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How much % dmg does a critical hit do?

6 posts in this topic

Posted

Do we know or did someone test it?

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Posted (edited)

base critical hit damage without buffs from food is 2x

and down attacks should be 1.5x

Edited by Burhead

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Posted

base critical hit damage without buffs from food is 2x

and down attacks should be 1.5x

so does the 100% crit compensate no the multiplier we lacking compare to basically every class and no skill after level 59?

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Posted (edited)

what do you mean no multiplier we get crits and we can still get down attacks on like all our awakening skills with the exception of solar flare (which should be used for engage not damage when they are already kded honestly) balance strike and hilt strike which should typically be used for animation cancel or stun to land something like merciless for float.

afaik you can stack crit on any multiplier, but the other ones (air/down/back) cannot stack with eachother as they are positionally based. i.e. if somebody is in the air you cant get back attacks.

granted there lies the possibility that 100% crit chance skills have a different crit modifier than regular skills which is impossible to test since numbers are hidden and diff skills have diff pvp damage modifiers so unless they made damage numbers shown it'd be practically impossible to determine if skills with 100% crit chance had a different crit modifier than normal crits.

Edited by Burhead

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Posted

what do you mean no multiplier we get crits and we can still get down attacks on like all our awakening skills with the exception of solar flare (which should be used for engage not damage when they are already kded honestly) balance strike and hilt strike which should typically be used for animation cancel or stun to land something like merciless for float.

afaik you can stack crit on any multiplier, but the other ones (air/down/back) cannot stack with eachother as they are positionally based. i.e. if somebody is in the air you cant get back attacks.

granted there lies the possibility that 100% crit chance skills have a different crit modifier than regular skills which is impossible to test since numbers are hidden and diff skills have diff pvp damage modifiers so unless they made damage numbers shown it'd be practically impossible to determine if skills with 100% crit chance had a different crit modifier than normal crits.

sorry buddy, surprised what a typo can do.....I meant "on" multiplier, not "no".....

i was saying GD multiplier is so low compare to say any awakening skills for ranger (below 1000% vs above 1000%) then is that because we have 100% Crit? Or kakao just hate warrior....

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Posted

i mean , the multipliers arent THAT low , its a 8 hit skill with 750-780% damage that has a down attack, and super armor , and 100% crit. and can knock people down. it doesnt 100-0 people but it hits hard enough to not need buffs.

point is you are always getting the crit multiplier no rng dependency there. and you are always getting the down attack multiplier if you knock somebody down. 

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