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The current state of the game's economy

Is the current state of the economy bad or good?   208 votes

  1. 1. Is the current state of the economy bad or good?

    • Bad
      94
    • Good
      49
    • Neutral
      65

Please sign in or register to vote in this poll.

98 posts in this topic

Posted

It also gets rid of gold sellers. Since gold sellers are left to the whims of RNG.

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Posted (edited)

 

I'm terribly sorry that you don't know how words work, but if you want to try and claim that international means every country in the world, then I'm going to have to correct your ignorance. These forums aren't crated for every country in the world, but rather the countries that have access to BDO NA/EU, which funnily enough is more than two countries. I'd be happy to educate you more, but it would be going off-topic so if you want to create a new thread be my guest. As for telling a user to shut up, ignoring the fact that it shows you don't have control over your emotions why not just use the ignore function? :) 

Laws regarding economy? Lord almighty do you actually not know what an economy is? ALL economies are governed by the same rule, promote growth so that as a country or company you're making more than you used to. If you're going to generalise BDO's economy because each region has a marketplace then I can generalise the world's economy. It doesn't really matter though because you've already agreed with me that each region has a different economy when you stated that KR and JP have more disposable silver. You even went further and showed how our economies were different by pointing out that Ogre rings used to sell for 60 million in JP whereas in NA/EU they've always been at maximum price. 

At this no point, you're not even arguing with me but rather with yourself. :) 

By all means use the forum, but crying about a game you don't even play seems rather...well silly; you're trying to get them to change when you don't even play this version. Why not go over to the JP forums and voice your concerns over there? Or are you finding posting over there rather...difficult? :) 

This strikes me as rather odd, a normal person would have just laughed off my quip and focused on the argument; but the fact that you're so salty about it makes me think that you were actually banned and have decided to try and peddle your whines over here. 

what? U falsely accuse me without evidence and expect me to laugh it off? BS

The economy of KR/JP is the same as NA/EU in the way that everything high demand is out of supply and absurdly expensive. Just that in JP u need to pay 1.5. bil for a dande instead of like 600 mil to 1 bil? or so in NA. They are the same in NATURE, only difference is things are worse in JP. It's like comparing 2 murders where one killed 500 ppl another killed 3000, I would call those 2 equally guilty.

Edited by FapperJack

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Posted (edited)

there isn't any economy to speak of.. player to player trading is not allowed, marketplace is controlled by the system which you can't play around with prices or set the correct price not really competitive even the system get a big chunk of the actual amount you receive from the sales.

 

the running trading system also sux any goods you make trade pack or items isn't really that worth it.

 

The only good thing here is the game are not forcing you to buy Value Packs and its hard for gold seller to make money out of this game making this game gold seller infested free.

Edited by Rvyne

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Posted

It is ironic how many players complain that they have too much money but the martket is empty. At the same time these exact players are complaining that they have to put hundreds of milions for a pre-order 

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Posted

well id be in the 10% so....

Or so you think...

Well anyway your motives are obvious with that statement, too bad they'll remain in the fantasy world right ?

Well sing along "Somwhere over the rainbow...".

 

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Posted

Most games have a horrible economy because certain % of players control the economy. It's a healthy functional economy for greedy elitist scrubs that control the economy and everyone else gets short of the stick . Wait doesn't that sound familiar that's right the real world economy and how certain % controls everything as well.

That is how real economy works. Smart people get richer. And that how game economy should work and getting richer and control economy should be the game economical achievement. Same as game military achievement is win the castlee siege.

That is point of MMO game, somebody win, somebody lose.

 

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Posted (edited)

The Economy is Great.... what's NOT great is how they set up TET & PEN attempts to use the same exact Stones all the Plebs are using just trying to get PRI/DUO/TRI.

TET/PEN gambling should have been its own tier of Resource Sink that had nothing to do with Gathering and a lot more to do with PVP & open-dungeons or something else that actually presents a lasting Core-gameplay loop.   Speaking as a Lifeskiller... (and risking being Captain Obvious here) -- Gathering isn't exactly a riveting experience that sustains most people through Adrenaline and skill ceilings that can raise over time.  And this really shows in just how poorly under supplied Shards have continually become.  And even though I'm sitting on about 90 of them I don't intend on using....I know I HAVE to hold onto them b/c artificial scarcity breeds even more Scarcity and more Hoarding.  ...And I know it's not going to stop anytime soon b/c I watch the global item failure ticker and every 30 seconds another impatient arsehole fails a TET and every 30 minutes probably some even bigger arsehole tosses away a TET on their PEN lottery ticket that had worse odds than being struck by lightning.  

