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Less than 4.9% can enjoy Kamasylvia! (This game caters to Hardcore players, something needs to be done to closen the gap between new and veteran players)

142 posts in this topic

Posted (edited)

Everything just seems like it caters to the hardcore player. Lets face it, the more damage you do the better loot you get from World Boss even though people say it doesn't matter. How come I see the same people that are so geared get good loot over and over again? Not only do they get better loot @World Boss, they also grind faster and can make 10x more money than new players.

Oh I'm not stopping there. Because they are more geared, they can join stronger guilds with max combat buffs so more accuracy / more ap. Better guilds can take on tier 3 nodes and castles which will provide them millions and millions of extra silvers per week.

Okay that is absolutely fine, they work for their gear and they deserve to earn better rewards but this type of game mechanics makes it hard for new players to ever catch up because they earn way less per hour of their grind and RNG isn't in their favor at World boss. So they can grind for 5-10 hours would earn them equivalent to what Bigandshiny earns within just an hour. So more money for the hardcore means its going to be harder for new players to preorder rare items or even buying items in general. This is why you do not see any +15 Grunils and above anymore because they are so cheap to the hardcore players that they just use it for their alts or failstacking.

 

So the dev need to do something about this otherwise the gab will get higher and higher to a point where you just can never get remotely close to them. Its not fun getting one shot and it takes ages to catch up to these guys (only if you have good RNG) if you have average RNG, forget it. Go life skill.

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Thank you Junyoung http://forum.blackdesertonline.com/index.php?/profile/149659-junyoung/

I honestly do not think that the dev know what they are doing to help new players. Lets take a look here

Due to the fact that we received two years worth of content from the Korean client in just one year. Black Desert is a game of heavy RNG and time consumption. The extra year that those on the KR client have players a role in the gap between our character's development and their character development. I believe the publishing team on Twitter said we are receiving Kamasylvia at the end of March or the end of next month. The issue with this is that less than 4.9% of the NA player base can play that content currently. This is statistically proven. Link to Official BDO Census: HERE

jvBLnDm.jpg

Kamasylvia  is a level 59+ area, reaching up to level 65 mobs. Less than 90,053 of the 1,838,575 (or 4.9% of) North American players can enjoy that content due to the gear and level gap. The publishers are pushing content out for us fast, and that is really amazing. The issue is that we don't have the proper gear, levels, or events to enjoy that content. In fact, only 4.9% of the NA population can enjoy the current content that is already in game, and there is still a large gear gap. 

SO yet again, this game caters to the hardcore. They will earn more with the new content you can't do, and you get less.

Developers you really have to figure something out here unless you want this game to be played with just 4.9% of the player base.

This is the largest cause in the gear and level gap. Less than 4.9% of the NA player base is capable of enjoying Kamasylvia or even higher level current content. We absolutely need our events and catch up mechanics on par with the KR client as our content is near the same.

(I apologize if this comes off as complaining. I am trying to provide valuable feedback on what I think of the state of the NA and EU clients. The fast content is great, but we need the catch up mechanics in order to be able to enjoy it!) 

Edited by Gumo
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Posted

And whats the solution u offer? Nerf the new area to the ground so lvl 56 can do them and people 56+ will get bore because its too easy?

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Posted (edited)

And whats the solution u offer? Nerf the new area to the ground so lvl 56 can do them and people 56+ will get bore because its too easy?

If you nerf the area, the heavily geared will be able to clear it faster so nerfing doesn't solve the problem.

One solution I can recommend is to make it more friendly for players to party. Solo if you have enough AP/DP will always be better than partying and that is fine but make it so that grouping would earn close to what someone can do solo but not as good. if that makes any sense :D

Edited by Gumo
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Posted

*sigh* Let's not freak out about anything until we've actually gotten the content ok? It really doesn't do any good until they have gotten reasonable feedback from us after it has come out. ¬¬

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Posted (edited)

Uh huh, it has absolutely nothing to do with people making multiple characters on their accounts for failstacking purposes that are maybe level 12-18? Just like the EU PEN stats had nothing to do with GamesCon, right?

