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[OOC] The chat limit is too short


13 posts in this topic

Posted (edited)

Roleplayers are going to have a very difficult time roleplaying if they are unable to write more than 17-20 words into the chat box before they're cut off. I'm hoping that by the time the actual game is released this might be fixed, because personally, it's a game killer for me. I wouldn't have even considered spending $30-$100 on any game, no matter how good the gameplay was, if I knew that it's chat box was practically unusable to roleplay with. I've been playing the CBT2 for two days now, having put at least 16 hours into it to familiarize myself with the game, and learn it's features. The aesthetics are beautiful, the combat is filthy fun, and I've seen so many unique features in this game that I've not seen in any other MMO...BUT...that's all meaningless if I can't RP! My suggestion would be to extend the character limit per entry to maybe 300-400, which would be around 50-60 words or so. Maybe. That's still even too short for my own tastes, but it's do-able. Instead of having such a short limit per entry, perhaps add a spam filter. If someone posts too frequently, then suppress them from posting again for a certain amount of time. At least that would put some limit on trade spammers? Either way, something has to change, or else an entire community is going to be turned off to the game by something so easily remedied.

Edit: I counted! The character input limit into the chat is 100 characters. That's so low. 400 would be perfect. We'd still have to do multiple posts if you're a para-poster, but it'd be comfortable for RP.

Edited by Crow
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Posted

Totally agree, I understand the restriction for Channel chat, but everything else, please increase the chat limit.

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Posted

Especially party chat. If you spam at a party member, they can just drop the party. It makes absolutely no sense to have such a short limit there. I thought that maybe they were worried people would spam general with white text, but that's why I suggested that they implement another means to limit people, i.e., suppression after too many posts in too short of a time. There's another game that does it that way, and it seems to work just fine.

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Posted

As you said, the chat limit is unusable from a roleplayer perspective.  It's simply too limited for the length of posts that would contain detail and actions. 

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Posted

I'm guessing it's because it's a Korean game, probably has to do with them needing far less characters to chat in comparison to us.

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Posted

I'm guessing it's because it's a Korean game, probably has to do with them needing far less characters to chat in comparison to us.

Well, yeah. They use one character per word.

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Posted

A thread has been made in the Suggestion forum here to garner support for expanding the chat limit. Please head over and show support for expanding the chat limit. :) 

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Posted

Oh, I did! I saw it shortly after I created my own post.

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Posted

I found myself having to write 2-3 posts just speaking regularly in cb2.

My friends and I have decided to RP in Google docs. If we meet new RPers in game, we are hoping to use Google docs as a round robin paragraph RP system. 

Text message size really needs to be fixed. As it is, we cannot RP in game. It's too cumbersome.

 

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Posted (edited)

I'm already part of a roleplaying guild that has been preparing to set up shop in Black Desert for the better part of a year now. We've already decided that if the chat isn't adjusted to meet the needs of roleplayers, we will be using our guild forums to roleplay, or something similar. It's bad enough that there is no /e, /em, /emote, /me, etc. system implemented into the chat as of now.

Edited by Crow

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Posted

Yeah this is super common with Korean MMOs. BnS is just as lackluster, maybe even worse? Same with Tera. BUT, they didn't make things just for Rpers like walk animation/darker nights so I do kinda trust them to improve on this also. 

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Posted

I agree! Though I would say 700 to 1000 would be a good minimum that is more equivalent to Korean character count, maybe.

Discord chat might be a great option here, since they are making in-game overlays. Works in browser, PC & OSx app, Android & iPhone

https://discordapp.com/

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Posted

I am with you in this. I hope they listen.

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