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A Few UI/Hotkey enhancements needed.


2 posts in this topic

Posted (edited)

Some suggestions to improve quality of life in game.

1. When looting, the Escape key should close the loot window instead of opening the game menu. If that is not possible, please add a hotkey to close the loot window that is also bindable to a game controller. Right now, if you decide not to take the loot the only way to close the window, is to enable the cursor, and use the mouse to click the close button. Which is bad if you are being attacked while trying to loot.

2. There needs to be a way to bind the ENTER key to a game controller as well. Right now using a controller and getting the "Press Enter to confirm" popup windows , means switching to a keyboard to close/confirm the window. It is possible to bind "Chat" (Defaults to Enter on a keyboard) to a game controller but it does not work in dialogs. Really all that needs to happen here, is allow the "Chat" mapping on a game controller to also work in dialogs.

3. It would also be great if whatever game controller button you had bound to Special Action 3 (Defaults to "F" on a keyboard) also worked to "Select Max Quantity" in dialog boxes.

4. There are a couple of places that SPACE BAR is needed but a jump button on a game controller does not work. I cannot recall an exact example right now, maybe it was when taming horses? This is less important than the ENTER key or the "F" key but would be nice to have.

5. It would be really nice if there was a hotkey for "Mute" audio. This is needed because sometimes I may want to use a second monitor to watch a "how to" video on Youtube and I have to manually go into game settings and adjust the audio  slider down to zero in order to hear the video.

6. I have noticed that if your inventory is full, you cannot SELL Trade items to a Trade Merchant. You get an error that your inventory is full. This should not occur when SELLING, since the whole point of selling to empty your inventory. I have also seen this issue when trying to hand in collected items for cash. Again since you are removing items from inventory in exchange for cash, the number of open inventory slots should not be an issue. NOTE: the problem is NOT weight but inventory slots being full.

Anyway these are just some of the control suggestions I have come up with that would make the game more playable, especially using a game controller.

Edited by Elikor

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Posted

As an addendum to point 6, the same thing occurs if you are overweight and the transaction with the Trade merchant or Item hand in NPC would LOWER your weight. I could understand the blocking, if you were overweight and the transaction would increase weight, but if the transaction would bring you back below 100% it should be allowed.

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