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The economy is dieing

137 posts in this topic

Posted (edited)

Here's the thing: that's wrong. Ogre, tungrade, khalk/whale earring, they all come from events. There is no "farm for basic stuff" because they have abysmal drop rates to the point that events completely overshadow it.

Nobody will ever go farm ogres for the sake of selling ogre ring, because:

a) events will create more items than drops anyway

b) the price is locked so you'll never get what the community actually think it's worthing, which leads to a stupid design: it's more reliable to farm 95M and wait for an event than doing the opposite

Basically, we're stuck in a loop where we're lacking stuff on the AH outside of events, because events + low drop rates + locked price make it usually not worth it to farm them and sell them to actually supply the economy.

Simply put: it's not worth farming ogre for money, and so, nobody will ever fill the AH the "normal way". Therefore: economy not found.

The "basic" thing was here: not enough materials in marketplace, not enough items to blow up. You can't buy them . Than you say: not enough mats/items in marketplace, so we will not farm them because  not worth to selling them. Strange logic.

If you can't buy item  = currency has not value. Why will you farm items to serll when you need this items to upgrade? It's totally nonsense. :D

This casual an*slicking events (too many good items in easy luck based "games" or "be there and you get BiS item" things) do more damage than positive things. Players let their brain die than they cry because the game is too hard in normal times.

 

edit: ogre ring was unique example. materials in the "list" are not hard to get items.

They should just add one special npc in every village that sells every best in slot for 3x the original price. hell even materials, give me material night vendor that takes 1 energy to roll for rough stone packages. 

No. "unlimited" easy BiS items make game annoying and bad. Best items are rarest items in the good game. You don't have to get easy full BiS gear. Make MMO simlpe is not good idea.  You can't buy it  = you have to find the way to get it. You can't buy everything = you have to do more things and not only kill 10M*10M monsters and sell the trash drops to NPC and get best items.

Edited by Mikroman

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Posted (edited)

No. "unlimited" easy BiS items make game annoying and bad. Best items are rarest items in the good game. You don't have to get easy full BiS gear. Make MMO simlpe is not good idea.  You can't buy it  = you have to find the way to get it. You can't buy everything = you have to do more things and not only kill 10M*10M monsters and sell the trash drops to NPC and get best items.

Then they should buff the drop rates and after that they can also stop with the free BiS events. Do you realize that everybody kill 10M*10M monsters and buy BiS off market right? its happening right now.

Edited by CtrlW

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Posted

Then they should buff the drop rates and after that they can also stop with the free BiS events. Do you realize that everybody kill 10M*10M monsters and buy BiS off market right? its happening right now.

Something in the system =/= you have to get this item in 1st month(s). This is MMo. We need long term targets. And we don't have to get full BiS gear , T9 horse in the day1 and "free castle" for all new players. :D

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Posted (edited)

No. "unlimited" easy BiS items make game annoying and bad. Best items are rarest items in the good game. You don't have to get easy full BiS gear. Make MMO simlpe is not good idea.  You can't buy it  = you have to find the way to get it. You can't buy everything = you have to do more things and not only kill 10M*10M monsters and sell the trash drops to NPC and get best items.

3x original price is easy? what r u smoking?

everything must have a price and be purchasable, ppl will leave the damn game if they are not rewarded for anything

even if everything is purchasable at original price from NPC, it would still take u 10 years or more of grinding for u to get full PEN gear anyway, 10 damn years that's like almost ur whole youth

Edited by FapperJack

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Posted (edited)

If you can't buy item  = currency has not value. Why will you farm items to serll when you need this items to upgrade? It's totally nonsense. :D

Because if it's highly needed, it has a high perceived value, and if it has a high perceived value, someone will always use the empty spot to be richer because of the lack of concurrence. That's a working economy in a nutshell.

Even if you "need" something, as long as it is rare to the point that his price skyrocket, you will find someone who is willing to sell it at that high price, like you will find someone who is ready to pay said high price. Which can't happen in BDO.

And that logic applies to basic things like BSP too: the low price doesn't match the high demand, so nobody will bother supplying the economy. Instead you'd rather keep them for yourself, and make a full chain of production. In BDO, you're either a whole or nothing, you can't be a part of the economy, and so, the economy isn't really working.

Edited by Suh

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Posted

Because if it's highly needed, it has a high perceived value, and if it has a high perceived value, someone will always use the empty spot to be richer because of the lack of concurrence. That's a working economy in a nutshell.

