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Wizards are not OP, people are misinformed


66 posts in this topic

Posted

Not even going to get into the over or under powered debate. But the OP does make a good point. Look at his gear. If you wander into any engagement with gear like I have (Hint- I have nothing above TRI), ANY class with gear like his will face roll you.

"Aside from all the good players out there, majority of the time unaware and underprepared players being passive or not paying attention to what is to come, in a game where it is all about being the engager with stats, landing the first cc and damage, to be ahead in cooldowns and healthmeter." 

And stats= gear.

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Posted (edited)

I don't know if the OP is trolling or not but if he is then good bait. Considering all you need to look at to consider wizard better than all other classes is basic math.

Look at damage multipliers,range,amount of attacks & the extra ap added from mainhand for wizard. Math says it all. I never complained that ranger or zerk were op. I have always called them top tier. But wizard post awake is the epitome of unbalanced.

Warrior was still relatively balanced because outside of its 100% bsr it was gated behind being defensive and waiting for BSR or GD CD, So there were obvious
moments of weakness. Wizard does not have these moments. And the problem is more so overly obvious in NW. When there is just 20 wizard/witch camping a choke point while the rest of the guild afk's.

So maybe this thread should be called "wizards are only op in nw and pve" I find they are well balanced in 1v1 and easily beatable. Stacking them in NW however is where the consequences of human interaction make the class op.

When over 220 ap every character is essentially a AP Delivery system. And there is no better AP delivery system in a group setting in NW than a wizard/witch. Period.

This is one of the few issues in game i believe is taking the fun out of high tier node wars. (NOT ONLY ) But one of the few.

Edited by Freeway

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Posted

I don't know if the OP is trolling or not but if he is then good bait. Considering all you need to look at to consider wizard better than all other classes is basic math.

Look at damage multipliers,range,amount of attacks & the extra ap added from mainhand for wizard. Math says it all. I never complained that ranger or zerk were op. I have always called them top tier. But wizard post awake is the epitome of unbalanced.

Warrior was still relatively balanced because outside of its 100% bsr it was gated behind being defensive and waiting for BSR or GD CD, So there were obvious
moments of weakness. Wizard does not have these moments. And the problem is more so overly obvious in NW. When there is just 20 wizard/witch camping a choke point while the rest of the guild afk's.

So maybe this thread should be called "wizards are only op in nw and pve" I find they are well balanced in 1v1 and easily beatable. Stacking them in NW however is where the consequences of human interaction make the class op.

When over 220 ap every character is essentially a AP Delivery system. And there is no better AP delivery system in a group setting in NW than a wizard/witch. Period.

This is one of the few issues in game i believe is taking the fun out of high tier node wars. (NOT ONLY ) But one of the few.

Why dont you be more specific next time to make points? You are the very players I am adressing in my OP, go read it again. This game will always be a statgame, all awaknings are op in their own ways, wiz is strong at aoe. But being strong at aoe will not make you win 1v1s for instance, which you acknoledge. Using nodewars is twosided as everyone has different gear, that wizard may look strong but in reality he was just attacking cheddar-geared players, players not good at their class, not paying attention. It's really funny killing 7 8 players in one go cuz they just had to be stacked together, not having someone or themselves looking out for possible incomings.

 

And yeah sure you did a nodewar where literarly 20 wizards yeah were camping a choke while ALL else just afke'd, when was this again? Let's just make up fancy stories to prove a point. The problem is not the wizard, its the awakening system and how it made everyone on steriods, instead of pre awak where abilities were used more carefully with more danger if used wrong. Wiz has strong aoe, and that is just fine considering every other class have their own OP.

This is what a fail socialist loser looks like. I like how you tried to make yourself look good by writing a bunch of paragraphs to mask the fact that you're a weak liberal SJW male who doesn't understand how Wizard works in a mass PK setting. People being "unprepared" is a fail argument. Try fighting guilds like Vision without having a good amount of Wizards, you will GET DESTROYED. They are simply meta right now because .5 to 2 second bursts and TEAM HEAL. Why do you defend blatantly overpowered crap? Are you that weak that you can't make any other class work when this game is already easy in terms of mechanics?