Edit> Lest we also forget the people who bought multiple accounts for purely PvE (Lifeskill) reasons.

Edited by Pandaemonium
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Posted

Its pointless to talk about this, Pearl Abyss doesnt give a damn about NA/EU as we ended up with a F2P game that we have to B2P, the so called "perks" of B2P are pretty much what you would got if you spend that in pearls more or less, sure its account wide but that its only saving grace.

They will do things depending on how KR players react, of course our numbers are worst because of our neutered cash shop and the fact we been playing for less time that in KR, also B2P restricted the player population and that have a effect on the Marketplace.

But still ... pointless, they dont care and I have my doubts about Kakao B.V. ...

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Posted

Its pointless to talk about this, Pearl Abyss doesnt give a damn about NA/EU as we ended up with a F2P game that we have to B2P, the so called "perks" of B2P are pretty much what you would got if you spend that in pearls more or less, sure its account wide but that its only saving grace.

They will do things depending on how KR players react, of course our numbers are worst because of our neutered cash shop and the fact we been playing for less time that in KR, also B2P restricted the player population and that have a effect on the Marketplace.

But still ... pointless, they dont care and I have my doubts about Kakao B.V. ...

Finaly someone who knows how things works

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Posted (edited)

The start of your title is so clickbaity it makes me cringe.

Yes, if Kamasylvia were to release tomorrow, a very small percentage of the NA/EU playerbase would be able to do that content.  So what?  The rest of the playerbase still has all of the pre-Kamasylvia content to work through, it won't magically disappear when Kamasylvia releases.  A few tens of thousands of people doing their own thing in a corner of the world isn't going to affect the enjoyment of the game for the rest of the playerbase enjoying the game's content at their own pace, unless they want to be one of few tens of thousands and aren't for whatever reason.

If the majority of your post is going to be about the discrepancies in power between the hardcore and the casual, then don't rope in some random statistic about new content playability that honestly has nothing to do with the point you're trying to make.

 

I should add in that I don't have a strong opinion either way on your main point; the differences between the top and the majority are very apparent, but they've already put in catchup mechanics, and devaluing the work a lot of those top players have put in hardly seems like the right thing to do either.

Edited by Arctorn
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Posted

Its even smaller than 5% really. But even casual-friendly WoW devs have been known to say that end-game raids were only played by less than 1% of the playerbase.

So i think it comes with the turf. I know I won't be able to grind in Kama, ever. Even though its my hometown! *sob* I'll survive though.

Maybe one day we get 200% xp buffs on the weekends and better enchant system. Who knows. Give it another year and see how it goes.

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Posted (edited)

Here is a link to my original post for those who haven't seen it: http://forum.blackdesertonline.com/index.php?/topic/135285-remember-when-it-was-just-15/&do=findComment&comment=1874894 - Haha, some users might get confused between what I said and what you added in @Gumo. :D 

--------------------------

Regarding future content and the gear gap- I don't think any core gameplay needs to be nerfed or altered. What is needed is the catch up events and some of the mechanics that the KR client currently runs for new players, and even current players in daily log in rewards and seal events. I think the developers know what they are doing, but are just missing this fundamental play time difference and content for NA/EU VS KR clients. 

 

Edited by Junyoung

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Posted

Simple solution buff the drop rates on old gear like oger rings. buffing the drop rate on items like this will let newer players catch up but as long as the new area has better drops the hardcore players will still have the advantage they've earned, it just won't be as significant 

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Posted

You want to grind at the same area with someone who started the game 1 week ago while you play already for one year? K

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Posted

Um how bout no? In this game ur basically capped out at full TET. Going PEN is suicidal even for the wealthiest players. U can always catch up if u take the time or dish out $$$. We don't need any more catch up crap, there ain't no such thing as free lunch.

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Posted

Yeah i ain't a hardcore player myself, but how about no.

If you had done your homework you would known this was a game that cater to the hardcore. And thats just the reason most of us play. Even tho most of us will never be the 1% that is just fine we still play the game every person for there own reasons.