It's a Self-contradictory setup.  And simply making the stupid crystal shards drop from mobs as too many ppl have demanded, won't address the real issue here: which is that Die Hard Try Hards are always gobbling up all the resources in any game and leaving nothing for the people who are just trying to play Catch up.  Therefore the entire Gating system of exponentially worse chances of upgrading to leverage that catchup, ends up being Self-Defeating b/c the resources just to get started on climbing that ladder are already gone due to the bigger Arseholes who couldn't learn to just be happy with a TET and mostly TRI's

Edited by iller

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Posted

There is no economy when to get something from ah you have to play lottery with 40000 ppl. Daum killed the market when they decided it was a good idea to give guilds 100+mill every week to every player and introduced all the free shit from login and events making every casual that logs in to fap on his waifu for 5 min every day destroy the economy.

#Rememberwhentetdandiwereonah

 

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Posted

Or so you think...

Well anyway your motives are obvious with that statement, too bad they'll remain in the fantasy world right ?

Well sing along "Somwhere over the rainbow...".

 

Should the people willing to pay the most not be able to buy items?

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Posted

That is what the definition of communist economy.

 

Btw. and socialism based on communism it is practically jus special case of communism.

But you're  anti p2w... aka.. anti capitalism? I can't take what you're saying seriously with your image.

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Posted (edited)

The real problem with the economy is the dependence on freebies. Droprates are simply too low on accessories and a lot of people HATE gathering. GAYthering is more like it. They need to add some dailies that give sharps ans hards related to grinding high level valencian mobs. And they need to straight up BUFF THE GODDAMN ACCESSORY DROPRATES. IT SHOULD NOT TAKE 10 HOURS TO GET A CRESCENT RING WHEN YOU NEED 2 TO MAKE THEM WORTHWHILE AT LEAST.

Edited by Blademaster1215

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Posted (edited)

That is how real economy works. Smart people get richer. And that how game economy should work and getting richer and control economy should be the game economical achievement. Same as game military achievement is win the castlee siege.

That is point of MMO game, somebody win, somebody lose.

 

Real world economy is part cronyism people manipulating the economy in backroom deals and finding loop holes in laws to exploit and other shady practices. Economies in games are just the same gold buying, hording, hyper inflation, manipulation. As for somebody wins, somebody loses it's also flawed in games because most of the time the same people are always win and even prevent others from win. That's called a monopoly as long as the same people win they control everything keep everyone else down. That's not being smart that's just common sense. Sure there are some people that work really hard for what they have but there are others that cheat and steal there way to economic success >.>

Edited by Dalenos

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Posted

But the lottery system is sort of nice. Sort of. Prices are inflated. But thats how every MMO is. But it would be even more inflated without the lottery system.

 

It would be like putting up a 100,000 dollar Ferarri on the Market place and the price is fixed at 50,000. So everyone with 50,0000 go ahead in bid on it. Even though there is just one. If the price was set at 100,000. Only people with 100,000 would be able to roll on it. Now its theoretically available to a larger pool of people. But the number of Ferraris is still one. So you need to be able to win the roll against others to get it. Not simply have the 50,000. Of course, this still crowds out people who dont even have 50,000 to spare. So they wont get a chance to even bid.

 

But it sort of lowers the benefit of having all of that money, so that being super rich isnt the only path to hoarding things. But you need to be lucky too.

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Posted

But you're  anti p2w... aka.. anti capitalism? I can't take what you're saying seriously with your image.

I don't get where you see connection between capitalism and P2W.

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Posted

Actually, we are, our own goldseller.

 

 

 

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Posted (edited)

I don't get where you see connection between capitalism and P2W.

If you can't afford a GTR, i win in a car race vs you because i can due to capitalism.
I paid for a gtr that will allow me to win against scrubs slower than them.

It's an enabler.

Due to capitalism, assholes like me can make hella bank because we work hard as ----- for what we want(Or scam people out of it / take advantage, whatever, you make your money how you see fit.)

Through this, i can afford my winning ticket to Mars on Elon Musks lifeboat.

I paid to win that ticket. I can pay to win that ticket because of Capitalism.

Show me where i'm wrong in this thinking.

Edited by War

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Posted

But the lottery system is sort of nice. Sort of. Prices are inflated. But thats how every MMO is. But it would be even more inflated without the lottery system.

 

It would be like putting up a 100,000 dollar Ferarri on the Market place and the price is fixed at 50,000. So everyone with 50,0000 go ahead in bid on it. Even though there is just one. If the price was set at 100,000. Only people with 100,000 would be able to roll on it. Now its theoretically available to a larger pool of people. But the number of Ferraris is still one. So you need to be able to win the roll against others to get it. Not simply have the 50,000. Of course, this still crowds out people who dont even have 50,000 to spare. So they wont get a chance to even bid.

 

But it sort of lowers the benefit of having all of that money, so that being super rich isnt the only path to hoarding things. But you need to be lucky too.

Needing to be lucky to win is the biggest BS. Y u playing an MMO? Simply play Rock Paper Scissors instead.

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Posted

I don't get where you see connection between capitalism and P2W.

This is the funniest statement I've seen all month.

