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Quest Progess

1 post in this topic

Posted

And another Thread.. 

there is one thing which is driving me Nuts and i am not sure if this is a Bug, or meant to be that way:

 

2016-03-16_61636598.jpg

 

What you see here is that "Repeat (Type)" did reset like an hour ago and was again at 0%. Since these Quests are repeatable, i can see why it is this way, but still annoying as hell. But it also is changing all the other % of the other Regions as well.. Why... the... hell? D:

For those who do not understand what i mean i will explain and the numbers i use, are simply to show what is going on:

Lets assume we have 3 Regions, with 100 Quests each and each has also repeatable Quests;

Balenos: 100 Quests ( 40 of those are repeatables )

Serendia: 100 Quests ( 40 of those are repeatables )

Calpheon: 100 Quests ( 20 of those are repeatables )

so there would be a forth category listed saying:

Repeat: 100 Quests

Lets also assume i finished all of them within a couple hours it would say this:

100%, 100%, 100% and for repeatable also 100%.. and here comes the issue.. as soon as the daily reset happens, it will delete the progess of the repeatable quests; not only in their own category, but all others as well and will appear as:

60%, 60%, 80% and for repeatable 0%..

 

This is seriously annoying the hell out of me and a couple mates of mine. It should save the Progess, regardless of them being repeatables or not. At the moment there is no possible way of reaching 100% in any category, since the repeatables will reset in all categories.. why implement a % then in the first place, if you can't finish it?

Here is the deal:

Let the % stay, including the category for the repeatable quests, so we are also able to see if we have done all repeatables as well.. at least once. That is how it should be and how it is working in other Games.

 

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