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    • IMPORTANT: Le nouveau forum   05/04/2017

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BDO: Brought To You By The North Korean Government!

114 posts in this topic

Posted (edited)

I haven't seen another game that tries very hard to punish its player base. Its kind of sad, this game has amazing potential but a lot of it lost due to the fact that it feels like a single player game. In fact, BDO can be 100% offline, single player and it would not effect anything other than the population of the world. 

 

Let me explain. 

 

This game tries to limit player interaction as much as possible. From trading, grouping, guilds, pvp, and even general speaking inside of the game is frowned upon. I feel like a third class of people in a dictatorship style government. I feel as though by speaking to, talking with or fighting with other players I'm being "bad". This game WANTS to be single player, and personally I think the cash shop is the only reason why this game remains an "MMO". 

 

MOBS

Mobs are the easiest things in this game, even strong type mobs that are "violent" are easy. 1 person can clear his/her way EASILY to max level and beyond without ever needing to group or seek assistance. There are no dungeons, barely any world bosses (unless summoned - but they're pretty easy and if you can dodge you can farm bosses) so there is no need to form any[groups];

GROUPS / PARTIES

Until very recently this game had grouping completely wrong. You were penalized for grouping, but since CBT2 they changed the values you get from xp around a little bit which improved it a bit. But now unless you're soloing or in a party of 3 or 5 you're either missing out or wasting xp. :/ Also, a note about the world bosses which "encourage" teamwork of up to "40 players" is kind of false, and the devs even admit it. With skill and gear it can be completed with approx 10 people which really means 1 person can handle that world boss(If he gets a chance ^^). And again very recently, if you participated in killing the world boss, you weren't even guaranteed a drop- which was changed for the release of NA. Why would Devs try so hard to hurt the player base?

GUILDS

You can only have a max player count of 100 in a guild. Well what happens if there are more people wishing to join said guild? Sorry, you have to split up or ----- off. Again this punishes teamwork/cooperation, they don't want you to have too many friends. One reason for this would be to weaken the efforts of massive guilds taking over the entire world, but this was already accomplished by simply allowing guilds to either own nodes or sections which makes sense because it gives other smaller guilds a chance to participate in sieges. With the current system, because large guilds are broken up- they have a chance to own BOTH NODES AND AREAS which is something the other mechanic was in place to counter. What a wasted effort. This only punishes the players base even more, you're either upset because your entire guild cannot cooperate together and have to split up or you're upset because your small guild has no chance against the 3+ 100player guilds who have the ability to take over the entire world because they're split. 

TRADING

Is there really anything to be said here? I can understand a lot of the little kids wont be able to read between the lines, but the idea behind not being able to trade is because of "gold spammers" and "gold sellers". What does this mean really? This means that the developers are treating each and every player as a gold sellers. Taking away a fundamental aspect of an MMO and blame it on gold spammers is called collective punishment. They're punishing the entire player base by not allowing any trading whatsoever only to combat gold sellers. If this game is not P2W, gold sellers therefore are completely irrelevant. Everything in the game currently aside from pets can be obtained simply by playing the game. Buying gold would only shorten the amount of grinding one has to do, not very game breaking. Gold sellers will find a way to sell gold. IF they don't sell gold, they'll sell accounts with gold in them. The only way I can see gold sellers disappearing is if the devs are selling gold for cheaper, but lets face it $32 for a shirt, I doubt they'll even consider it. By preventing trading you are eliminating an important part of an MMO which is player interaction. So far everything in this game discourages player interaction and trading is a massive example of it.

Also I just want to toss in my 2cent here about the marketplace while I'm ranting. ----- off dev. If I want to purchase something off the marketplace I shouldn't have to be forced to pick the cheapest option. Maybe I want to -----ing buy the most expensive item? Why do you even care? And if you're going to force players to only buy the cheapest option THEN WHY HAVE THE MAX VALUE IN THE FIRST PLACE?! Its ridiculous. Again 100% this is to combat gold sellers BUT IM NOT A -----ING GOLD SELLER. 

PVP

If you even think about killing someone, you're going to be punished. Even if you get attacked, and to defend yourself you attack back, you will be punished. If someone attacks your friend, you have to sit there and watch, or you will be punished, but don't worry your friend is also punished for being attacked. This system just blows my -----ing mind away. Someone please tell me why EVERYONE is punished for engaging in PvP when this game openly boasts about open-world PvP? I don't get it, if Devs don't want players to attack each other, why don't they just remove the mechanic entirely from the game? Because claiming this game to be PvP(which is not) is going to attract a lot of credit card fighters who will gladly spend money on the cash shop for things like xp buffs, hp buffs and anything else they can get their hands on. O the guillie suit, that of course. 

This game is not PvP, Even in guild wars, the players themselves specifically are not punished but the entire guild as a collective is. To declare war on another guild you have to pay 1 million silver and 300,000 every two hours the war lasts. The only thing a war accomplishes is it removed the -karma debuff when you attack/kill someone participating in the guild war. The kill count doesn't do jack shit, its merely for bragging rights. Guild cannot win anything for winning wars, the only thing that happens is the loss of money. 