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Posted

Should the people willing to pay the most not be able to buy items?

You would think that but you would be wrong :D, well preorders are a step in that direction anyway.

When you come to the market and there is one bread left, do you have to pay more to get it if someone else want's it? No, the person who got to it and took it first will  get it for the same price it was earlier where there was a lot of bread. After all it is marketplace not auction house. Here we place "bid" but they're more like "I want it" tickets.

For black desert economy I see it like this, there is a law enfocing price variety of items. Preorder is the price for the item and bribe you pay for the item to get to the right person. They change from time to time, but there are no drastic changes.

 

Also it was mentioned several times but thanks to this if someone came to the game recently he has a chance of actually aquiring a rare item for fair price. This makes this game more novice friendly.

Want a taste of how it is elswere? Go into the game with auction houses now after it was already running for a year or two. You'll see a lot of shining great gear but it will be out of your reach for months. This can really turn the new player around especially if he hit the ceeling at some point that he could pass with the right gear but it's out of reach for him thanks to the prices, or he read a guid for his class that mentioned a specific item as a must for his build, well tough luck. In BDO at least he has equal shot at it.

 

 

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Posted (edited)

If you can't afford a GTR, i win in a car race vs you because i can due to capitalism.I paid for a gtr that will allow me to win against scrubs slower than them.

It's an enabler.

Due to capitalism, assholes like me can make hella bank because we work hard as ----- for what we want(Or scam people out of it / take advantage, whatever, you make your money how you see fit.)

Through this, i can afford my winning ticket to Mars on Elon Musks lifeboat.

I paid to win that ticket. I can pay to win that ticket because of Capitalism.

Show me where i'm wrong in this thinking.


Your examples are based on real world. MMORPG from base idea is bubble of completely new world (substitute of world) without connection to real world, only avatar in this new world - and that is base contract between game publisher/producer and consumers (players).

Now, P2W is ingerention in to our substute of world and give advantage in this new world.
Now me and many players do not like this ingerention in this new world. And here is where Capitalism realy start to work - The publisher have to chose: P2W or quality of product.
And effect of this is clar. Just compare bunch of companys with P2W games and Blizzard.

 

 

Edited by Hekki
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Posted

There's a good point of p2w (wait before throwing torches pls), it might not be in this game tho.

If an item have an equivalence with real money and with game money, you can establish that each game item is equal to an amount of real money and pretty much artificially fix the ingame money value.

Basically, if 20€ was 20 silvers, it will remain at that static value over time and decrease silver inflation due to it being linked to real worth.

An inconvenient in game where you can trade person to person is that it mean it enable black market transfer. (but it gives your playtime a worth value)

As laws in place don't accommodate for immaterial trades in video games, because the problem wasn't looked into and it might need to be world laws, we have the problem of gold sellers in most games authorizing p2p trades.

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Posted

well the goldseller isn't a probleme anymore, we have too much silver in our hand.

I have silver but i can't progress/spend actually, cause we have nothing in the (EU) MP (BS armor is always sold you).(just one example)

I don't have TRI stuff just some duo / pri. But i'm stuck. i make some stone with scroll boss/Relic, but isn't enough (i'm pretty unlucky).

 

 

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Posted

Your examples are based on real world. MMORPG from base idea is bubble of completely new world (substitute of world) without connection to real world, only avatar in this new world - and that is base contract between game publisher/producer and consumers (players).

The connection is in the fact that we can spend money and time but okay. I can see why someone who is against the thought of spending money on games would not be able to make that connection. Nothing wrong with it per se, just a lack of values most people who have your sense of thought retain. Values such as time as a resource. Lol.

Now, P2W is ingerention in to our substute of world and give advantage in this new world.
Now me and many players do not like this ingerention in this new world.

Sure. but why?

 And here is where Capitalism realy start to work - The publisher have to chose: P2W or quality of product.
And effect of this is clar. Just compare bunch of companys with P2W games and Blizzard.

i still don't see what makes the game p2w and i'm 2.6k in.

I'd believe you if us who have spent more than you who haven't were winning but we're not.
How are you going to tell me who has done something you haven't about what i'm doing?

Care to elaborate? Because at this rate, i'm not able to make the connection between what you're saying and what you mean, that and my first quote response about a lack of understanding and values, more than likely due to maturity, which makes sense. It's  common. Many people lack an understanding that time is the only resource that matters, and through spending time on anything, connects the "Real World" to whatever is being done.

Though that goes a bit more into my "Beliefs" if you will, in that separating the "Worlds" makes no sense if they end up all existing in the same reality either way.
You can make the argument that a virtual world is not the real world but in that same argument, you're spending "Real World" resources, Time being the most important as it's the requirement for any other "real world" resource, on the world you consider "Not Real", which i find silly. It's understandable, though. It's just a lack of maturity in ones ability to perceive with an included notion of time and reality.

 

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