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Ninja skill (add-on's)

12 posts in this topic

Posted (edited)

 

Edited by Soren00

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Posted (edited)

As ap/acc/eva hybrid i rely on ap scaling dmg so i prefer ap/as/acc/cc addons over dots but i think dots (and boosting human dmg) should work better for tanky full evasion ninjas.

Edited by Templarek

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Posted

As ap/acc/eva hybrid i rely on ap scaling dmg so i prefer ap/as/acc/cc addons over dots but i think dots (and boosting human dmg) should work better for tanky full evasion ninjas.

I prefer ap/acc and eva addons. The only dot I have is at vacuum slash.

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Posted

Iunno, man. Dots are incredibly useful for putting pressure on people and they can kill targets in V.

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Posted (edited)

With evade/ some dp/ ap 160-180 / status (dots) is easy to presure/ kill people while spamming attacks with multi hit (wave attack/ blade storm) drain (atts) ontop of drain (add-ons) Even used to outlast your enemy. Ninja is a every seec counts class why not be taking hp every second?

Edited by Soren00
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Posted

If i ever see you murderous intent>corrupt sword dance, i will make sure to hunt you down.

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Posted

This is actually pretty interesting I might try it

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Posted

As ap/acc/eva hybrid i rely on ap scaling dmg so i prefer ap/as/acc/cc addons over dots but i think dots (and boosting human dmg) should work better for tanky full evasion ninjas.

I'm curious which addons you use ^_^

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Posted

I'm curious which addons you use ^_^

Im not 100% sure, but according to his comment, i would suggest "ap/as/acc/cc" addons

 

But enough of me being a -----, im sure he has the skills which are either: - frequently used or a main skill in combo, and instead of having the 50bleed+15pvp atk he probably has +5%accuracy and +15pvp atk to maximize dmg in current situation, and so on for other skills

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Posted (edited)

I added 5%evade 12secs to the 70 burn DMG on murderous intent and +acc to the 50 bleed DMG on blade dance or blade storm.. But with 160ap/298 dp Tadd evade 2 tir red coral earnings zark tri kantana tri rocba helm + gloves evade gems tri musken this build is fine it would be overpowered with duo-tri ogeor and a tri dandi and a tri centur belt

If i ever see you murderous intent>corrupt sword dance, i will make sure to hunt you down.

Sometimes getting the prock off is more valuable is the long run. Murderous intent got 3 sec CD so you can easily do it again to get more damage off while the burn/bleed/poison is draining they're HP I've killed so many people that run after the wave attack and die by procks and if they don't run just spam more per sec damage. You dont need to use these skills it that order either. They are just easy to land cause status(dots) and have short CD's for continued damage.

Edited by Soren00

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Posted

I added 5%evade 12secs to the 70 burn DMG on murderous intent and +acc to the 50 bleed DMG on blade dance or blade storm.. But with 160ap/298 dp Tadd evade 2 tir red coral earnings zark tri kantana tri rocba helm + gloves evade gems tri musken this build is fine it would be overpowered with duo-tri ogeor and a tri dandi and a tri centur belt

Sometimes getting the prock off is more valuable is the long run. Murderous intent got 3 sec CD so you can easily do it again to get more damage off while the burn/bleed/poison is draining they're HP I've killed so many people that run after the wave attack and die by procks and if they don't run just spam more per sec damage. You dont need to use these skills it that order either. They are just easy to land cause status(dots) and have short CD's for continued damage.

If you are trying to prolong a duel or fight, sure bleed could be the most beneficial, but when you think about the fact that murderous intent applies stiffness, you would be braindead if not following up with another CC to knock the opponent down. And if not murderous intent did stiffen your opponent, using a skill with no SA/FG or anything + on top of that deals next to no damage, you can see why it would not be the smartest choice.

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Posted (edited)

If you are trying to prolong a duel or fight, sure bleed could be the most beneficial, but when you think about the fact that murderous intent applies stiffness, you would be braindead if not following up with another CC to knock the opponent down. And if not murderous intent did stiffen your opponent, using a skill with no SA/FG or anything + on top of that deals next to no damage, you can see why it would not be the smartest choice.

Munderus intent doesnt alway cause stiff due to red. so getting that 70 burn for 9 secs is worth cause the skill got a 3 secs cd so its nearly spammable even with your cc you can still use it when cc skills are on cd to do dmg and cause stiff to soace time for your cd.            

 

I prock then stiff cc damage on top of prock cc keeps up pressure and causes enemy to slip up make mistakes ninja is also about mind games with inviability and pressure adaptation to situation.

Edited by Soren00

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