The PvP karma system was put in place because of "griefers" and "pkers". Do you know what this means? By punishing EVERYONE who participates in PvP, the devs are treating EVERY player as a griefer or a Pker. Again, this is called collective punishment. We're all bad people, even if we're not. 

SPEAKING

This is very minor but it relates to being collectively punished because of gold spammers. Apparently, the global chat eats away at your energy. Well guess who doesn't give 2 flying -----s about energy? Gold spammers who are level 1 and sit in the middle of town all day spamming. It doesn't stop them from spamming, it limits it a little when they run out of energy, but they'll continue spamming away because they're -----ing bots, they don't care about energy. 

This mechanic only effects the playerbase. If you speak in global chat you are punished as if you were a gold spammer. But you actually play the game and need your energy so you decide to stay off of global chat(which is where 90% of the chatting happens). The global chat is usually where people speak about general things about the game/questions/tips/etc because it reaches a wider audience. Well if you're going to be punished for even something as simple as asking a question, then why do it in the first place, its obvious this game doesn't want players to interact with each other. 

 

 

These are some of the ways which I feel the game openly discriminated against its entire playerbase by giving every player the label of "goldseller" or "griefer". For a game that's very promising, this is really a sad reality. I wish this game would be free/liberated and become what it was born to be, a single player game. 

 

tl;dr This game is awesome, except its a single player game. 

There are a lot of changes and things added, of course we can’t say that everything is bad, some of the changes are good, but we need to compare the current stage, with the initial idea of Black Desert online.

Let’s start with the Open World, Sandbox features of the game

Back in 2013, direct words from Pearl Abyss:

Black Desert Online puts a lot of emphasis on player interaction, be it combat, trade or politics, so it is important to us, that there will be a population able to accomplish that.

Unfortunately in Black Desert at this moments, there is no player interaction. a) There is no combat unless you are in a guild and have a pointless war. b) There is no trade nor politics, simply because there is no trade, and simply because everything is open to every single player. Right now in Black Desert online, you can achieve ALMOST everything solo. This collides with the initial idea of politics between guilds and areas of the world of Black Desert. c) how are the players supposed to run the economy and trade of the world when the game decides the higher and lower value of your items and not the player directly? Example, epic piece of armor (yellow color) having the same price as blue type of armor, it does not make sense!

Also why did the open world contents disappear? Open world bosses are removed, open world houses are removed, open world shops (from your house) was removed. We don’t have the answer why, but the game does not look as an open world MMO anymore, but as a single player RPG, where you have the chance to party up with your friends too.

Edited by j0hnt2
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Posted

Usually I hate rants. Especially on these topics. But I'll be honest. I actually agree with you. You make some good points. 

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Posted

1439900274444.thumb.jpg.3b438856cf54d9f9

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Posted

A rant not about the cash shop. IM SHOCKED. I agree with the trading stuff. 

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Posted

Here fishy fishy fishy....

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Posted

TLDR. go play something where you can click a LFG button to join a group where nobody talks to each other and just grabs loot from boss pinata's. That is much more social...

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Posted

Obvious troll. If you want to get people mad, you have to make statements sound at least somewhat reasonable and not ignorant. You have too many statements where there are obvious answers. Nothing to see here.

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Posted

quick question @OP were you not aware of this features before you bought the game ? the game was in hot waters for ages ? how did u miss the memo ? you knew everything about this game and yet you bought it ? and you are stating the obvious ? sorry just trying to understand your state of mind. If this your first time in this game then ok but if not then what gives ?

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Posted

Paid 400$ overall now for an mmo that restricts almost all forms multiplayer aspect lol. The only group activity in this game are done with guild and party, which involves killing, and more killing. 


Cool.


His not wrong though. But those with Stockholm syndrome can really comprehend this dudes argument.  

Fanboys who thinks the dev team can do no wrong, will bash this. Get ready OP.

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Posted

+1 Agreed OP

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Posted

I do agree with you on pretty much everything even if I would've worded it a little differently. 

You're wrong about one thing though.

 

TRADING

Everything in the game currently aside from pets can be obtained simply by playing the game.

5k_hours.thumb.png.d9b9924cda9652596ff0a

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Posted (edited)

Obvious troll. If you want to get people mad, you have to make statements sound at least somewhat reasonable and not ignorant. You have too many statements where there are obvious answers. Nothing to see here.

So in your opinion, anyone who disagrees with you is an "obvious" troll? Enlighten me.

Tell me 1 other aspect of the game that encourages player interaction other than guild kill quests? And by kill quests I mean mobs, not players. 

This game is hardly multiplayer.

I do agree with you on pretty much everything even if I would've worded it a little differently. 

You're wrong about one thing though.

 

 

5k_hours.thumb.png.d9b9924cda9652596ff0a

Perfect. I love you. 

Edited by j0hnt2
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Posted

This SIR is correct in many ways!

Chuck approves!

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Posted

You just described DarkFall UW or Archeage, why not go play those instead exactly? Wouldn't those be more likely to take your wonderful suggestions as they are already closer to them?

