they do any kind of adjustments, they will secretly rewrite the whole game in a "little hotfix".

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Posted

Not sure what you mean, but pretty sure they really just adjusted the damage, and didn't rework the complete item system, turning evasion into DR and what not.

Adjustments are normal, tinfoil hat is when you think because they do any kind of adjustments, they will secretly rewrite the whole game in a "little hotfix".

9_9

On a serious note, read what you just wrote. Read it closely till you spot what you really just said.

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Posted

9_9

On a serious note, read what you just wrote. Read it closely till you spot what you really just said.

the topic is about the datamined stats from the paz data, do you have anything interesting to contribute to the topic, instead of tin foil hat theories?

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Posted

the topic is about the datamined stats from the paz data, do you have anything interesting to contribute to the topic, instead of tin foil hat theories?

Actually, this particular topic is about how Kakao came out and said that those datamined stats are outdated, meaning that they do, indeed, get changed.

But do carry on ;)

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Posted

Actually, this particular topic is about how Kakao came out and said that those datamined stats are outdated, meaning that they do, indeed, get changed.

But do carry on ;)

A GM said that. I verified yesterday that the mentioned stats are still the same in current client data files. Please continue discussing ;)

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