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EU Market

57 posts in this topic

Posted

Are you stupid? No demand ever is infinite, that simply does not exist.

Neither is silver infinite since you can only make a limited amount of it. It doesn't matter that technically a trader could give you money for a billion timber crates, since you will never have a billion timber crates to begin with. So no, the value of money can't ever be null either. The value of money is the time you need to get that money. Therefore the value of 1 billion, which generally takes at least a week of pretty active play to obtain will never be equal to a single log, which takes at most 5 seconds to obtain.

Please don't act as if you have a clue about economics because you once heard about this supply and demand.

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Posted

Actually he's not, increasing the value of an item will cause more people to go out and farm it which in turn would increase the supply whilst keeping the demand at the same level. It would solve the problem of there not being enough, but would cause a much large problem of preventing the average player from buying the items whislt also causing inflation by pumping more silver in the system.  

Its just an illusion or more like a delusion. In reality people would just gonna have to spent more time farming for the same outcome.

 

 

 

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Posted

Are you stupid? No demand ever is infinite, that simply does not exist.

Neither is silver infinite since you can only make a limited amount of it. It doesn't matter that technically a trader could give you money for a billion timber crates, since you will never have a billion timber crates to begin with. So no, the value of money can't ever be null either. The value of money is the time you need to get that money. Therefore the value of 1 billion, which generally takes at least a week of pretty active play to obtain will never be equal to a single log, which takes at most 5 seconds to obtain.

Please don't act as if you have a clue about economics because you once heard about this supply and demand.

*sigh*

Let's take the example of trade with crafted crates.

You can infinitely level up trading (there is a soft cap, but no hard cap).

Crate require black stone powder.

So you need an infinite amount of black stone powder.

 

Another example?

Let's take the example of cooking.

You can also level up infinitely cooking.

To cook, you require cooking utensils.

Cooking utensils break over time.

Let's use the best one, advanced cooking utensil.

To get it, you need to craft it.

The recipe require Polished Stone, Usable Scantling, Melted Iron Shard and Black Stone Powder.

So you need an infinite amount of those ingredients.

 

See where I'm going? The demand IS infinite, even if at player point of view it doesn't seems like it, basic mathematics.

 

Now for silvers, this one is even easier.

Everything you do earn you silver in this game (well, except sleeping that is), silver is generated upon killing a mob, selling to an npc, finishing a quest...

There is no static maximum amount of silver in a server.

The generation of silver is then infinite.

By the way, you know the principle of cash sink ? tis to remove some of the currency in a game. Do you know what's their common point in all games ?

No amount of cash sink is EVER enough to prevent the currency devaluation.

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Posted

You're massively oversimplifying things while completely ignoring basic economic principles. I give up, no point trying to argue about this with you.

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Posted

You're massively oversimplifying things while completely ignoring basic economic principles. I give up, no point trying to argue about this with you.

And you're forgetting a simple thing in a game: IT'S A GAME.

To have any gameplay to offer in a multiplayer, you need mobs to repop, you need resources to repop, you need to have an infinity of fish in the water (if there's fishing).

You don't have this, what happen? All mobs are dead, there's not one tree in sight, you casted lines return nothing (that last one being outrageous).

Unless those infinitely happening process continue to exist, the amount of silvers is infinite by definition.

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Posted

No one pay to expensive stuff.

We are living in a “cheap, cheaper“ world.

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Posted

WTF is that ... srsly ?! 

marché EU.png

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