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Posted (edited)

You just described DarkFall UW or Archeage, why not go play those instead exactly? Wouldn't those be more likely to take your wonderful suggestions as they are already closer to them?

I love BDO, just because I have issues with the fact that an MMO is really not an MMO does not mean I should leave and play another game. Believe it or not, suggestions sometimes help games get developed. If it weren't for us complaining before the party system would still be broken along with many other things. 

If you disagree with anything I've said you're welcome to post your opinion but telling people to leave doesn't help anything. 

Edited by j0hnt2
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Posted

You know why the fanbase so rabidly supports Daum in their efforts to stifle players? Because the internet is majorly pro-Bernie Sanders, and surprise surprise, he's pushing a socialist agenda.

 

This channel to forums infiltration brought to you by Edan.

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Posted

The point of the game until NA was get to 50 fast, (NA Lowered XP vs Korea due to forums saying :To Fast to 50) then do guild war, node wars (coming next week) Seieges (also coming Next week)

 

1-50 is tutorial except in NA, No one cared how fast you got there until the NA/EU release.

 

Heck why dont they just add instanced dungeons for you and by the way why not instanced PvP and hard Mode dungeons just like every other theme park. EWWWWW

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Posted (edited)

You know why the fanbase so rabidly supports Daum in their efforts to stifle players? Because the internet is majorly pro-Bernie Sanders, and surprise surprise, he's pushing a socialist agenda.

 

This channel to forums infiltration brought to you by Edan.

I'm actually a Bernie supporter. I disagree with the slander. 

The point of the game until NA was get to 50 fast, (NA Lowered XP vs Korea due to forums saying :To Fast to 50) then do guild war, node wars (coming next week) Seieges (also coming Next week)

 

1-50 is tutorial except in NA, No one cared how fast you got there until the NA/EU release.

 

Heck why dont they just add instanced dungeons for you and by the way why not instanced PvP and hard Mode dungeons just like every other theme park. EWWWWW

You haven't addressed any of my points so your reply is kind of irrelevant. I already explained guild wars don't do much. Node wars can be abused by the multiple guilds, which I've also mentioned. 

Edited by j0hnt2

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Posted

I don't understand,there are many unmotivated criticism about this post, but, i don't think contents be so wrong. Probably it's because this game has a lot and lot of potential that we have to say our criticism. I like this game even like it is, but, i would like it more with better cooperation dinamics. 

Party trading and coop combat system are not good enought.

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Posted

I love BDO, just because I have issues with the fact that an MMO is really not an MMO does not mean I should leave and play another game. Believe it or not, suggestions sometimes help games get developed. If it weren't for us complaining before the party system would still be broken along with many other things. 

If you disagree with anything I've said you're welcome to post your opinion but telling people to leave doesn't help anything. 

Again everything you listed is already elsewhere, why would you love BDO more than the others that already align with what you want. Why not go to like minded game design, it reminds me exactly what an immature teenage girl does, like they actually want to be in drama.

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Posted (edited)

 

Is there really anything to be said here? I can understand a lot of the little kids wont be able to read between the lines, but the idea behind not being able to trade is because of "gold spammers" and "gold sellers". What does this mean really? This means that the developers are treating each and every player as a gold sellers. Taking away a fundamental aspect of an MMO and blame it on gold spammers is called collective punishment. They're punishing the entire player base by not allowing any trading whatsoever only to combat gold sellers. If this game is not P2W, gold sellers therefore are completely irrelevant. Everything in the game currently aside from pets can be obtained simply by playing the game. Buying gold would only shorten the amount of grinding one has to do, not very game breaking. Gold sellers will find a way to sell gold. IF they don't sell gold, they'll sell accounts with gold in them. The only way I can see gold sellers disappearing is if the devs are selling gold for cheaper, but lets face it $32 for a shirt, I doubt they'll even consider it. By preventing trading you are eliminating an important part of an MMO which is player interaction. So far everything in this game discourages player interaction and trading is a massive example of it.

Also I just want to toss in my 2cent here about the marketplace while I'm ranting. ----- off dev. If I want to purchase something off the marketplace I shouldn't have to be forced to pick the cheapest option. Maybe I want to -----ing buy the most expensive item? Why do you even care? And if you're going to force players to only buy the cheapest option THEN WHY HAVE THE MAX VALUE IN THE FIRST PLACE?! Its ridiculous. Again 100% this is to combat gold sellers BUT IM NOT A -----ING GOLD SELLER. 

Best thing about the game is the fact that there is no trading. Sorry but everyone will have to earn their keep and not get handouts from friends or such. As soon as they would offer trading of equipment the game opens a significant amount gold sellers but even worse the game becomes p2w with people spending real life cash for max enchanted items. Although buying items from the market can be a huge -----ing pain especially when you are mass buying potions and you see a group of 200 but you have to buy 19 individual potions and different prices hitting buy max and entering in a capcha each time.

Edited by MurphysLaw
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Posted

Thank you for adding that valuable information to the discussion.  

You're welcome

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Posted

:bump:

 

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