So no, if you want to be gud then git gud.

 

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Posted (edited)

why do you always complain?

the devs even said, it's a area for level 58+

Edited by GamePois0n
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Posted

Correct me if I am wrong, but you can get up to level 58.99 on the Olvia channels, and almost every patch as of late have been them throwing free stuff at us, either blackstone events or attendance rewards where you basicly get free silvers for playing. Catching up has never been easier, stop complaining and actually work for it, like the rest of us have done.

And yes, I would like to see new players come to the game to keep it populated but making it too easy to catch up will just be to take a shit on veterans. Most of us hit a barricade around TRI anyways. Play 1-2 month and you are absolutly fine.

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Posted (edited)

why do you always complain?

the devs even said, it's a area for level 58+

My problem with this is that despite the existence of a zone for 58+, a level I probably won't ever reach due to the amount of time I can actually play, most of the people at that level seem to want to lock down rotations in zones like Sausans where I might have had a chance to level up to 59 but can't because I can't compete with people of that level. 

Tbh, I play this game fully aware that I'm always going to be a pleb because I started late and have too much going on in real life to even remotely catch up.  But I still find it enjoyable when I do play. If i was looking to be competitive in any way,  then there's no way I'd be playing this game. 

Personally, i want more zones created to draw high end players away from the zones I currently have almost zero access to, not less of them. 

Edited by Drustein
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Posted

I like this thread its easy to read would be nice if some people would come up with solutions and some mighty people that can fix it would read it

btw i am 59 210-204-268 6 boss gear pieces worked hard for it but no crafts worker or afk task so its not impossible to farm with the best :)

Push

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Posted

Eh whats it matter, are people going to actually do anything in the zone or will they come back to slum Mediah? If the new zone entices high end players to leave to it, thank god. The population needs to spread out.

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Posted

Maybe OP shouldn't think of it as catering to hardcore so much as there being content for when you eventually reach a higher level, irregardless of the time taken to get there.

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Posted

My problem with this is that despite the existence of a zone for 58+, a level I probably won't ever reach due to the amount of time I can actually play, most of the people at that level seem to want to lock down rotations in zones like Sausans where I might have had a chance to level up to 59 but can't because I can't compete with people of that level. 

Tbh, I play this game fully aware that I'm always going to be a pleb because I started late and have too much going on in real life to even remotely catch up.  But I still find it enjoyable when I do play. If i was looking to be competitive in any way,  then there's no way I'd be playing this game. 

Personally, i want more zones created to draw high end players away from the zones I currently have almost zero access to, not less of them. 

that was the point, the loot at the new area isn't bad, its like 1-50k per trash loot but the mobs are super difficult to take down.

the devs should push out contents for Vets not make it available for everybody because then people who are still trying to get geared up dont have to deal with geared people at where they should be grinding.

people like Gumo don't think for everybody but themselves.

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Posted

Why do people constantly complain that people that spend less time playing the game and have less time invested in the game have a right to be at the same strength and level as veterans and hardcore players that have hundreds to thousands of hours dedicated to the game?

That's like some weak person just starting workouts thinks he should be able to take on someone that's been bodybuilding for 10 or more years than them.

In general, you want to get stronger? Work for it and stop complaining that people that have spent a lot more time at the game are stronger than you.

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Posted

You do realize that the numbers of characters in the cencus is just that, characters, not accounts.

 

Please OP, answer me this, how many characters do you have on your account? How many life skill alts or energy generators do you have as well as your main and 'main alts'? I know for myself I have 6 alts and 1 main, highest level is almost 52. Is it because I'm a scrub? Quite possibly, I played for 2 months at release whilst on a short break from Eve Online then went back and only just got back here when the DK dropped.

 

Am I annoyed I wont be able to get to high end content? No

Am I frustrated at bad RNG for enchanting? Nope, such is life

Do I feel entitled to all content? Hell no, gotta work for it, just like in Eve. Patience is a lost thing in todays Western culture

 

Just my 2 cents

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Posted

+1 agreed

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Posted

Honest question...

Is the OP a Socialist?

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