I'm not even sorry, you are pathetic trash. This guy basically made a bunch of paragraphs DEFENDING ridiculous .5 to 2 second AOE BURST. Are you goddamn serious? Stop defending Wizard because you have NO SKILL.

I bet this fail ass kid mains Ranger in GW2 as well. Another retard class for weak liberal socialist SJW males. I bet he even thinks Valkyrie and Warrior are OP because he's that retarded.

He even said "Wiz/Witch are support classes" in which case you are a fail kid who blue pills yourself from reality because you think Witch and Wizard "can't carry for when PvP counts." When in reality? Anyone who thinks .5 to 2 second AoE burst AND team heals are balanced are LOW SKILL LOSERS who are TOO SCARED OR TOO STUPID TO UNDERSTAND LOGIC. End of story.

 

We are a support class. When people ask for heal when do they turn to? Do they go to the warrior and ask for HEEAL?!  A supportive wizard, heck I could even throw you a protected area making you take less dmg for some secs. How will our aoes save us in 1v1?

You have no arguments because you use personal insults "fail socialist", "pathetic trash", "retarded". just to try and bolster points but there is none. I will give you 3/10 though for imagination. 

 

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Posted

Do you think Wizard would be underperfoming /underpowered if their all their dmg would be reduced by 30% or even 50% ?

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Posted

A low life trash human like peon is playing Wizard.

Well ----- you too sir.

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Posted

57822c19e1ad1.png

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Posted (edited)

Do you think Wizard would be underperfoming /underpowered if their all their dmg would be reduced by 30% or even 50% ?

we wouldn't have a purpose? Our purpose is to delete people. Play one and you'll understand why we have high damage output, since you probably won't take my word when I say that all of our damage is generally stopped before going off.
What would be OP is if people looking at us didn't stop our -----ing casting.

Maybe people should get good instead of trying to nerf their lack of skill away.

Edited by War

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Posted

Since you seem to of gotten quite upset i will phrase it like this. What proof would you require that would make you believe Nacario that wizard is op?

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Posted (edited)

we wouldn't have a purpose? Our purpose is to delete people. Play one and you'll understand why we have high damage output, since you probably won't take my word when I say that all of our damage is generally stopped before going off.
What would be OP is if people looking at us didn't stop our -----ing casting.

Maybe people should get good instead of trying to nerf their lack of skill away.

If your purpose is to "delete people", why do wizards have the most support/defensive skills in the game?

You are basically any other class with a 3x bigger aoe, 50% more damage, and support abilities (PA, Heal, Awakening buff, Sage aka Instant Casts). The only disadvantage you have is that you are stationary when you cast abilities, and that's not an argument if your aoe deletes everything within a 5m radius around you. Even most grab classes can't counter your perma SA chain when you cast stuff, since other than ranger/zerker you won't get killed just by one grab, unless you play full offensive monkey stats or you're outgeared by far.

Anyone who thinks that this is balanced is delusional or simply not interested in balanced pvp.

Edited by Xe0

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Posted

If your purpose is to "delete people", why do wizards have the most support/defensive skills in the game?

You are basically any other class with a 3x bigger aoe, 50% more damage, and support abilities (PA, Heal, Awakening buff). The only disadvantage you have is that you are stationary when you cast abilities, and that's not an argument if your aoe deletes everything within a 5m radius around you. Even most grab classes can't counter your perma SA chain when you cast stuff, since other than ranger/zerker you won't get killed just by one grab, unless you play full offensive monkey stats or you're outgeared by far.

Anyone who thinks that it's balanced is delusional.

Name our skills that have 3x bigger AoE and 50% more damage, i Want to see stats and proof now, since you can quote them off the top of your head.
Yeah we can play support role as well but we're not deleting people while in that role. It's hard to play low dp high ap and support well because if we get touched we die.
That's not the only disadvantage we have, clearly you've never played one so please refrain from talking like you know a class you don't know -----all about.
It doesn't delete everything in a 5m radius around us, assuming you're talking about bolide of destruction. Please play the class.
What perma SA chain? Please note skills, cooldowns, SA frames and which skills have the ability to negate a grab because last i checked, no SA  has anti-grab. Maybe you should learn to play the game.

