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My ranger is Broken :O


12 posts in this topic

Posted

After patch 5th April, today..just now I went to kill first mob. Wandering Rogue Den, I'm lvl 59 awakening AP 218.

So..surprise within 10 minute that my patience lasted - I farm mobs there twice longer then before patch and I even had TRI weapon switched to TET (should go faster then before ain't it, even if little) Breezy Blade swiped one hit...now Im like 80 y old ranger trying to compete with my grandchildren in long jumping. What was changed (im not number smart, detail wiz) with patch? Why after 10min I just gonna quit this mob killing and not come back to it. Rangers were not super grinders to begin with, why and what was broken now? :(

Any explanation to the dummie?

 

@CM_Aethon

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Posted

mb they increased dp of these mobs? have u tried other farm spots as well?

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Posted

Are you overweight?

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Posted (edited)

Got confirm from other ranger in farming other area it felt tougher then before and we're talking bout grey mobs.

Besides the lvl difference and sufficient high AP comparing these mobs, the slight DP change if any made, should not be sensed this heavy.

I enjoyed my class, even if not godly grinder, didn't care. But rollback to feeling like I wear at best DUO weapon and back to lvl 56.

But guess if nobody else noticed, I'm imagining or smth, back to life skills, axes work like before ^^

Edited by Nighteye

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Posted

I'll agree. Small mobs die in one spin but the bigger ones take longer.. I tried it yesterday and i might be wrong or its in my imagination but they do feel tougher for me as well.

I've been grinding there forever. I tried many classes, and yesterday went on my ranger. They do feel a bit weird..

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Posted

 

Thank you for your reply, least I don't feel like lone delusional now :)

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Posted

This is happening to me as lvl 60 witch also.  I believe I have found the problem:  it does not seem like my second "auto" skill is going off.  I don't know about rangers but witch awakenings have a second skill that auto triggers for extra damage once you use the first skill.  I am not seeing the second blast.  Check your skills and see

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Posted

This is happening to me as lvl 60 witch also.  I believe I have found the problem:  it does not seem like my second "auto" skill is going off.  I don't know about rangers but witch awakenings have a second skill that auto triggers for extra damage once you use the first skill.  I am not seeing the second blast.  Check your skills and see

unlike witch/wiz all other classes actually have to press buttons to use their skills so yes people know if they're using their skills or not

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Posted

Nothing wrong with skills. They've been changing the strength of mobs without telling anyone every few patches or so since valencia. They made desert fogans super tanky for a few weeks and then moved them back to paper. They're just doing the same thing here. I know they made mobs weaker in our version at one point. Sometimes I wonder if these patches they move over mess that up and then they eventually realize their mistake and fix it. Benefits of having hidden stats I suppose.

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Posted

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Posted

They seemed to have capped the AP that counts on mobs depending on the mob level. I get a feeling this was taking a shot at all the level 58+ with 200+ AP who are still farming at manes/rogues/elrics/helms and pushing out all the lowbies in the process. 

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Posted

After patch 5th April, today..just now I went to kill first mob. Wandering Rogue Den, I'm lvl 59 awakening AP 218.

So..surprise within 10 minute that my patience lasted - I farm mobs there twice longer then before patch and I even had TRI weapon switched to TET (should go faster then before ain't it, even if little) Breezy Blade swiped one hit...now Im like 80 y old ranger trying to compete with my grandchildren in long jumping. What was changed (im not number smart, detail wiz) with patch? Why after 10min I just gonna quit this mob killing and not come back to it. Rangers were not super grinders to begin with, why and what was broken now? :(

Any explanation to the dummie?

 

@CM_Aethon

I noticed it as well, I used to grind skill points in Abandoned iron mine and I could kill everything but Executors in 1 spin, now I don't, even tho I went from TRI to TET dandy this week it's ridiculous; since they're grays.

You know what I've noticed too? That the spin hurts mobs depending on how far they are from you, the ones in the center taking the most damage, IDK if this was the case before but I had not noticed a difference till recently, I think people are right and they're buffing mobs defense without telling us.

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