Even if you "need" something, as long as it is rare to the point that his price skyrocket, you will find someone who is willing to sell it at that high price, like you will find someone who is ready to pay said high price. Which can't happen in BDO.

And that logic applies to basic things like BSP too: the low price doesn't match the high demand, so nobody will bother supplying the economy. Instead you'd rather keep them for yourself, and make a full chain of production. In BDO, you're either a whole or nothing, you can't be a part of the economy, and so, the economy isn't really working.

As discussed before,Look at total post counts,they are selling as fast as they post,Economy is working fine. You say nobody will bother supplying the economy yet they are... lol..

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Posted (edited)

As discussed before,Look at total post counts,they are selling as fast as they post,Economy is working fine. You say nobody will bother supplying the economy yet they are... lol..

This is "forced economy". This sells are rest of the rests. Some of the materrials in "Not bad" category, but others are in "bad joke" category. Higher quality materials and crafted items are in the 2nd  category. If you buy value pack and you  have high life skill you will generate profit maybe. But you generate loss or nothing in the first levels. Non material/consumable items have not similar option. Good luck to buy Lvl 1-5 ife skill costumes! :D

Edited by Mikroman

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Posted

This is "forced economy". This sells are rest of the rests. Some of the materrials in "Not bad" category, but others are in "bad joke" category. Higher quality materials and crafted items are in the 2nd  category. If you buy value pack and you  have high life skill you will generate profit maybe. But you generate loss or nothing in the first levels. Non material/consumable items have not similar option. Good luck to buy Lvl 1-5 ife skill costumes! :D

And people wondered why I choose a random life skill outfit instead of memory frags...

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Posted

All we need is just a blackstone event... it will solve everything. For few weeks. Then again marketplace will be empty and then again we will have to wait for event.

 

 

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Posted (edited)

I'm guessing that the bots took all of the marketplace Black Stone Weapon on Saturday and today they are all 300,000.  :(  This is getting really annoying.

Edited by user3077p
1 person likes this

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Posted

Just do so we can buy everything with real money, would be so much easier. ----- grinding, just get your card out and buy it. 

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Posted

I'm guessing that the bots took all of the marketplace Black Stone Weapon on Saturday and today they are all 300,000.  :(  This is getting really annoying.

30 mins ago there were no BS weapons on market. 5 mins after that there were suddenly 1200+.

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Posted (edited)

There are some very good points in this thread. Let's take it step by step to set things right:

We all agree that changes need to be made as the current Marketplace System solves some problems but creates new ones at the same time.

Recognized Problems

1) Many items are just trash and have no demand in the game e.g. chicken, aloe etc.

2) Bidding process of valuable in game items or pearl shop items does not work as intended.

3) Even UI of the Marketplace does not help someone to work with MP profit if he likes that.

Possible Solutions

1) Track down the least buying Items. Changes need to be done to certain recipes of the game so that all the items to serve a purpose. For example, for 1 beer instead of needing 5 potatoes it may need 2 potatoes, 2 Aloes and 1 Chicken. All recipes need to adjust the needing ingredients. That way we will ease the highly demand to some products and we will generate need for those that now have no value. The same must be done to the crafting/enchanting process as well. Tweaks will bring the long wished balance we need.

2) We are glad to have steady range prices to all items. But the current implement comes with a price. On one hand the wealthier players does not lead the market. On the other hand those players are watching their income to transform into a worthless pile. First we must create purposes for those piles to exist. The most easy way to do that is to "feed" the need of buying well worth Items in the Marketplace. And what Items are those? BiS and Pearl Items of course.

For BiS Items: Why should the Ogre Ring be the only BiS item and not just BiS in e.g. PvP? Why should we not have more BiS Rings for various purposes? We need of course to create some more purposes as e.g. guild quests farming become easier having a Giant Ring, or fishing becomes more efficient wearing a Whale Ring etc. Adjustments should be made so that we can have more viable combinations of Armor/Jewelry/Weapon instead of only one.