I suppose i'm delusional. But i'd rather seem delusional to an ignoramus than an unskillful pos player.

Come back with facts if you're going to argue balance with me, don't waste my time, boy.

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Posted

Tamers dont take 30% magic damage lol

Each class have different base dp

 

Thats like saying zerkers have 30% magic damage resistance, yall flipping reeetarrrrrdi.

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Posted

Why don't you try playing a class like Giant, Warrior, Valk or Tamer

Both my giant and my valk are above 56. Valk AND giant destroy groups, again, i'm blaming a lot of people sucking ass on a lack of gear and skill using gear, because i've seen really good players shit on all types of situations. I don't believe in buffing/nerfing classes for skillless plebs. 

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Posted

A low life trash human like peon is playing Wizard.

What else do you need to prove the class is broken ? Looking at their skills :

  • The highest numbers on their wakening skills.
  • The only healers class, with a 0 to 100% heals mind you ..
  •  The best Protection buffs in the game for self & mass grps.
  •  Double teleport, because 1 isn't enough.
  •  Pets so broken, they make tamers look like trash.
  •  A 100% Atomic bomb, easilly rechargable thx to Aoe skills.
  •  Aoe Ranged skills with massive radius & range, in a game that auto correct your targeting, which remove ranged attacks cons to a super Pro. 
  •  Doesn't need as much accuraccy as the rest of classes.
  •  Low Skill & Low Stat = High potential, This sht combination alone make them disgusting.
  •  The ratio of winning guilds wars is = the numbers of witchards on both guilds. no other class have this influence.
  •  The class with the only resurrect skill in the game (not sure why nobdy mention this considering it's useful on mass scales battles).

A ranged dude with tons of CC + highest dmg + highest heals + super tanky = seems fking legit. for a retard.

 

 

You forgot they also have a grab

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Posted

Do you think Wizard would be underperfoming /underpowered if their all their dmg would be reduced by 30% or even 50% ?

Could nerf damage by 30% and we would still be a top tier group-play class and in 1v1 it might force you to run a more offensive build or require one-two more abilities to kill someone. If people played the class to its full potential (not claiming I do) you don't require much gear at all

Wizards are easily killable on their own but that doesn't change the fact that our damage is overtuned and we also have the best utility in the gam

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Posted

If your purpose is to "delete people", why do wizards have the most support/defensive skills in the game?

You are basically any other class with a 3x bigger aoe, 50% more damage, and support abilities (PA, Heal, Awakening buff). The only disadvantage you have is that you are stationary when you cast abilities, and that's not an argument if your aoe deletes everything within a 5m radius around you. Even most grab classes can't counter your perma SA chain when you cast stuff, since other than ranger/zerker you won't get killed just by one grab, unless you play full offensive monkey stats or you're outgeared by far.

Anyone who thinks that this is balanced is delusional or simply not interested in balanced pvp.

You forgot they also cast instantly, no charge up time

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Posted

Could nerf damage by 30% and we would still be a top tier group-play class and in 1v1 it might force you to run a more offensive build or require one-two more abilities to kill someone. If people played the class to its full potential (not claiming I do) you don't require much gear at all

Wizards are easily killable on their own but that doesn't change the fact that our damage is overtuned and we also have the best utility in the gam

Only really works against people who don't know how to fight us, though.

Out of the many pvp situations i've been in, i've only seen around 10 players who know how to fight wizard/witch.

You forgot they also cast instantly, no charge up time

This doesn't apply to any of our awakened skills.
Play the class.

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Posted

Only really works against people who don't know how to fight us, though.

Out of the many pvp situations i've been in, i've only seen around 10 players who know how to fight wizard/witch.

nice meme

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Posted

Only really works against people who don't know how to fight us, though.

Out of the many pvp situations i've been in, i've only seen around 10 players who know how to fight wizard/witch.

Sure there are ways to counter us but in organized group play it depends a lot on how your own guild plays around it. In RBF where its more chaotic a lot of classes can stop me from freely nuking down the enemy team, but what are you gonna do if a wizard follows up a good initiation in a siege/node war/gvg (valk pull, blackholes, zerk ultis etcetc) where one can freely cast his skills and delete a large group of players in the blink of an eye?

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Posted

Only really works against people who don't know how to fight us, though.

Out of the many pvp situations i've been in, i've only seen around 10 players who know how to fight wizard/witch.

This doesn't apply to any of our awakened skills.
Play the class.

All you say is play the class.... How about you play another class and come back here and tell us what you find.... And if you say you did post awakening, that means you rerolled. I would wonder why that would be? 

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Posted

TL;DR

 

"Please dont nerf my OP class" 

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Posted (edited)

Since you seem to of gotten quite upset i will phrase it like this. What proof would you require that would make you believe Nacario that wizard is op?

Im not upset. And i would agree that wiz would need tweaking if wiz were stronger 1v1 than they are now, like if they had parts of similiar playstyle which makes other classes iconic/strong (such as a musas mobility, sorc iframe, zerk grabchains, a ninjas skillcancelling speed) which would give us more options and forgiveness, something we dont need. And honestly, the only large aoe wiz has is just bolide, everything else is just a bit larger than any other class' standard kit. But back to 1v1 as all things should be taken into consideration when judging, and some classes have a stronger kit for just that. Its funny cuz the times i actually land kills as wiz 1v1 vs decent ppl is when they actively engage when they shouldnt, most of the time we are animationlocked before we can cancel a skill, making us predictable and since each wiz awak skill hits hard they are further punished.

Edited by Nacario

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Posted

Im not upset. And i would agree that wiz would need tweaking if wiz were stronger 1v1 than they are now, like if they had parts of similiar playstyle which makes other classes iconic/strong (such as a musas mobility, sorc iframe, zerk grabchains) which would give us more options and forgiveness, something we dont need. And honestly, the only large aoe wiz has is just bolide, everything else is just a bit larger than any other class' standard kit. But back to 1v1 as all things should be taken into consideration when judging, and some classes have a stronger kit for just that. Its funny cuz the times i actually land kills as wiz 1v1 vs decent ppl is when they actively engage when they shouldnt, and since each wiz awak skill hits hard they are further punished.

So do you think ninja/kuno need to be nerfed 1v1 since this is where they shine? Yet they aren't great at GvG so who cares, nerf their skills.

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Posted (edited)

Welcome to irrelevant.

20% accuracy is equivalent to two tet red coral earrings, a tri tree belt, and a precision gem. It is absolutely broken to have that much accuracy. All of their core skills start at at least 10% accuracy, and grow to either 20 or 30% accuracy. That's busted. They don't need accuracy gear at all. 

Whether 20% is too strong or not was not the point nor has anything to do with my post - I do think the Wiz/Witch kit has too much accuracy. Now I will say that as a Wizard I do need accuracy if I ever want to land a grab since it has no accuracy bonus. Also there is considerable speculation that the flows do not have any innate accuracy bonuses - I've come up with a way to test it but it's going to take time and effort. If that is the case, I think the no-accuracy Wiz/Witch meta is going to change quickly. 

Edited by Kutsuu

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Posted (edited)

Its roughly an old man and a smaller woman, how else are they supposed to protect themselves? I mean lets be honest. They arernt a fortified tank by any means (unless your a DP god) i feel like they need the high damage to even stay viable, because God knows they would be salty if they couldnt keep up with the other classes, and i mean cmon its not THAT hard to fight them,

 

In case you didnt know or forgot. The Big 3 Burst heals has a 20 second cool down and they are stationary and in staff mode. Thats when you strike, unless they cancel it (because they can, and will)

The cooldown on teleport is kinda small (6-8 secods i think) 

but remember above all else. When you have them bent over and on the ground....

SHOW THEM NO MERCY!!!

 

Edited by Kronoxus

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Posted

So do you think ninja/kuno need to be nerfed 1v1 since this is where they shine? Yet they aren't great at GvG so who cares, nerf their skills.

no, this thread is not about them, in fact i dont have any issue at all with any of the classes 'opness'. Why should we when awakening system is so strong, giving dmg cc protection speed to all more or less. Even every class can kill x class under the right circumstances. But many people are narrowminded and make assumptions based on their own poor performance, which is even more inaccurate in BDO where stats are vast.

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