For Pearl Items: It has been said before: the delusion of having the same opportunity to earn a Pearl Item through the current System does not help neither the players neither the Kakao's income. We do not need a delusional RNG Method. We need a simple worthy process. Failstacks or Counting Methods or even an actual Bidding System will make the trick. Another step can be the lowering cost of these items. I ask from Kakao to reconsider this possible solution, They can offer e.g. 30-50% sales on some of the most "hot" items in there for a weekend. If they do not receive an overwhelming success they can bring back the original pricing. Lowering the Pearl Item cost will lead to more players buy those. The more players buy those they more items we will see registered on the MP. The more items we will see on the MP the more Silvers will be spend in there.

3) If I want to bid on more than one item, is impossible to do that with the current system. Fix the UI so that I can check the items e.g. in the bottom of the MP window. Allow me to have like 5 bids at any given time active and that's it.

That being said, we cannot of course be able to have access to all the Items in the game from day one. Some items are rare. And the is a common thing between all the MMORPG genre. You need those rare things as a player who is investing 8 hours a day for a year want to be somehow superior to the player who plays 2 hours for a month. 

Edited by Oldar

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Posted

<snip> Changes need to be done to certain recipes of the game so that all the items to serve a purpose. For example, for 1 beer instead of needing 5 potatoes it may need 2 potatoes, 2 Aloes and 1 Chicken.<snip>

Scratch that, no need to change recipe, there's plenty of cooked product using chicken all around the world, introducing more chicken based recipe would go a long way to using it. Potatoes are plentiful because everyone gather it to do cooking, then stop doing cooking. Aloes could be used to make alchemical products, heck introduce soap and we would have a unique buff item.

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Posted (edited)

^ ..or just let it it be a substitute for snake meat:  http://bddatabase.net/us/item/9215/

...which is essentially just a more boring/tough chicken meat anyway (if you've ever eaten any IRL)

Edited by iller

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Posted

Or just give us an easy chicken recipe that isnt so unprofitable. Most chicken recipes use ingredients that are better off used elsewhere. Just give us a simple chicken recipe like chicken and water. And boom. Boiled chicken meat.

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Posted

Or just give us an easy chicken recipe that isnt so unprofitable. Most chicken recipes use ingredients that are better off used elsewhere. Just give us a simple chicken recipe like chicken and water. And boom. Boiled chicken meat.

The act of boiling meat require to boil it with condiment and legumes to modify the taste. Water vapor cooking could work (tis the same as cooking without oil).

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Posted

They either need to raise the price or increase the drop rates. You cant even buy potatoes anymore. lol

Unfortunately potatoes at their current price aren't worth me posting and taking up slots on the market. Right now I'm sitting at over 200k potatoes, goes for all my other related crops as well, I'd assume I'm not alone. The prices really need to go up more on high demand items.

I used to cook often but the utensil thing is just so bothersome. 

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Posted (edited)

Scratch that, no need to change recipe, there's plenty of cooked product using chicken all around the world, introducing more chicken based recipe would go a long way to using it. Potatoes are plentiful because everyone gather it to do cooking, then stop doing cooking. Aloes could be used to make alchemical products, heck introduce soap and we would have a unique buff item.

Yeah that is what I mean. New recipes and adjust or tweak the old ones may do the trick. The thing is not to have products that are going to waste. We need to have e.g. 100 useful recipes. Not like 10 very useful, another 30 just useful and the rest 60 never to bother with... Of course not all the recipes are for everyone. But they can create some more either buffs, pet feed, maybe bait options for fishing, buff for gathering etc... They made outfits with stats for all the life activities. They should have made potions or buffs through their crafting System imho.

Edited by Oldar

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Posted

Chicken nugget food buff confirmed?

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Posted

Any suggestions to Pearl-Abyss / Kakao how to fix the economy?

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Posted

Any suggestions to Pearl-Abyss / Kakao how to fix the economy?

More servers and better workers to fix potatoe crysis maybe (+ server lags). I switched character and  game is not working.Extreme lag and crash/DC in all channels.  

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Posted

For BiS Items: Why should the Ogre Ring be the only BiS item and not just BiS in e.g. PvP? Why should we not have more BiS Rings for various purposes?

Ogre ring is not the only BiS necklace.
Unless you are going for a pure AP build ofcourse. 

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Posted

What if they would give 100% bonus exp when having 2 or more members in a party? would that encourage players to group up and eventually feed the market with black stones?

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Posted

I have an idea.

Maybe if the people griping on the forums would instead go out and do some gathering instead of being triggered about how nobody else is doing their gathering for them, there wouldn't be shortages of all these easily-gathered but nevertheless out-of-stock items.

1 person likes this

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